ConOutPuts (commandline);
}
- if (*commandline)
+ if (*commandline && !CheckCtrlBreak(BREAK_INPUT))
{
ParseCommandLine (commandline);
if (bEcho && !bIgnoreEcho && (!bIsBatch || bEchoThisLine))
BOOL WINAPI BreakHandler (DWORD dwCtrlType)
{
+ DWORD dwWritten;
+ INPUT_RECORD rec;
static BOOL SelfGenerated = FALSE;
-
+
+ rec.EventType = KEY_EVENT;
+ rec.Event.KeyEvent.bKeyDown = TRUE;
+ rec.Event.KeyEvent.wRepeatCount = 1;
+ rec.Event.KeyEvent.wVirtualKeyCode = _T('C');
+ rec.Event.KeyEvent.wVirtualScanCode = _T('C') - 35;
+ rec.Event.KeyEvent.uChar.AsciiChar = _T('C');
+ rec.Event.KeyEvent.uChar.UnicodeChar = _T('C');
+ rec.Event.KeyEvent.dwControlKeyState = RIGHT_CTRL_PRESSED;
+
+ WriteConsoleInput(
+ hIn,
+ &rec,
+ 1,
+ &dwWritten);
+
if ((dwCtrlType != CTRL_C_EVENT) &&
(dwCtrlType != CTRL_BREAK_EVENT))
{
#endif
break;
-
+
case _T('M'):
+ case _T('C'):
/* ^M does the same as return */
if(!(ir.Event.KeyEvent.dwControlKeyState &
(RIGHT_CTRL_PRESSED|LEFT_CTRL_PRESSED)))
}
#ifdef _UNICODE
ch = ir.Event.KeyEvent.uChar.UnicodeChar;
- if ((ch >= 32 && ch <= 255) && (charcount != (maxlen - 2)))
+ if ((ch >= 32 && ch <= 255) && (charcount != (maxlen - 2)) &&
+ !(ir.Event.KeyEvent.dwControlKeyState & (RIGHT_CTRL_PRESSED|LEFT_CTRL_PRESSED)))
#else
ch = ir.Event.KeyEvent.uChar.AsciiChar;
- if ((UCHAR)ch >= 32 && (charcount != (maxlen - 2)))
+ if ((UCHAR)ch >= 32 && (charcount != (maxlen - 2)) &&
+ !(ir.Event.KeyEvent.dwControlKeyState & (RIGHT_CTRL_PRESSED|LEFT_CTRL_PRESSED)))
#endif /* _UNICODE */
{
/* insert character into string... */