}
static HRESULT WINAPI ID3DXFontImpl_GetGlyphData(ID3DXFont *iface, UINT glyph,
- IDirect3DTexture9 **texture, RECT *blackbox, POINT *cellinc)
+ IDirect3DTexture9 **texture, RECT *black_box, POINT *cell_inc)
{
- FIXME("iface %p, glyph %#x, texture %p, blackbox %p, cellinc %p stub!\n",
- iface, glyph, texture, blackbox, cellinc);
- return E_NOTIMPL;
+ struct d3dx_font *font = impl_from_ID3DXFont(iface);
+ struct wine_rb_entry *entry;
+ HRESULT hr;
+
+ TRACE("iface %p, glyph %#x, texture %p, black_box %p, cell_inc %p.\n",
+ iface, glyph, texture, black_box, cell_inc);
+
+ hr = ID3DXFont_PreloadGlyphs(iface, glyph, glyph);
+ if (FAILED(hr))
+ return hr;
+
+ entry = wine_rb_get(&font->glyph_tree, ULongToPtr(glyph));
+ if (entry)
+ {
+ struct d3dx_glyph *current_glyph = WINE_RB_ENTRY_VALUE(entry, struct d3dx_glyph, entry);
+
+ if (cell_inc)
+ *cell_inc = current_glyph->cell_inc;
+ if (black_box)
+ *black_box = current_glyph->black_box;
+ if (texture)
+ {
+ *texture = current_glyph->texture;
+ if (*texture)
+ IDirect3DTexture9_AddRef(current_glyph->texture);
+ }
+ return D3D_OK;
+ }
+
+ return D3DXERR_INVALIDDATA;
}
static HRESULT WINAPI ID3DXFontImpl_PreloadCharacters(ID3DXFont *iface, UINT first, UINT last)
hdc = ID3DXFont_GetDC(font);
ok(!!hdc, "Got unexpected hdc %p.\n", hdc);
- todo_wine {
hr = ID3DXFont_GetGlyphData(font, 0, NULL, &blackbox, &cellinc);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = ID3DXFont_GetGlyphData(font, 0, &texture, NULL, &cellinc);
- if(SUCCEEDED(hr)) check_release((IUnknown *)texture, 1);
+ check_release((IUnknown *)texture, 1);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = ID3DXFont_GetGlyphData(font, 0, &texture, &blackbox, NULL);
- if(SUCCEEDED(hr)) check_release((IUnknown *)texture, 1);
+ check_release((IUnknown *)texture, 1);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
- }
+
hr = ID3DXFont_PreloadCharacters(font, 'b', 'a');
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = ID3DXFont_PreloadGlyphs(font, 1, 0);
ok(count != GDI_ERROR, "Got unexpected count %u.\n", count);
hr = ID3DXFont_GetGlyphData(font, glyph, &texture, &blackbox, &cellinc);
- todo_wine ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
- if (FAILED(hr))
- continue;
+ ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
levels = IDirect3DTexture9_GetLevelCount(texture);
- ok(levels == 5, "Character %c: got unexpected levels %u.\n", c, levels);
+ todo_wine ok(levels == 5, "Character %c: got unexpected levels %u.\n", c, levels);
hr = IDirect3DTexture9_GetLevelDesc(texture, 0, &surf_desc);
ok(hr == D3D_OK, "Character %c: got unexpected hr %#x.\n", c, hr);
ok(surf_desc.Format == D3DFMT_A8R8G8B8, "Character %c: got unexpected format %#x.\n", c, surf_desc.Format);
ret = ID3DXFont_GetTextMetricsW(font, &tm);
ok(ret, "Got unexpected ret %#x.\n", ret);
- ok(blackbox.right - blackbox.left == glyph_metrics.gmBlackBoxX + 2, "Character %c: got %d, expected %d.\n",
+ todo_wine ok(blackbox.right - blackbox.left == glyph_metrics.gmBlackBoxX + 2, "Character %c: got %d, expected %d.\n",
c, blackbox.right - blackbox.left, glyph_metrics.gmBlackBoxX + 2);
- ok(blackbox.bottom - blackbox.top == glyph_metrics.gmBlackBoxY + 2, "Character %c: got %d, expected %d.\n",
+ todo_wine ok(blackbox.bottom - blackbox.top == glyph_metrics.gmBlackBoxY + 2, "Character %c: got %d, expected %d.\n",
c, blackbox.bottom - blackbox.top, glyph_metrics.gmBlackBoxY + 2);
ok(cellinc.x == glyph_metrics.gmptGlyphOrigin.x - 1, "Character %c: got %d, expected %d.\n",
c, cellinc.x, glyph_metrics.gmptGlyphOrigin.x - 1);
{
texture = (IDirect3DTexture9 *)0xdeadbeef;
hr = ID3DXFont_GetGlyphData(font, glyph, &texture, &blackbox, &cellinc);
- todo_wine ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
- todo_wine ok(!texture, "Got unexpected texture %p.\n", texture);
+ ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+ ok(!texture, "Got unexpected texture %p.\n", texture);
}
check_release((IUnknown *)font, 0);
ok(count != GDI_ERROR, "Test %u: got unexpected count %u.\n", i, count);
hr = ID3DXFont_GetGlyphData(font, glyph, &texture, NULL, NULL);
- todo_wine ok(hr == D3D_OK, "Test %u: got unexpected hr %#x.\n", i, hr);
- if(SUCCEEDED(hr)) {
- DWORD levels;
- D3DSURFACE_DESC desc;
-
- levels = IDirect3DTexture9_GetLevelCount(texture);
- ok(levels == tests[i].expected_levels, "Test %u: got unexpected levels %u.\n", i, levels);
- hr = IDirect3DTexture9_GetLevelDesc(texture, 0, &desc);
- ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
- ok(desc.Format == D3DFMT_A8R8G8B8, "Test %u: got unexpected format %#x.\n", i, desc.Format);
- ok(desc.Usage == 0, "Test %u: got unexpected usage %#x.\n", i, desc.Usage);
- ok(desc.Width == tests[i].expected_size, "Test %u: got unexpected width %u.\n", i, desc.Width);
- ok(desc.Height == tests[i].expected_size, "Test %u: got unexpected height %u.\n", i, desc.Height);
- ok(desc.Pool == D3DPOOL_MANAGED, "Test %u: got unexpected pool %u.\n", i, desc.Pool);
-
- IDirect3DTexture9_Release(texture);
- }
+ ok(hr == D3D_OK, "Test %u: got unexpected hr %#x.\n", i, hr);
+
+ levels = IDirect3DTexture9_GetLevelCount(texture);
+ todo_wine_if(tests[i].expected_levels < 9)
+ ok(levels == tests[i].expected_levels, "Test %u: got unexpected levels %u.\n", i, levels);
+
+ hr = IDirect3DTexture9_GetLevelDesc(texture, 0, &surf_desc);
+ ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+ ok(surf_desc.Format == D3DFMT_A8R8G8B8, "Test %u: got unexpected format %#x.\n", i, surf_desc.Format);
+ ok(surf_desc.Usage == 0, "Test %u: got unexpected usage %#x.\n", i, surf_desc.Usage);
+ ok(surf_desc.Width == tests[i].expected_size, "Test %u: got unexpected width %u.\n", i, surf_desc.Width);
+ ok(surf_desc.Height == tests[i].expected_size, "Test %u: got unexpected height %u.\n", i, surf_desc.Height);
+ ok(surf_desc.Pool == D3DPOOL_MANAGED, "Test %u: got unexpected pool %u.\n", i, surf_desc.Pool);
+
+ IDirect3DTexture9_Release(texture);
/* ID3DXFontImpl_DrawText */
D3DXCreateSprite(device, &sprite);