This change can not compile win32k for they are not complete, and it is start on...
authorMagnus Olsen <magnus@greatlord.com>
Sun, 14 Oct 2007 12:07:23 +0000 (12:07 +0000)
committerMagnus Olsen <magnus@greatlord.com>
Sun, 14 Oct 2007 12:07:23 +0000 (12:07 +0000)
commit3bc97d4fc426967f98abf516905d04dfe011a7da
tree951409a48170f790446b5b73c36aa869d6808b87
parent559085470178bf66fefd8440315eae4f2374ac2a
This change can not compile win32k for they are not complete, and it is start on the loading process of dxg.sys

FIXED : One wrong protyped accoding MSDN
ADD   : Load process of DXG.SYS (not completed)
Redrirect : Allot DirectX api from win32k to dxg.sys (allot of code that have been remove will be readdit in new api or in dxg.sys, when it being commit)
Allot cleanup as well

svn path=/branches/reactx/; revision=29557
reactos/include/psdk/ntgdi.h
reactos/include/reactos/drivers/directx/dxg.h [new file with mode: 0644]
reactos/include/reactos/win32k/ntgdityp.h
reactos/subsystems/win32/win32k/ntddraw/d3d.c [new file with mode: 0644]
reactos/subsystems/win32/win32k/ntddraw/dd.c
reactos/subsystems/win32/win32k/ntddraw/ddraw.c
reactos/subsystems/win32/win32k/ntddraw/ddsurf.c
reactos/subsystems/win32/win32k/ntddraw/mocomp.c [new file with mode: 0644]
reactos/subsystems/win32/win32k/ntddraw/stubs.c
reactos/subsystems/win32/win32k/win32k.rbuild