-#define WIN32_NO_STATUS
-#include <stdarg.h>
-#include <windef.h>
-#include <winbase.h>
-#include <winreg.h>
-#include <winuser.h>
-#include <commctrl.h>
-#include <tchar.h>
#include <cardlib.h>
-#include "resource.h"
-
extern CardWindow SolWnd;
extern TCHAR szAppName[];
extern bool fGameStarted;
extern CardRegion *pSuitStack[];
extern CardRegion *pRowStack[];
-
bool CARDLIBPROC RowStackDragProc(CardRegion &stackobj, int iNumCards);
bool CARDLIBPROC RowStackDropProc(CardRegion &stackobj, CardStack &dragcards);