// Draw the Polygon Edges with the current pen ( if not a NULL pen )
if (PenBrushObj && !(PenBrushObj->flAttrs & GDIBRUSH_IS_NULL))
{
+ int i;
+
IntGdiInitBrushInstance(&PenBrushInst, PenBrushObj, dc->XlatePen);
- while (Count-- >1)
+ for (i = 0; i < Count-1; i++)
{
// DPRINT1("Polygon Making line from (%d,%d) to (%d,%d)\n",
ret = IntEngLineTo(&BitmapObj->SurfObj,
dc->CombinedClip,
&PenBrushInst.BrushObject,
- UnsafePoints[0].x, /* From */
- UnsafePoints[0].y,
- UnsafePoints[1].x, /* To */
- UnsafePoints[1].y,
+ UnsafePoints[i].x, /* From */
+ UnsafePoints[i].y,
+ UnsafePoints[i+1].x, /* To */
+ UnsafePoints[i+1].y,
&DestRect,
ROP2_TO_MIX(dc->Dc_Attr.jROP2)); /* MIX */
if (!ret) break;
- UnsafePoints++;
+ }
+ /* Close the polygon */
+ if (ret)
+ {
+ ret = IntEngLineTo(&BitmapObj->SurfObj,
+ dc->CombinedClip,
+ &PenBrushInst.BrushObject,
+ UnsafePoints[Count-1].x, /* From */
+ UnsafePoints[Count-1].y,
+ UnsafePoints[0].x, /* To */
+ UnsafePoints[0].y,
+ &DestRect,
+ ROP2_TO_MIX(dc->Dc_Attr.jROP2)); /* MIX */
}
}
PENOBJ_UnlockPen(PenBrushObj);