* Improve the GUIDs situation.
CORE-7716
svn path=/trunk/; revision=61704
texture.c
vertexdeclaration.c
volume.c
+ guid.c
version.rc
${CMAKE_CURRENT_BINARY_DIR}/d3d9_stubs.c
${CMAKE_CURRENT_BINARY_DIR}/d3d9.def)
#include <config.h>
+#include <assert.h>
+#include <stdarg.h>
+
#define WIN32_NO_STATUS
#define _INC_WINDOWS
#define COM_NO_WINDOWS_H
-#include <assert.h>
-#include <stdarg.h>
-
#define NONAMELESSUNION
#define NONAMELESSSTRUCT
#define COBJMACROS
+
#include <windef.h>
#include <winbase.h>
#include <wingdi.h>
#include <wine/debug.h>
WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
-#include <initguid.h>
#include <d3d9.h>
#include <wine/wined3d.h>
--- /dev/null
+/* DO NOT USE THE PRECOMPILED HEADER FOR THIS FILE! */
+
+#include <stdarg.h>
+
+#define WIN32_NO_STATUS
+#define _INC_WINDOWS
+#define COM_NO_WINDOWS_H
+
+#include <windef.h>
+#include <winbase.h>
+#include <wingdi.h>
+#include <initguid.h>
+#include <d3d9.h>
+
+/* NO CODE HERE, THIS IS JUST REQUIRED FOR THE GUID DEFINITIONS */