#include <windows.h>
#include "rosdraw.h"
#include "d3dhal.h"
+#include "ddrawgdi.h"
DDRAWI_DIRECTDRAW_GBL ddgbl;
DDRAWI_DDRAWSURFACE_GBL ddSurfGbl;
/* Fixme the mix betwin hel and hal */
+ This->lpLcl->lpDDCB->cbDDCallbacks.dwSize = sizeof(This->lpLcl->lpDDCB->cbDDCallbacks);
+
+ if (This->lpLcl->lpDDCB->HALDD.dwFlags & DDHAL_CB32_CANCREATESURFACE)
+ {
+ This->lpLcl->lpDDCB->cbDDCallbacks.dwFlags = DDHAL_CB32_CANCREATESURFACE;
+ This->lpLcl->lpDDCB->cbDDCallbacks.CanCreateSurface = This->lpLcl->lpDDCB->HALDD.CanCreateSurface;
+ }
+ else if (This->lpLcl->lpDDCB->HELDD.dwFlags & DDHAL_CB32_CANCREATESURFACE)
+ {
+ This->lpLcl->lpDDCB->cbDDCallbacks.dwFlags = DDHAL_CB32_CANCREATESURFACE;
+ This->lpLcl->lpDDCB->cbDDCallbacks.CanCreateSurface = This->lpLcl->lpDDCB->HELDD.CanCreateSurface;
+ }
+ if (This->lpLcl->lpDDCB->HALDD.dwFlags & DDHAL_CB32_CREATESURFACE)
+ {
+ This->lpLcl->lpDDCB->cbDDCallbacks.dwFlags = DDHAL_CB32_CREATESURFACE;
+ This->lpLcl->lpDDCB->cbDDCallbacks.CreateSurface = This->lpLcl->lpDDCB->HALDD.CreateSurface;
+ }
+ else if (This->lpLcl->lpDDCB->HELDD.dwFlags & DDHAL_CB32_CREATESURFACE)
+ {
+ This->lpLcl->lpDDCB->cbDDCallbacks.dwFlags = DDHAL_CB32_CREATESURFACE;
+ This->lpLcl->lpDDCB->cbDDCallbacks.CreateSurface = This->lpLcl->lpDDCB->HELDD.CreateSurface;
+ }
+ if (This->lpLcl->lpDDCB->HALDD.dwFlags & DDHAL_CB32_CREATEPALETTE)
+ {
+ This->lpLcl->lpDDCB->cbDDCallbacks.dwFlags = DDHAL_CB32_CREATEPALETTE;
+ This->lpLcl->lpDDCB->cbDDCallbacks.CreatePalette = This->lpLcl->lpDDCB->HALDD.CreatePalette;
+ }
+ else if (This->lpLcl->lpDDCB->HELDD.dwFlags & DDHAL_CB32_CREATEPALETTE)
+ {
+ This->lpLcl->lpDDCB->cbDDCallbacks.dwFlags = DDHAL_CB32_CREATEPALETTE;
+ This->lpLcl->lpDDCB->cbDDCallbacks.CreatePalette = This->lpLcl->lpDDCB->HELDD.CreatePalette;
+ }
+ if (This->lpLcl->lpDDCB->HALDD.dwFlags & DDHAL_CB32_DESTROYDRIVER)
+ {
+ This->lpLcl->lpDDCB->cbDDCallbacks.dwFlags = DDHAL_CB32_DESTROYDRIVER;
+ This->lpLcl->lpDDCB->cbDDCallbacks.DestroyDriver = This->lpLcl->lpDDCB->HALDD.DestroyDriver;
+ }
+ else if (This->lpLcl->lpDDCB->HELDD.dwFlags & DDHAL_CB32_DESTROYDRIVER)
+ {
+ This->lpLcl->lpDDCB->cbDDCallbacks.dwFlags = DDHAL_CB32_DESTROYDRIVER;
+ This->lpLcl->lpDDCB->cbDDCallbacks.DestroyDriver = This->lpLcl->lpDDCB->HELDD.DestroyDriver;
+ }
+ if (This->lpLcl->lpDDCB->HALDD.dwFlags & DDHAL_CB32_FLIPTOGDISURFACE)
+ {
+ This->lpLcl->lpDDCB->cbDDCallbacks.dwFlags = DDHAL_CB32_FLIPTOGDISURFACE;
+ This->lpLcl->lpDDCB->cbDDCallbacks.FlipToGDISurface = This->lpLcl->lpDDCB->HALDD.FlipToGDISurface;
+ }
+ else if (This->lpLcl->lpDDCB->HELDD.dwFlags & DDHAL_CB32_FLIPTOGDISURFACE)
+ {
+ This->lpLcl->lpDDCB->cbDDCallbacks.dwFlags = DDHAL_CB32_FLIPTOGDISURFACE;
+ This->lpLcl->lpDDCB->cbDDCallbacks.FlipToGDISurface = This->lpLcl->lpDDCB->HELDD.FlipToGDISurface;
+ }
+ if (This->lpLcl->lpDDCB->HALDD.dwFlags & DDHAL_CB32_GETSCANLINE)
+ {
+ This->lpLcl->lpDDCB->cbDDCallbacks.dwFlags = DDHAL_CB32_GETSCANLINE;
+ This->lpLcl->lpDDCB->cbDDCallbacks.GetScanLine = This->lpLcl->lpDDCB->HALDD.GetScanLine;
+ }
+ else if (This->lpLcl->lpDDCB->HELDD.dwFlags & DDHAL_CB32_GETSCANLINE)
+ {
+ This->lpLcl->lpDDCB->cbDDCallbacks.dwFlags = DDHAL_CB32_GETSCANLINE;
+ This->lpLcl->lpDDCB->cbDDCallbacks.GetScanLine = This->lpLcl->lpDDCB->HELDD.GetScanLine;
+ }
+ if (This->lpLcl->lpDDCB->HALDD.dwFlags & DDHAL_CB32_SETCOLORKEY)
+ {
+ This->lpLcl->lpDDCB->cbDDCallbacks.dwFlags = DDHAL_CB32_SETCOLORKEY;
+ This->lpLcl->lpDDCB->cbDDCallbacks.SetColorKey = This->lpLcl->lpDDCB->HALDD.SetColorKey;
+ }
+ else if (This->lpLcl->lpDDCB->HELDD.dwFlags & DDHAL_CB32_SETCOLORKEY)
+ {
+ This->lpLcl->lpDDCB->cbDDCallbacks.dwFlags = DDHAL_CB32_SETCOLORKEY;
+ This->lpLcl->lpDDCB->cbDDCallbacks.SetColorKey = This->lpLcl->lpDDCB->HELDD.SetColorKey;
+ }
+ if (This->lpLcl->lpDDCB->HALDD.dwFlags & DDHAL_CB32_SETEXCLUSIVEMODE)
+ {
+ This->lpLcl->lpDDCB->cbDDCallbacks.dwFlags = DDHAL_CB32_SETEXCLUSIVEMODE;
+ This->lpLcl->lpDDCB->cbDDCallbacks.SetExclusiveMode = This->lpLcl->lpDDCB->HALDD.SetExclusiveMode;
+ }
+ else if (This->lpLcl->lpDDCB->HELDD.dwFlags & DDHAL_CB32_SETEXCLUSIVEMODE)
+ {
+ This->lpLcl->lpDDCB->cbDDCallbacks.dwFlags = DDHAL_CB32_SETEXCLUSIVEMODE;
+ This->lpLcl->lpDDCB->cbDDCallbacks.SetExclusiveMode = This->lpLcl->lpDDCB->HELDD.SetExclusiveMode;
+ }
+ if (This->lpLcl->lpDDCB->HALDD.dwFlags & DDHAL_CB32_SETMODE)
+ {
+ This->lpLcl->lpDDCB->cbDDCallbacks.dwFlags = DDHAL_CB32_SETMODE;
+ This->lpLcl->lpDDCB->cbDDCallbacks.SetMode = This->lpLcl->lpDDCB->HALDD.SetMode;
+ }
+ else if (This->lpLcl->lpDDCB->HELDD.dwFlags & DDHAL_CB32_SETMODE)
+ {
+ This->lpLcl->lpDDCB->cbDDCallbacks.dwFlags = DDHAL_CB32_SETMODE;
+ This->lpLcl->lpDDCB->cbDDCallbacks.SetMode = This->lpLcl->lpDDCB->HELDD.SetMode;
+ }
+ if (This->lpLcl->lpDDCB->HALDD.dwFlags & DDHAL_CB32_WAITFORVERTICALBLANK)
+ {
+ This->lpLcl->lpDDCB->cbDDCallbacks.dwFlags = DDHAL_CB32_WAITFORVERTICALBLANK;
+ This->lpLcl->lpDDCB->cbDDCallbacks.WaitForVerticalBlank = This->lpLcl->lpDDCB->HALDD.WaitForVerticalBlank;
+ }
+ else if (This->lpLcl->lpDDCB->HELDD.dwFlags & DDHAL_CB32_WAITFORVERTICALBLANK)
+ {
+ This->lpLcl->lpDDCB->cbDDCallbacks.dwFlags = DDHAL_CB32_WAITFORVERTICALBLANK;
+ This->lpLcl->lpDDCB->cbDDCallbacks.WaitForVerticalBlank = This->lpLcl->lpDDCB->HELDD.WaitForVerticalBlank;
+ }
+
+
+
+
+
+
+
+
/* Fill some basic info for Surface */