--- /dev/null
+/*
+ * WineMine (main.c)
+ *
+ * Copyright 2000 Joshua Thielen <jt85296@ltu.edu>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include <stdlib.h>
+#include <string.h>
+#include <time.h>
+#include <windows.h>
+#include "main.h"
+#include "dialog.h"
+#include "resource.h"
+
+/* Work around a Wine bug which defines handles as UINT rather than LPVOID */
+#ifdef WINE_STRICT
+#define NULL_HANDLE NULL
+#else
+#define NULL_HANDLE 0
+#endif
+
+#ifdef DUMB_DEBUG
+#include <stdio.h>
+#define DEBUG(x) fprintf(stderr,x)
+#else
+#define DEBUG(x)
+#endif
+
+#define SZ_APPNAME "ROSMine"
+int WINAPI WinMain( HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR cmdline, int cmdshow )
+{
+ MSG msg;
+ WNDCLASS wc;
+ HWND hWnd;
+ HACCEL haccel;
+ /*
+ char appname[9];
+ LoadString doesn't appear to work properly under ROS
+ LoadString( hInst, IDS_APPNAME, appname, sizeof(appname));
+ */
+ wc.style = 0;
+ wc.lpfnWndProc = MainProc;
+ wc.cbClsExtra = 0;
+ wc.cbWndExtra = 0;
+ wc.hInstance = hInst;
+ wc.hIcon = LoadIcon( hInst, SZ_APPNAME );
+ wc.hCursor = LoadCursor( NULL_HANDLE, IDI_APPLICATION );
+ wc.hbrBackground = (HBRUSH) GetStockObject( BLACK_BRUSH );
+ wc.lpszMenuName = "MENU_WINEMINE";
+ wc.lpszClassName = SZ_APPNAME;
+
+ if (!RegisterClass(&wc)) exit(1);
+ hWnd = CreateWindow( SZ_APPNAME, SZ_APPNAME,
+ WS_OVERLAPPEDWINDOW & ~WS_THICKFRAME & ~WS_MAXIMIZEBOX,
+ CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
+ NULL_HANDLE, NULL_HANDLE, hInst, NULL );
+
+ if (!hWnd) exit(1);
+
+ ShowWindow( hWnd, cmdshow );
+ UpdateWindow( hWnd );
+
+ haccel = LoadAccelerators( hInst, SZ_APPNAME );
+ SetTimer( hWnd, ID_TIMER, 1000, NULL );
+
+ while( GetMessage(&msg, NULL_HANDLE, 0, 0) ) {
+ if (!TranslateAccelerator( hWnd, haccel, &msg ))
+ TranslateMessage( &msg );
+
+ DispatchMessage( &msg );
+ }
+ return msg.wParam;
+}
+
+LRESULT WINAPI MainProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
+{
+ HDC hdc;
+ PAINTSTRUCT ps;
+ HMENU hMenu;
+ static BOARD board;
+
+ switch( msg ) {
+ case WM_CREATE:
+ board.hInst = ((LPCREATESTRUCT) lParam)->hInstance;
+ board.hWnd = hWnd;
+ InitBoard( &board );
+ CreateBoard( &board );
+ return 0;
+
+ case WM_PAINT:
+ {
+ HDC hMemDC;
+
+ DEBUG("WM_PAINT\n");
+ hdc = BeginPaint( hWnd, &ps );
+ hMemDC = CreateCompatibleDC( hdc );
+
+ DrawBoard( hdc, hMemDC, &ps, &board );
+
+ DeleteDC( hMemDC );
+ EndPaint( hWnd, &ps );
+
+ return 0;
+ }
+
+ case WM_MOVE:
+ DEBUG("WM_MOVE\n");
+ board.pos.x = (unsigned) LOWORD(lParam);
+ board.pos.y = (unsigned) HIWORD(lParam);
+ return 0;
+
+ case WM_DESTROY:
+ SaveBoard( &board );
+ DestroyBoard( &board );
+ PostQuitMessage( 0 );
+ return 0;
+
+ case WM_TIMER:
+ if( board.status == PLAYING ) {
+ board.time++;
+ RedrawWindow( hWnd, &board.timer_rect, NULL_HANDLE,
+ RDW_INVALIDATE | RDW_UPDATENOW );
+ }
+ return 0;
+
+ case WM_LBUTTONDOWN:
+ DEBUG("WM_LBUTTONDOWN\n");
+ if( wParam & MK_RBUTTON )
+ msg = WM_MBUTTONDOWN;
+ TestBoard( hWnd, &board, LOWORD(lParam), HIWORD(lParam), msg );
+ SetCapture( hWnd );
+ return 0;
+
+ case WM_LBUTTONUP:
+ DEBUG("WM_LBUTTONUP\n");
+ if( wParam & MK_RBUTTON )
+ msg = WM_MBUTTONUP;
+ TestBoard( hWnd, &board, LOWORD(lParam), HIWORD(lParam), msg );
+ ReleaseCapture();
+ return 0;
+
+ case WM_RBUTTONDOWN:
+ DEBUG("WM_RBUTTONDOWN\n");
+ if( wParam & MK_LBUTTON ) {
+ board.press.x = 0;
+ board.press.y = 0;
+ msg = WM_MBUTTONDOWN;
+ }
+ TestBoard( hWnd, &board, LOWORD(lParam), HIWORD(lParam), msg );
+ return 0;
+
+ case WM_RBUTTONUP:
+ DEBUG("WM_RBUTTONUP\n");
+ if( wParam & MK_LBUTTON )
+ msg = WM_MBUTTONUP;
+ TestBoard( hWnd, &board, LOWORD(lParam), HIWORD(lParam), msg );
+ return 0;
+
+ case WM_MBUTTONDOWN:
+ DEBUG("WM_MBUTTONDOWN\n");
+ TestBoard( hWnd, &board, LOWORD(lParam), HIWORD(lParam), msg );
+ return 0;
+
+ case WM_MBUTTONUP:
+ DEBUG("WM_MBUTTONUP\n");
+ TestBoard( hWnd, &board, LOWORD(lParam), HIWORD(lParam), msg );
+ return 0;
+
+ case WM_MOUSEMOVE:
+ {
+ if( (wParam & MK_LBUTTON) && (wParam & MK_RBUTTON) ) {
+ msg = WM_MBUTTONDOWN;
+ }
+ else if( wParam & MK_LBUTTON ) {
+ msg = WM_LBUTTONDOWN;
+ }
+ else {
+ return 0;
+ }
+
+ TestBoard( hWnd, &board, LOWORD(lParam), HIWORD(lParam), msg );
+
+ return 0;
+ }
+
+ case WM_COMMAND:
+ switch(LOWORD(wParam)) {
+ case IDM_NEW:
+ CreateBoard( &board );
+ return 0;
+
+ case IDM_MARKQ:
+ hMenu = GetMenu( hWnd );
+ board.IsMarkQ = !board.IsMarkQ;
+ if( board.IsMarkQ )
+ CheckMenuItem( hMenu, IDM_MARKQ, MF_CHECKED );
+ else
+ CheckMenuItem( hMenu, IDM_MARKQ, MF_UNCHECKED );
+ return 0;
+
+ case IDM_BEGINNER:
+ SetDifficulty( &board, BEGINNER );
+ CreateBoard( &board );
+ return 0;
+
+ case IDM_ADVANCED:
+ SetDifficulty( &board, ADVANCED );
+ CreateBoard( &board );
+ return 0;
+
+ case IDM_EXPERT:
+ SetDifficulty( &board, EXPERT );
+ CreateBoard( &board );
+ return 0;
+
+ case IDM_CUSTOM:
+ SetDifficulty( &board, CUSTOM );
+ CreateBoard( &board );
+ return 0;
+
+ case IDM_EXIT:
+ SendMessage( hWnd, WM_CLOSE, 0, 0);
+ return 0;
+
+ case IDM_TIMES:
+ DialogBoxParam( board.hInst, "DLG_TIMES", hWnd,
+ TimesDlgProc, (LPARAM) &board);
+ return 0;
+
+ case IDM_ABOUT:
+ DialogBox( board.hInst, "DLG_ABOUT", hWnd, AboutDlgProc );
+ return 0;
+ default:
+ DEBUG("Unknown WM_COMMAND command message received\n");
+ break;
+ }
+ }
+ return( DefWindowProc( hWnd, msg, wParam, lParam ));
+}
+
+void InitBoard( BOARD *p_board )
+{
+ HMENU hMenu;
+
+ p_board->hMinesBMP = LoadBitmap( p_board->hInst, (LPCSTR) IDB_MINES);
+ p_board->hFacesBMP = LoadBitmap( p_board->hInst, (LPCSTR) IDB_FACES);
+ p_board->hLedsBMP = LoadBitmap( p_board->hInst, (LPCSTR) IDB_LEDS);
+
+ LoadBoard( p_board );
+
+ if( p_board->pos.x < (unsigned) GetSystemMetrics( SM_CXFIXEDFRAME ))
+ p_board->pos.x = GetSystemMetrics( SM_CXFIXEDFRAME );
+
+ if( p_board->pos.x > (unsigned) (GetSystemMetrics( SM_CXSCREEN )
+ - GetSystemMetrics( SM_CXFIXEDFRAME ))) {
+ p_board->pos.x = GetSystemMetrics( SM_CXSCREEN )
+ - GetSystemMetrics( SM_CXFIXEDFRAME );
+ }
+
+ if( p_board->pos.y < (unsigned) (GetSystemMetrics( SM_CYMENU )
+ + GetSystemMetrics( SM_CYCAPTION )
+ + GetSystemMetrics( SM_CYFIXEDFRAME ))) {
+ p_board->pos.y = GetSystemMetrics( SM_CYMENU ) +
+ GetSystemMetrics( SM_CYCAPTION ) +
+ GetSystemMetrics( SM_CYFIXEDFRAME );
+ }
+
+ if( p_board->pos.y > (unsigned) (GetSystemMetrics( SM_CYSCREEN )
+ - GetSystemMetrics( SM_CYFIXEDFRAME ))) {
+ p_board->pos.y = GetSystemMetrics( SM_CYSCREEN )
+ - GetSystemMetrics( SM_CYFIXEDFRAME );
+ }
+
+ hMenu = GetMenu( p_board->hWnd );
+ CheckMenuItem( hMenu, IDM_BEGINNER + (unsigned) p_board->difficulty,
+ MF_CHECKED );
+ if( p_board->IsMarkQ )
+ CheckMenuItem( hMenu, IDM_MARKQ, MF_CHECKED );
+ else
+ CheckMenuItem( hMenu, IDM_MARKQ, MF_UNCHECKED );
+ CheckLevel( p_board );
+}
+
+void LoadBoard( BOARD *p_board )
+{
+ DWORD size;
+ DWORD type;
+ HKEY hkey;
+ char data[16];
+ char key_name[8];
+ unsigned i;
+
+
+ RegOpenKeyEx( HKEY_LOCAL_MACHINE, "Software\\Wine\\WineMine",
+ 0, KEY_QUERY_VALUE, &hkey );
+
+ size = sizeof( data );
+ if( RegQueryValueEx( hkey, "Xpos", NULL, (LPDWORD) &type,
+ (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS ) {
+ p_board->pos.x = atoi( data );
+ }
+ else
+ p_board->pos.x = GetSystemMetrics( SM_CXFIXEDFRAME );
+
+ size = sizeof( data );
+ if( RegQueryValueEx( hkey, "Ypos", NULL, (LPDWORD) &type,
+ (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS )
+ p_board->pos.y = atoi( data );
+ else
+ p_board->pos.y = GetSystemMetrics( SM_CYMENU )
+ + GetSystemMetrics( SM_CYCAPTION )
+ + GetSystemMetrics( SM_CYFIXEDFRAME );
+
+ size = sizeof( data );
+ if( RegQueryValueEx( hkey, "Rows", NULL, (LPDWORD) &type,
+ (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS )
+ p_board->rows = atoi( data );
+ else
+ p_board->rows = BEGINNER_ROWS;
+
+ size = sizeof( data );
+ if( RegQueryValueEx( hkey, "Cols", NULL, (LPDWORD) &type,
+ (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS )
+ p_board->cols = atoi( data );
+ else
+ p_board->cols = BEGINNER_COLS;
+
+ size = sizeof( data );
+ if( RegQueryValueEx( hkey, "Mines", NULL, (LPDWORD) &type,
+ (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS )
+ p_board->mines = atoi( data );
+ else
+ p_board->rows = BEGINNER_ROWS;
+
+ size = sizeof( data );
+ if( RegQueryValueEx( hkey, "Difficulty", NULL, (LPDWORD) &type,
+ (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS )
+ p_board->difficulty = (DIFFICULTY) atoi( data );
+ else
+ p_board->difficulty = BEGINNER;
+
+ size = sizeof( data );
+ if( RegQueryValueEx( hkey, "MarkQ", NULL, (LPDWORD) &type,
+ (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS )
+ p_board->IsMarkQ = atoi( data );
+ else
+ p_board->IsMarkQ = TRUE;
+
+ for( i = 0; i < 3; i++ ) {
+ wsprintf( key_name, "Name%d", i );
+ size = sizeof( data );
+ if( RegQueryValueEx( hkey, key_name, NULL, (LPDWORD) &type,
+ (LPBYTE) data,
+ (LPDWORD) &size ) == ERROR_SUCCESS )
+ strncpy( p_board->best_name[i], data, sizeof( data ) );
+ else
+ wsprintf( p_board->best_name[i], "Nobody");
+ }
+
+ for( i = 0; i < 3; i++ ) {
+ wsprintf( key_name, "Time%d", i );
+ size = sizeof( data );
+ if( RegQueryValueEx( hkey, key_name, NULL, (LPDWORD) &type,
+ (LPBYTE) data,
+ (LPDWORD) &size ) == ERROR_SUCCESS )
+ p_board->best_time[i] = atoi( data );
+ else
+ p_board->best_time[i] = 999;
+ }
+ RegCloseKey( hkey );
+}
+
+void SaveBoard( BOARD *p_board )
+{
+ DWORD disp;
+ HKEY hkey;
+ SECURITY_ATTRIBUTES sa;
+ unsigned i;
+ char data[16];
+ char key_name[8];
+
+ if( RegCreateKeyEx( HKEY_LOCAL_MACHINE,
+ "Software\\Wine\\WineMine", 0, NULL,
+ REG_OPTION_NON_VOLATILE, KEY_WRITE, &sa,
+ &hkey, &disp ) != ERROR_SUCCESS)
+ return;
+
+ wsprintf( data, "%d", p_board->pos.x );
+ RegSetValueEx( hkey, "Xpos", 0, REG_SZ, (LPBYTE) data, strlen(data)+1 );
+
+ wsprintf( data, "%d", p_board->pos.x );
+ RegSetValueEx( hkey, "Ypos", 0, REG_SZ, (LPBYTE) data, strlen(data)+1 );
+
+ wsprintf( data, "%d", (int) p_board->difficulty );
+ RegSetValueEx( hkey, "Difficulty", 0, REG_SZ, (LPBYTE) data, strlen(data)+1 );
+
+ wsprintf( data, "%d", p_board->rows );
+ RegSetValueEx( hkey, "Rows", 0, REG_SZ, (LPBYTE) data, strlen(data)+1 );
+
+ wsprintf( data, "%d", p_board->cols );
+ RegSetValueEx( hkey, "Cols", 0, REG_SZ, (LPBYTE) data, strlen(data)+1 );
+
+ wsprintf( data, "%d", p_board->mines );
+ RegSetValueEx( hkey, "Mines", 0, REG_SZ, (LPBYTE) data, strlen(data)+1 );
+
+ wsprintf( data, "%d", (int) p_board->IsMarkQ );
+ RegSetValueEx( hkey, "MarkQ", 0, REG_SZ, (LPBYTE) data, strlen(data)+1 );
+
+ for( i = 0; i < 3; i++ ) {
+ wsprintf( key_name, "Name%u", i );
+ strncpy( data, p_board->best_name[i], sizeof( data ) );
+ RegSetValueEx( hkey, key_name, 0, REG_SZ, (LPBYTE) data, strlen(data)+1 );
+ }
+
+ for( i = 0; i < 3; i++ ) {
+ wsprintf( key_name, "Time%u", i );
+ wsprintf( data, "%d", p_board->best_time[i] );
+ RegSetValueEx( hkey, key_name, 0, REG_SZ, (LPBYTE) data, strlen(data)+1 );
+ }
+ RegCloseKey( hkey );
+}
+
+void DestroyBoard( BOARD *p_board )
+{
+ DeleteObject( p_board->hFacesBMP );
+ DeleteObject( p_board->hLedsBMP );
+ DeleteObject( p_board->hMinesBMP );
+}
+
+void SetDifficulty( BOARD *p_board, DIFFICULTY difficulty )
+{
+ HMENU hMenu = GetMenu( p_board->hWnd );
+
+ CheckMenuItem( hMenu, IDM_BEGINNER + p_board->difficulty, MF_UNCHECKED );
+ p_board->difficulty = difficulty;
+ CheckMenuItem( hMenu, IDM_BEGINNER + difficulty, MF_CHECKED );
+
+ switch( difficulty ) {
+ case BEGINNER:
+ p_board->cols = BEGINNER_COLS;
+ p_board->rows = BEGINNER_ROWS;
+ p_board->mines = BEGINNER_MINES;
+ break;
+
+ case ADVANCED:
+ p_board->cols = ADVANCED_COLS;
+ p_board->rows = ADVANCED_ROWS;
+ p_board->mines = ADVANCED_MINES;
+ break;
+
+ case EXPERT:
+ p_board->cols = EXPERT_COLS;
+ p_board->rows = EXPERT_ROWS;
+ p_board->mines = EXPERT_MINES;
+ break;
+
+ case CUSTOM:
+ DialogBoxParam( p_board->hInst, "DLG_CUSTOM", p_board->hWnd,
+ CustomDlgProc, (LPARAM) p_board);
+ break;
+ }
+}
+
+void CreateBoard( BOARD *p_board )
+{
+ int left, top, bottom, right, wnd_x, wnd_y, wnd_width, wnd_height;
+
+ p_board->mb = MB_NONE;
+ p_board->boxes_left = p_board->cols * p_board->rows - p_board->mines;
+ p_board->num_flags = 0;
+
+ CreateBoxes( p_board );
+
+ p_board->width = p_board->cols * MINE_WIDTH + BOARD_WMARGIN * 2;
+
+ p_board->height = p_board->rows * MINE_HEIGHT + LED_HEIGHT
+ + BOARD_HMARGIN * 3;
+
+ wnd_x = p_board->pos.x - GetSystemMetrics( SM_CXFIXEDFRAME );
+ wnd_y = p_board->pos.y - GetSystemMetrics( SM_CYMENU )
+ - GetSystemMetrics( SM_CYCAPTION )
+ - GetSystemMetrics( SM_CYFIXEDFRAME );
+ wnd_width = p_board->width
+ + GetSystemMetrics( SM_CXFIXEDFRAME ) * 2;
+ wnd_height = p_board->height
+ + GetSystemMetrics( SM_CYMENU )
+ + GetSystemMetrics( SM_CYCAPTION )
+ + GetSystemMetrics( SM_CYFIXEDFRAME ) * 2;
+
+ /* setting the mines rectangle boundary */
+ left = BOARD_WMARGIN;
+ top = BOARD_HMARGIN * 2 + LED_HEIGHT;
+ right = left + p_board->cols * MINE_WIDTH;
+ bottom = top + p_board->rows * MINE_HEIGHT;
+ SetRect( &p_board->mines_rect, left, top, right, bottom );
+
+ /* setting the face rectangle boundary */
+ left = p_board->width / 2 - FACE_WIDTH / 2;
+ top = BOARD_HMARGIN;
+ right = left + FACE_WIDTH;
+ bottom = top + FACE_HEIGHT;
+ SetRect( &p_board->face_rect, left, top, right, bottom );
+
+ /* setting the timer rectangle boundary */
+ left = BOARD_WMARGIN;
+ top = BOARD_HMARGIN;
+ right = left + LED_WIDTH * 3;
+ bottom = top + LED_HEIGHT;
+ SetRect( &p_board->timer_rect, left, top, right, bottom );
+
+ /* setting the counter rectangle boundary */
+ left = p_board->width - BOARD_WMARGIN - LED_WIDTH * 3;
+ top = BOARD_HMARGIN;
+ right = p_board->width - BOARD_WMARGIN;
+ bottom = top + LED_HEIGHT;
+ SetRect( &p_board->counter_rect, left, top, right, bottom );
+
+ p_board->status = WAITING;
+ p_board->face_bmp = SMILE_BMP;
+ p_board->time = 0;
+
+ MoveWindow( p_board->hWnd, wnd_x, wnd_y, wnd_width, wnd_height, TRUE );
+ RedrawWindow( p_board->hWnd, NULL, NULL_HANDLE,
+ RDW_INVALIDATE | RDW_UPDATENOW | RDW_ERASE );
+}
+
+
+void CheckLevel( BOARD *p_board )
+{
+ if( p_board->rows < BEGINNER_ROWS )
+ p_board->rows = BEGINNER_ROWS;
+
+ if( p_board->rows > MAX_ROWS )
+ p_board->rows = MAX_ROWS;
+
+ if( p_board->cols < BEGINNER_COLS )
+ p_board->cols = BEGINNER_COLS;
+
+ if( p_board->cols > MAX_COLS )
+ p_board->cols = MAX_COLS;
+
+ if( p_board->mines < BEGINNER_MINES )
+ p_board->mines = BEGINNER_MINES;
+
+ if( p_board->mines > p_board->cols * p_board->rows - 1 )
+ p_board->mines = p_board->cols * p_board->rows - 1;
+}
+
+
+void CreateBoxes( BOARD *p_board )
+{
+ int i, j;
+ unsigned col, row;
+
+ srand( (unsigned) time( NULL ) );
+
+ /* Create the boxes...
+ * We actually create them with an empty border,
+ * so special care doesn't have to be taken on the edges
+ */
+
+ for( col = 0; col <= p_board->cols + 1; col++ )
+ for( row = 0; row <= p_board->rows + 1; row++ ) {
+ p_board->box[col][row].IsPressed = FALSE;
+ p_board->box[col][row].IsMine = FALSE;
+ p_board->box[col][row].FlagType = NORMAL;
+ p_board->box[col][row].NumMines = 0;
+ }
+
+ /* create mines */
+ i = 0;
+ while( (unsigned) i < p_board->mines ) {
+ col = (int) (p_board->cols * (float) rand() / RAND_MAX + 1);
+ row = (int) (p_board->rows * (float) rand() / RAND_MAX + 1);
+
+ if( !p_board->box[col][row].IsMine ) {
+ i++;
+ p_board->box[col][row].IsMine = TRUE;
+ }
+ }
+
+ /*
+ * Now we label the remaining boxes with the
+ * number of mines surrounding them.
+ */
+
+ for( col = 1; col < p_board->cols + 1; col++ )
+ for( row = 1; row < p_board->rows + 1; row++ ) {
+ for( i = -1; i <= 1; i++ )
+ for( j = -1; j <= 1; j++ ) {
+ if( p_board->box[col + i][row + j].IsMine ) {
+ p_board->box[col][row].NumMines++ ;
+ }
+ }
+ }
+}
+
+void DrawMines ( HDC hdc, HDC hMemDC, BOARD *p_board )
+{
+ HGDIOBJ hOldObj;
+ unsigned col, row;
+ hOldObj = SelectObject (hMemDC, p_board->hMinesBMP);
+
+ for( row = 1; row <= p_board->rows; row++ ) {
+ for( col = 1; col <= p_board->cols; col++ ) {
+ DrawMine( hdc, hMemDC, p_board, col, row, FALSE );
+ }
+ }
+ SelectObject( hMemDC, hOldObj );
+}
+
+void DrawMine( HDC hdc, HDC hMemDC, BOARD *p_board, unsigned col, unsigned row, BOOL IsPressed )
+{
+ MINEBMP_OFFSET offset = BOX_BMP;
+
+ if( col == 0 || col > p_board->cols || row == 0 || row > p_board->rows )
+ return;
+
+ if( p_board->status == GAMEOVER ) {
+ if( p_board->box[col][row].IsMine ) {
+ switch( p_board->box[col][row].FlagType ) {
+ case FLAG:
+ offset = FLAG_BMP;
+ break;
+ case COMPLETE:
+ offset = EXPLODE_BMP;
+ break;
+ case NORMAL:
+ offset = MINE_BMP;
+ }
+ } else {
+ switch( p_board->box[col][row].FlagType ) {
+ case QUESTION:
+ offset = QUESTION_BMP;
+ break;
+ case FLAG:
+ offset = WRONG_BMP;
+ break;
+ case NORMAL:
+ offset = BOX_BMP;
+ break;
+ case COMPLETE:
+ /* Do nothing */
+ break;
+ default:
+ DEBUG("Unknown FlagType during game over in DrawMine\n");
+ break;
+ }
+ }
+ } else { /* WAITING or PLAYING */
+ switch( p_board->box[col][row].FlagType ) {
+ case QUESTION:
+ if( !IsPressed )
+ offset = QUESTION_BMP;
+ else
+ offset = QPRESS_BMP;
+ break;
+ case FLAG:
+ offset = FLAG_BMP;
+ break;
+ case NORMAL:
+ if( !IsPressed )
+ offset = BOX_BMP;
+ else
+ offset = MPRESS_BMP;
+ break;
+ case COMPLETE:
+ /* Do nothing */
+ break;
+ default:
+ DEBUG("Unknown FlagType while playing in DrawMine\n");
+ break;
+ }
+ }
+
+ if( p_board->box[col][row].FlagType == COMPLETE
+ && !p_board->box[col][row].IsMine )
+ offset = (MINEBMP_OFFSET) p_board->box[col][row].NumMines;
+
+ BitBlt( hdc,
+ (col - 1) * MINE_WIDTH + p_board->mines_rect.left,
+ (row - 1) * MINE_HEIGHT + p_board->mines_rect.top,
+ MINE_WIDTH, MINE_HEIGHT,
+ hMemDC, 0, offset * MINE_HEIGHT, SRCCOPY );
+}
+
+void DrawLeds( HDC hdc, HDC hMemDC, BOARD *p_board, int number, int x, int y )
+{
+ HGDIOBJ hOldObj;
+ unsigned led[3], i;
+ int count;
+
+ count = number;
+ if( count < 1000 ) {
+ if( count >= 0 ) {
+ led[0] = count / 100 ;
+ count -= led[0] * 100;
+ }
+ else {
+ led[0] = 10; /* negative sign */
+ count = -count;
+ }
+ led[1] = count / 10;
+ count -= led[1] * 10;
+ led[2] = count;
+ }
+ else {
+ for( i = 0; i < 3; i++ )
+ led[i] = 10;
+ }
+
+ /* use unlit led if not playing */
+ if( p_board->status == WAITING )
+ for( i = 0; i < 3; i++ )
+ led[i] = 11;
+
+ hOldObj = SelectObject (hMemDC, p_board->hLedsBMP);
+
+ for( i = 0; i < 3; i++ ) {
+ BitBlt( hdc,
+ i * LED_WIDTH + x,
+ y,
+ LED_WIDTH,
+ LED_HEIGHT,
+ hMemDC,
+ 0,
+ led[i] * LED_HEIGHT,
+ SRCCOPY);
+ }
+
+ SelectObject( hMemDC, hOldObj );
+}
+
+
+void DrawFace( HDC hdc, HDC hMemDC, BOARD *p_board )
+{
+ HGDIOBJ hOldObj;
+
+ hOldObj = SelectObject (hMemDC, p_board->hFacesBMP);
+
+ BitBlt( hdc,
+ p_board->face_rect.left,
+ p_board->face_rect.top,
+ FACE_WIDTH,
+ FACE_HEIGHT,
+ hMemDC, 0, p_board->face_bmp * FACE_HEIGHT, SRCCOPY);
+
+ SelectObject( hMemDC, hOldObj );
+}
+
+
+void DrawBoard( HDC hdc, HDC hMemDC, PAINTSTRUCT *ps, BOARD *p_board )
+{
+ RECT tmp_rect;
+
+ if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->counter_rect ) )
+ DrawLeds( hdc, hMemDC, p_board, p_board->mines - p_board->num_flags,
+ p_board->counter_rect.left,
+ p_board->counter_rect.top );
+
+ if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->timer_rect ) )
+ DrawLeds( hdc, hMemDC, p_board, p_board->time,
+ p_board->timer_rect.left,
+ p_board->timer_rect.top );
+
+ if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->face_rect ) )
+ DrawFace( hdc, hMemDC, p_board );
+
+ if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->mines_rect ) )
+ DrawMines( hdc, hMemDC, p_board );
+}
+
+
+void TestBoard( HWND hWnd, BOARD *p_board, unsigned x, unsigned y, int msg )
+{
+ POINT pt;
+
+ pt.x = x;
+ pt.y = y;
+
+ if( PtInRect( &p_board->mines_rect, pt ) && p_board->status != GAMEOVER
+ && p_board->status != WON )
+ TestMines( p_board, pt, msg );
+ else {
+ UnpressBoxes( p_board,
+ p_board->press.x,
+ p_board->press.y );
+ p_board->press.x = 0;
+ p_board->press.y = 0;
+ }
+
+ if( p_board->boxes_left == 0 ) {
+ p_board->status = WON;
+
+ if( p_board->difficulty != CUSTOM &&
+ p_board->time < p_board->best_time[p_board->difficulty] ) {
+ p_board->best_time[p_board->difficulty] = p_board->time;
+
+ DialogBoxParam( p_board->hInst, "DLG_CONGRATS", hWnd,
+ CongratsDlgProc, (LPARAM) p_board);
+
+ DialogBoxParam( p_board->hInst, "DLG_TIMES", hWnd,
+ TimesDlgProc, (LPARAM) p_board);
+ }
+ }
+ TestFace( p_board, pt, msg );
+}
+
+void TestMines( BOARD *p_board, POINT pt, int msg )
+{
+ BOOL draw = TRUE;
+ unsigned col, row;
+
+ col = (pt.x - p_board->mines_rect.left) / MINE_WIDTH + 1;
+ row = (pt.y - p_board->mines_rect.top ) / MINE_HEIGHT + 1;
+
+ switch ( msg ) {
+ case WM_LBUTTONDOWN:
+ if( p_board->press.x != col || p_board->press.y != row ) {
+ UnpressBox( p_board,
+ p_board->press.x, p_board->press.y );
+ p_board->press.x = col;
+ p_board->press.y = row;
+ PressBox( p_board, col, row );
+ }
+ draw = FALSE;
+ break;
+
+ case WM_LBUTTONUP:
+ if( p_board->press.x != col || p_board->press.y != row )
+ UnpressBox( p_board,
+ p_board->press.x, p_board->press.y );
+ p_board->press.x = 0;
+ p_board->press.y = 0;
+ if( p_board->box[col][row].FlagType != FLAG )
+ p_board->status = PLAYING;
+ CompleteBox( p_board, col, row );
+ break;
+
+ case WM_MBUTTONDOWN:
+ PressBoxes( p_board, col, row );
+ draw = FALSE;
+ break;
+
+ case WM_MBUTTONUP:
+ if( p_board->press.x != col || p_board->press.y != row )
+ UnpressBoxes( p_board,
+ p_board->press.x, p_board->press.y );
+ p_board->press.x = 0;
+ p_board->press.y = 0;
+ CompleteBoxes( p_board, col, row );
+ break;
+
+ case WM_RBUTTONDOWN:
+ AddFlag( p_board, col, row );
+ p_board->status = PLAYING;
+ break;
+ default:
+ DEBUG("Unknown message type received in TestMines\n");
+ break;
+ }
+
+ if( draw )
+ {
+ RedrawWindow( p_board->hWnd, NULL, NULL_HANDLE,
+ RDW_INVALIDATE | RDW_UPDATENOW );
+ }
+}
+
+
+void TestFace( BOARD *p_board, POINT pt, int msg )
+{
+ if( p_board->status == PLAYING || p_board->status == WAITING ) {
+ if( msg == WM_LBUTTONDOWN || msg == WM_MBUTTONDOWN )
+ p_board->face_bmp = OOH_BMP;
+ else p_board->face_bmp = SMILE_BMP;
+ }
+ else if( p_board->status == GAMEOVER )
+ p_board->face_bmp = DEAD_BMP;
+ else if( p_board->status == WON )
+ p_board->face_bmp = COOL_BMP;
+
+ if( PtInRect( &p_board->face_rect, pt ) ) {
+ if( msg == WM_LBUTTONDOWN )
+ p_board->face_bmp = SPRESS_BMP;
+
+ if( msg == WM_LBUTTONUP )
+ CreateBoard( p_board );
+ }
+
+ RedrawWindow( p_board->hWnd, &p_board->face_rect, NULL_HANDLE,
+ RDW_INVALIDATE | RDW_UPDATENOW );
+}
+
+
+void CompleteBox( BOARD *p_board, unsigned col, unsigned row )
+{
+ int i, j;
+
+ if( p_board->box[col][row].FlagType != COMPLETE &&
+ p_board->box[col][row].FlagType != FLAG &&
+ col > 0 && col < p_board->cols + 1 &&
+ row > 0 && row < p_board->rows + 1 ) {
+ p_board->box[col][row].FlagType = COMPLETE;
+
+ if( p_board->box[col][row].IsMine ) {
+ p_board->face_bmp = DEAD_BMP;
+ p_board->status = GAMEOVER;
+ }
+ else if( p_board->status != GAMEOVER )
+ p_board->boxes_left--;
+
+ if( p_board->box[col][row].NumMines == 0 )
+ {
+ for( i = -1; i <= 1; i++ )
+ for( j = -1; j <= 1; j++ )
+ CompleteBox( p_board, col + i, row + j );
+ }
+ }
+}
+
+
+void CompleteBoxes( BOARD *p_board, unsigned col, unsigned row )
+{
+ unsigned numFlags = 0;
+ int i, j;
+
+ if( p_board->box[col][row].FlagType == COMPLETE ) {
+ for( i = -1; i <= 1; i++ )
+ for( j = -1; j <= 1; j++ ) {
+ if( p_board->box[col+i][row+j].FlagType == FLAG )
+ numFlags++;
+ }
+
+ if( numFlags == p_board->box[col][row].NumMines ) {
+ for( i = -1; i <= 1; i++ )
+ for( j = -1; j <= 1; j++ ) {
+ if( p_board->box[col+i][row+j].FlagType != FLAG )
+ CompleteBox( p_board, col+i, row+j );
+ }
+ }
+ }
+}
+
+
+void AddFlag( BOARD *p_board, unsigned col, unsigned row )
+{
+ if( p_board->box[col][row].FlagType != COMPLETE ) {
+ switch( p_board->box[col][row].FlagType ) {
+ case FLAG:
+ if( p_board->IsMarkQ )
+ p_board->box[col][row].FlagType = QUESTION;
+ else
+ p_board->box[col][row].FlagType = NORMAL;
+ p_board->num_flags--;
+ break;
+
+ case QUESTION:
+ p_board->box[col][row].FlagType = NORMAL;
+ break;
+
+ default:
+ p_board->box[col][row].FlagType = FLAG;
+ p_board->num_flags++;
+ }
+ }
+}
+
+
+void PressBox( BOARD *p_board, unsigned col, unsigned row )
+{
+ HDC hdc;
+ HGDIOBJ hOldObj;
+ HDC hMemDC;
+
+ hdc = GetDC( p_board->hWnd );
+ hMemDC = CreateCompatibleDC( hdc );
+ hOldObj = SelectObject (hMemDC, p_board->hMinesBMP);
+
+ DrawMine( hdc, hMemDC, p_board, col, row, TRUE );
+
+ SelectObject( hMemDC, hOldObj );
+ DeleteDC( hMemDC );
+ ReleaseDC( p_board->hWnd, hdc );
+}
+
+
+void PressBoxes( BOARD *p_board, unsigned col, unsigned row )
+{
+ int i, j;
+
+ for( i = -1; i <= 1; i++ )
+ for( j = -1; j <= 1; j++ ) {
+ p_board->box[col + i][row + j].IsPressed = TRUE;
+ PressBox( p_board, col + i, row + j );
+ }
+
+ for( i = -1; i <= 1; i++ )
+ for( j = -1; j <= 1; j++ ) {
+ if( !p_board->box[p_board->press.x + i][p_board->press.y + j].IsPressed )
+ UnpressBox( p_board, p_board->press.x + i, p_board->press.y + j );
+ }
+
+ for( i = -1; i <= 1; i++ )
+ for( j = -1; j <= 1; j++ ) {
+ p_board->box[col + i][row + j].IsPressed = FALSE;
+ PressBox( p_board, col + i, row + j );
+ }
+
+ p_board->press.x = col;
+ p_board->press.y = row;
+}
+
+
+void UnpressBox( BOARD *p_board, unsigned col, unsigned row )
+{
+ HDC hdc;
+ HGDIOBJ hOldObj;
+ HDC hMemDC;
+
+ hdc = GetDC( p_board->hWnd );
+ hMemDC = CreateCompatibleDC( hdc );
+ hOldObj = SelectObject( hMemDC, p_board->hMinesBMP );
+
+ DrawMine( hdc, hMemDC, p_board, col, row, FALSE );
+
+ SelectObject( hMemDC, hOldObj );
+ DeleteDC( hMemDC );
+ ReleaseDC( p_board->hWnd, hdc );
+}
+
+
+void UnpressBoxes( BOARD *p_board, unsigned col, unsigned row )
+{
+ int i, j;
+
+ for( i = -1; i <= 1; i++ )
+ for( j = -1; j <= 1; j++ ) {
+ UnpressBox( p_board, col + i, row + j );
+ }
+}
--- /dev/null
+/*
+ * WineMine (rsrc.rc)
+ *
+ * Copyright 2000 Joshua Thielen <jt85296@ltu.edu>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include <windows.h>
+#include "resource.h"
+
+IDI_WINEMINE ICON MOVEABLE "rc/winemine.ico"
+
+IDB_FACES BITMAP MOVEABLE "rc/faces.bmp"
+
+IDB_LEDS BITMAP MOVEABLE "rc/leds.bmp"
+
+IDB_MINES BITMAP MOVEABLE "rc/mines.bmp"
+
+/* English-US Resources */
+LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
+
+STRINGTABLE {
+ IDS_APPNAME, "WineMine"
+
+}
+
+MENU_WINEMINE MENU DISCARDABLE
+{
+ POPUP "&Options" {
+ MENUITEM "&New", IDM_NEW
+ MENUITEM SEPARATOR
+ MENUITEM "&Mark Question", IDM_MARKQ
+ MENUITEM SEPARATOR
+ MENUITEM "&Beginner", IDM_BEGINNER
+ MENUITEM "&Advanced", IDM_ADVANCED
+ MENUITEM "&Expert", IDM_EXPERT
+ MENUITEM "&Custom", IDM_CUSTOM
+ MENUITEM SEPARATOR
+ MENUITEM "E&xit", IDM_EXIT
+ }
+ POPUP "&Info" {
+ MENUITEM "&Fastest Times", IDM_TIMES
+ MENUITEM "&About", IDM_ABOUT
+ }
+}
+
+DLG_TIMES DIALOG DISCARDABLE 0, 0, 160, 80
+STYLE DS_MODALFRAME | DS_3DLOOK |
+ WS_VISIBLE | WS_CAPTION | WS_SYSMENU | WS_POPUP
+CAPTION "Fastest Times"
+{
+ GROUPBOX "Fastest Times", IDIGNORE, 10, 10, 140, 45
+ LTEXT "Beginner", IDIGNORE, 20, 20, 40, 8
+ LTEXT "Advanced", IDIGNORE, 20, 30, 40, 8
+ LTEXT "Expert", IDIGNORE, 20, 40, 40, 8
+ LTEXT "999", IDC_TIME1, 70, 20, 15, 8
+ LTEXT "999", IDC_TIME2, 70, 30, 15, 8
+ LTEXT "999", IDC_TIME3, 70, 40, 15, 8
+ LTEXT "", IDC_NAME1, 90, 20, 55, 8
+ LTEXT "", IDC_NAME2, 90, 30, 55, 8
+ LTEXT "", IDC_NAME3, 90, 40, 55, 8
+ DEFPUSHBUTTON "OK", IDOK, 55, 60, 50, 15
+}
+
+DLG_CONGRATS DIALOG DISCARDABLE 0, 0, 160, 60
+STYLE DS_MODALFRAME | DS_3DLOOK |
+ WS_VISIBLE | WS_CAPTION | WS_SYSMENU | WS_POPUP
+CAPTION "Congratulations!"
+{
+ LTEXT "Please enter your name", IDIGNORE, 10, 10, 150, 10
+ EDITTEXT IDC_EDITNAME, 25, 20, 110, 12
+ DEFPUSHBUTTON "Ok", IDOK, 60, 40, 40, 15
+}
+
+DLG_CUSTOM DIALOG DISCARDABLE 0, 0, 100, 100
+STYLE DS_MODALFRAME | DS_3DLOOK |
+ WS_VISIBLE | WS_CAPTION | WS_SYSMENU | WS_POPUP
+CAPTION "Custom Game"
+{
+ LTEXT "Rows", IDIGNORE, 5, 5, 30, 10
+ LTEXT "Cols", IDIGNORE, 5, 35, 30, 10
+ LTEXT "Mines", IDIGNORE, 5, 65, 30, 10
+ EDITTEXT IDC_EDITROWS, 5, 15, 20, 12, ES_NUMBER
+ EDITTEXT IDC_EDITCOLS, 5, 45, 20, 12, ES_NUMBER
+ EDITTEXT IDC_EDITMINES, 5, 75, 20, 12, ES_NUMBER
+ DEFPUSHBUTTON "Ok", IDOK, 40, 30, 50, 15
+ PUSHBUTTON "Cancel", IDCANCEL, 40, 50, 50, 15
+}
+
+DLG_ABOUT DIALOG DISCARDABLE 0, 0, 145, 80
+STYLE DS_MODALFRAME | DS_3DLOOK |
+ WS_VISIBLE | WS_CAPTION | WS_SYSMENU | WS_POPUP
+CAPTION "About"
+{
+ LTEXT "Winemine", IDIGNORE, 10, 10, 35, 10
+ LTEXT "Copyright 2000, Joshua Thielen", IDIGNORE, 35, 25, 100, 10
+ LTEXT "under the Wine license", IDIGNORE, 35, 35, 100, 10
+ ICON "WINEMINE", IDIGNORE, 10, 25, 20, 20
+ DEFPUSHBUTTON "Ok", IDOK, 50, 60, 55, 15
+}
+
+/* End of English-US Resources */