Fix UDFS volume size computation.
Note that side effect of this is that free space computation is broken;
due to larger bitmap walk. To be fixed...
CORE-4375
CORE-13366
svn path=/trunk/; revision=74979
if(Vcb->Partitions[i].PartitionNum == (p->partitionNumber)) {
Found = TRUE;
Vcb->Partitions[i].PartitionRoot = p->partitionStartingLocation + Vcb->FirstLBA;
- Vcb->Partitions[i].PartitionLen =
- min(p->partitionLength,
- Vcb->LastPossibleLBA - Vcb->Partitions[i].PartitionRoot); /* sectors */
+ Vcb->Partitions[i].PartitionLen = p->partitionLength;
Vcb->Partitions[i].UspaceBitmap = 0xFFFFFFFF;
Vcb->Partitions[i].FspaceBitmap = 0xFFFFFFFF;
Vcb->Partitions[i].AccessType = p->accessType;