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[WIN32SS] Fix charset in font enumeration. Patch by Katayama Hirofumi MZ. CORE-10876
author
Mark Jansen
<mark.jansen@reactos.org>
Fri, 14 Apr 2017 18:32:07 +0000
(18:32 +0000)
committer
Mark Jansen
<mark.jansen@reactos.org>
Fri, 14 Apr 2017 18:32:07 +0000
(18:32 +0000)
svn path=/trunk/; revision=74313
reactos/win32ss/gdi/ntgdi/freetype.c
patch
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diff --git
a/reactos/win32ss/gdi/ntgdi/freetype.c
b/reactos/win32ss/gdi/ntgdi/freetype.c
index
f529474
..
f4cfa64
100644
(file)
--- a/
reactos/win32ss/gdi/ntgdi/freetype.c
+++ b/
reactos/win32ss/gdi/ntgdi/freetype.c
@@
-2225,7
+2225,6
@@
FontFamilyFillInfo(PFONTFAMILYINFO Info, PCWSTR FaceName, PFONTGDI FontGDI)
{
return;
}
- Info->EnumLogFontEx.elfLogFont.lfCharSet = DEFAULT_CHARSET;
Info->EnumLogFontEx.elfScript[0] = UNICODE_NULL;
IntLockFreeType;
@@
-2286,7
+2285,6
@@
FontFamilyFillInfo(PFONTFAMILYINFO Info, PCWSTR FaceName, PFONTGDI FontGDI)
}
if (DEFAULT_CHARSET != CharSetInfo.ciCharset)
{
- Info->EnumLogFontEx.elfLogFont.lfCharSet = CharSetInfo.ciCharset;
if (ElfScripts[i])
wcscpy(Info->EnumLogFontEx.elfScript, ElfScripts[i]);
else