[DXSDK] Update d3dx9mesh.h. CORE-10536
authorAmine Khaldi <amine.khaldi@reactos.org>
Sun, 22 Nov 2015 15:31:57 +0000 (15:31 +0000)
committerAmine Khaldi <amine.khaldi@reactos.org>
Sun, 22 Nov 2015 15:31:57 +0000 (15:31 +0000)
svn path=/trunk/; revision=70029

reactos/include/dxsdk/d3dx9mesh.h

index 8777749..47b0a3f 100644 (file)
@@ -836,11 +836,11 @@ HRESULT WINAPI D3DXSimplifyMesh(ID3DXMesh *mesh_in, const DWORD *adjacency,
 HRESULT WINAPI D3DXSplitMesh(ID3DXMesh *mesh_in, const DWORD *adjacency_in, const DWORD max_size,
         const DWORD flags, DWORD *mesh_out_count, ID3DXBuffer **mesh_out, ID3DXBuffer **adjacency_out,
         ID3DXBuffer **face_remap_out, ID3DXBuffer **vertex_remap_out);
 HRESULT WINAPI D3DXSplitMesh(ID3DXMesh *mesh_in, const DWORD *adjacency_in, const DWORD max_size,
         const DWORD flags, DWORD *mesh_out_count, ID3DXBuffer **mesh_out, ID3DXBuffer **adjacency_out,
         ID3DXBuffer **face_remap_out, ID3DXBuffer **vertex_remap_out);
-HRESULT WINAPI D3DXTesselateNPatches(ID3DXMesh *mesh_in, const DWORD *adjacency_in, float segment_count,
+HRESULT WINAPI D3DXTessellateNPatches(ID3DXMesh *mesh_in, const DWORD *adjacency_in, float segment_count,
         BOOL quad_interp, ID3DXMesh **mesh_out, ID3DXBuffer **adjacency_out);
         BOOL quad_interp, ID3DXMesh **mesh_out, ID3DXBuffer **adjacency_out);
-HRESULT WINAPI D3DXTesselateRectPatch(struct IDirect3DVertexBuffer9 *buffer, const float *segment_count,
+HRESULT WINAPI D3DXTessellateRectPatch(struct IDirect3DVertexBuffer9 *buffer, const float *segment_count,
         const D3DVERTEXELEMENT9 *declaration, const D3DRECTPATCH_INFO *patch_info, struct ID3DXMesh *mesh);
         const D3DVERTEXELEMENT9 *declaration, const D3DRECTPATCH_INFO *patch_info, struct ID3DXMesh *mesh);
-HRESULT WINAPI D3DXTesselateTriPatch(struct IDirect3DVertexBuffer9 *buffer, const float *segment_count,
+HRESULT WINAPI D3DXTessellateTriPatch(struct IDirect3DVertexBuffer9 *buffer, const float *segment_count,
         const D3DVERTEXELEMENT9 *declaration, const D3DTRIPATCH_INFO *patch_info, struct ID3DXMesh *mesh);
 HRESULT WINAPI D3DXTriPatchSize(const FLOAT *segment_count, DWORD *num_triangles,
         DWORD *num_vertices);
         const D3DVERTEXELEMENT9 *declaration, const D3DTRIPATCH_INFO *patch_info, struct ID3DXMesh *mesh);
 HRESULT WINAPI D3DXTriPatchSize(const FLOAT *segment_count, DWORD *num_triangles,
         DWORD *num_vertices);