FILE* OUT = fopen ( vcproj_file.c_str(), "wb" );\r
\r
vector<string> imports;\r
- for ( i = 0; i < module.non_if_data.libraries.size(); i++ )\r
- {\r
- imports.push_back ( module.non_if_data.libraries[i]->name );\r
- }\r
-\r
string module_type = GetExtension(module.GetTargetName());\r
bool lib = (module.type == ObjectLibrary) || (module_type == ".lib") || (module_type == ".a");\r
bool dll = (module_type == ".dll") || (module_type == ".cpl");\r
bool exe = (module_type == ".exe");\r
bool sys = (module_type == ".sys");\r
+\r
+ string path_basedir = module.GetPathToBaseDir ();\r
+ string intenv = Environment::GetIntermediatePath ();\r
+ string outenv = Environment::GetOutputPath ();\r
+ string outdir;\r
+ string intdir;\r
+ \r
+ if ( intenv == "obj-i386" )\r
+ intdir = path_basedir + "obj-i386"; /* append relative dir from project dir */\r
+ else\r
+ intdir = intenv;\r
+\r
+ if ( outenv == "output-i386" )\r
+ outdir = path_basedir + "output-i386";\r
+ else\r
+ outdir = outenv;\r
+\r
// TODO FIXME - need more checks here for 'sys' and possibly 'drv'?\r
\r
bool console = exe && (module.type == Win32CUI);\r
const vector<Library*>& libs = data.libraries;\r
for ( i = 0; i < libs.size(); i++ )\r
{\r
- libraries.push_back ( libs[i]->name + ".lib" );\r
+#if 0\r
+ // this code is deactivated untill the tree builds fine with msvc\r
+ // --- is appended to each library path which is later\r
+ // replaced by the configuration\r
+ // i.e. ../output-i386/lib/rtl/---/rtl.lib becomes\r
+ // ../output-i386/lib/rtl/Debug/rtl.lib \r
+ // etc\r
+ libs[i]->importedModule->\r
+ string libpath = outdir + "\\" + libs[i]->importedModule->GetBasePath() + "\\---\\" + libs[i]->name + ".lib";\r
+ libraries.push_back ( libpath );\r
+#else\r
+ libraries.push_back ( libs[i]->name + ".lib" );\r
+#endif\r
}\r
const vector<Define*>& defs = data.defines;\r
for ( i = 0; i < defs.size(); i++ )\r
\r
fprintf ( OUT, "\t\t<Configuration\r\n" );\r
fprintf ( OUT, "\t\t\tName=\"%s|Win32\"\r\n", cfg.c_str() );\r
- fprintf ( OUT, "\t\t\tOutputDirectory=\"%s\"\r\n", cfg.c_str() );\r
- fprintf ( OUT, "\t\t\tIntermediateDirectory=\"%s\"\r\n", cfg.c_str() );\r
+ fprintf ( OUT, "\t\t\tOutputDirectory=\"%s\\%s\\%s\"\r\n", outdir.c_str (), module.GetBasePath ().c_str (), cfg.c_str() );\r
+ fprintf ( OUT, "\t\t\tIntermediateDirectory=\"%s\\%s\\%s\"\r\n", intdir.c_str (), module.GetBasePath ().c_str (), cfg.c_str() );\r
fprintf ( OUT, "\t\t\tConfigurationType=\"%d\"\r\n", exe ? 1 : dll ? 2 : lib ? 4 : -1 );\r
fprintf ( OUT, "\t\t\tCharacterSet=\"2\">\r\n" );\r
\r
fprintf ( OUT, "\t\t\t\tDisableSpecificWarnings=\"4201;4127\"\r\n" );\r
fprintf ( OUT, "\t\t\t\tWarningLevel=\"%s\"\r\n", release ? "0" : "4" );\r
fprintf ( OUT, "\t\t\t\tDetect64BitPortabilityProblems=\"%s\"\r\n", release ? "FALSE" : "TRUE");\r
+ if ( !module.cplusplus )\r
+ fprintf ( OUT, "\t\t\t\tCompileAs=\"1\"\r\n" );\r
fprintf ( OUT, "\t\t\t\tDebugInformationFormat=\"%s\"/>\r\n", speed ? "0" : "4");\r
\r
fprintf ( OUT, "\t\t\t<Tool\r\n" );\r
{\r
if ( i > 0 )\r
fprintf ( OUT, " " );\r
+#if 0 \r
+ // this code is deactivated untill \r
+ // msvc can build the whole tree\r
+ string libpath = libraries[i].c_str();\r
+ libpath.replace (libpath.find("---"), //See HACK\r
+ 3,\r
+ cfg);\r
+ fprintf ( OUT, "%s", libpath.c_str() );\r
+#else\r
fprintf ( OUT, "%s", libraries[i].c_str() );\r
+#endif\r
}\r
fprintf ( OUT, "\"\r\n" );\r
\r