From: Jérôme Gardou Date: Tue, 1 Oct 2013 19:43:16 +0000 (+0000) Subject: [[MESA] X-Git-Tag: ReactOS-0.3.16~1074 X-Git-Url: https://git.reactos.org/?p=reactos.git;a=commitdiff_plain;h=18cdde3badfa3222358a41713f18267fe5aa17b9 [[MESA] - leaner build part 5 of X - Fix build from part 4 (damn you tortoiseSVN) - Get rid of the ARB_instanced_arrays extension svn path=/trunk/; revision=60504 --- diff --git a/reactos/dll/opengl/mesa/src/mesa/main/api_exec.c b/reactos/dll/opengl/mesa/src/mesa/main/api_exec.c index da753b59347..d7461b0e0d2 100644 --- a/reactos/dll/opengl/mesa/src/mesa/main/api_exec.c +++ b/reactos/dll/opengl/mesa/src/mesa/main/api_exec.c @@ -691,9 +691,6 @@ _mesa_create_exec_table(void) SET_GetStringi(exec, _mesa_GetStringi); SET_ClampColor(exec, _mesa_ClampColorARB); - /* GL_ARB_instanced_arrays */ - SET_VertexAttribDivisorARB(exec, _mesa_VertexAttribDivisor); - /* GL_ARB_draw_buffer_blend */ SET_BlendFunciARB(exec, _mesa_BlendFunci); SET_BlendFuncSeparateiARB(exec, _mesa_BlendFuncSeparatei); diff --git a/reactos/dll/opengl/mesa/src/mesa/main/dispatch.h b/reactos/dll/opengl/mesa/src/mesa/main/dispatch.h index bf9e1146bef..b68b01bcc5a 100644 --- a/reactos/dll/opengl/mesa/src/mesa/main/dispatch.h +++ b/reactos/dll/opengl/mesa/src/mesa/main/dispatch.h @@ -508,7 +508,6 @@ #define _gloffset_FramebufferTexture 437 #define _gloffset_GetBufferParameteri64v 438 #define _gloffset_GetInteger64i_v 439 -#define _gloffset_VertexAttribDivisor 440 #define _gloffset_LoadTransposeMatrixdARB 441 #define _gloffset_LoadTransposeMatrixfARB 442 #define _gloffset_MultTransposeMatrixdARB 443 @@ -639,7 +638,6 @@ #define _gloffset_FramebufferTextureARB 576 #define _gloffset_FramebufferTextureFaceARB 577 #define _gloffset_ProgramParameteriARB 578 -#define _gloffset_VertexAttribDivisorARB 579 #define _gloffset_FlushMappedBufferRange 580 #define _gloffset_MapBufferRange 581 #define _gloffset_TexBufferARB 582 @@ -1435,7 +1433,6 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define _gloffset_FramebufferTexture driDispatchRemapTable[FramebufferTexture_remap_index] #define _gloffset_GetBufferParameteri64v driDispatchRemapTable[GetBufferParameteri64v_remap_index] #define _gloffset_GetInteger64i_v driDispatchRemapTable[GetInteger64i_v_remap_index] -#define _gloffset_VertexAttribDivisor driDispatchRemapTable[VertexAttribDivisor_remap_index] #define _gloffset_LoadTransposeMatrixdARB driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index] #define _gloffset_LoadTransposeMatrixfARB driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index] #define _gloffset_MultTransposeMatrixdARB driDispatchRemapTable[MultTransposeMatrixdARB_remap_index] @@ -1566,7 +1563,6 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define _gloffset_FramebufferTextureARB driDispatchRemapTable[FramebufferTextureARB_remap_index] #define _gloffset_FramebufferTextureFaceARB driDispatchRemapTable[FramebufferTextureFaceARB_remap_index] #define _gloffset_ProgramParameteriARB driDispatchRemapTable[ProgramParameteriARB_remap_index] -#define _gloffset_VertexAttribDivisorARB driDispatchRemapTable[VertexAttribDivisorARB_remap_index] #define _gloffset_FlushMappedBufferRange driDispatchRemapTable[FlushMappedBufferRange_remap_index] #define _gloffset_MapBufferRange driDispatchRemapTable[MapBufferRange_remap_index] #define _gloffset_TexBufferARB driDispatchRemapTable[TexBufferARB_remap_index] @@ -6706,17 +6702,6 @@ static inline void SET_GetInteger64i_v(struct _glapi_table *disp, void (GLAPIENT SET_by_offset(disp, _gloffset_GetInteger64i_v, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribDivisor)(GLuint, GLuint); -#define CALL_VertexAttribDivisor(disp, parameters) \ - (* GET_VertexAttribDivisor(disp)) parameters -static inline _glptr_VertexAttribDivisor GET_VertexAttribDivisor(struct _glapi_table *disp) { - return (_glptr_VertexAttribDivisor) (GET_by_offset(disp, _gloffset_VertexAttribDivisor)); -} - -static inline void SET_VertexAttribDivisor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_VertexAttribDivisor, fn); -} - typedef void (GLAPIENTRYP _glptr_LoadTransposeMatrixdARB)(const GLdouble *); #define CALL_LoadTransposeMatrixdARB(disp, parameters) \ (* GET_LoadTransposeMatrixdARB(disp)) parameters @@ -8147,17 +8132,6 @@ static inline void SET_ProgramParameteriARB(struct _glapi_table *disp, void (GLA SET_by_offset(disp, _gloffset_ProgramParameteriARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribDivisorARB)(GLuint, GLuint); -#define CALL_VertexAttribDivisorARB(disp, parameters) \ - (* GET_VertexAttribDivisorARB(disp)) parameters -static inline _glptr_VertexAttribDivisorARB GET_VertexAttribDivisorARB(struct _glapi_table *disp) { - return (_glptr_VertexAttribDivisorARB) (GET_by_offset(disp, _gloffset_VertexAttribDivisorARB)); -} - -static inline void SET_VertexAttribDivisorARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_VertexAttribDivisorARB, fn); -} - typedef void (GLAPIENTRYP _glptr_FlushMappedBufferRange)(GLenum, GLintptr, GLsizeiptr); #define CALL_FlushMappedBufferRange(disp, parameters) \ (* GET_FlushMappedBufferRange(disp)) parameters diff --git a/reactos/dll/opengl/mesa/src/mesa/main/dlist.c b/reactos/dll/opengl/mesa/src/mesa/main/dlist.c index 7eed408f664..3177df2ad3a 100644 --- a/reactos/dll/opengl/mesa/src/mesa/main/dlist.c +++ b/reactos/dll/opengl/mesa/src/mesa/main/dlist.c @@ -418,9 +418,6 @@ typedef enum OPCODE_ACTIVE_PROGRAM_EXT, OPCODE_USE_SHADER_PROGRAM_EXT, - /* GL_ARB_instanced_arrays */ - OPCODE_VERTEX_ATTRIB_DIVISOR, - /* GL_NV_texture_barrier */ OPCODE_TEXTURE_BARRIER_NV, @@ -6889,24 +6886,6 @@ exec_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params) } -/* GL_ARB_instanced_arrays */ -static void GLAPIENTRY -save_VertexAttribDivisor(GLuint index, GLuint divisor) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_VERTEX_ATTRIB_DIVISOR, 2); - if (n) { - n[1].ui = index; - n[2].ui = divisor; - } - if (ctx->ExecuteFlag) { - CALL_VertexAttribDivisorARB(ctx->Exec, (index, divisor)); - } -} - - /* GL_NV_texture_barrier */ static void GLAPIENTRY save_TextureBarrierNV(void) @@ -8113,11 +8092,6 @@ execute_list(struct gl_context *ctx, GLuint list) } break; - case OPCODE_VERTEX_ATTRIB_DIVISOR: - /* GL_ARB_instanced_arrays */ - CALL_VertexAttribDivisorARB(ctx->Exec, (n[1].ui, n[2].ui)); - break; - case OPCODE_TEXTURE_BARRIER_NV: CALL_TextureBarrierNV(ctx->Exec, ()); break; @@ -9803,9 +9777,6 @@ _mesa_create_save_table(void) (void) save_Uniform4uiv; #endif - /* GL_ARB_instanced_arrays */ - SET_VertexAttribDivisorARB(table, save_VertexAttribDivisor); - /* GL_NV_texture_barrier */ SET_TextureBarrierNV(table, save_TextureBarrierNV); diff --git a/reactos/dll/opengl/mesa/src/mesa/main/extensions.c b/reactos/dll/opengl/mesa/src/mesa/main/extensions.c index 9d8083ccc88..2793ab4e8d9 100644 --- a/reactos/dll/opengl/mesa/src/mesa/main/extensions.c +++ b/reactos/dll/opengl/mesa/src/mesa/main/extensions.c @@ -97,7 +97,6 @@ static const struct extension extension_table[] = { { "GL_ARB_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL, 1998 }, { "GL_ARB_half_float_pixel", o(ARB_half_float_pixel), GL, 2003 }, { "GL_ARB_half_float_vertex", o(ARB_half_float_vertex), GL, 2008 }, - { "GL_ARB_instanced_arrays", o(ARB_instanced_arrays), GL, 2008 }, { "GL_ARB_map_buffer_range", o(ARB_map_buffer_range), GL, 2008 }, { "GL_ARB_multisample", o(dummy_true), GL, 1994 }, { "GL_ARB_multitexture", o(dummy_true), GL, 1998 }, diff --git a/reactos/dll/opengl/mesa/src/mesa/main/mtypes.h b/reactos/dll/opengl/mesa/src/mesa/main/mtypes.h index dc89d11d132..ee5cf50bbc5 100644 --- a/reactos/dll/opengl/mesa/src/mesa/main/mtypes.h +++ b/reactos/dll/opengl/mesa/src/mesa/main/mtypes.h @@ -1579,7 +1579,6 @@ struct gl_client_array GLboolean Enabled; /**< Enabled flag is a boolean */ GLboolean Normalized; /**< GL_ARB_vertex_program */ GLboolean Integer; /**< Integer-valued? */ - GLuint InstanceDivisor; /**< GL_ARB_instanced_arrays */ GLuint _ElementSize; /**< size of each element in bytes */ struct gl_buffer_object *BufferObj;/**< GL_ARB_vertex_buffer_object */ @@ -1825,54 +1824,6 @@ struct prog_instruction; struct gl_program_parameter_list; struct gl_uniform_list; -struct gl_transform_feedback_varying_info { - char *Name; - GLenum Type; - GLint Size; -}; - -struct gl_transform_feedback_output { - unsigned OutputRegister; - unsigned OutputBuffer; - unsigned NumComponents; - - /** offset (in DWORDs) of this output within the interleaved structure */ - unsigned DstOffset; - - /** - * Offset into the output register of the data to output. For example, - * if NumComponents is 2 and ComponentOffset is 1, then the data to - * offset is in the y and z components of the output register. - */ - unsigned ComponentOffset; -}; - -/** Post-link transform feedback info. */ -struct gl_transform_feedback_info { - unsigned NumOutputs; - - /** - * Number of transform feedback buffers in use by this program. - */ - unsigned NumBuffers; - - struct gl_transform_feedback_output *Outputs; - - /** Transform feedback varyings used for the linking of this shader program. - * - * Use for glGetTransformFeedbackVarying(). - */ - struct gl_transform_feedback_varying_info *Varyings; - GLint NumVarying; - - /** - * Total number of components stored in each buffer. This may be used by - * hardware back-ends to determine the correct stride when interleaving - * multiple transform feedback outputs in the same buffer. - */ - unsigned BufferStride[MAX_FEEDBACK_ATTRIBS]; -}; - /** * Base class for any kind of program object */ @@ -2070,100 +2021,6 @@ struct gl_fragment_program_state struct gl_program_cache *Cache; }; - -/** - * ATI_fragment_shader runtime state - */ -#define ATI_FS_INPUT_PRIMARY 0 -#define ATI_FS_INPUT_SECONDARY 1 - -struct atifs_instruction; -struct atifs_setupinst; - -/** - * ATI fragment shader - */ -struct ati_fragment_shader -{ - GLuint Id; - GLint RefCount; - struct atifs_instruction *Instructions[2]; - struct atifs_setupinst *SetupInst[2]; - GLfloat Constants[8][4]; - GLbitfield LocalConstDef; /**< Indicates which constants have been set */ - GLubyte numArithInstr[2]; - GLubyte regsAssigned[2]; - GLubyte NumPasses; /**< 1 or 2 */ - GLubyte cur_pass; - GLubyte last_optype; - GLboolean interpinp1; - GLboolean isValid; - GLuint swizzlerq; -}; - -/** - * Context state for GL_ATI_fragment_shader - */ -struct gl_ati_fragment_shader_state -{ - GLboolean Enabled; - GLboolean _Enabled; /**< enabled and valid shader? */ - GLboolean Compiling; - GLfloat GlobalConstants[8][4]; - struct ati_fragment_shader *Current; -}; - - -/** - * Occlusion/timer query object. - */ -struct gl_query_object -{ - GLenum Target; /**< The query target, when active */ - GLuint Id; /**< hash table ID/name */ - GLuint64EXT Result; /**< the counter */ - GLboolean Active; /**< inside Begin/EndQuery */ - GLboolean Ready; /**< result is ready? */ -}; - - -/** - * Context state for query objects. - */ -struct gl_query_state -{ - struct _mesa_HashTable *QueryObjects; - struct gl_query_object *CurrentOcclusionObject; /* GL_ARB_occlusion_query */ - - /** GL_NV_conditional_render */ - struct gl_query_object *CondRenderQuery; - - /** GL_EXT_transform_feedback */ - struct gl_query_object *PrimitivesGenerated; - struct gl_query_object *PrimitivesWritten; - - /** GL_ARB_timer_query */ - struct gl_query_object *TimeElapsed; - - GLenum CondRenderMode; -}; - - -/** Sync object state */ -struct gl_sync_object { - struct simple_node link; - GLenum Type; /**< GL_SYNC_FENCE */ - GLuint Name; /**< Fence name */ - GLint RefCount; /**< Reference count */ - GLboolean DeletePending; /**< Object was deleted while there were still - * live references (e.g., sync not yet finished) - */ - GLenum SyncCondition; - GLbitfield Flags; /**< Flags passed to glFenceSync */ - GLuint StatusFlag:1; /**< Has the sync object been signaled? */ -}; - - /** Set by #pragma directives */ struct gl_sl_pragmas { @@ -2262,22 +2119,6 @@ struct gl_shader_program */ struct string_to_uint_map *FragDataBindings; - /** - * Transform feedback varyings last specified by - * glTransformFeedbackVaryings(). - * - * For the current set of transform feeedback varyings used for transform - * feedback output, see LinkedTransformFeedback. - */ - struct { - GLenum BufferMode; - GLuint NumVarying; - GLchar **VaryingNames; /**< Array [NumVarying] of char * */ - } TransformFeedback; - - /** Post-link transform feedback info. */ - struct gl_transform_feedback_info LinkedTransformFeedback; - /** Post-link gl_FragDepth layout for ARB_conservative_depth. */ enum gl_frag_depth_layout FragDepthLayout; @@ -2409,51 +2250,6 @@ struct gl_shader_compiler_options struct gl_sl_pragmas DefaultPragmas; /**< Default #pragma settings */ }; -/** - * Transform feedback object state - */ -struct gl_transform_feedback_object -{ - GLuint Name; /**< AKA the object ID */ - GLint RefCount; - GLboolean Active; /**< Is transform feedback enabled? */ - GLboolean Paused; /**< Is transform feedback paused? */ - GLboolean EndedAnytime; /**< Has EndTransformFeedback been called - at least once? */ - - /** The feedback buffers */ - GLuint BufferNames[MAX_FEEDBACK_ATTRIBS]; - struct gl_buffer_object *Buffers[MAX_FEEDBACK_ATTRIBS]; - - /** Start of feedback data in dest buffer */ - GLintptr Offset[MAX_FEEDBACK_ATTRIBS]; - /** Max data to put into dest buffer (in bytes) */ - GLsizeiptr Size[MAX_FEEDBACK_ATTRIBS]; -}; - - -/** - * Context state for transform feedback. - */ -struct gl_transform_feedback -{ - GLenum Mode; /**< GL_POINTS, GL_LINES or GL_TRIANGLES */ - - /** The general binding point (GL_TRANSFORM_FEEDBACK_BUFFER) */ - struct gl_buffer_object *CurrentBuffer; - - /** The table of all transform feedback objects */ - struct _mesa_HashTable *Objects; - - /** The current xform-fb object (GL_TRANSFORM_FEEDBACK_BINDING) */ - struct gl_transform_feedback_object *CurrentObject; - - /** The default xform-fb object (Name==0) */ - struct gl_transform_feedback_object *DefaultObject; -}; - - - /** * State which can be shared by multiple contexts: */ @@ -2494,10 +2290,6 @@ struct gl_shared_state struct gl_geometry_program *DefaultGeometryProgram; /*@}*/ - /* GL_ATI_fragment_shader */ - struct _mesa_HashTable *ATIShaders; - struct ati_fragment_shader *DefaultFragmentShader; - struct _mesa_HashTable *BufferObjects; /** Table of both gl_shader and gl_shader_program objects */ @@ -2507,9 +2299,6 @@ struct gl_shared_state struct _mesa_HashTable *RenderBuffers; struct _mesa_HashTable *FrameBuffers; - /* GL_ARB_sync */ - struct simple_node SyncObjects; - void *DriverData; /**< Device driver shared state */ }; @@ -2777,11 +2566,6 @@ struct gl_constants /** Which texture units support GL_ATI_envmap_bumpmap as targets */ GLbitfield SupportedBumpUnits; - /** - * Maximum amount of time, measured in nanseconds, that the server can wait. - */ - GLuint64 MaxServerWaitTimeout; - /** GL_EXT_provoking_vertex */ GLboolean QuadsFollowProvokingVertexConvention; @@ -2791,11 +2575,6 @@ struct gl_constants /** OpenGL version 3.2 */ GLbitfield ProfileMask; /**< Mask of CONTEXT_x_PROFILE_BIT */ - /** GL_EXT_transform_feedback */ - GLuint MaxTransformFeedbackSeparateAttribs; - GLuint MaxTransformFeedbackSeparateComponents; - GLuint MaxTransformFeedbackInterleavedComponents; - /** GL_EXT_gpu_shader4 */ GLint MinProgramTexelOffset, MaxProgramTexelOffset; @@ -2858,17 +2637,13 @@ struct gl_extensions GLboolean ARB_geometry_shader4; GLboolean ARB_half_float_pixel; GLboolean ARB_half_float_vertex; - GLboolean ARB_instanced_arrays; GLboolean ARB_map_buffer_range; - GLboolean ARB_occlusion_query; - GLboolean ARB_occlusion_query2; GLboolean ARB_point_sprite; GLboolean ARB_seamless_cube_map; GLboolean ARB_shader_objects; GLboolean ARB_shader_stencil_export; GLboolean ARB_shader_texture_lod; GLboolean ARB_shading_language_100; - GLboolean ARB_sync; GLboolean ARB_texture_border_clamp; GLboolean ARB_texture_buffer_object; GLboolean ARB_texture_compression_rgtc; @@ -2881,7 +2656,6 @@ struct gl_extensions GLboolean ARB_texture_non_power_of_two; GLboolean ARB_texture_rg; GLboolean ARB_texture_storage; - GLboolean ARB_transform_feedback2; GLboolean ARB_transpose_matrix; GLboolean ARB_uniform_buffer_object; GLboolean ARB_vertex_array_object; @@ -2895,7 +2669,6 @@ struct gl_extensions GLboolean EXT_clip_volume_hint; GLboolean EXT_compiled_vertex_array; GLboolean EXT_depth_bounds_test; - GLboolean EXT_draw_buffers2; GLboolean EXT_draw_range_elements; GLboolean EXT_fog_coord; GLboolean EXT_framebuffer_blit; @@ -2925,8 +2698,6 @@ struct gl_extensions GLboolean EXT_texture_mirror_clamp; GLboolean EXT_texture_snorm; GLboolean EXT_texture_sRGB; - GLboolean EXT_transform_feedback; - GLboolean EXT_timer_query; GLboolean EXT_vertex_array_bgra; GLboolean OES_standard_derivatives; /* vendor extensions */ @@ -2938,7 +2709,6 @@ struct gl_extensions GLboolean ATI_texture_compression_3dc; GLboolean ATI_texture_mirror_once; GLboolean ATI_texture_env_combine3; - GLboolean ATI_fragment_shader; GLboolean ATI_separate_stencil; GLboolean IBM_rasterpos_clip; GLboolean IBM_multimode_draw_arrays; @@ -2947,7 +2717,6 @@ struct gl_extensions GLboolean MESA_ycbcr_texture; GLboolean MESA_texture_array; GLboolean NV_blend_square; - GLboolean NV_conditional_render; GLboolean NV_fog_distance; GLboolean NV_fragment_program; GLboolean NV_fragment_program_option; @@ -3037,7 +2806,6 @@ struct gl_matrix_stack #define _NEW_PROGRAM_CONSTANTS (1 << 27) #define _NEW_BUFFER_OBJECT (1 << 28) #define _NEW_FRAG_CLAMP (1 << 29) -#define _NEW_TRANSFORM_FEEDBACK (1 << 30) /**< gl_context::TransformFeedback */ #define _NEW_ALL ~0 /** @@ -3305,15 +3073,10 @@ struct gl_context struct gl_vertex_program_state VertexProgram; struct gl_fragment_program_state FragmentProgram; struct gl_geometry_program_state GeometryProgram; - struct gl_ati_fragment_shader_state ATIFragmentShader; struct gl_shader_state Shader; /**< GLSL shader object state */ struct gl_shader_compiler_options ShaderCompilerOptions[MESA_SHADER_TYPES]; - struct gl_query_state Query; /**< occlusion, timer queries */ - - struct gl_transform_feedback TransformFeedback; - struct gl_buffer_object *CopyReadBuffer; /**< GL_ARB_copy_buffer */ struct gl_buffer_object *CopyWriteBuffer; /**< GL_ARB_copy_buffer */ /*@}*/ diff --git a/reactos/dll/opengl/mesa/src/mesa/main/varray.c b/reactos/dll/opengl/mesa/src/mesa/main/varray.c index 639e4160228..b628df20171 100644 --- a/reactos/dll/opengl/mesa/src/mesa/main/varray.c +++ b/reactos/dll/opengl/mesa/src/mesa/main/varray.c @@ -521,11 +521,6 @@ get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname, return array->Integer; } goto error; - case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB: - if (ctx->Extensions.ARB_instanced_arrays) { - return array->InstanceDivisor; - } - goto error; default: ; /* fall-through */ } @@ -1057,34 +1052,6 @@ _mesa_PrimitiveRestartIndex(GLuint index) } -/** - * See GL_ARB_instanced_arrays. - * Note that the instance divisor only applies to generic arrays, not - * the legacy vertex arrays. - */ -void GLAPIENTRY -_mesa_VertexAttribDivisor(GLuint index, GLuint divisor) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - - if (!ctx->Extensions.ARB_instanced_arrays) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glVertexAttribDivisor()"); - return; - } - - if (index >= ctx->Const.VertexProgram.MaxAttribs) { - _mesa_error(ctx, GL_INVALID_ENUM, "glVertexAttribDivisor(index = %u)", - index); - return; - } - - ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib)); - - ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].InstanceDivisor = divisor; -} - - /** * Copy one client vertex array to another. @@ -1103,7 +1070,6 @@ _mesa_copy_client_array(struct gl_context *ctx, dst->Enabled = src->Enabled; dst->Normalized = src->Normalized; dst->Integer = src->Integer; - dst->InstanceDivisor = src->InstanceDivisor; dst->_ElementSize = src->_ElementSize; _mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj); dst->_MaxElement = src->_MaxElement; diff --git a/reactos/dll/opengl/mesa/src/mesa/main/varray.h b/reactos/dll/opengl/mesa/src/mesa/main/varray.h index 6fcc0a33627..7df9582dfc4 100644 --- a/reactos/dll/opengl/mesa/src/mesa/main/varray.h +++ b/reactos/dll/opengl/mesa/src/mesa/main/varray.h @@ -249,10 +249,6 @@ extern void GLAPIENTRY _mesa_PrimitiveRestartIndex(GLuint index); -extern void GLAPIENTRY -_mesa_VertexAttribDivisor(GLuint index, GLuint divisor); - - extern void _mesa_copy_client_array(struct gl_context *ctx, struct gl_client_array *dst, diff --git a/reactos/dll/opengl/mesa/src/mesa/main/version.c b/reactos/dll/opengl/mesa/src/mesa/main/version.c index 828486322b0..006c7bef3a3 100644 --- a/reactos/dll/opengl/mesa/src/mesa/main/version.c +++ b/reactos/dll/opengl/mesa/src/mesa/main/version.c @@ -159,8 +159,7 @@ compute_version(struct gl_context *ctx) const GLboolean ver_3_3 = (ver_3_2 && ctx->Const.GLSLVersion >= 330 && ctx->Extensions.ARB_blend_func_extended && - ctx->Extensions.ARB_explicit_attrib_location && - ctx->Extensions.ARB_instanced_arrays); + ctx->Extensions.ARB_explicit_attrib_location); if (ver_3_3) { major = 3;