[WINESYNC] d3dx9: Remove redundant NULL check before heap_free().
authorwinesync <ros-dev@reactos.org>
Mon, 21 Sep 2020 21:01:49 +0000 (23:01 +0200)
committerJérôme Gardou <jerome.gardou@reactos.org>
Thu, 4 Feb 2021 15:37:04 +0000 (16:37 +0100)
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
wine commit id a0a5c64bd5d4240d8a7a9913c77730458262d450 by Michael Stefaniuc <mstefani@winehq.org>

dll/directx/wine/d3dx9_36/effect.c
sdk/tools/winesync/d3dx9.cfg

index 895cbde..b4d367a 100644 (file)
@@ -584,9 +584,7 @@ static void free_parameter(struct d3dx_parameter *param, BOOL element, BOOL chil
         HeapFree(GetProcessHeap(), 0, param->members);
     }
 
-    if (param->full_name)
-        heap_free(param->full_name);
-
+    heap_free(param->full_name);
     free_parameter_data(param, child);
 
     /* only the parent has to release name and semantic */
index b7a46b5..69ffe74 100644 (file)
@@ -15,4 +15,4 @@ files: {include/d3dx9.h: sdk/include/dxsdk/d3dx9.h, include/d3dx9anim.h: sdk/inc
   include/d3dx9mesh.h: sdk/include/dxsdk/d3dx9mesh.h, include/d3dx9of.h: sdk/include/dxsdk/d3dx9of.h,
   include/d3dx9shader.h: sdk/include/dxsdk/d3dx9shader.h, include/d3dx9shape.h: sdk/include/dxsdk/d3dx9shape.h,
   include/d3dx9tex.h: sdk/include/dxsdk/d3dx9tex.h, include/d3dx9xof.h: sdk/include/dxsdk/d3dx9xof.h}
-tags: {wine: aef11864a47a33830eca086de8bf337ee9b5114a}
+tags: {wine: a0a5c64bd5d4240d8a7a9913c77730458262d450}