From: Jérôme Gardou Date: Tue, 1 Oct 2013 14:39:31 +0000 (+0000) Subject: [MESA] X-Git-Tag: ReactOS-0.3.16~1087 X-Git-Url: https://git.reactos.org/?p=reactos.git;a=commitdiff_plain;h=46d97168591d70973dc1573df1ae2cc22113763e [MESA] - leaner build part 2 of X - Get rid of EXT_texture_swizzle and ARB_vertex_type_2_10_10_10_rev extensions svn path=/trunk/; revision=60490 --- diff --git a/reactos/dll/opengl/mesa/src/mesa/main/dd.h b/reactos/dll/opengl/mesa/src/mesa/main/dd.h index 96311131a58..10ef9b2d2ae 100644 --- a/reactos/dll/opengl/mesa/src/mesa/main/dd.h +++ b/reactos/dll/opengl/mesa/src/mesa/main/dd.h @@ -1047,70 +1047,6 @@ typedef struct { void (GLAPIENTRYP VertexAttribI3uiv)( GLuint index, const GLuint *v); void (GLAPIENTRYP VertexAttribI4uiv)( GLuint index, const GLuint *v); - /* GL_ARB_vertex_type_10_10_10_2_rev / GL3.3 */ - void (GLAPIENTRYP VertexP2ui)( GLenum type, GLuint value ); - void (GLAPIENTRYP VertexP2uiv)( GLenum type, const GLuint *value); - - void (GLAPIENTRYP VertexP3ui)( GLenum type, GLuint value ); - void (GLAPIENTRYP VertexP3uiv)( GLenum type, const GLuint *value); - - void (GLAPIENTRYP VertexP4ui)( GLenum type, GLuint value ); - void (GLAPIENTRYP VertexP4uiv)( GLenum type, const GLuint *value); - - void (GLAPIENTRYP TexCoordP1ui)( GLenum type, GLuint coords ); - void (GLAPIENTRYP TexCoordP1uiv)( GLenum type, const GLuint *coords ); - - void (GLAPIENTRYP TexCoordP2ui)( GLenum type, GLuint coords ); - void (GLAPIENTRYP TexCoordP2uiv)( GLenum type, const GLuint *coords ); - - void (GLAPIENTRYP TexCoordP3ui)( GLenum type, GLuint coords ); - void (GLAPIENTRYP TexCoordP3uiv)( GLenum type, const GLuint *coords ); - - void (GLAPIENTRYP TexCoordP4ui)( GLenum type, GLuint coords ); - void (GLAPIENTRYP TexCoordP4uiv)( GLenum type, const GLuint *coords ); - - void (GLAPIENTRYP MultiTexCoordP1ui)( GLenum texture, GLenum type, GLuint coords ); - void (GLAPIENTRYP MultiTexCoordP1uiv)( GLenum texture, GLenum type, const GLuint *coords ); - void (GLAPIENTRYP MultiTexCoordP2ui)( GLenum texture, GLenum type, GLuint coords ); - void (GLAPIENTRYP MultiTexCoordP2uiv)( GLenum texture, GLenum type, const GLuint *coords ); - void (GLAPIENTRYP MultiTexCoordP3ui)( GLenum texture, GLenum type, GLuint coords ); - void (GLAPIENTRYP MultiTexCoordP3uiv)( GLenum texture, GLenum type, const GLuint *coords ); - void (GLAPIENTRYP MultiTexCoordP4ui)( GLenum texture, GLenum type, GLuint coords ); - void (GLAPIENTRYP MultiTexCoordP4uiv)( GLenum texture, GLenum type, const GLuint *coords ); - - void (GLAPIENTRYP NormalP3ui)( GLenum type, GLuint coords ); - void (GLAPIENTRYP NormalP3uiv)( GLenum type, const GLuint *coords ); - - void (GLAPIENTRYP ColorP3ui)( GLenum type, GLuint color ); - void (GLAPIENTRYP ColorP3uiv)( GLenum type, const GLuint *color ); - - void (GLAPIENTRYP ColorP4ui)( GLenum type, GLuint color ); - void (GLAPIENTRYP ColorP4uiv)( GLenum type, const GLuint *color ); - - void (GLAPIENTRYP SecondaryColorP3ui)( GLenum type, GLuint color ); - void (GLAPIENTRYP SecondaryColorP3uiv)( GLenum type, const GLuint *color ); - - void (GLAPIENTRYP VertexAttribP1ui)( GLuint index, GLenum type, - GLboolean normalized, GLuint value); - void (GLAPIENTRYP VertexAttribP2ui)( GLuint index, GLenum type, - GLboolean normalized, GLuint value); - void (GLAPIENTRYP VertexAttribP3ui)( GLuint index, GLenum type, - GLboolean normalized, GLuint value); - void (GLAPIENTRYP VertexAttribP4ui)( GLuint index, GLenum type, - GLboolean normalized, GLuint value); - void (GLAPIENTRYP VertexAttribP1uiv)( GLuint index, GLenum type, - GLboolean normalized, - const GLuint *value); - void (GLAPIENTRYP VertexAttribP2uiv)( GLuint index, GLenum type, - GLboolean normalized, - const GLuint *value); - void (GLAPIENTRYP VertexAttribP3uiv)( GLuint index, GLenum type, - GLboolean normalized, - const GLuint *value); - void (GLAPIENTRYP VertexAttribP4uiv)( GLuint index, GLenum type, - GLboolean normalized, - const GLuint *value); - /*@}*/ void (GLAPIENTRYP Rectf)( GLfloat, GLfloat, GLfloat, GLfloat ); diff --git a/reactos/dll/opengl/mesa/src/mesa/main/dispatch.h b/reactos/dll/opengl/mesa/src/mesa/main/dispatch.h index 19eabb85c81..ca19fcee49d 100644 --- a/reactos/dll/opengl/mesa/src/mesa/main/dispatch.h +++ b/reactos/dll/opengl/mesa/src/mesa/main/dispatch.h @@ -683,44 +683,6 @@ #define _gloffset_SamplerParameterfv 612 #define _gloffset_SamplerParameteri 613 #define _gloffset_SamplerParameteriv 614 -#define _gloffset_ColorP3ui 615 -#define _gloffset_ColorP3uiv 616 -#define _gloffset_ColorP4ui 617 -#define _gloffset_ColorP4uiv 618 -#define _gloffset_MultiTexCoordP1ui 619 -#define _gloffset_MultiTexCoordP1uiv 620 -#define _gloffset_MultiTexCoordP2ui 621 -#define _gloffset_MultiTexCoordP2uiv 622 -#define _gloffset_MultiTexCoordP3ui 623 -#define _gloffset_MultiTexCoordP3uiv 624 -#define _gloffset_MultiTexCoordP4ui 625 -#define _gloffset_MultiTexCoordP4uiv 626 -#define _gloffset_NormalP3ui 627 -#define _gloffset_NormalP3uiv 628 -#define _gloffset_SecondaryColorP3ui 629 -#define _gloffset_SecondaryColorP3uiv 630 -#define _gloffset_TexCoordP1ui 631 -#define _gloffset_TexCoordP1uiv 632 -#define _gloffset_TexCoordP2ui 633 -#define _gloffset_TexCoordP2uiv 634 -#define _gloffset_TexCoordP3ui 635 -#define _gloffset_TexCoordP3uiv 636 -#define _gloffset_TexCoordP4ui 637 -#define _gloffset_TexCoordP4uiv 638 -#define _gloffset_VertexAttribP1ui 639 -#define _gloffset_VertexAttribP1uiv 640 -#define _gloffset_VertexAttribP2ui 641 -#define _gloffset_VertexAttribP2uiv 642 -#define _gloffset_VertexAttribP3ui 643 -#define _gloffset_VertexAttribP3uiv 644 -#define _gloffset_VertexAttribP4ui 645 -#define _gloffset_VertexAttribP4uiv 646 -#define _gloffset_VertexP2ui 647 -#define _gloffset_VertexP2uiv 648 -#define _gloffset_VertexP3ui 649 -#define _gloffset_VertexP3uiv 650 -#define _gloffset_VertexP4ui 651 -#define _gloffset_VertexP4uiv 652 #define _gloffset_BindTransformFeedback 653 #define _gloffset_DeleteTransformFeedbacks 654 #define _gloffset_DrawTransformFeedback 655 @@ -1254,44 +1216,6 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define SamplerParameterfv_remap_index 204 #define SamplerParameteri_remap_index 205 #define SamplerParameteriv_remap_index 206 -#define ColorP3ui_remap_index 207 -#define ColorP3uiv_remap_index 208 -#define ColorP4ui_remap_index 209 -#define ColorP4uiv_remap_index 210 -#define MultiTexCoordP1ui_remap_index 211 -#define MultiTexCoordP1uiv_remap_index 212 -#define MultiTexCoordP2ui_remap_index 213 -#define MultiTexCoordP2uiv_remap_index 214 -#define MultiTexCoordP3ui_remap_index 215 -#define MultiTexCoordP3uiv_remap_index 216 -#define MultiTexCoordP4ui_remap_index 217 -#define MultiTexCoordP4uiv_remap_index 218 -#define NormalP3ui_remap_index 219 -#define NormalP3uiv_remap_index 220 -#define SecondaryColorP3ui_remap_index 221 -#define SecondaryColorP3uiv_remap_index 222 -#define TexCoordP1ui_remap_index 223 -#define TexCoordP1uiv_remap_index 224 -#define TexCoordP2ui_remap_index 225 -#define TexCoordP2uiv_remap_index 226 -#define TexCoordP3ui_remap_index 227 -#define TexCoordP3uiv_remap_index 228 -#define TexCoordP4ui_remap_index 229 -#define TexCoordP4uiv_remap_index 230 -#define VertexAttribP1ui_remap_index 231 -#define VertexAttribP1uiv_remap_index 232 -#define VertexAttribP2ui_remap_index 233 -#define VertexAttribP2uiv_remap_index 234 -#define VertexAttribP3ui_remap_index 235 -#define VertexAttribP3uiv_remap_index 236 -#define VertexAttribP4ui_remap_index 237 -#define VertexAttribP4uiv_remap_index 238 -#define VertexP2ui_remap_index 239 -#define VertexP2uiv_remap_index 240 -#define VertexP3ui_remap_index 241 -#define VertexP3uiv_remap_index 242 -#define VertexP4ui_remap_index 243 -#define VertexP4uiv_remap_index 244 #define BindTransformFeedback_remap_index 245 #define DeleteTransformFeedbacks_remap_index 246 #define DrawTransformFeedback_remap_index 247 @@ -1820,44 +1744,6 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define _gloffset_SamplerParameterfv driDispatchRemapTable[SamplerParameterfv_remap_index] #define _gloffset_SamplerParameteri driDispatchRemapTable[SamplerParameteri_remap_index] #define _gloffset_SamplerParameteriv driDispatchRemapTable[SamplerParameteriv_remap_index] -#define _gloffset_ColorP3ui driDispatchRemapTable[ColorP3ui_remap_index] -#define _gloffset_ColorP3uiv driDispatchRemapTable[ColorP3uiv_remap_index] -#define _gloffset_ColorP4ui driDispatchRemapTable[ColorP4ui_remap_index] -#define _gloffset_ColorP4uiv driDispatchRemapTable[ColorP4uiv_remap_index] -#define _gloffset_MultiTexCoordP1ui driDispatchRemapTable[MultiTexCoordP1ui_remap_index] -#define _gloffset_MultiTexCoordP1uiv driDispatchRemapTable[MultiTexCoordP1uiv_remap_index] -#define _gloffset_MultiTexCoordP2ui driDispatchRemapTable[MultiTexCoordP2ui_remap_index] -#define _gloffset_MultiTexCoordP2uiv driDispatchRemapTable[MultiTexCoordP2uiv_remap_index] -#define _gloffset_MultiTexCoordP3ui driDispatchRemapTable[MultiTexCoordP3ui_remap_index] -#define _gloffset_MultiTexCoordP3uiv driDispatchRemapTable[MultiTexCoordP3uiv_remap_index] -#define _gloffset_MultiTexCoordP4ui driDispatchRemapTable[MultiTexCoordP4ui_remap_index] -#define _gloffset_MultiTexCoordP4uiv driDispatchRemapTable[MultiTexCoordP4uiv_remap_index] -#define _gloffset_NormalP3ui driDispatchRemapTable[NormalP3ui_remap_index] -#define _gloffset_NormalP3uiv driDispatchRemapTable[NormalP3uiv_remap_index] -#define _gloffset_SecondaryColorP3ui driDispatchRemapTable[SecondaryColorP3ui_remap_index] -#define _gloffset_SecondaryColorP3uiv driDispatchRemapTable[SecondaryColorP3uiv_remap_index] -#define _gloffset_TexCoordP1ui driDispatchRemapTable[TexCoordP1ui_remap_index] -#define _gloffset_TexCoordP1uiv driDispatchRemapTable[TexCoordP1uiv_remap_index] -#define _gloffset_TexCoordP2ui driDispatchRemapTable[TexCoordP2ui_remap_index] -#define _gloffset_TexCoordP2uiv driDispatchRemapTable[TexCoordP2uiv_remap_index] -#define _gloffset_TexCoordP3ui driDispatchRemapTable[TexCoordP3ui_remap_index] -#define _gloffset_TexCoordP3uiv driDispatchRemapTable[TexCoordP3uiv_remap_index] -#define _gloffset_TexCoordP4ui driDispatchRemapTable[TexCoordP4ui_remap_index] -#define _gloffset_TexCoordP4uiv driDispatchRemapTable[TexCoordP4uiv_remap_index] -#define _gloffset_VertexAttribP1ui driDispatchRemapTable[VertexAttribP1ui_remap_index] -#define _gloffset_VertexAttribP1uiv driDispatchRemapTable[VertexAttribP1uiv_remap_index] -#define _gloffset_VertexAttribP2ui driDispatchRemapTable[VertexAttribP2ui_remap_index] -#define _gloffset_VertexAttribP2uiv driDispatchRemapTable[VertexAttribP2uiv_remap_index] -#define _gloffset_VertexAttribP3ui driDispatchRemapTable[VertexAttribP3ui_remap_index] -#define _gloffset_VertexAttribP3uiv driDispatchRemapTable[VertexAttribP3uiv_remap_index] -#define _gloffset_VertexAttribP4ui driDispatchRemapTable[VertexAttribP4ui_remap_index] -#define _gloffset_VertexAttribP4uiv driDispatchRemapTable[VertexAttribP4uiv_remap_index] -#define _gloffset_VertexP2ui driDispatchRemapTable[VertexP2ui_remap_index] -#define _gloffset_VertexP2uiv driDispatchRemapTable[VertexP2uiv_remap_index] -#define _gloffset_VertexP3ui driDispatchRemapTable[VertexP3ui_remap_index] -#define _gloffset_VertexP3uiv driDispatchRemapTable[VertexP3uiv_remap_index] -#define _gloffset_VertexP4ui driDispatchRemapTable[VertexP4ui_remap_index] -#define _gloffset_VertexP4uiv driDispatchRemapTable[VertexP4uiv_remap_index] #define _gloffset_BindTransformFeedback driDispatchRemapTable[BindTransformFeedback_remap_index] #define _gloffset_DeleteTransformFeedbacks driDispatchRemapTable[DeleteTransformFeedbacks_remap_index] #define _gloffset_DrawTransformFeedback driDispatchRemapTable[DrawTransformFeedback_remap_index] @@ -8946,424 +8832,6 @@ static inline void SET_SamplerParameteriv(struct _glapi_table *disp, void (GLAPI SET_by_offset(disp, _gloffset_SamplerParameteriv, fn); } -typedef void (GLAPIENTRYP _glptr_ColorP3ui)(GLenum, GLuint); -#define CALL_ColorP3ui(disp, parameters) \ - (* GET_ColorP3ui(disp)) parameters -static inline _glptr_ColorP3ui GET_ColorP3ui(struct _glapi_table *disp) { - return (_glptr_ColorP3ui) (GET_by_offset(disp, _gloffset_ColorP3ui)); -} - -static inline void SET_ColorP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_ColorP3ui, fn); -} - -typedef void (GLAPIENTRYP _glptr_ColorP3uiv)(GLenum, const GLuint *); -#define CALL_ColorP3uiv(disp, parameters) \ - (* GET_ColorP3uiv(disp)) parameters -static inline _glptr_ColorP3uiv GET_ColorP3uiv(struct _glapi_table *disp) { - return (_glptr_ColorP3uiv) (GET_by_offset(disp, _gloffset_ColorP3uiv)); -} - -static inline void SET_ColorP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_ColorP3uiv, fn); -} - -typedef void (GLAPIENTRYP _glptr_ColorP4ui)(GLenum, GLuint); -#define CALL_ColorP4ui(disp, parameters) \ - (* GET_ColorP4ui(disp)) parameters -static inline _glptr_ColorP4ui GET_ColorP4ui(struct _glapi_table *disp) { - return (_glptr_ColorP4ui) (GET_by_offset(disp, _gloffset_ColorP4ui)); -} - -static inline void SET_ColorP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_ColorP4ui, fn); -} - -typedef void (GLAPIENTRYP _glptr_ColorP4uiv)(GLenum, const GLuint *); -#define CALL_ColorP4uiv(disp, parameters) \ - (* GET_ColorP4uiv(disp)) parameters -static inline _glptr_ColorP4uiv GET_ColorP4uiv(struct _glapi_table *disp) { - return (_glptr_ColorP4uiv) (GET_by_offset(disp, _gloffset_ColorP4uiv)); -} - -static inline void SET_ColorP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_ColorP4uiv, fn); -} - -typedef void (GLAPIENTRYP _glptr_MultiTexCoordP1ui)(GLenum, GLenum, GLuint); -#define CALL_MultiTexCoordP1ui(disp, parameters) \ - (* GET_MultiTexCoordP1ui(disp)) parameters -static inline _glptr_MultiTexCoordP1ui GET_MultiTexCoordP1ui(struct _glapi_table *disp) { - return (_glptr_MultiTexCoordP1ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP1ui)); -} - -static inline void SET_MultiTexCoordP1ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_MultiTexCoordP1ui, fn); -} - -typedef void (GLAPIENTRYP _glptr_MultiTexCoordP1uiv)(GLenum, GLenum, const GLuint *); -#define CALL_MultiTexCoordP1uiv(disp, parameters) \ - (* GET_MultiTexCoordP1uiv(disp)) parameters -static inline _glptr_MultiTexCoordP1uiv GET_MultiTexCoordP1uiv(struct _glapi_table *disp) { - return (_glptr_MultiTexCoordP1uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP1uiv)); -} - -static inline void SET_MultiTexCoordP1uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_MultiTexCoordP1uiv, fn); -} - -typedef void (GLAPIENTRYP _glptr_MultiTexCoordP2ui)(GLenum, GLenum, GLuint); -#define CALL_MultiTexCoordP2ui(disp, parameters) \ - (* GET_MultiTexCoordP2ui(disp)) parameters -static inline _glptr_MultiTexCoordP2ui GET_MultiTexCoordP2ui(struct _glapi_table *disp) { - return (_glptr_MultiTexCoordP2ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP2ui)); -} - -static inline void SET_MultiTexCoordP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_MultiTexCoordP2ui, fn); -} - -typedef void (GLAPIENTRYP _glptr_MultiTexCoordP2uiv)(GLenum, GLenum, const GLuint *); -#define CALL_MultiTexCoordP2uiv(disp, parameters) \ - (* GET_MultiTexCoordP2uiv(disp)) parameters -static inline _glptr_MultiTexCoordP2uiv GET_MultiTexCoordP2uiv(struct _glapi_table *disp) { - return (_glptr_MultiTexCoordP2uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP2uiv)); -} - -static inline void SET_MultiTexCoordP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_MultiTexCoordP2uiv, fn); -} - -typedef void (GLAPIENTRYP _glptr_MultiTexCoordP3ui)(GLenum, GLenum, GLuint); -#define CALL_MultiTexCoordP3ui(disp, parameters) \ - (* GET_MultiTexCoordP3ui(disp)) parameters -static inline _glptr_MultiTexCoordP3ui GET_MultiTexCoordP3ui(struct _glapi_table *disp) { - return (_glptr_MultiTexCoordP3ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP3ui)); -} - -static inline void SET_MultiTexCoordP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_MultiTexCoordP3ui, fn); -} - -typedef void (GLAPIENTRYP _glptr_MultiTexCoordP3uiv)(GLenum, GLenum, const GLuint *); -#define CALL_MultiTexCoordP3uiv(disp, parameters) \ - (* GET_MultiTexCoordP3uiv(disp)) parameters -static inline _glptr_MultiTexCoordP3uiv GET_MultiTexCoordP3uiv(struct _glapi_table *disp) { - return (_glptr_MultiTexCoordP3uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP3uiv)); -} - -static inline void SET_MultiTexCoordP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_MultiTexCoordP3uiv, fn); -} - -typedef void (GLAPIENTRYP _glptr_MultiTexCoordP4ui)(GLenum, GLenum, GLuint); -#define CALL_MultiTexCoordP4ui(disp, parameters) \ - (* GET_MultiTexCoordP4ui(disp)) parameters -static inline _glptr_MultiTexCoordP4ui GET_MultiTexCoordP4ui(struct _glapi_table *disp) { - return (_glptr_MultiTexCoordP4ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP4ui)); -} - -static inline void SET_MultiTexCoordP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_MultiTexCoordP4ui, fn); -} - -typedef void (GLAPIENTRYP _glptr_MultiTexCoordP4uiv)(GLenum, GLenum, const GLuint *); -#define CALL_MultiTexCoordP4uiv(disp, parameters) \ - (* GET_MultiTexCoordP4uiv(disp)) parameters -static inline _glptr_MultiTexCoordP4uiv GET_MultiTexCoordP4uiv(struct _glapi_table *disp) { - return (_glptr_MultiTexCoordP4uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP4uiv)); -} - -static inline void SET_MultiTexCoordP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_MultiTexCoordP4uiv, fn); -} - -typedef void (GLAPIENTRYP _glptr_NormalP3ui)(GLenum, GLuint); -#define CALL_NormalP3ui(disp, parameters) \ - (* GET_NormalP3ui(disp)) parameters -static inline _glptr_NormalP3ui GET_NormalP3ui(struct _glapi_table *disp) { - return (_glptr_NormalP3ui) (GET_by_offset(disp, _gloffset_NormalP3ui)); -} - -static inline void SET_NormalP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_NormalP3ui, fn); -} - -typedef void (GLAPIENTRYP _glptr_NormalP3uiv)(GLenum, const GLuint *); -#define CALL_NormalP3uiv(disp, parameters) \ - (* GET_NormalP3uiv(disp)) parameters -static inline _glptr_NormalP3uiv GET_NormalP3uiv(struct _glapi_table *disp) { - return (_glptr_NormalP3uiv) (GET_by_offset(disp, _gloffset_NormalP3uiv)); -} - -static inline void SET_NormalP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_NormalP3uiv, fn); -} - -typedef void (GLAPIENTRYP _glptr_SecondaryColorP3ui)(GLenum, GLuint); -#define CALL_SecondaryColorP3ui(disp, parameters) \ - (* GET_SecondaryColorP3ui(disp)) parameters -static inline _glptr_SecondaryColorP3ui GET_SecondaryColorP3ui(struct _glapi_table *disp) { - return (_glptr_SecondaryColorP3ui) (GET_by_offset(disp, _gloffset_SecondaryColorP3ui)); -} - -static inline void SET_SecondaryColorP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_SecondaryColorP3ui, fn); -} - -typedef void (GLAPIENTRYP _glptr_SecondaryColorP3uiv)(GLenum, const GLuint *); -#define CALL_SecondaryColorP3uiv(disp, parameters) \ - (* GET_SecondaryColorP3uiv(disp)) parameters -static inline _glptr_SecondaryColorP3uiv GET_SecondaryColorP3uiv(struct _glapi_table *disp) { - return (_glptr_SecondaryColorP3uiv) (GET_by_offset(disp, _gloffset_SecondaryColorP3uiv)); -} - -static inline void SET_SecondaryColorP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_SecondaryColorP3uiv, fn); -} - -typedef void (GLAPIENTRYP _glptr_TexCoordP1ui)(GLenum, GLuint); -#define CALL_TexCoordP1ui(disp, parameters) \ - (* GET_TexCoordP1ui(disp)) parameters -static inline _glptr_TexCoordP1ui GET_TexCoordP1ui(struct _glapi_table *disp) { - return (_glptr_TexCoordP1ui) (GET_by_offset(disp, _gloffset_TexCoordP1ui)); -} - -static inline void SET_TexCoordP1ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_TexCoordP1ui, fn); -} - -typedef void (GLAPIENTRYP _glptr_TexCoordP1uiv)(GLenum, const GLuint *); -#define CALL_TexCoordP1uiv(disp, parameters) \ - (* GET_TexCoordP1uiv(disp)) parameters -static inline _glptr_TexCoordP1uiv GET_TexCoordP1uiv(struct _glapi_table *disp) { - return (_glptr_TexCoordP1uiv) (GET_by_offset(disp, _gloffset_TexCoordP1uiv)); -} - -static inline void SET_TexCoordP1uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_TexCoordP1uiv, fn); -} - -typedef void (GLAPIENTRYP _glptr_TexCoordP2ui)(GLenum, GLuint); -#define CALL_TexCoordP2ui(disp, parameters) \ - (* GET_TexCoordP2ui(disp)) parameters -static inline _glptr_TexCoordP2ui GET_TexCoordP2ui(struct _glapi_table *disp) { - return (_glptr_TexCoordP2ui) (GET_by_offset(disp, _gloffset_TexCoordP2ui)); -} - -static inline void SET_TexCoordP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_TexCoordP2ui, fn); -} - -typedef void (GLAPIENTRYP _glptr_TexCoordP2uiv)(GLenum, const GLuint *); -#define CALL_TexCoordP2uiv(disp, parameters) \ - (* GET_TexCoordP2uiv(disp)) parameters -static inline _glptr_TexCoordP2uiv GET_TexCoordP2uiv(struct _glapi_table *disp) { - return (_glptr_TexCoordP2uiv) (GET_by_offset(disp, _gloffset_TexCoordP2uiv)); -} - -static inline void SET_TexCoordP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_TexCoordP2uiv, fn); -} - -typedef void (GLAPIENTRYP _glptr_TexCoordP3ui)(GLenum, GLuint); -#define CALL_TexCoordP3ui(disp, parameters) \ - (* GET_TexCoordP3ui(disp)) parameters -static inline _glptr_TexCoordP3ui GET_TexCoordP3ui(struct _glapi_table *disp) { - return (_glptr_TexCoordP3ui) (GET_by_offset(disp, _gloffset_TexCoordP3ui)); -} - -static inline void SET_TexCoordP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_TexCoordP3ui, fn); -} - -typedef void (GLAPIENTRYP _glptr_TexCoordP3uiv)(GLenum, const GLuint *); -#define CALL_TexCoordP3uiv(disp, parameters) \ - (* GET_TexCoordP3uiv(disp)) parameters -static inline _glptr_TexCoordP3uiv GET_TexCoordP3uiv(struct _glapi_table *disp) { - return (_glptr_TexCoordP3uiv) (GET_by_offset(disp, _gloffset_TexCoordP3uiv)); -} - -static inline void SET_TexCoordP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_TexCoordP3uiv, fn); -} - -typedef void (GLAPIENTRYP _glptr_TexCoordP4ui)(GLenum, GLuint); -#define CALL_TexCoordP4ui(disp, parameters) \ - (* GET_TexCoordP4ui(disp)) parameters -static inline _glptr_TexCoordP4ui GET_TexCoordP4ui(struct _glapi_table *disp) { - return (_glptr_TexCoordP4ui) (GET_by_offset(disp, _gloffset_TexCoordP4ui)); -} - -static inline void SET_TexCoordP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_TexCoordP4ui, fn); -} - -typedef void (GLAPIENTRYP _glptr_TexCoordP4uiv)(GLenum, const GLuint *); -#define CALL_TexCoordP4uiv(disp, parameters) \ - (* GET_TexCoordP4uiv(disp)) parameters -static inline _glptr_TexCoordP4uiv GET_TexCoordP4uiv(struct _glapi_table *disp) { - return (_glptr_TexCoordP4uiv) (GET_by_offset(disp, _gloffset_TexCoordP4uiv)); -} - -static inline void SET_TexCoordP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_TexCoordP4uiv, fn); -} - -typedef void (GLAPIENTRYP _glptr_VertexAttribP1ui)(GLuint, GLenum, GLboolean, GLuint); -#define CALL_VertexAttribP1ui(disp, parameters) \ - (* GET_VertexAttribP1ui(disp)) parameters -static inline _glptr_VertexAttribP1ui GET_VertexAttribP1ui(struct _glapi_table *disp) { - return (_glptr_VertexAttribP1ui) (GET_by_offset(disp, _gloffset_VertexAttribP1ui)); -} - -static inline void SET_VertexAttribP1ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) { - SET_by_offset(disp, _gloffset_VertexAttribP1ui, fn); -} - -typedef void (GLAPIENTRYP _glptr_VertexAttribP1uiv)(GLuint, GLenum, GLboolean, const GLuint *); -#define CALL_VertexAttribP1uiv(disp, parameters) \ - (* GET_VertexAttribP1uiv(disp)) parameters -static inline _glptr_VertexAttribP1uiv GET_VertexAttribP1uiv(struct _glapi_table *disp) { - return (_glptr_VertexAttribP1uiv) (GET_by_offset(disp, _gloffset_VertexAttribP1uiv)); -} - -static inline void SET_VertexAttribP1uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) { - SET_by_offset(disp, _gloffset_VertexAttribP1uiv, fn); -} - -typedef void (GLAPIENTRYP _glptr_VertexAttribP2ui)(GLuint, GLenum, GLboolean, GLuint); -#define CALL_VertexAttribP2ui(disp, parameters) \ - (* GET_VertexAttribP2ui(disp)) parameters -static inline _glptr_VertexAttribP2ui GET_VertexAttribP2ui(struct _glapi_table *disp) { - return (_glptr_VertexAttribP2ui) (GET_by_offset(disp, _gloffset_VertexAttribP2ui)); -} - -static inline void SET_VertexAttribP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) { - SET_by_offset(disp, _gloffset_VertexAttribP2ui, fn); -} - -typedef void (GLAPIENTRYP _glptr_VertexAttribP2uiv)(GLuint, GLenum, GLboolean, const GLuint *); -#define CALL_VertexAttribP2uiv(disp, parameters) \ - (* GET_VertexAttribP2uiv(disp)) parameters -static inline _glptr_VertexAttribP2uiv GET_VertexAttribP2uiv(struct _glapi_table *disp) { - return (_glptr_VertexAttribP2uiv) (GET_by_offset(disp, _gloffset_VertexAttribP2uiv)); -} - -static inline void SET_VertexAttribP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) { - SET_by_offset(disp, _gloffset_VertexAttribP2uiv, fn); -} - -typedef void (GLAPIENTRYP _glptr_VertexAttribP3ui)(GLuint, GLenum, GLboolean, GLuint); -#define CALL_VertexAttribP3ui(disp, parameters) \ - (* GET_VertexAttribP3ui(disp)) parameters -static inline _glptr_VertexAttribP3ui GET_VertexAttribP3ui(struct _glapi_table *disp) { - return (_glptr_VertexAttribP3ui) (GET_by_offset(disp, _gloffset_VertexAttribP3ui)); -} - -static inline void SET_VertexAttribP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) { - SET_by_offset(disp, _gloffset_VertexAttribP3ui, fn); -} - -typedef void (GLAPIENTRYP _glptr_VertexAttribP3uiv)(GLuint, GLenum, GLboolean, const GLuint *); -#define CALL_VertexAttribP3uiv(disp, parameters) \ - (* GET_VertexAttribP3uiv(disp)) parameters -static inline _glptr_VertexAttribP3uiv GET_VertexAttribP3uiv(struct _glapi_table *disp) { - return (_glptr_VertexAttribP3uiv) (GET_by_offset(disp, _gloffset_VertexAttribP3uiv)); -} - -static inline void SET_VertexAttribP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) { - SET_by_offset(disp, _gloffset_VertexAttribP3uiv, fn); -} - -typedef void (GLAPIENTRYP _glptr_VertexAttribP4ui)(GLuint, GLenum, GLboolean, GLuint); -#define CALL_VertexAttribP4ui(disp, parameters) \ - (* GET_VertexAttribP4ui(disp)) parameters -static inline _glptr_VertexAttribP4ui GET_VertexAttribP4ui(struct _glapi_table *disp) { - return (_glptr_VertexAttribP4ui) (GET_by_offset(disp, _gloffset_VertexAttribP4ui)); -} - -static inline void SET_VertexAttribP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) { - SET_by_offset(disp, _gloffset_VertexAttribP4ui, fn); -} - -typedef void (GLAPIENTRYP _glptr_VertexAttribP4uiv)(GLuint, GLenum, GLboolean, const GLuint *); -#define CALL_VertexAttribP4uiv(disp, parameters) \ - (* GET_VertexAttribP4uiv(disp)) parameters -static inline _glptr_VertexAttribP4uiv GET_VertexAttribP4uiv(struct _glapi_table *disp) { - return (_glptr_VertexAttribP4uiv) (GET_by_offset(disp, _gloffset_VertexAttribP4uiv)); -} - -static inline void SET_VertexAttribP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) { - SET_by_offset(disp, _gloffset_VertexAttribP4uiv, fn); -} - -typedef void (GLAPIENTRYP _glptr_VertexP2ui)(GLenum, GLuint); -#define CALL_VertexP2ui(disp, parameters) \ - (* GET_VertexP2ui(disp)) parameters -static inline _glptr_VertexP2ui GET_VertexP2ui(struct _glapi_table *disp) { - return (_glptr_VertexP2ui) (GET_by_offset(disp, _gloffset_VertexP2ui)); -} - -static inline void SET_VertexP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_VertexP2ui, fn); -} - -typedef void (GLAPIENTRYP _glptr_VertexP2uiv)(GLenum, const GLuint *); -#define CALL_VertexP2uiv(disp, parameters) \ - (* GET_VertexP2uiv(disp)) parameters -static inline _glptr_VertexP2uiv GET_VertexP2uiv(struct _glapi_table *disp) { - return (_glptr_VertexP2uiv) (GET_by_offset(disp, _gloffset_VertexP2uiv)); -} - -static inline void SET_VertexP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_VertexP2uiv, fn); -} - -typedef void (GLAPIENTRYP _glptr_VertexP3ui)(GLenum, GLuint); -#define CALL_VertexP3ui(disp, parameters) \ - (* GET_VertexP3ui(disp)) parameters -static inline _glptr_VertexP3ui GET_VertexP3ui(struct _glapi_table *disp) { - return (_glptr_VertexP3ui) (GET_by_offset(disp, _gloffset_VertexP3ui)); -} - -static inline void SET_VertexP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_VertexP3ui, fn); -} - -typedef void (GLAPIENTRYP _glptr_VertexP3uiv)(GLenum, const GLuint *); -#define CALL_VertexP3uiv(disp, parameters) \ - (* GET_VertexP3uiv(disp)) parameters -static inline _glptr_VertexP3uiv GET_VertexP3uiv(struct _glapi_table *disp) { - return (_glptr_VertexP3uiv) (GET_by_offset(disp, _gloffset_VertexP3uiv)); -} - -static inline void SET_VertexP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_VertexP3uiv, fn); -} - -typedef void (GLAPIENTRYP _glptr_VertexP4ui)(GLenum, GLuint); -#define CALL_VertexP4ui(disp, parameters) \ - (* GET_VertexP4ui(disp)) parameters -static inline _glptr_VertexP4ui GET_VertexP4ui(struct _glapi_table *disp) { - return (_glptr_VertexP4ui) (GET_by_offset(disp, _gloffset_VertexP4ui)); -} - -static inline void SET_VertexP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_VertexP4ui, fn); -} - -typedef void (GLAPIENTRYP _glptr_VertexP4uiv)(GLenum, const GLuint *); -#define CALL_VertexP4uiv(disp, parameters) \ - (* GET_VertexP4uiv(disp)) parameters -static inline _glptr_VertexP4uiv GET_VertexP4uiv(struct _glapi_table *disp) { - return (_glptr_VertexP4uiv) (GET_by_offset(disp, _gloffset_VertexP4uiv)); -} - -static inline void SET_VertexP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_VertexP4uiv, fn); -} - typedef void (GLAPIENTRYP _glptr_BindTransformFeedback)(GLenum, GLuint); #define CALL_BindTransformFeedback(disp, parameters) \ (* GET_BindTransformFeedback(disp)) parameters diff --git a/reactos/dll/opengl/mesa/src/mesa/main/extensions.c b/reactos/dll/opengl/mesa/src/mesa/main/extensions.c index a62599f6d5d..73c679b079e 100644 --- a/reactos/dll/opengl/mesa/src/mesa/main/extensions.c +++ b/reactos/dll/opengl/mesa/src/mesa/main/extensions.c @@ -135,7 +135,6 @@ static const struct extension extension_table[] = { { "GL_ARB_texture_rgb10_a2ui", o(ARB_texture_rgb10_a2ui), GL, 2009 }, { "GL_ARB_texture_rg", o(ARB_texture_rg), GL, 2008 }, { "GL_ARB_texture_storage", o(ARB_texture_storage), GL, 2011 }, - { "GL_ARB_texture_swizzle", o(EXT_texture_swizzle), GL, 2008 }, { "GL_ARB_transform_feedback2", o(ARB_transform_feedback2), GL, 2010 }, { "GL_ARB_transpose_matrix", o(ARB_transpose_matrix), GL, 1999 }, { "GL_ARB_uniform_buffer_object", o(ARB_uniform_buffer_object), GL, 2002 }, @@ -144,7 +143,6 @@ static const struct extension extension_table[] = { { "GL_ARB_vertex_buffer_object", o(dummy_true), GL, 2003 }, { "GL_ARB_vertex_program", o(ARB_vertex_program), GL, 2002 }, { "GL_ARB_vertex_shader", o(ARB_vertex_shader), GL, 2002 }, - { "GL_ARB_vertex_type_2_10_10_10_rev", o(ARB_vertex_type_2_10_10_10_rev), GL, 2009 }, { "GL_ARB_window_pos", o(ARB_window_pos), GL, 2001 }, /* EXT extensions */ { "GL_EXT_abgr", o(dummy_true), GL, 1995 }, @@ -205,7 +203,6 @@ static const struct extension extension_table[] = { { "GL_EXT_texture_snorm", o(EXT_texture_snorm), GL, 2009 }, { "GL_EXT_texture_sRGB", o(EXT_texture_sRGB), GL, 2004 }, { "GL_EXT_texture_sRGB_decode", o(EXT_texture_sRGB_decode), GL, 2006 }, - { "GL_EXT_texture_swizzle", o(EXT_texture_swizzle), GL, 2008 }, { "GL_EXT_texture_type_2_10_10_10_REV", o(dummy_true), ES2, 2008 }, { "GL_EXT_timer_query", o(EXT_timer_query), GL, 2006 }, { "GL_EXT_transform_feedback", o(EXT_transform_feedback), GL, 2011 }, @@ -479,7 +476,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx) ctx->Extensions.EXT_texture_sRGB = GL_TRUE; ctx->Extensions.EXT_texture_sRGB_decode = GL_TRUE; #endif - ctx->Extensions.EXT_texture_swizzle = GL_TRUE; #if FEATURE_EXT_transform_feedback /*ctx->Extensions.EXT_transform_feedback = GL_TRUE;*/ #endif diff --git a/reactos/dll/opengl/mesa/src/mesa/main/mtypes.h b/reactos/dll/opengl/mesa/src/mesa/main/mtypes.h index 15e16dae5f9..52d0582d604 100644 --- a/reactos/dll/opengl/mesa/src/mesa/main/mtypes.h +++ b/reactos/dll/opengl/mesa/src/mesa/main/mtypes.h @@ -1356,8 +1356,6 @@ struct gl_texture_object GLint _MaxLevel; /**< actual max mipmap level (q in the spec) */ GLfloat _MaxLambda; /**< = _MaxLevel - BaseLevel (q - b in spec) */ GLint CropRect[4]; /**< GL_OES_draw_texture */ - GLenum Swizzle[4]; /**< GL_EXT_texture_swizzle */ - GLuint _Swizzle; /**< same as Swizzle, but SWIZZLE_* format */ GLboolean GenerateMipmap; /**< GL_SGIS_generate_mipmap */ GLboolean _Complete; /**< Is texture object complete? */ GLboolean _RenderToTexture; /**< Any rendering to this texture? */ @@ -2909,7 +2907,6 @@ struct gl_extensions GLboolean ARB_vertex_array_object; GLboolean ARB_vertex_program; GLboolean ARB_vertex_shader; - GLboolean ARB_vertex_type_2_10_10_10_rev; GLboolean ARB_window_pos; GLboolean EXT_blend_color; GLboolean EXT_blend_equation_separate; @@ -2949,7 +2946,6 @@ struct gl_extensions GLboolean EXT_texture_snorm; GLboolean EXT_texture_sRGB; GLboolean EXT_texture_sRGB_decode; - GLboolean EXT_texture_swizzle; GLboolean EXT_transform_feedback; GLboolean EXT_timer_query; GLboolean EXT_vertex_array_bgra; diff --git a/reactos/dll/opengl/mesa/src/mesa/main/texobj.c b/reactos/dll/opengl/mesa/src/mesa/main/texobj.c index dc6e309865c..1f64e1ec082 100644 --- a/reactos/dll/opengl/mesa/src/mesa/main/texobj.c +++ b/reactos/dll/opengl/mesa/src/mesa/main/texobj.c @@ -147,11 +147,6 @@ _mesa_initialize_texture_object( struct gl_texture_object *obj, obj->Sampler.CompareFailValue = 0.0F; /* ARB_shadow_ambient */ obj->Sampler.DepthMode = GL_LUMINANCE; /* ARB_depth_texture */ obj->Sampler.CubeMapSeamless = GL_FALSE; - obj->Swizzle[0] = GL_RED; - obj->Swizzle[1] = GL_GREEN; - obj->Swizzle[2] = GL_BLUE; - obj->Swizzle[3] = GL_ALPHA; - obj->_Swizzle = SWIZZLE_NOOP; obj->Sampler.sRGBDecode = GL_DECODE_EXT; } @@ -263,8 +258,6 @@ _mesa_copy_texture_object( struct gl_texture_object *dest, dest->_MaxLambda = src->_MaxLambda; dest->GenerateMipmap = src->GenerateMipmap; dest->_Complete = src->_Complete; - COPY_4V(dest->Swizzle, src->Swizzle); - dest->_Swizzle = src->_Swizzle; dest->RequiredTextureImageUnits = src->RequiredTextureImageUnits; } diff --git a/reactos/dll/opengl/mesa/src/mesa/main/texparam.c b/reactos/dll/opengl/mesa/src/mesa/main/texparam.c index 137e8564a9c..3284af1dcdd 100644 --- a/reactos/dll/opengl/mesa/src/mesa/main/texparam.c +++ b/reactos/dll/opengl/mesa/src/mesa/main/texparam.c @@ -159,45 +159,6 @@ get_texobj(struct gl_context *ctx, GLenum target, GLboolean get) } -/** - * Convert GL_RED/GREEN/BLUE/ALPHA/ZERO/ONE to SWIZZLE_X/Y/Z/W/ZERO/ONE. - * \return -1 if error. - */ -static GLint -comp_to_swizzle(GLenum comp) -{ - switch (comp) { - case GL_RED: - return SWIZZLE_X; - case GL_GREEN: - return SWIZZLE_Y; - case GL_BLUE: - return SWIZZLE_Z; - case GL_ALPHA: - return SWIZZLE_W; - case GL_ZERO: - return SWIZZLE_ZERO; - case GL_ONE: - return SWIZZLE_ONE; - default: - return -1; - } -} - - -static void -set_swizzle_component(GLuint *swizzle, GLuint comp, GLuint swz) -{ - ASSERT(comp < 4); - ASSERT(swz <= SWIZZLE_NIL); - { - GLuint mask = 0x7 << (3 * comp); - GLuint s = (*swizzle & ~mask) | (swz << (3 * comp)); - *swizzle = s; - } -} - - /** * This is called just prior to changing any texture object state which * will not effect texture completeness. @@ -406,47 +367,6 @@ set_tex_parameteri(struct gl_context *ctx, return GL_TRUE; #endif - case GL_TEXTURE_SWIZZLE_R_EXT: - case GL_TEXTURE_SWIZZLE_G_EXT: - case GL_TEXTURE_SWIZZLE_B_EXT: - case GL_TEXTURE_SWIZZLE_A_EXT: - if (ctx->Extensions.EXT_texture_swizzle) { - const GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT; - const GLint swz = comp_to_swizzle(params[0]); - if (swz < 0) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexParameter(swizzle 0x%x)", params[0]); - return GL_FALSE; - } - ASSERT(comp < 4); - - flush(ctx); - texObj->Swizzle[comp] = params[0]; - set_swizzle_component(&texObj->_Swizzle, comp, swz); - return GL_TRUE; - } - goto invalid_pname; - - case GL_TEXTURE_SWIZZLE_RGBA_EXT: - if (ctx->Extensions.EXT_texture_swizzle) { - GLuint comp; - flush(ctx); - for (comp = 0; comp < 4; comp++) { - const GLint swz = comp_to_swizzle(params[comp]); - if (swz >= 0) { - texObj->Swizzle[comp] = params[comp]; - set_swizzle_component(&texObj->_Swizzle, comp, swz); - } - else { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexParameter(swizzle 0x%x)", params[comp]); - return GL_FALSE; - } - } - return GL_TRUE; - } - goto invalid_pname; - case GL_TEXTURE_SRGB_DECODE_EXT: if (ctx->Extensions.EXT_texture_sRGB_decode) { GLenum decode = params[0]; @@ -1165,27 +1085,6 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) break; #endif - case GL_TEXTURE_SWIZZLE_R_EXT: - case GL_TEXTURE_SWIZZLE_G_EXT: - case GL_TEXTURE_SWIZZLE_B_EXT: - case GL_TEXTURE_SWIZZLE_A_EXT: - if (!ctx->Extensions.EXT_texture_swizzle) - goto invalid_pname; - *params = (GLfloat) obj->Swizzle[pname - GL_TEXTURE_SWIZZLE_R_EXT]; - break; - - case GL_TEXTURE_SWIZZLE_RGBA_EXT: - if (!ctx->Extensions.EXT_texture_swizzle) { - goto invalid_pname; - } - else { - GLuint comp; - for (comp = 0; comp < 4; comp++) { - params[comp] = (GLfloat) obj->Swizzle[comp]; - } - } - break; - case GL_TEXTURE_CUBE_MAP_SEAMLESS: if (!ctx->Extensions.AMD_seamless_cubemap_per_texture) goto invalid_pname; @@ -1310,20 +1209,6 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) params[3] = obj->CropRect[3]; break; #endif - case GL_TEXTURE_SWIZZLE_R_EXT: - case GL_TEXTURE_SWIZZLE_G_EXT: - case GL_TEXTURE_SWIZZLE_B_EXT: - case GL_TEXTURE_SWIZZLE_A_EXT: - if (!ctx->Extensions.EXT_texture_swizzle) - goto invalid_pname; - *params = obj->Swizzle[pname - GL_TEXTURE_SWIZZLE_R_EXT]; - break; - - case GL_TEXTURE_SWIZZLE_RGBA_EXT: - if (!ctx->Extensions.EXT_texture_swizzle) - goto invalid_pname; - COPY_4V(params, obj->Swizzle); - break; case GL_TEXTURE_CUBE_MAP_SEAMLESS: if (!ctx->Extensions.AMD_seamless_cubemap_per_texture) diff --git a/reactos/dll/opengl/mesa/src/mesa/main/varray.c b/reactos/dll/opengl/mesa/src/mesa/main/varray.c index dfe5064e3c0..639e4160228 100644 --- a/reactos/dll/opengl/mesa/src/mesa/main/varray.c +++ b/reactos/dll/opengl/mesa/src/mesa/main/varray.c @@ -59,8 +59,6 @@ #define DOUBLE_BIT 0x200 #define FIXED_ES_BIT 0x400 #define FIXED_GL_BIT 0x800 -#define UNSIGNED_INT_2_10_10_10_REV_BIT 0x1000 -#define INT_2_10_10_10_REV_BIT 0x2000 /** Convert GL datatype enum into a _BIT value seen above */ @@ -93,10 +91,6 @@ type_to_bit(const struct gl_context *ctx, GLenum type) return DOUBLE_BIT; case GL_FIXED: return ctx->API == API_OPENGL ? FIXED_GL_BIT : FIXED_ES_BIT; - case GL_UNSIGNED_INT_2_10_10_10_REV: - return UNSIGNED_INT_2_10_10_10_REV_BIT; - case GL_INT_2_10_10_10_REV: - return INT_2_10_10_10_REV_BIT; default: return 0; } @@ -140,10 +134,6 @@ update_array(struct gl_context *ctx, if (!ctx->Extensions.ARB_ES2_compatibility) { legalTypesMask &= ~FIXED_GL_BIT; } - if (!ctx->Extensions.ARB_vertex_type_2_10_10_10_rev) { - legalTypesMask &= ~(UNSIGNED_INT_2_10_10_10_REV_BIT | - INT_2_10_10_10_REV_BIT); - } typeBit = type_to_bit(ctx, type); if (typeBit == 0x0 || (typeBit & legalTypesMask) == 0x0) { @@ -159,17 +149,7 @@ update_array(struct gl_context *ctx, if (ctx->Extensions.EXT_vertex_array_bgra && sizeMax == BGRA_OR_4 && size == GL_BGRA) { - GLboolean bgra_error = GL_FALSE; - - if (ctx->Extensions.ARB_vertex_type_2_10_10_10_rev) { - if (type != GL_UNSIGNED_INT_2_10_10_10_REV && - type != GL_INT_2_10_10_10_REV && - type != GL_UNSIGNED_BYTE) - bgra_error = GL_TRUE; - } else if (type != GL_UNSIGNED_BYTE) - bgra_error = GL_TRUE; - - if (bgra_error) { + if (type != GL_UNSIGNED_BYTE){ _mesa_error(ctx, GL_INVALID_VALUE, "%s(GL_BGRA/GLubyte)", func); return; } @@ -181,13 +161,6 @@ update_array(struct gl_context *ctx, return; } - if (ctx->Extensions.ARB_vertex_type_2_10_10_10_rev && - (type == GL_UNSIGNED_INT_2_10_10_10_REV || - type == GL_INT_2_10_10_10_REV) && size != 4) { - _mesa_error(ctx, GL_INVALID_OPERATION, "%s(size=%d)", func, size); - return; - } - ASSERT(size <= 4); if (stride < 0) { @@ -229,9 +202,7 @@ void GLAPIENTRY _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { GLbitfield legalTypes = (SHORT_BIT | INT_BIT | FLOAT_BIT | - DOUBLE_BIT | HALF_BIT | FIXED_ES_BIT | - UNSIGNED_INT_2_10_10_10_REV_BIT | - INT_2_10_10_10_REV_BIT); + DOUBLE_BIT | HALF_BIT | FIXED_ES_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); @@ -249,9 +220,7 @@ _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) { const GLbitfield legalTypes = (BYTE_BIT | SHORT_BIT | INT_BIT | HALF_BIT | FLOAT_BIT | DOUBLE_BIT | - FIXED_ES_BIT | - UNSIGNED_INT_2_10_10_10_REV_BIT | - INT_2_10_10_10_REV_BIT); + FIXED_ES_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); @@ -268,9 +237,7 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) SHORT_BIT | UNSIGNED_SHORT_BIT | INT_BIT | UNSIGNED_INT_BIT | HALF_BIT | FLOAT_BIT | DOUBLE_BIT | - FIXED_ES_BIT | - UNSIGNED_INT_2_10_10_10_REV_BIT | - INT_2_10_10_10_REV_BIT); + FIXED_ES_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); @@ -314,9 +281,7 @@ _mesa_SecondaryColorPointerEXT(GLint size, GLenum type, const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT | SHORT_BIT | UNSIGNED_SHORT_BIT | INT_BIT | UNSIGNED_INT_BIT | - HALF_BIT | FLOAT_BIT | DOUBLE_BIT | - UNSIGNED_INT_2_10_10_10_REV_BIT | - INT_2_10_10_10_REV_BIT); + HALF_BIT | FLOAT_BIT | DOUBLE_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); @@ -332,9 +297,7 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, { GLbitfield legalTypes = (SHORT_BIT | INT_BIT | HALF_BIT | FLOAT_BIT | DOUBLE_BIT | - FIXED_ES_BIT | - UNSIGNED_INT_2_10_10_10_REV_BIT | - INT_2_10_10_10_REV_BIT); + FIXED_ES_BIT); GET_CURRENT_CONTEXT(ctx); const GLuint unit = ctx->Array.ActiveTexture; ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); @@ -432,9 +395,7 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, SHORT_BIT | UNSIGNED_SHORT_BIT | INT_BIT | UNSIGNED_INT_BIT | HALF_BIT | FLOAT_BIT | DOUBLE_BIT | - FIXED_ES_BIT | FIXED_GL_BIT | - UNSIGNED_INT_2_10_10_10_REV_BIT | - INT_2_10_10_10_REV_BIT); + FIXED_ES_BIT | FIXED_GL_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); diff --git a/reactos/dll/opengl/mesa/src/mesa/main/version.c b/reactos/dll/opengl/mesa/src/mesa/main/version.c index a2e826aa4c1..695eed46231 100644 --- a/reactos/dll/opengl/mesa/src/mesa/main/version.c +++ b/reactos/dll/opengl/mesa/src/mesa/main/version.c @@ -171,9 +171,7 @@ compute_version(struct gl_context *ctx) ctx->Extensions.ARB_occlusion_query2 && ctx->Extensions.ARB_sampler_objects && ctx->Extensions.ARB_texture_rgb10_a2ui && - ctx->Extensions.ARB_timer_query && - ctx->Extensions.ARB_vertex_type_2_10_10_10_rev && - ctx->Extensions.EXT_texture_swizzle); + ctx->Extensions.ARB_timer_query); if (ver_3_3) { major = 3; diff --git a/reactos/dll/opengl/mesa/src/mesa/main/vtxfmt.c b/reactos/dll/opengl/mesa/src/mesa/main/vtxfmt.c index f3cca937d0c..3d1813b4600 100644 --- a/reactos/dll/opengl/mesa/src/mesa/main/vtxfmt.c +++ b/reactos/dll/opengl/mesa/src/mesa/main/vtxfmt.c @@ -145,53 +145,6 @@ install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt ) SET_VertexAttribI2uivEXT(tab, vfmt->VertexAttribI2uiv); SET_VertexAttribI3uivEXT(tab, vfmt->VertexAttribI3uiv); SET_VertexAttribI4uivEXT(tab, vfmt->VertexAttribI4uiv); - - /* GL_ARB_vertex_type_10_10_10_2_rev / GL 3.3 */ - SET_VertexP2ui(tab, vfmt->VertexP2ui); - SET_VertexP2uiv(tab, vfmt->VertexP2uiv); - SET_VertexP3ui(tab, vfmt->VertexP3ui); - SET_VertexP3uiv(tab, vfmt->VertexP3uiv); - SET_VertexP4ui(tab, vfmt->VertexP4ui); - SET_VertexP4uiv(tab, vfmt->VertexP4uiv); - - SET_TexCoordP1ui(tab, vfmt->TexCoordP1ui); - SET_TexCoordP1uiv(tab, vfmt->TexCoordP1uiv); - SET_TexCoordP2ui(tab, vfmt->TexCoordP2ui); - SET_TexCoordP2uiv(tab, vfmt->TexCoordP2uiv); - SET_TexCoordP3ui(tab, vfmt->TexCoordP3ui); - SET_TexCoordP3uiv(tab, vfmt->TexCoordP3uiv); - SET_TexCoordP4ui(tab, vfmt->TexCoordP4ui); - SET_TexCoordP4uiv(tab, vfmt->TexCoordP4uiv); - - SET_MultiTexCoordP1ui(tab, vfmt->MultiTexCoordP1ui); - SET_MultiTexCoordP2ui(tab, vfmt->MultiTexCoordP2ui); - SET_MultiTexCoordP3ui(tab, vfmt->MultiTexCoordP3ui); - SET_MultiTexCoordP4ui(tab, vfmt->MultiTexCoordP4ui); - SET_MultiTexCoordP1uiv(tab, vfmt->MultiTexCoordP1uiv); - SET_MultiTexCoordP2uiv(tab, vfmt->MultiTexCoordP2uiv); - SET_MultiTexCoordP3uiv(tab, vfmt->MultiTexCoordP3uiv); - SET_MultiTexCoordP4uiv(tab, vfmt->MultiTexCoordP4uiv); - - SET_NormalP3ui(tab, vfmt->NormalP3ui); - SET_NormalP3uiv(tab, vfmt->NormalP3uiv); - - SET_ColorP3ui(tab, vfmt->ColorP3ui); - SET_ColorP4ui(tab, vfmt->ColorP4ui); - SET_ColorP3uiv(tab, vfmt->ColorP3uiv); - SET_ColorP4uiv(tab, vfmt->ColorP4uiv); - - SET_SecondaryColorP3ui(tab, vfmt->SecondaryColorP3ui); - SET_SecondaryColorP3uiv(tab, vfmt->SecondaryColorP3uiv); - - SET_VertexAttribP1ui(tab, vfmt->VertexAttribP1ui); - SET_VertexAttribP2ui(tab, vfmt->VertexAttribP2ui); - SET_VertexAttribP3ui(tab, vfmt->VertexAttribP3ui); - SET_VertexAttribP4ui(tab, vfmt->VertexAttribP4ui); - - SET_VertexAttribP1uiv(tab, vfmt->VertexAttribP1uiv); - SET_VertexAttribP2uiv(tab, vfmt->VertexAttribP2uiv); - SET_VertexAttribP3uiv(tab, vfmt->VertexAttribP3uiv); - SET_VertexAttribP4uiv(tab, vfmt->VertexAttribP4uiv); } diff --git a/reactos/dll/opengl/mesa/src/mesa/swrast/s_fragprog.c b/reactos/dll/opengl/mesa/src/mesa/swrast/s_fragprog.c index 8d59371c836..d6fa40d3e2a 100644 --- a/reactos/dll/opengl/mesa/src/mesa/swrast/s_fragprog.c +++ b/reactos/dll/opengl/mesa/src/mesa/swrast/s_fragprog.c @@ -44,32 +44,6 @@ _swrast_use_fragment_program(struct gl_context *ctx) && fp->Base.NumInstructions == 0); } -/** - * Apply texture object's swizzle (X/Y/Z/W/0/1) to incoming 'texel' - * and return results in 'colorOut'. - */ -static inline void -swizzle_texel(const GLfloat texel[4], GLfloat colorOut[4], GLuint swizzle) -{ - if (swizzle == SWIZZLE_NOOP) { - COPY_4V(colorOut, texel); - } - else { - GLfloat vector[6]; - vector[SWIZZLE_X] = texel[0]; - vector[SWIZZLE_Y] = texel[1]; - vector[SWIZZLE_Z] = texel[2]; - vector[SWIZZLE_W] = texel[3]; - vector[SWIZZLE_ZERO] = 0.0F; - vector[SWIZZLE_ONE] = 1.0F; - colorOut[0] = vector[GET_SWZ(swizzle, 0)]; - colorOut[1] = vector[GET_SWZ(swizzle, 1)]; - colorOut[2] = vector[GET_SWZ(swizzle, 2)]; - colorOut[3] = vector[GET_SWZ(swizzle, 3)]; - } -} - - /** * Fetch a texel with given lod. * Called via machine->FetchTexelLod() @@ -89,7 +63,7 @@ fetch_texel_lod( struct gl_context *ctx, const GLfloat texcoord[4], GLfloat lamb swrast->TextureSample[unit](ctx, texObj, 1, (const GLfloat (*)[4]) texcoord, &lambda, &rgba); - swizzle_texel(rgba, color, texObj->_Swizzle); + COPY_4V(color, rgba); } else { ASSIGN_4V(color, 0.0F, 0.0F, 0.0F, 1.0F); @@ -137,7 +111,7 @@ fetch_texel_deriv( struct gl_context *ctx, const GLfloat texcoord[4], swrast->TextureSample[unit](ctx, texObj, 1, (const GLfloat (*)[4]) texcoord, &lambda, &rgba); - swizzle_texel(rgba, color, texObj->_Swizzle); + COPY_4V(color, rgba); } else { ASSIGN_4V(color, 0.0F, 0.0F, 0.0F, 1.0F); diff --git a/reactos/dll/opengl/mesa/src/mesa/swrast/s_texcombine.c b/reactos/dll/opengl/mesa/src/mesa/swrast/s_texcombine.c index 1fce5c56562..ff5db57f8e9 100644 --- a/reactos/dll/opengl/mesa/src/mesa/swrast/s_texcombine.c +++ b/reactos/dll/opengl/mesa/src/mesa/swrast/s_texcombine.c @@ -557,37 +557,6 @@ end: free(rgba); } - -/** - * Apply X/Y/Z/W/0/1 swizzle to an array of colors/texels. - * See GL_EXT_texture_swizzle. - */ -static void -swizzle_texels(GLuint swizzle, GLuint count, float4_array texels) -{ - const GLuint swzR = GET_SWZ(swizzle, 0); - const GLuint swzG = GET_SWZ(swizzle, 1); - const GLuint swzB = GET_SWZ(swizzle, 2); - const GLuint swzA = GET_SWZ(swizzle, 3); - GLfloat vector[6]; - GLuint i; - - vector[SWIZZLE_ZERO] = 0; - vector[SWIZZLE_ONE] = 1.0F; - - for (i = 0; i < count; i++) { - vector[SWIZZLE_X] = texels[i][0]; - vector[SWIZZLE_Y] = texels[i][1]; - vector[SWIZZLE_Z] = texels[i][2]; - vector[SWIZZLE_W] = texels[i][3]; - texels[i][RCOMP] = vector[swzR]; - texels[i][GCOMP] = vector[swzG]; - texels[i][BCOMP] = vector[swzB]; - texels[i][ACOMP] = vector[swzA]; - } -} - - /** * Apply texture mapping to a span of fragments. */ @@ -758,11 +727,6 @@ _swrast_texture_span( struct gl_context *ctx, SWspan *span ) /* Sample the texture (span->end = number of fragments) */ swrast->TextureSample[unit]( ctx, texUnit->_Current, span->end, texcoords, lambda, texels ); - - /* GL_EXT_texture_swizzle */ - if (curObj->_Swizzle != SWIZZLE_NOOP) { - swizzle_texels(curObj->_Swizzle, span->end, texels); - } } } diff --git a/reactos/dll/opengl/mesa/src/mesa/swrast/s_triangle.c b/reactos/dll/opengl/mesa/src/mesa/swrast/s_triangle.c index b9501358071..86b86c73103 100644 --- a/reactos/dll/opengl/mesa/src/mesa/swrast/s_triangle.c +++ b/reactos/dll/opengl/mesa/src/mesa/swrast/s_triangle.c @@ -1067,7 +1067,6 @@ _swrast_choose_triangle( struct gl_context *ctx ) && ctx->Texture.Unit[0]._ReallyEnabled == TEXTURE_2D_BIT && texObj2D->Sampler.WrapS == GL_REPEAT && texObj2D->Sampler.WrapT == GL_REPEAT - && texObj2D->_Swizzle == SWIZZLE_NOOP && swImg->_IsPowerOfTwo && texImg->Border == 0 && texImg->Width == swImg->RowStride diff --git a/reactos/dll/opengl/mesa/src/mesa/vbo/vbo_attrib_tmp.h b/reactos/dll/opengl/mesa/src/mesa/vbo/vbo_attrib_tmp.h index d3fc77eefde..d0f6404bdbf 100644 --- a/reactos/dll/opengl/mesa/src/mesa/vbo/vbo_attrib_tmp.h +++ b/reactos/dll/opengl/mesa/src/mesa/vbo/vbo_attrib_tmp.h @@ -59,121 +59,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define MAT_ATTR( A, N, V ) ATTR( A, N, (V)[0], (V)[1], (V)[2], (V)[3] ) -static inline float conv_ui10_to_norm_float(unsigned ui10) -{ - return (float)(ui10) / 1023.0; -} - -static inline float conv_ui2_to_norm_float(unsigned ui2) -{ - return (float)(ui2) / 3.0; -} - -#define ATTRUI10_1( A, UI ) ATTR( A, 1, (UI) & 0x3ff, 0, 0, 1 ) -#define ATTRUI10_2( A, UI ) ATTR( A, 2, (UI) & 0x3ff, ((UI) >> 10) & 0x3ff, 0, 1 ) -#define ATTRUI10_3( A, UI ) ATTR( A, 3, (UI) & 0x3ff, ((UI) >> 10) & 0x3ff, ((UI) >> 20) & 0x3ff, 1 ) -#define ATTRUI10_4( A, UI ) ATTR( A, 4, (UI) & 0x3ff, ((UI) >> 10) & 0x3ff, ((UI) >> 20) & 0x3ff, ((UI) >> 30) & 0x3 ) - -#define ATTRUI10N_1( A, UI ) ATTR( A, 1, conv_ui10_to_norm_float((UI) & 0x3ff), 0, 0, 1 ) -#define ATTRUI10N_2( A, UI ) ATTR( A, 2, \ - conv_ui10_to_norm_float((UI) & 0x3ff), \ - conv_ui10_to_norm_float(((UI) >> 10) & 0x3ff), 0, 1 ) -#define ATTRUI10N_3( A, UI ) ATTR( A, 3, \ - conv_ui10_to_norm_float((UI) & 0x3ff), \ - conv_ui10_to_norm_float(((UI) >> 10) & 0x3ff), \ - conv_ui10_to_norm_float(((UI) >> 20) & 0x3ff), 1 ) -#define ATTRUI10N_4( A, UI ) ATTR( A, 4, \ - conv_ui10_to_norm_float((UI) & 0x3ff), \ - conv_ui10_to_norm_float(((UI) >> 10) & 0x3ff), \ - conv_ui10_to_norm_float(((UI) >> 20) & 0x3ff), \ - conv_ui2_to_norm_float(((UI) >> 30) & 0x3) ) - -struct attr_bits_10 {signed int x:10;}; -struct attr_bits_2 {signed int x:2;}; - -static inline float conv_i10_to_i(int i10) -{ - struct attr_bits_10 val; - val.x = i10; - return (float)val.x; -} - -static inline float conv_i2_to_i(int i2) -{ - struct attr_bits_2 val; - val.x = i2; - return (float)val.x; -} - -static inline float conv_i10_to_norm_float(int i10) -{ - struct attr_bits_10 val; - val.x = i10; - return (2.0F * (float)val.x + 1.0F) * (1.0F / 511.0F); -} - -static inline float conv_i2_to_norm_float(int i2) -{ - struct attr_bits_2 val; - val.x = i2; - return (float)val.x; -} - -#define ATTRI10_1( A, I10 ) ATTR( A, 1, conv_i10_to_i((I10) & 0x3ff), 0, 0, 1 ) -#define ATTRI10_2( A, I10 ) ATTR( A, 2, \ - conv_i10_to_i((I10) & 0x3ff), \ - conv_i10_to_i(((I10) >> 10) & 0x3ff), 0, 1 ) -#define ATTRI10_3( A, I10 ) ATTR( A, 3, \ - conv_i10_to_i((I10) & 0x3ff), \ - conv_i10_to_i(((I10) >> 10) & 0x3ff), \ - conv_i10_to_i(((I10) >> 20) & 0x3ff), 1 ) -#define ATTRI10_4( A, I10 ) ATTR( A, 4, \ - conv_i10_to_i((I10) & 0x3ff), \ - conv_i10_to_i(((I10) >> 10) & 0x3ff), \ - conv_i10_to_i(((I10) >> 20) & 0x3ff), \ - conv_i2_to_i(((I10) >> 30) & 0x3)) - - -#define ATTRI10N_1( A, I10 ) ATTR( A, 1, conv_i10_to_norm_float((I10) & 0x3ff), 0, 0, 1 ) -#define ATTRI10N_2( A, I10 ) ATTR( A, 2, \ - conv_i10_to_norm_float((I10) & 0x3ff), \ - conv_i10_to_norm_float(((I10) >> 10) & 0x3ff), 0, 1 ) -#define ATTRI10N_3( A, I10 ) ATTR( A, 3, \ - conv_i10_to_norm_float((I10) & 0x3ff), \ - conv_i10_to_norm_float(((I10) >> 10) & 0x3ff), \ - conv_i10_to_norm_float(((I10) >> 20) & 0x3ff), 1 ) -#define ATTRI10N_4( A, I10 ) ATTR( A, 4, \ - conv_i10_to_norm_float((I10) & 0x3ff), \ - conv_i10_to_norm_float(((I10) >> 10) & 0x3ff), \ - conv_i10_to_norm_float(((I10) >> 20) & 0x3ff), \ - conv_i2_to_norm_float(((I10) >> 30) & 0x3)) - -#define ATTR_UI(val, type, normalized, attr, arg) do { \ - if ((type) == GL_UNSIGNED_INT_2_10_10_10_REV) { \ - if (normalized) { \ - ATTRUI10N_##val((attr), (arg)); \ - } else { \ - ATTRUI10_##val((attr), (arg)); \ - } \ - } else if ((type) == GL_INT_2_10_10_10_REV) { \ - if (normalized) { \ - ATTRI10N_##val((attr), (arg)); \ - } else { \ - ATTRI10_##val((attr), (arg)); \ - } \ - } else \ - ERROR(GL_INVALID_VALUE); \ - } while(0) - -#define ATTR_UI_INDEX(val, type, normalized, index, arg) do { \ - if ((index) == 0) { \ - ATTR_UI(val, (type), normalized, 0, (arg)); \ - } else if ((index) < MAX_VERTEX_GENERIC_ATTRIBS) { \ - ATTR_UI(val, (type), normalized, VBO_ATTRIB_GENERIC0 + (index), (arg)); \ - } else \ - ERROR(GL_INVALID_VALUE); \ - } while(0) - static void GLAPIENTRY TAG(Vertex2f)(GLfloat x, GLfloat y) { @@ -792,289 +677,6 @@ TAG(VertexAttrib4fvNV)(GLuint index, const GLfloat * v) } -static void GLAPIENTRY -TAG(VertexP2ui)(GLenum type, GLuint value) -{ - GET_CURRENT_CONTEXT(ctx); - ATTR_UI(2, type, 0, VBO_ATTRIB_POS, value); -} - -static void GLAPIENTRY -TAG(VertexP2uiv)(GLenum type, const GLuint *value) -{ - GET_CURRENT_CONTEXT(ctx); - ATTR_UI(2, type, 0, VBO_ATTRIB_POS, value[0]); -} - -static void GLAPIENTRY -TAG(VertexP3ui)(GLenum type, GLuint value) -{ - GET_CURRENT_CONTEXT(ctx); - ATTR_UI(3, type, 0, VBO_ATTRIB_POS, value); -} - -static void GLAPIENTRY -TAG(VertexP3uiv)(GLenum type, const GLuint *value) -{ - GET_CURRENT_CONTEXT(ctx); - ATTR_UI(3, type, 0, VBO_ATTRIB_POS, value[0]); -} - -static void GLAPIENTRY -TAG(VertexP4ui)(GLenum type, GLuint value) -{ - GET_CURRENT_CONTEXT(ctx); - ATTR_UI(4, type, 0, VBO_ATTRIB_POS, value); -} - -static void GLAPIENTRY -TAG(VertexP4uiv)(GLenum type, const GLuint *value) -{ - GET_CURRENT_CONTEXT(ctx); - ATTR_UI(4, type, 0, VBO_ATTRIB_POS, value[0]); -} - -static void GLAPIENTRY -TAG(TexCoordP1ui)(GLenum type, GLuint coords) -{ - GET_CURRENT_CONTEXT(ctx); - ATTR_UI(1, type, 0, VBO_ATTRIB_TEX0, coords); -} - -static void GLAPIENTRY -TAG(TexCoordP1uiv)(GLenum type, const GLuint *coords) -{ - GET_CURRENT_CONTEXT(ctx); - ATTR_UI(1, type, 0, VBO_ATTRIB_TEX0, coords[0]); -} - -static void GLAPIENTRY -TAG(TexCoordP2ui)(GLenum type, GLuint coords) -{ - GET_CURRENT_CONTEXT(ctx); - ATTR_UI(2, type, 0, VBO_ATTRIB_TEX0, coords); -} - -static void GLAPIENTRY -TAG(TexCoordP2uiv)(GLenum type, const GLuint *coords) -{ - GET_CURRENT_CONTEXT(ctx); - ATTR_UI(2, type, 0, VBO_ATTRIB_TEX0, coords[0]); -} - -static void GLAPIENTRY -TAG(TexCoordP3ui)(GLenum type, GLuint coords) -{ - GET_CURRENT_CONTEXT(ctx); - ATTR_UI(3, type, 0, VBO_ATTRIB_TEX0, coords); -} - -static void GLAPIENTRY -TAG(TexCoordP3uiv)(GLenum type, const GLuint *coords) -{ - GET_CURRENT_CONTEXT(ctx); - ATTR_UI(3, type, 0, VBO_ATTRIB_TEX0, coords[0]); -} - -static void GLAPIENTRY -TAG(TexCoordP4ui)(GLenum type, GLuint coords) -{ - GET_CURRENT_CONTEXT(ctx); - ATTR_UI(4, type, 0, VBO_ATTRIB_TEX0, coords); -} - -static void GLAPIENTRY -TAG(TexCoordP4uiv)(GLenum type, const GLuint *coords) -{ - GET_CURRENT_CONTEXT(ctx); - ATTR_UI(4, type, 0, VBO_ATTRIB_TEX0, coords[0]); -} - -static void GLAPIENTRY -TAG(MultiTexCoordP1ui)(GLenum target, GLenum type, GLuint coords) -{ - GET_CURRENT_CONTEXT(ctx); - GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0; - ATTR_UI(1, type, 0, attr, coords); -} - -static void GLAPIENTRY -TAG(MultiTexCoordP1uiv)(GLenum target, GLenum type, const GLuint *coords) -{ - GET_CURRENT_CONTEXT(ctx); - GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0; - ATTR_UI(1, type, 0, attr, coords[0]); -} - -static void GLAPIENTRY -TAG(MultiTexCoordP2ui)(GLenum target, GLenum type, GLuint coords) -{ - GET_CURRENT_CONTEXT(ctx); - GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0; - ATTR_UI(2, type, 0, attr, coords); -} - -static void GLAPIENTRY -TAG(MultiTexCoordP2uiv)(GLenum target, GLenum type, const GLuint *coords) -{ - GET_CURRENT_CONTEXT(ctx); - GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0; - ATTR_UI(2, type, 0, attr, coords[0]); -} - -static void GLAPIENTRY -TAG(MultiTexCoordP3ui)(GLenum target, GLenum type, GLuint coords) -{ - GET_CURRENT_CONTEXT(ctx); - GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0; - ATTR_UI(3, type, 0, attr, coords); -} - -static void GLAPIENTRY -TAG(MultiTexCoordP3uiv)(GLenum target, GLenum type, const GLuint *coords) -{ - GET_CURRENT_CONTEXT(ctx); - GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0; - ATTR_UI(3, type, 0, attr, coords[0]); -} - -static void GLAPIENTRY -TAG(MultiTexCoordP4ui)(GLenum target, GLenum type, GLuint coords) -{ - GET_CURRENT_CONTEXT(ctx); - GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0; - ATTR_UI(4, type, 0, attr, coords); -} - -static void GLAPIENTRY -TAG(MultiTexCoordP4uiv)(GLenum target, GLenum type, const GLuint *coords) -{ - GET_CURRENT_CONTEXT(ctx); - GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0; - ATTR_UI(4, type, 0, attr, coords[0]); -} - -static void GLAPIENTRY -TAG(NormalP3ui)(GLenum type, GLuint coords) -{ - GET_CURRENT_CONTEXT(ctx); - ATTR_UI(3, type, 1, VBO_ATTRIB_NORMAL, coords); -} - -static void GLAPIENTRY -TAG(NormalP3uiv)(GLenum type, const GLuint *coords) -{ - GET_CURRENT_CONTEXT(ctx); - ATTR_UI(3, type, 1, VBO_ATTRIB_NORMAL, coords[0]); -} - -static void GLAPIENTRY -TAG(ColorP3ui)(GLenum type, GLuint color) -{ - GET_CURRENT_CONTEXT(ctx); - ATTR_UI(3, type, 1, VBO_ATTRIB_COLOR0, color); -} - -static void GLAPIENTRY -TAG(ColorP3uiv)(GLenum type, const GLuint *color) -{ - GET_CURRENT_CONTEXT(ctx); - ATTR_UI(3, type, 1, VBO_ATTRIB_COLOR0, color[0]); -} - -static void GLAPIENTRY -TAG(ColorP4ui)(GLenum type, GLuint color) -{ - GET_CURRENT_CONTEXT(ctx); - ATTR_UI(4, type, 1, VBO_ATTRIB_COLOR0, color); -} - -static void GLAPIENTRY -TAG(ColorP4uiv)(GLenum type, const GLuint *color) -{ - GET_CURRENT_CONTEXT(ctx); - ATTR_UI(4, type, 1, VBO_ATTRIB_COLOR0, color[0]); -} - -static void GLAPIENTRY -TAG(SecondaryColorP3ui)(GLenum type, GLuint color) -{ - GET_CURRENT_CONTEXT(ctx); - ATTR_UI(3, type, 1, VBO_ATTRIB_COLOR1, color); -} - -static void GLAPIENTRY -TAG(SecondaryColorP3uiv)(GLenum type, const GLuint *color) -{ - GET_CURRENT_CONTEXT(ctx); - ATTR_UI(3, type, 1, VBO_ATTRIB_COLOR1, color[0]); -} - -static void GLAPIENTRY -TAG(VertexAttribP1ui)(GLuint index, GLenum type, GLboolean normalized, - GLuint value) -{ - GET_CURRENT_CONTEXT(ctx); - ATTR_UI_INDEX(1, type, normalized, index, value); -} - -static void GLAPIENTRY -TAG(VertexAttribP2ui)(GLuint index, GLenum type, GLboolean normalized, - GLuint value) -{ - GET_CURRENT_CONTEXT(ctx); - ATTR_UI_INDEX(2, type, normalized, index, value); -} - -static void GLAPIENTRY -TAG(VertexAttribP3ui)(GLuint index, GLenum type, GLboolean normalized, - GLuint value) -{ - GET_CURRENT_CONTEXT(ctx); - ATTR_UI_INDEX(3, type, normalized, index, value); -} - -static void GLAPIENTRY -TAG(VertexAttribP4ui)(GLuint index, GLenum type, GLboolean normalized, - GLuint value) -{ - GET_CURRENT_CONTEXT(ctx); - ATTR_UI_INDEX(4, type, normalized, index, value); -} - -static void GLAPIENTRY -TAG(VertexAttribP1uiv)(GLuint index, GLenum type, GLboolean normalized, - const GLuint *value) -{ - GET_CURRENT_CONTEXT(ctx); - ATTR_UI_INDEX(1, type, normalized, index, *value); -} - -static void GLAPIENTRY -TAG(VertexAttribP2uiv)(GLuint index, GLenum type, GLboolean normalized, - const GLuint *value) -{ - GET_CURRENT_CONTEXT(ctx); - ATTR_UI_INDEX(2, type, normalized, index, *value); -} - -static void GLAPIENTRY -TAG(VertexAttribP3uiv)(GLuint index, GLenum type, GLboolean normalized, - const GLuint *value) -{ - GET_CURRENT_CONTEXT(ctx); - ATTR_UI_INDEX(3, type, normalized, index, *value); -} - -static void GLAPIENTRY -TAG(VertexAttribP4uiv)(GLuint index, GLenum type, GLboolean normalized, - const GLuint *value) -{ - GET_CURRENT_CONTEXT(ctx); - ATTR_UI_INDEX(4, type, normalized, index, *value); -} - - #undef ATTR1FV #undef ATTR2FV #undef ATTR3FV @@ -1085,6 +687,4 @@ TAG(VertexAttribP4uiv)(GLuint index, GLenum type, GLboolean normalized, #undef ATTR3F #undef ATTR4F -#undef ATTR_UI - #undef MAT diff --git a/reactos/dll/opengl/mesa/src/mesa/vbo/vbo_exec_api.c b/reactos/dll/opengl/mesa/src/mesa/vbo/vbo_exec_api.c index 369fc02db31..4ba5cc7e631 100644 --- a/reactos/dll/opengl/mesa/src/mesa/vbo/vbo_exec_api.c +++ b/reactos/dll/opengl/mesa/src/mesa/vbo/vbo_exec_api.c @@ -979,52 +979,6 @@ static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec ) vfmt->EdgeFlag = vbo_EdgeFlag; vfmt->Indexf = vbo_Indexf; vfmt->Indexfv = vbo_Indexfv; - - /* ARB_vertex_type_2_10_10_10_rev */ - vfmt->VertexP2ui = vbo_VertexP2ui; - vfmt->VertexP2uiv = vbo_VertexP2uiv; - vfmt->VertexP3ui = vbo_VertexP3ui; - vfmt->VertexP3uiv = vbo_VertexP3uiv; - vfmt->VertexP4ui = vbo_VertexP4ui; - vfmt->VertexP4uiv = vbo_VertexP4uiv; - - vfmt->TexCoordP1ui = vbo_TexCoordP1ui; - vfmt->TexCoordP1uiv = vbo_TexCoordP1uiv; - vfmt->TexCoordP2ui = vbo_TexCoordP2ui; - vfmt->TexCoordP2uiv = vbo_TexCoordP2uiv; - vfmt->TexCoordP3ui = vbo_TexCoordP3ui; - vfmt->TexCoordP3uiv = vbo_TexCoordP3uiv; - vfmt->TexCoordP4ui = vbo_TexCoordP4ui; - vfmt->TexCoordP4uiv = vbo_TexCoordP4uiv; - - vfmt->MultiTexCoordP1ui = vbo_MultiTexCoordP1ui; - vfmt->MultiTexCoordP1uiv = vbo_MultiTexCoordP1uiv; - vfmt->MultiTexCoordP2ui = vbo_MultiTexCoordP2ui; - vfmt->MultiTexCoordP2uiv = vbo_MultiTexCoordP2uiv; - vfmt->MultiTexCoordP3ui = vbo_MultiTexCoordP3ui; - vfmt->MultiTexCoordP3uiv = vbo_MultiTexCoordP3uiv; - vfmt->MultiTexCoordP4ui = vbo_MultiTexCoordP4ui; - vfmt->MultiTexCoordP4uiv = vbo_MultiTexCoordP4uiv; - - vfmt->NormalP3ui = vbo_NormalP3ui; - vfmt->NormalP3uiv = vbo_NormalP3uiv; - - vfmt->ColorP3ui = vbo_ColorP3ui; - vfmt->ColorP3uiv = vbo_ColorP3uiv; - vfmt->ColorP4ui = vbo_ColorP4ui; - vfmt->ColorP4uiv = vbo_ColorP4uiv; - - vfmt->SecondaryColorP3ui = vbo_SecondaryColorP3ui; - vfmt->SecondaryColorP3uiv = vbo_SecondaryColorP3uiv; - - vfmt->VertexAttribP1ui = vbo_VertexAttribP1ui; - vfmt->VertexAttribP1uiv = vbo_VertexAttribP1uiv; - vfmt->VertexAttribP2ui = vbo_VertexAttribP2ui; - vfmt->VertexAttribP2uiv = vbo_VertexAttribP2uiv; - vfmt->VertexAttribP3ui = vbo_VertexAttribP3ui; - vfmt->VertexAttribP3uiv = vbo_VertexAttribP3uiv; - vfmt->VertexAttribP4ui = vbo_VertexAttribP4ui; - vfmt->VertexAttribP4uiv = vbo_VertexAttribP4uiv; } diff --git a/reactos/dll/opengl/mesa/src/mesa/vbo/vbo_save_api.c b/reactos/dll/opengl/mesa/src/mesa/vbo/vbo_save_api.c index d1eaa6d32a5..3125d67da0b 100644 --- a/reactos/dll/opengl/mesa/src/mesa/vbo/vbo_save_api.c +++ b/reactos/dll/opengl/mesa/src/mesa/vbo/vbo_save_api.c @@ -1352,52 +1352,6 @@ _save_vtxfmt_init(struct gl_context *ctx) vfmt->VertexAttribI3uiv = _save_VertexAttribI3uiv; vfmt->VertexAttribI4uiv = _save_VertexAttribI4uiv; - vfmt->VertexP2ui = _save_VertexP2ui; - vfmt->VertexP3ui = _save_VertexP3ui; - vfmt->VertexP4ui = _save_VertexP4ui; - vfmt->VertexP2uiv = _save_VertexP2uiv; - vfmt->VertexP3uiv = _save_VertexP3uiv; - vfmt->VertexP4uiv = _save_VertexP4uiv; - - vfmt->TexCoordP1ui = _save_TexCoordP1ui; - vfmt->TexCoordP2ui = _save_TexCoordP2ui; - vfmt->TexCoordP3ui = _save_TexCoordP3ui; - vfmt->TexCoordP4ui = _save_TexCoordP4ui; - vfmt->TexCoordP1uiv = _save_TexCoordP1uiv; - vfmt->TexCoordP2uiv = _save_TexCoordP2uiv; - vfmt->TexCoordP3uiv = _save_TexCoordP3uiv; - vfmt->TexCoordP4uiv = _save_TexCoordP4uiv; - - vfmt->MultiTexCoordP1ui = _save_MultiTexCoordP1ui; - vfmt->MultiTexCoordP2ui = _save_MultiTexCoordP2ui; - vfmt->MultiTexCoordP3ui = _save_MultiTexCoordP3ui; - vfmt->MultiTexCoordP4ui = _save_MultiTexCoordP4ui; - vfmt->MultiTexCoordP1uiv = _save_MultiTexCoordP1uiv; - vfmt->MultiTexCoordP2uiv = _save_MultiTexCoordP2uiv; - vfmt->MultiTexCoordP3uiv = _save_MultiTexCoordP3uiv; - vfmt->MultiTexCoordP4uiv = _save_MultiTexCoordP4uiv; - - vfmt->NormalP3ui = _save_NormalP3ui; - vfmt->NormalP3uiv = _save_NormalP3uiv; - - vfmt->ColorP3ui = _save_ColorP3ui; - vfmt->ColorP4ui = _save_ColorP4ui; - vfmt->ColorP3uiv = _save_ColorP3uiv; - vfmt->ColorP4uiv = _save_ColorP4uiv; - - vfmt->SecondaryColorP3ui = _save_SecondaryColorP3ui; - vfmt->SecondaryColorP3uiv = _save_SecondaryColorP3uiv; - - vfmt->VertexAttribP1ui = _save_VertexAttribP1ui; - vfmt->VertexAttribP2ui = _save_VertexAttribP2ui; - vfmt->VertexAttribP3ui = _save_VertexAttribP3ui; - vfmt->VertexAttribP4ui = _save_VertexAttribP4ui; - - vfmt->VertexAttribP1uiv = _save_VertexAttribP1uiv; - vfmt->VertexAttribP2uiv = _save_VertexAttribP2uiv; - vfmt->VertexAttribP3uiv = _save_VertexAttribP3uiv; - vfmt->VertexAttribP4uiv = _save_VertexAttribP4uiv; - /* This will all require us to fallback to saving the list as opcodes: */ _MESA_INIT_DLIST_VTXFMT(vfmt, _save_); /* inside begin/end */