- Mark almost all of the exported console APIs hotpatchable (normally on windows 2k3, all the exports of kernel32 are hotpatchable...)
- Version check mismatch is not a ReactOS error by itself so adjust the DPRINT a bit.
svn path=/trunk/; revision=65169
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
AddConsoleAliasW(LPCWSTR lpSource,
LPCWSTR lpTarget,
LPCWSTR lpExeName)
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
AddConsoleAliasA(LPCSTR lpSource,
LPCSTR lpTarget,
LPCSTR lpExeName)
*/
DWORD
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleAliasW(LPWSTR lpSource,
LPWSTR lpTargetBuffer,
DWORD TargetBufferLength,
*/
DWORD
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleAliasA(LPSTR lpSource,
LPSTR lpTargetBuffer,
DWORD TargetBufferLength,
*/
DWORD
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleAliasesW(LPWSTR AliasBuffer,
DWORD AliasBufferLength,
LPWSTR ExeName)
*/
DWORD
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleAliasesA(LPSTR AliasBuffer,
DWORD AliasBufferLength,
LPSTR ExeName)
*/
DWORD
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleAliasesLengthW(LPWSTR lpExeName)
{
return IntGetConsoleAliasesLength(lpExeName, TRUE);
*/
DWORD
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleAliasesLengthA(LPSTR lpExeName)
{
return IntGetConsoleAliasesLength(lpExeName, FALSE);
*/
DWORD
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleAliasExesW(LPWSTR lpExeNameBuffer,
DWORD ExeNameBufferLength)
{
*/
DWORD
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleAliasExesA(LPSTR lpExeNameBuffer,
DWORD ExeNameBufferLength)
{
*/
DWORD
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleAliasExesLengthW(VOID)
{
DPRINT1("GetConsoleAliasExesLengthW called\n");
*/
DWORD
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleAliasExesLengthA(VOID)
{
DPRINT1("GetConsoleAliasExesLengthA called\n");
*/
HMENU
WINAPI
+DECLSPEC_HOTPATCH
ConsoleMenuControl(HANDLE hConsoleOutput,
DWORD dwCmdIdLow,
DWORD dwCmdIdHigh)
*/
HANDLE
WINAPI
+DECLSPEC_HOTPATCH
DuplicateConsoleHandle(HANDLE hConsole,
DWORD dwDesiredAccess,
BOOL bInheritHandle,
*/
COORD
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleFontSize(HANDLE hConsoleOutput,
DWORD nFont)
{
*/
ULONG
WINAPI
+DECLSPEC_HOTPATCH
GetNumberOfConsoleFonts(VOID)
{
DPRINT1("GetNumberOfConsoleFonts() UNIMPLEMENTED!\n");
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleCursor(HANDLE hConsoleOutput,
HCURSOR hCursor)
{
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleFont(HANDLE hConsoleOutput,
DWORD nFont)
{
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleKeyShortcuts(DWORD Unknown0,
DWORD Unknown1,
DWORD Unknown2,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleMenuClose(BOOL bEnable)
{
CONSOLE_API_MESSAGE ApiMessage;
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsolePalette(HANDLE hConsoleOutput,
HPALETTE hPalette,
UINT dwUsage)
*/
INT
WINAPI
+DECLSPEC_HOTPATCH
ShowConsoleCursor(HANDLE hConsoleOutput,
BOOL bShow)
{
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
VerifyConsoleIoHandle(HANDLE hIoHandle)
{
CONSOLE_API_MESSAGE ApiMessage;
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
CloseConsoleHandle(HANDLE hHandle)
{
CONSOLE_API_MESSAGE ApiMessage;
*/
HANDLE
WINAPI
+DECLSPEC_HOTPATCH
GetStdHandle(DWORD nStdHandle)
/*
* FUNCTION: Get a handle for the standard input, standard output
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetStdHandle(DWORD nStdHandle,
HANDLE hHandle)
/*
BOOL
WINAPI
+DECLSPEC_HOTPATCH
AllocConsole(VOID)
{
BOOL Success;
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
FreeConsole(VOID)
{
CONSOLE_API_MESSAGE ApiMessage;
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleCursorPosition(HANDLE hConsoleOutput,
COORD dwCursorPosition)
{
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleMode(HANDLE hConsoleHandle,
DWORD dwMode)
{
*/
COORD
WINAPI
+DECLSPEC_HOTPATCH
GetLargestConsoleWindowSize(HANDLE hConsoleOutput)
{
CONSOLE_API_MESSAGE ApiMessage;
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleActiveScreenBuffer(HANDLE hConsoleOutput)
{
CONSOLE_API_MESSAGE ApiMessage;
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
FlushConsoleInputBuffer(HANDLE hConsoleInput)
{
CONSOLE_API_MESSAGE ApiMessage;
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleScreenBufferSize(HANDLE hConsoleOutput,
COORD dwSize)
{
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
ScrollConsoleScreenBufferA(HANDLE hConsoleOutput,
CONST SMALL_RECT* lpScrollRectangle,
CONST SMALL_RECT* lpClipRectangle,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
ScrollConsoleScreenBufferW(HANDLE hConsoleOutput,
CONST SMALL_RECT *lpScrollRectangle,
CONST SMALL_RECT *lpClipRectangle,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleTextAttribute(HANDLE hConsoleOutput,
WORD wAttributes)
{
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleCtrlHandler(PHANDLER_ROUTINE HandlerRoutine,
BOOL Add)
{
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
GenerateConsoleCtrlEvent(DWORD dwCtrlEvent,
DWORD dwProcessGroupId)
{
*/
DWORD
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleTitleW(LPWSTR lpConsoleTitle,
DWORD nSize)
{
*/
DWORD
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleTitleA(LPSTR lpConsoleTitle,
DWORD nSize)
{
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleTitleW(LPCWSTR lpConsoleTitle)
{
return IntSetConsoleTitle(lpConsoleTitle, TRUE);
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleTitleA(LPCSTR lpConsoleTitle)
{
return IntSetConsoleTitle(lpConsoleTitle, FALSE);
*/
UINT
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleCP(VOID)
{
CONSOLE_API_MESSAGE ApiMessage;
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleCP(UINT wCodePageID)
{
CONSOLE_API_MESSAGE ApiMessage;
*/
UINT
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleOutputCP(VOID)
{
CONSOLE_API_MESSAGE ApiMessage;
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleOutputCP(UINT wCodePageID)
{
CONSOLE_API_MESSAGE ApiMessage;
*/
HWND
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleWindow(VOID)
{
CONSOLE_API_MESSAGE ApiMessage;
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleIcon(HICON hIcon)
{
CONSOLE_API_MESSAGE ApiMessage;
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleInputExeNameW(IN LPWSTR lpExeName)
{
DWORD ExeLength;
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleInputExeNameA(IN LPSTR lpExeName)
{
NTSTATUS Status;
*/
DWORD
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleInputExeNameW(IN DWORD nBufferLength,
OUT LPWSTR lpExeName)
{
*/
DWORD
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleInputExeNameA(IN DWORD nBufferLength,
OUT LPSTR lpExeName)
{
BOOL
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleCursorMode(HANDLE hConsole, PBOOL pUnknown1, PBOOL pUnknown2)
{
STUB;
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleCursorMode(HANDLE hConsole, BOOL Unknown1, BOOL Unknown2)
{
STUB;
BOOL
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleNlsMode(HANDLE hConsole, LPDWORD lpMode)
{
STUB;
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleNlsMode(HANDLE hConsole, DWORD dwMode)
{
STUB;
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleLocalEUDC(DWORD Unknown1, DWORD Unknown2, DWORD Unknown3, DWORD Unknown4)
{
STUB;
BOOL
WINAPI
+DECLSPEC_HOTPATCH
RegisterConsoleIME(HWND hWnd, LPDWORD ThreadId)
{
STUB;
BOOL
WINAPI
+DECLSPEC_HOTPATCH
RegisterConsoleOS2(BOOL bUnknown)
{
STUB;
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleOS2OemFormat(BOOL bUnknown)
{
STUB;
BOOL
WINAPI
+DECLSPEC_HOTPATCH
UnregisterConsoleIME(VOID)
{
STUB;
}
+static
BOOL
IntGetConsoleKeyboardLayoutName(OUT PVOID pszLayoutName,
IN BOOL bAnsi)
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleKeyboardLayoutNameA(OUT LPSTR pszLayoutName)
{
return IntGetConsoleKeyboardLayoutName(pszLayoutName, TRUE);
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleKeyboardLayoutNameW(OUT LPWSTR pszLayoutName)
{
return IntGetConsoleKeyboardLayoutName(pszLayoutName, FALSE);
*/
VOID
WINAPI
+DECLSPEC_HOTPATCH
ExpungeConsoleCommandHistoryW(LPCWSTR lpExeName)
{
IntExpungeConsoleCommandHistory(lpExeName, TRUE);
*/
VOID
WINAPI
+DECLSPEC_HOTPATCH
ExpungeConsoleCommandHistoryA(LPCSTR lpExeName)
{
IntExpungeConsoleCommandHistory(lpExeName, FALSE);
*/
DWORD
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleCommandHistoryW(LPWSTR lpHistory,
DWORD cbHistory,
LPCWSTR lpExeName)
*/
DWORD
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleCommandHistoryA(LPSTR lpHistory,
DWORD cbHistory,
LPCSTR lpExeName)
*/
DWORD
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleCommandHistoryLengthW(LPCWSTR lpExeName)
{
return IntGetConsoleCommandHistoryLength(lpExeName, TRUE);
*/
DWORD
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleCommandHistoryLengthA(LPCSTR lpExeName)
{
return IntGetConsoleCommandHistoryLength(lpExeName, FALSE);
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleNumberOfCommandsW(DWORD dwNumCommands,
LPCWSTR lpExeName)
{
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleNumberOfCommandsA(DWORD dwNumCommands,
LPCSTR lpExeName)
{
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleCommandHistoryMode(IN DWORD dwMode)
{
CONSOLE_API_MESSAGE ApiMessage;
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
ReadConsoleW(IN HANDLE hConsoleInput,
OUT LPVOID lpBuffer,
IN DWORD nNumberOfCharsToRead,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
ReadConsoleA(IN HANDLE hConsoleInput,
OUT LPVOID lpBuffer,
IN DWORD nNumberOfCharsToRead,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
PeekConsoleInputW(IN HANDLE hConsoleInput,
OUT PINPUT_RECORD lpBuffer,
IN DWORD nLength,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
PeekConsoleInputA(IN HANDLE hConsoleInput,
OUT PINPUT_RECORD lpBuffer,
IN DWORD nLength,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
ReadConsoleInputW(IN HANDLE hConsoleInput,
OUT PINPUT_RECORD lpBuffer,
IN DWORD nLength,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
ReadConsoleInputA(IN HANDLE hConsoleInput,
OUT PINPUT_RECORD lpBuffer,
IN DWORD nLength,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
ReadConsoleInputExW(IN HANDLE hConsoleInput,
OUT PINPUT_RECORD lpBuffer,
IN DWORD nLength,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
ReadConsoleInputExA(IN HANDLE hConsoleInput,
OUT PINPUT_RECORD lpBuffer,
IN DWORD nLength,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
ReadConsoleOutputW(IN HANDLE hConsoleOutput,
OUT PCHAR_INFO lpBuffer,
IN COORD dwBufferSize,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
ReadConsoleOutputA(IN HANDLE hConsoleOutput,
OUT PCHAR_INFO lpBuffer,
IN COORD dwBufferSize,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
ReadConsoleOutputCharacterW(IN HANDLE hConsoleOutput,
OUT LPWSTR lpCharacter,
IN DWORD nLength,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
ReadConsoleOutputCharacterA(IN HANDLE hConsoleOutput,
OUT LPSTR lpCharacter,
IN DWORD nLength,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
ReadConsoleOutputAttribute(IN HANDLE hConsoleOutput,
OUT LPWORD lpAttribute,
IN DWORD nLength,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
WriteConsoleW(IN HANDLE hConsoleOutput,
IN CONST VOID *lpBuffer,
IN DWORD nNumberOfCharsToWrite,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
WriteConsoleA(IN HANDLE hConsoleOutput,
IN CONST VOID *lpBuffer,
IN DWORD nNumberOfCharsToWrite,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
WriteConsoleInputW(IN HANDLE hConsoleInput,
IN CONST INPUT_RECORD *lpBuffer,
IN DWORD nLength,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
WriteConsoleInputA(IN HANDLE hConsoleInput,
IN CONST INPUT_RECORD *lpBuffer,
IN DWORD nLength,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
WriteConsoleInputVDMW(IN HANDLE hConsoleInput,
IN CONST INPUT_RECORD *lpBuffer,
IN DWORD nLength,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
WriteConsoleInputVDMA(IN HANDLE hConsoleInput,
IN CONST INPUT_RECORD *lpBuffer,
IN DWORD nLength,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
WriteConsoleOutputW(IN HANDLE hConsoleOutput,
IN CONST CHAR_INFO *lpBuffer,
IN COORD dwBufferSize,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
WriteConsoleOutputA(IN HANDLE hConsoleOutput,
IN CONST CHAR_INFO *lpBuffer,
IN COORD dwBufferSize,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
WriteConsoleOutputCharacterW(IN HANDLE hConsoleOutput,
IN LPCWSTR lpCharacter,
IN DWORD nLength,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
WriteConsoleOutputCharacterA(IN HANDLE hConsoleOutput,
IN LPCSTR lpCharacter,
IN DWORD nLength,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
WriteConsoleOutputAttribute(IN HANDLE hConsoleOutput,
IN CONST WORD *lpAttribute,
IN DWORD nLength,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
FillConsoleOutputCharacterW(IN HANDLE hConsoleOutput,
IN WCHAR cCharacter,
IN DWORD nLength,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
FillConsoleOutputCharacterA(IN HANDLE hConsoleOutput,
IN CHAR cCharacter,
IN DWORD nLength,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
FillConsoleOutputAttribute(IN HANDLE hConsoleOutput,
IN WORD wAttribute,
IN DWORD nLength,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleHistoryInfo(PCONSOLE_HISTORY_INFO lpConsoleHistoryInfo)
{
NTSTATUS Status;
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleHistoryInfo(IN PCONSOLE_HISTORY_INFO lpConsoleHistoryInfo)
{
NTSTATUS Status;
*/
DWORD
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleOriginalTitleW(OUT LPWSTR lpConsoleTitle,
IN DWORD nSize)
{
*/
DWORD
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleOriginalTitleA(OUT LPSTR lpConsoleTitle,
IN DWORD nSize)
{
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleScreenBufferInfoEx(IN HANDLE hConsoleOutput,
OUT PCONSOLE_SCREEN_BUFFER_INFOEX lpConsoleScreenBufferInfoEx)
{
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleScreenBufferInfoEx(IN HANDLE hConsoleOutput,
IN PCONSOLE_SCREEN_BUFFER_INFOEX lpConsoleScreenBufferInfoEx)
{
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
GetCurrentConsoleFontEx(IN HANDLE hConsoleOutput,
IN BOOL bMaximumWindow,
OUT PCONSOLE_FONT_INFOEX lpConsoleCurrentFontEx)
return FALSE;
case STATUS_REVISION_MISMATCH:
- DPRINT1("ReactOS returning version mismatch. Investigate!\n");
+ DPRINT1("VerifyVersionInfo -- Version mismatch\n");
SetLastError(ERROR_OLD_WIN_VERSION);
return FALSE;