Result = Accumulator - Destination;
/* Update the flags */
- State->Flags.Cf = Accumulator < Destination;
+ State->Flags.Cf = (Accumulator < Destination);
State->Flags.Of = ((Accumulator & SIGN_FLAG_BYTE) != (Destination & SIGN_FLAG_BYTE))
&& ((Accumulator & SIGN_FLAG_BYTE) != (Result & SIGN_FLAG_BYTE));
State->Flags.Af = (Accumulator & 0x0F) < (Destination & 0x0F);
Result = Accumulator - Destination;
/* Update the flags */
- State->Flags.Cf = Accumulator < Destination;
+ State->Flags.Cf = (Accumulator < Destination);
State->Flags.Of = ((Accumulator & SIGN_FLAG_LONG) != (Destination & SIGN_FLAG_LONG))
&& ((Accumulator & SIGN_FLAG_LONG) != (Result & SIGN_FLAG_LONG));
State->Flags.Af = (Accumulator & 0x0F) < (Destination & 0x0F);
Result = Accumulator - Destination;
/* Update the flags */
- State->Flags.Cf = Accumulator < Destination;
+ State->Flags.Cf = (Accumulator < Destination);
State->Flags.Of = ((Accumulator & SIGN_FLAG_WORD) != (Destination & SIGN_FLAG_WORD))
&& ((Accumulator & SIGN_FLAG_WORD) != (Result & SIGN_FLAG_WORD));
State->Flags.Af = (Accumulator & 0x0F) < (Destination & 0x0F);
Result = FirstValue - SecondValue;
/* Update the flags */
- State->Flags.Cf = FirstValue < SecondValue;
+ State->Flags.Cf = (FirstValue < SecondValue);
State->Flags.Of = ((FirstValue & SIGN_FLAG_BYTE) != (SecondValue & SIGN_FLAG_BYTE))
&& ((FirstValue & SIGN_FLAG_BYTE) != (Result & SIGN_FLAG_BYTE));
State->Flags.Af = (FirstValue & 0x0F) < (SecondValue & 0x0F);
Result = FirstValue - SecondValue;
/* Update the flags */
- State->Flags.Cf = FirstValue < SecondValue;
+ State->Flags.Cf = (FirstValue < SecondValue);
State->Flags.Of = ((FirstValue & SIGN_FLAG_LONG) != (SecondValue & SIGN_FLAG_LONG))
&& ((FirstValue & SIGN_FLAG_LONG) != (Result & SIGN_FLAG_LONG));
State->Flags.Af = (FirstValue & 0x0F) < (SecondValue & 0x0F);
Result = FirstValue - SecondValue;
/* Update the flags */
- State->Flags.Cf = FirstValue < SecondValue;
+ State->Flags.Cf = (FirstValue < SecondValue);
State->Flags.Of = ((FirstValue & SIGN_FLAG_WORD) != (SecondValue & SIGN_FLAG_WORD))
&& ((FirstValue & SIGN_FLAG_WORD) != (Result & SIGN_FLAG_WORD));
State->Flags.Af = (FirstValue & 0x0F) < (SecondValue & 0x0F);
Result = FirstValue - SecondValue;
/* Update the flags */
- State->Flags.Cf = FirstValue < SecondValue;
+ State->Flags.Cf = (FirstValue < SecondValue);
State->Flags.Of = ((FirstValue & SIGN_FLAG_BYTE) != (SecondValue & SIGN_FLAG_BYTE))
&& ((FirstValue & SIGN_FLAG_BYTE) != (Result & SIGN_FLAG_BYTE));
State->Flags.Af = (FirstValue & 0x0F) < (SecondValue & 0x0F);
Result = FirstValue - SecondValue;
/* Update the flags */
- State->Flags.Cf = FirstValue < SecondValue;
+ State->Flags.Cf = (FirstValue < SecondValue);
State->Flags.Of = ((FirstValue & SIGN_FLAG_LONG) != (SecondValue & SIGN_FLAG_LONG))
&& ((FirstValue & SIGN_FLAG_LONG) != (Result & SIGN_FLAG_LONG));
State->Flags.Af = (FirstValue & 0x0F) < (SecondValue & 0x0F);
Result = FirstValue - SecondValue;
/* Update the flags */
- State->Flags.Cf = FirstValue < SecondValue;
+ State->Flags.Cf = (FirstValue < SecondValue);
State->Flags.Of = ((FirstValue & SIGN_FLAG_WORD) != (SecondValue & SIGN_FLAG_WORD))
&& ((FirstValue & SIGN_FLAG_WORD) != (Result & SIGN_FLAG_WORD));
State->Flags.Af = (FirstValue & 0x0F) < (SecondValue & 0x0F);
Result = (FirstValue - SecondValue) & DataMask;
/* Update the flags */
- State->Flags.Cf = FirstValue < SecondValue;
+ State->Flags.Cf = (FirstValue < SecondValue);
State->Flags.Of = ((FirstValue & SignFlag) != (SecondValue & SignFlag))
&& ((FirstValue & SignFlag) != (Result & SignFlag));
State->Flags.Af = (FirstValue & 0x0F) < (SecondValue & 0x0F);
Result = (FirstValue - SecondValue) & DataMask;
/* Update the flags */
- State->Flags.Cf = FirstValue < SecondValue;
+ State->Flags.Cf = (FirstValue < SecondValue);
State->Flags.Of = ((FirstValue & SignFlag) != (SecondValue & SignFlag))
&& ((FirstValue & SignFlag) != (Result & SignFlag));
State->Flags.Af = (FirstValue & 0x0F) < (SecondValue & 0x0F);
Result = (FirstValue - SecondValue) & MaxValue;
/* Update CF, OF and AF */
- State->Flags.Cf = FirstValue < SecondValue;
+ State->Flags.Cf = (FirstValue < SecondValue);
State->Flags.Of = ((FirstValue & SignFlag) != (SecondValue & SignFlag))
&& ((FirstValue & SignFlag) != (Result & SignFlag));
State->Flags.Af = (FirstValue & 0x0F) < (SecondValue & 0x0F);
/* Update CF and OF */
State->Flags.Cf = Result & 1;
- if (Count == 1) State->Flags.Of = ((Result & HighestBit) != 0)
- ^ State->Flags.Cf;
+ if (Count == 1) State->Flags.Of = State->Flags.Cf
+ ^ ((Result & HighestBit) != 0);
break;
}
/* Update CF and OF */
State->Flags.Cf = ((Value & (1 << (Bits - Count))) != 0);
- if (Count == 1) State->Flags.Of = ((Result & HighestBit) != 0)
- ^ State->Flags.Cf;
+ if (Count == 1) State->Flags.Of = State->Flags.Cf
+ ^ ((Result & HighestBit) != 0);
break;
}
/* Update CF and OF */
State->Flags.Cf = ((Value & (1 << (Bits - Count))) != 0);
- if (Count == 1) State->Flags.Of = ((Result & HighestBit) != 0)
- ^ State->Flags.Cf;
+ if (Count == 1) State->Flags.Of = State->Flags.Cf
+ ^ ((Result & HighestBit) != 0);
break;
}
SHORT Result = (SHORT)((CHAR)Value) * (SHORT)((CHAR)State->GeneralRegs[FAST486_REG_EAX].LowByte);
/* Update the flags */
- State->Flags.Cf = State->Flags.Of =
- ((Result < -128) || (Result > 127));
+ State->Flags.Cf = State->Flags.Of = ((Result < -128) || (Result > 127));
/* Write back the result */
State->GeneralRegs[FAST486_REG_EAX].LowWord = (USHORT)Result;
ULONGLONG Result = (ULONGLONG)Value * (ULONGLONG)State->GeneralRegs[FAST486_REG_EAX].Long;
/* Update the flags */
- State->Flags.Cf = State->Flags.Of =
- ((Result & 0xFFFFFFFF00000000ULL) != 0);
+ State->Flags.Cf = State->Flags.Of = ((Result & 0xFFFFFFFF00000000ULL) != 0);
/* Write back the result */
State->GeneralRegs[FAST486_REG_EAX].Long = Result & 0xFFFFFFFFULL;
LONGLONG Result = (LONGLONG)((LONG)Value) * (LONGLONG)((LONG)State->GeneralRegs[FAST486_REG_EAX].Long);
/* Update the flags */
- State->Flags.Cf = State->Flags.Of =
- ((Result < -2147483648LL) || (Result > 2147483647LL));
+ State->Flags.Cf = State->Flags.Of = ((Result < -2147483648LL) || (Result > 2147483647LL));
/* Write back the result */
State->GeneralRegs[FAST486_REG_EAX].Long = Result & 0xFFFFFFFFULL;
LONG Result = (LONG)((SHORT)Value) * (LONG)((SHORT)State->GeneralRegs[FAST486_REG_EAX].LowWord);
/* Update the flags */
- State->Flags.Cf = State->Flags.Of =
- ((Result < -32768) || (Result > 32767));
+ State->Flags.Cf = State->Flags.Of = ((Result < -32768) || (Result > 32767));
/* Write back the result */
State->GeneralRegs[FAST486_REG_EAX].LowWord = LOWORD(Result);