Reshuffle .rbuild entries so we have all files grouped by directories and in alphabet...
authorKamil Hornicek <kamil.hornicek@reactos.org>
Sun, 20 Jun 2010 12:37:12 +0000 (12:37 +0000)
committerKamil Hornicek <kamil.hornicek@reactos.org>
Sun, 20 Jun 2010 12:37:12 +0000 (12:37 +0000)
svn path=/trunk/; revision=47808

reactos/dll/3rdparty/mesa32/mesa32.rbuild

index d160a8d..c13d8ee 100644 (file)
        <include base="mesa32">src/shader/slang/OSDependent/Linux</include>
        <include base="mesa32">src/shader/slang/OGLCompilersDLL</include>
        <directory name="src">
+       <directory name="drivers">
+               <directory name="common">
+                       <file>driverfuncs.c</file>
+               </directory>
+               <directory name="windows">
+                       <directory name="gdi">
+                               <file>wmesa.c</file>
+                               <file>wgl.c</file>
+                       </directory>
+                       <directory name="icd">
+                               <file>icd.c</file>
+                       </directory>
+               </directory>
+       </directory>
        <directory name="glapi">
                <file>glapi_getproc.c</file>
                <file>glapi.c</file>
                <file>glthread.c</file>
        </directory>
-       <directory name="math">
-               <file>m_debug_clip.c</file>
-               <file>m_debug_norm.c</file>
-               <file>m_debug_xform.c</file>
-               <file>m_eval.c</file>
-               <file>m_matrix.c</file>
-               <file>m_translate.c</file>
-               <file>m_vector.c</file>
-               <file>m_xform.c</file>
-       </directory>
        <directory name="main">
                <file>accum.c</file>
                <file>api_arrayelt.c</file>
                <file>readpix.c</file>
                <file>renderbuffer.c</file>
                <file>scissor.c</file>
+               <file>shaders.c</file>
+               <file>state.c</file>
+               <file>stencil.c</file>
                <file>texcompress.c</file>
                <file>texcompress_fxt1.c</file>
                <file>texcompress_s3tc.c</file>
                <file>texstate.c</file>
                <file>texstore.c</file>
                <file>varray.c</file>
+               <file>vtxfmt.c</file>
+       </directory>
+       <directory name="math">
+               <file>m_debug_clip.c</file>
+               <file>m_debug_norm.c</file>
+               <file>m_debug_xform.c</file>
+               <file>m_eval.c</file>
+               <file>m_matrix.c</file>
+               <file>m_translate.c</file>
+               <file>m_vector.c</file>
+               <file>m_xform.c</file>
        </directory>
        <directory name="shader">
                <file>arbprogparse.c</file>
                <file>prog_uniform.c</file>
                <file>program.c</file>
                <file>programopt.c</file>
+               <file>shader_api.c</file>
+               <directory name="slang">
+                       <file>slang_builtin.c</file>
+                       <file>slang_codegen.c</file>
+                       <file>slang_compile.c</file>
+                       <file>slang_compile_function.c</file>
+                       <file>slang_compile_operation.c</file>
+                       <file>slang_compile_struct.c</file>
+                       <file>slang_compile_variable.c</file>
+                       <file>slang_emit.c</file>
+                       <file>slang_ir.c</file>
+                       <file>slang_label.c</file>
+                       <file>slang_link.c</file>
+                       <file>slang_log.c</file>
+                       <file>slang_mem.c</file>
+                       <file>slang_preprocess.c</file>
+                       <file>slang_print.c</file>
+                       <file>slang_simplify.c</file>
+                       <file>slang_storage.c</file>
+                       <file>slang_typeinfo.c</file>
+                       <file>slang_utility.c</file>
+                       <file>slang_vartable.c</file>
+               </directory>
                <directory name="grammar">
                        <file>grammar_mesa.c</file>
                </directory>
                <file>s_triangle.c</file>
                <file>s_zoom.c</file>
        </directory>
-       <directory name="main">
-               <file>shaders.c</file>
-       </directory>
-       <directory name="shader">
-               <file>shader_api.c</file>
-               <directory name="slang">
-                       <file>slang_builtin.c</file>
-                       <file>slang_codegen.c</file>
-                       <file>slang_compile.c</file>
-                       <file>slang_compile_function.c</file>
-                       <file>slang_compile_operation.c</file>
-                       <file>slang_compile_struct.c</file>
-                       <file>slang_compile_variable.c</file>
-                       <file>slang_emit.c</file>
-                       <file>slang_ir.c</file>
-                       <file>slang_label.c</file>
-                       <file>slang_link.c</file>
-                       <file>slang_log.c</file>
-                       <file>slang_mem.c</file>
-                       <file>slang_preprocess.c</file>
-                       <file>slang_print.c</file>
-                       <file>slang_simplify.c</file>
-                       <file>slang_storage.c</file>
-                       <file>slang_typeinfo.c</file>
-                       <file>slang_utility.c</file>
-                       <file>slang_vartable.c</file>
-               </directory>
-       </directory>
        <directory name="swrast_setup">
                <file>ss_context.c</file>
                <file>ss_triangle.c</file>
        </directory>
-       <directory name="main">
-               <file>state.c</file>
-               <file>stencil.c</file>
-       </directory>
        <directory name="tnl">
                <file>t_context.c</file>
                <file>t_draw.c</file>
                <file>vbo_split_copy.c</file>
                <file>vbo_split_inplace.c</file>
        </directory>
-       <directory name="main">
-               <file>vtxfmt.c</file>
-       </directory>
-       <directory name="drivers">
-               <directory name="common">
-                       <file>driverfuncs.c</file>
-               </directory>
-               <directory name="windows">
-                       <directory name="gdi">
-                               <file>wmesa.c</file>
-                               <file>wgl.c</file>
-                       </directory>
-                       <directory name="icd">
-                               <file>icd.c</file>
-                       </directory>
-               </directory>
-       </directory>
-
        <if property="ARCH" value="i386">
                <directory name="x86">
                        <directory name="rtasm">