+/*
+ * COPYRIGHT: See COPYING in the top level directory
+ * PROJECT: ReactOS ReactX
+ * FILE: dll/directx/d3d9/d3d9.c
+ * PURPOSE: d3d9.dll implementation
+ * PROGRAMERS: Magnus Olsen <greatlrd (at) reactos (dot) org>
+ * Gregor Brunmar <gregor (dot) brunmar (at) home (dot) se>
+ */
+
#include <windows.h>
#include "d3d9_private.h"
+#include "d3d9_helpers.h"
#include <debug.h>
DLLAPI
IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion)
{
+ HINSTANCE hDebugDll;
+ DWORD LoadDebugDll;
+ DWORD LoadDebugDllSize;
+ LPDIRECT3D9 D3D9Obj = 0;
+ LPDIRECT3DCREATE9 DebugDirect3DCreate9 = 0;
+
UNIMPLEMENTED
- return 0;
+
+ LoadDebugDllSize = sizeof(LoadDebugDll);
+ if (ReadRegistryValue(REG_DWORD, "LoadDebugRuntime", (LPBYTE)&LoadDebugDll, &LoadDebugDllSize))
+ {
+ if (0 != LoadDebugDll)
+ {
+ hDebugDll = LoadLibrary("d3d9d.dll");
+
+ if (0 != hDebugDll)
+ {
+ DebugDirect3DCreate9 = (LPDIRECT3DCREATE9)GetProcAddress(hDebugDll, "Direct3DCreate9");
+
+ D3D9Obj = DebugDirect3DCreate9(SDKVersion);
+ }
+ }
+ }
+
+ return D3D9Obj;
}
BOOL APIENTRY DllMain(HANDLE hModule, DWORD ul_reason_for_call, LPVOID lpReserved)
<!DOCTYPE module SYSTEM "../../../tools/rbuild/project.dtd">\r
<module name="d3d9" type="win32dll" entrypoint="0" installbase="system32" installname="d3d9.dll">\r
<importlibrary definition="d3d9.def" />\r
+\r
+ <library>advapi32</library>\r
+ <library>kernel32</library>\r
+\r
<file>d3d9.c</file>\r
+ <file>d3d9_helpers.c</file>\r
<file>d3d9.rc</file>\r
</module>\r
--- /dev/null
+/*
+ * COPYRIGHT: See COPYING in the top level directory
+ * PROJECT: ReactOS ReactX
+ * FILE: dll/directx/d3d9/d3d9_helpers.c
+ * PURPOSE: d3d9.dll helper functions
+ * PROGRAMERS: Gregor Brunmar <gregor (dot) brunmar (at) home (dot) se>
+ */
+
+#include "d3d9_helpers.h"
+
+
+static LPCSTR D3dDebugRegPath = "Software\\Microsoft\\Direct3D";
+
+BOOL ReadRegistryValue(IN DWORD ValueType, IN LPCSTR ValueName, OUT LPBYTE DataBuffer, IN OUT LPDWORD DataBufferSize)
+{
+ HKEY hKey;
+ DWORD Type;
+ LONG Ret;
+
+ if (ERROR_SUCCESS != RegOpenKeyEx(HKEY_LOCAL_MACHINE, D3dDebugRegPath, 0, KEY_QUERY_VALUE, &hKey))
+ return FALSE;
+
+ Ret = RegQueryValueEx(hKey, ValueName, 0, &Type, DataBuffer, DataBufferSize);
+
+ RegCloseKey(hKey);
+
+ if (ERROR_SUCCESS != Ret)
+ return FALSE;
+
+ if (Type != ValueType)
+ return FALSE;
+
+ return TRUE;
+}
--- /dev/null
+/*
+ * COPYRIGHT: See COPYING in the top level directory
+ * PROJECT: ReactOS ReactX
+ * FILE: dll/directx/d3d9/d3d9_helpers.h
+ * PURPOSE: d3d9.dll helper functions
+ * PROGRAMERS: Gregor Brunmar <gregor (dot) brunmar (at) home (dot) se>
+ */
+
+#include <windows.h>
+
+BOOL ReadRegistryValue(IN DWORD ValueType, IN LPCSTR ValueName, OUT LPBYTE DataBuffer, IN OUT LPDWORD DataBufferSize);
+/*
+ * COPYRIGHT: See COPYING in the top level directory
+ * PROJECT: ReactOS ReactX
+ * FILE: dll/directx/d3d9/d3d9_helpers.c
+ * PURPOSE: d3d9.dll helper functions
+ * PROGRAMERS: Gregor Brunmar <gregor (dot) brunmar (at) home (dot) se>
+ */
+
#include <windows.h>
#include <d3d9.h>
#define DLLAPI __declspec(dllexport)
+typedef IDirect3D9* WINAPI (*LPDIRECT3DCREATE9)(UINT);
+
struct _tagDIRECTD3D9_INT_
{
/* 0x0000 */ LPVOID lpVtbl; /* LPDIRECTD3D9 functoions table */
/* 0x0020 */ DWORD dwProcessId;
/* 0x0024 */ struct _tagDIRECTD3D9_INT_ * lpInt;
/* 0x0028 */ DWORD dwIntRefCnt; /* Increases and decreases by AddRef() and Release() */
-/* 0x002c */ DWORD unknown000011; /* 0x00000001 - Probably AdapterIndex */
+/* 0x002c */ DWORD unknown000011; /* 0x00000001 - Probably AdapterIndex */
/* 0x0030 */ GUID DisplayGuid; /*? Always {67685559-3106-11D0-B971-00AA00342F9F} ? */
/* 0x0040 */ CHAR DeviceName[16];
/* 0x0050 */ DWORD unknown000020;