2 * IDirect3DSwapChain8 implementation
4 * Copyright 2005 Oliver Stieber
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "d3d8_private.h"
23 static inline struct d3d8_swapchain
*impl_from_IDirect3DSwapChain8(IDirect3DSwapChain8
*iface
)
25 return CONTAINING_RECORD(iface
, struct d3d8_swapchain
, IDirect3DSwapChain8_iface
);
28 static HRESULT WINAPI
d3d8_swapchain_QueryInterface(IDirect3DSwapChain8
*iface
, REFIID riid
, void **out
)
30 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
32 if (IsEqualGUID(riid
, &IID_IDirect3DSwapChain8
)
33 || IsEqualGUID(riid
, &IID_IUnknown
))
35 IDirect3DSwapChain8_AddRef(iface
);
40 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
46 static ULONG WINAPI
d3d8_swapchain_AddRef(IDirect3DSwapChain8
*iface
)
48 struct d3d8_swapchain
*swapchain
= impl_from_IDirect3DSwapChain8(iface
);
49 ULONG ref
= InterlockedIncrement(&swapchain
->refcount
);
51 TRACE("%p increasing refcount to %u.\n", iface
, ref
);
55 if (swapchain
->parent_device
)
56 IDirect3DDevice8_AddRef(swapchain
->parent_device
);
58 wined3d_swapchain_incref(swapchain
->wined3d_swapchain
);
59 wined3d_mutex_unlock();
65 static ULONG WINAPI
d3d8_swapchain_Release(IDirect3DSwapChain8
*iface
)
67 struct d3d8_swapchain
*swapchain
= impl_from_IDirect3DSwapChain8(iface
);
68 ULONG ref
= InterlockedDecrement(&swapchain
->refcount
);
70 TRACE("%p decreasing refcount to %u.\n", iface
, ref
);
74 IDirect3DDevice8
*parent_device
= swapchain
->parent_device
;
77 wined3d_swapchain_decref(swapchain
->wined3d_swapchain
);
78 wined3d_mutex_unlock();
81 IDirect3DDevice8_Release(parent_device
);
86 static HRESULT WINAPI DECLSPEC_HOTPATCH
d3d8_swapchain_Present(IDirect3DSwapChain8
*iface
,
87 const RECT
*src_rect
, const RECT
*dst_rect
, HWND dst_window_override
,
88 const RGNDATA
*dirty_region
)
90 struct d3d8_swapchain
*swapchain
= impl_from_IDirect3DSwapChain8(iface
);
91 struct d3d8_device
*device
= impl_from_IDirect3DDevice8(swapchain
->parent_device
);
94 TRACE("iface %p, src_rect %s, dst_rect %s, dst_window_override %p, dirty_region %p.\n",
95 iface
, wine_dbgstr_rect(src_rect
), wine_dbgstr_rect(dst_rect
), dst_window_override
, dirty_region
);
97 if (device
->device_state
!= D3D8_DEVICE_STATE_OK
)
98 return D3DERR_DEVICELOST
;
101 FIXME("Ignoring dirty_region %p.\n", dirty_region
);
103 wined3d_mutex_lock();
104 hr
= wined3d_swapchain_present(swapchain
->wined3d_swapchain
,
105 src_rect
, dst_rect
, dst_window_override
, 0);
106 wined3d_mutex_unlock();
111 static HRESULT WINAPI
d3d8_swapchain_GetBackBuffer(IDirect3DSwapChain8
*iface
,
112 UINT backbuffer_idx
, D3DBACKBUFFER_TYPE backbuffer_type
, IDirect3DSurface8
**backbuffer
)
114 struct d3d8_swapchain
*swapchain
= impl_from_IDirect3DSwapChain8(iface
);
115 struct wined3d_texture
*wined3d_texture
;
116 struct d3d8_surface
*surface_impl
;
119 TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
120 iface
, backbuffer_idx
, backbuffer_type
, backbuffer
);
122 /* backbuffer_type is ignored by native. */
126 WARN("The output pointer is NULL, returning D3DERR_INVALIDCALL.\n");
127 return D3DERR_INVALIDCALL
;
130 wined3d_mutex_lock();
131 if ((wined3d_texture
= wined3d_swapchain_get_back_buffer(swapchain
->wined3d_swapchain
, backbuffer_idx
)))
133 surface_impl
= wined3d_texture_get_sub_resource_parent(wined3d_texture
, 0);
134 *backbuffer
= &surface_impl
->IDirect3DSurface8_iface
;
135 IDirect3DSurface8_AddRef(*backbuffer
);
139 /* Do not set *backbuffer = NULL, see tests/device.c, test_swapchain(). */
140 hr
= D3DERR_INVALIDCALL
;
142 wined3d_mutex_unlock();
147 static const IDirect3DSwapChain8Vtbl d3d8_swapchain_vtbl
=
149 d3d8_swapchain_QueryInterface
,
150 d3d8_swapchain_AddRef
,
151 d3d8_swapchain_Release
,
152 d3d8_swapchain_Present
,
153 d3d8_swapchain_GetBackBuffer
156 static void STDMETHODCALLTYPE
d3d8_swapchain_wined3d_object_released(void *parent
)
158 HeapFree(GetProcessHeap(), 0, parent
);
161 static const struct wined3d_parent_ops d3d8_swapchain_wined3d_parent_ops
=
163 d3d8_swapchain_wined3d_object_released
,
166 static HRESULT
swapchain_init(struct d3d8_swapchain
*swapchain
, struct d3d8_device
*device
,
167 struct wined3d_swapchain_desc
*desc
)
171 swapchain
->refcount
= 1;
172 swapchain
->IDirect3DSwapChain8_iface
.lpVtbl
= &d3d8_swapchain_vtbl
;
174 wined3d_mutex_lock();
175 hr
= wined3d_swapchain_create(device
->wined3d_device
, desc
, swapchain
,
176 &d3d8_swapchain_wined3d_parent_ops
, &swapchain
->wined3d_swapchain
);
177 wined3d_mutex_unlock();
181 WARN("Failed to create wined3d swapchain, hr %#x.\n", hr
);
185 swapchain
->parent_device
= &device
->IDirect3DDevice8_iface
;
186 IDirect3DDevice8_AddRef(swapchain
->parent_device
);
191 HRESULT
d3d8_swapchain_create(struct d3d8_device
*device
, struct wined3d_swapchain_desc
*desc
,
192 struct d3d8_swapchain
**swapchain
)
194 struct d3d8_swapchain
*object
;
197 if (!(object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
))))
198 return E_OUTOFMEMORY
;
200 if (FAILED(hr
= swapchain_init(object
, device
, desc
)))
202 WARN("Failed to initialize swapchain, hr %#x.\n", hr
);
203 HeapFree(GetProcessHeap(), 0, object
);
207 TRACE("Created swapchain %p.\n", object
);