*\r
*/\r
+\r
+#include "msvc.h"\r
+#include <string>\r
+\r
+using std::string;\r
+\r
#ifdef _WIN32\r
#include <objbase.h>\r
#include <stdio.h>\r
static CoUninitializeFunc *pCoUninitialize = NULL;\r
static CoCreateGuidFunc *pCoCreateGuid = NULL;
\r
-void gen_guid()\r
+\r
+std::string\r
+MSVCBackend::_gen_guid()\r
{\r
GUID m_guid;\r
HRESULT result;\r
bool good_guid = false;\r
-\r
+ char* guid;\r
+ \r
// Load ole32. We will need it later on\r
HMODULE olelib = LoadLibrary ( "ole32.dll" );\r
if ( olelib != NULL )\r
{\r
// TODO FIXME - fall-back to random #'s\r
}\r
- const char* strfmt = "%08lX-%04X-%04x-%02X%02X-%02X%02X%02X%02X%02X%02X\r\n";\r
- printf(strfmt,m_guid.Data1,m_guid.Data2,m_guid.Data3,m_guid.Data4[0],\r
+ const char* strfmt = "%08lX-%04X-%04x-%02X%02X-%02X%02X%02X%02X%02X%02X";\r
+ sprintf(guid, strfmt,m_guid.Data1,m_guid.Data2,m_guid.Data3,m_guid.Data4[0],\r
m_guid.Data4[1],m_guid.Data4[2],m_guid.Data4[3],m_guid.Data4[4],m_guid.Data4[5],\r
m_guid.Data4[6],m_guid.Data4[7],m_guid.Data1,m_guid.Data2,m_guid.Data3,m_guid.Data4[0],\r
m_guid.Data4[1],m_guid.Data4[2],m_guid.Data4[3],m_guid.Data4[4],m_guid.Data4[5],\r
m_guid.Data4[6],m_guid.Data4[7]);\r
+ \r
+ return guid;\r
}\r
-#else /* Linux, etc */
-void gen_guid()\r
+#else /* Linux, etc */\r
+
+std::string\r
+MSVCBackend::_gen_guid()\r
{\r
}
#endif /* WIN32/Linux */
void _generate_wine_dsw ( FILE* OUT );\r
\r
// functions in vcprojmaker.cpp:\r
+\r
+ std::string _gen_guid();\r
void _generate_vcproj ( const Module& module );\r
\r
void _generate_sln_header ( FILE* OUT );\r
+ void _generate_sln_footer ( FILE* OUT );\r
void _generate_sln ( FILE* OUT );\r
+ void _generate_sln_project (\r
+ FILE* OUT,\r
+ const Module& module,\r
+ std::string dsp_file,\r
+ std::string sln_guid,\r
+ std::string vcproj_guid,\r
+ const std::vector<Dependency*>& dependencies );\r
+\r
};\r
\r
#endif // __MSVC_H__\r
fprintf ( OUT, "\r\n" );\r
}\r
\r
+\r
+void\r
+MSVCBackend::_generate_sln_project (\r
+ FILE* OUT,\r
+ const Module& module,\r
+ std::string vcproj_file,\r
+ std::string sln_guid,\r
+ std::string vcproj_guid,\r
+ const std::vector<Dependency*>& dependencies )\r
+{\r
+ \r
+ vcproj_file = DosSeparator ( std::string(".\\") + vcproj_file );\r
+\r
+ fprintf ( OUT, "Project(\"%s\") = \"%s\", \"%s\", \"%s\"\r\n", sln_guid.c_str() , module.name.c_str(), vcproj_file.c_str(), vcproj_guid.c_str() );\r
+ fprintf ( OUT, " ProjectSection(ProjectDependencies) = postProject\r\n" );\r
+ fprintf ( OUT, " EndProjectSection\r\n" );\r
+ fprintf ( OUT, "EndProject\r\n" );\r
+}\r
+\r
+\r
+void\r
+MSVCBackend::_generate_sln_footer ( FILE* OUT )\r
+{\r
+ fprintf ( OUT, "Global\r\n" );\r
+\r
+ fprintf ( OUT, " GlobalSection(SolutionConfiguration) = preSolution\r\n" );\r
+ fprintf ( OUT, " Debug = Debug\r\n" );\r
+ fprintf ( OUT, " Release = Release\r\n" );\r
+ fprintf ( OUT, " EndGlobalSection\r\n" );\r
+\r
+ fprintf ( OUT, " GlobalSection(ExtensibilityGlobals) = postSolution\r\n" );\r
+ fprintf ( OUT, " EndGlobalSection\r\n" );\r
+ fprintf ( OUT, " GlobalSection(ExtensibilityAddIns) = postSolution\r\n" );\r
+ fprintf ( OUT, " EndGlobalSection\r\n" );\r
+ fprintf ( OUT, "EndGlobal\r\n" );\r
+\r
+\r
+ fprintf ( OUT, "\r\n" );\r
+}\r
+\r
+\r
void\r
MSVCBackend::_generate_sln ( FILE* OUT )\r
{\r
+ string sln_guid = "{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}";\r
+\r
_generate_sln_header(OUT);\r
// TODO FIXME - is it necessary to sort them?\r
for ( size_t i = 0; i < ProjectNode.modules.size(); i++ )\r
Module& module = *ProjectNode.modules[i];\r
\r
std::string vcproj_file = VcprojFileName ( module );\r
- _generate_dsw_project ( OUT, module, vcproj_file, module.dependencies );\r
+ std::string vcproj_guid = _gen_guid();\r
+ _generate_sln_project ( OUT, module, vcproj_file, sln_guid, vcproj_guid, module.dependencies );\r
}\r
-// _generate_dsw_footer ( OUT );\r
+ _generate_sln_footer ( OUT );\r
}\r
\r
-\r
-\r
-/*\r
- m_devFile << "Microsoft Visual Studio Solution File, Format Version 9.00" << endl;\r
- m_devFile << "# Visual Studio 2005" << endl;\r
-\r
- m_devFile << "# FIXME Project listings here" << endl;\r
- m_devFile << "EndProject" << endl;\r
- m_devFile << "Global" << endl;\r
- m_devFile << " GlobalSection(SolutionConfigurationPlatforms) = preSolution" << endl;\r
- m_devFile << " Debug|Win32 = Debug|Win32" << endl;\r
- m_devFile << " Release|Win32 = Release|Win32" << endl;\r
- m_devFile << " EndGlobalSection" << endl;\r
- m_devFile << " GlobalSection(ProjectConfigurationPlatforms) = postSolution" << endl;\r
- m_devFile << " #FIXME Project Listings Here" << endl;\r
- m_devFile << " EndGlobalSection" << endl;\r
- m_devFile << " GlobalSection(SolutionProperties) = preSolution" << endl;\r
- m_devFile << " HideSolutionNode = FALSE" << endl;\r
- m_devFile << " EndGlobalSection" << endl;\r
- m_devFile << "EndGlobal" << endl;\r
-\r
- m_devFile << endl << endl;\r
-*/\r