use unicode structures when using unicode functions
svn path=/trunk/; revision=59111
HKEY hKey;
HWND hDlgCtrls[5];
DWORD dwMemory;
- DEVMODE DevMode;
+ DEVMODEW DevMode;
IDirect3D9 * ppObj;
D3DADAPTER_IDENTIFIER9 Identifier;
HRESULT hResult;
}
/* retrieve current display mode */
- DevMode.dmSize = sizeof(DEVMODE);
+ DevMode.dmSize = sizeof(DEVMODEW);
if (EnumDisplaySettingsW(pDispDevice->DeviceName, ENUM_CURRENT_SETTINGS, &DevMode))
{
szFormat[0] = L'\0';
TCITEMW item;
/* setup item info */
- memset(&item, 0, sizeof(TCITEM));
+ memset(&item, 0, sizeof(TCITEMW));
item.mask = TCIF_TEXT;
/* load item name */