2 * DirectDraw helper functions
4 * Copyright (c) 1997-2000 Marcus Meissner
5 * Copyright (c) 1998 Lionel Ulmer
6 * Copyright (c) 2000 TransGaming Technologies Inc.
7 * Copyright (c) 2006 Stefan Dösinger
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Lesser General Public
11 * License as published by the Free Software Foundation; either
12 * version 2.1 of the License, or (at your option) any later version.
14 * This library is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * Lesser General Public License for more details.
19 * You should have received a copy of the GNU Lesser General Public
20 * License along with this library; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "ddraw_private.h"
26 static void DDRAW_dump_pixelformat(const DDPIXELFORMAT
*pf
);
28 void ddrawformat_from_wined3dformat(DDPIXELFORMAT
*DDPixelFormat
, enum wined3d_format_id wined3d_format
)
30 DWORD Size
= DDPixelFormat
->dwSize
;
34 memset(DDPixelFormat
, 0x00, Size
);
35 DDPixelFormat
->dwSize
= Size
;
36 switch (wined3d_format
)
38 case WINED3DFMT_B8G8R8_UNORM
:
39 DDPixelFormat
->dwFlags
= DDPF_RGB
;
40 DDPixelFormat
->dwFourCC
= 0;
41 DDPixelFormat
->u1
.dwRGBBitCount
= 24;
42 DDPixelFormat
->u2
.dwRBitMask
= 0x00ff0000;
43 DDPixelFormat
->u3
.dwGBitMask
= 0x0000ff00;
44 DDPixelFormat
->u4
.dwBBitMask
= 0x000000ff;
45 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
48 case WINED3DFMT_B8G8R8A8_UNORM
:
49 DDPixelFormat
->dwFlags
= DDPF_RGB
| DDPF_ALPHAPIXELS
;
50 DDPixelFormat
->dwFourCC
= 0;
51 DDPixelFormat
->u1
.dwRGBBitCount
= 32;
52 DDPixelFormat
->u2
.dwRBitMask
= 0x00ff0000;
53 DDPixelFormat
->u3
.dwGBitMask
= 0x0000ff00;
54 DDPixelFormat
->u4
.dwBBitMask
= 0x000000ff;
55 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0xff000000;
58 case WINED3DFMT_B8G8R8X8_UNORM
:
59 DDPixelFormat
->dwFlags
= DDPF_RGB
;
60 DDPixelFormat
->dwFourCC
= 0;
61 DDPixelFormat
->u1
.dwRGBBitCount
= 32;
62 DDPixelFormat
->u2
.dwRBitMask
= 0x00ff0000;
63 DDPixelFormat
->u3
.dwGBitMask
= 0x0000ff00;
64 DDPixelFormat
->u4
.dwBBitMask
= 0x000000ff;
65 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
68 case WINED3DFMT_R8G8B8X8_UNORM
:
69 DDPixelFormat
->dwFlags
= DDPF_RGB
;
70 DDPixelFormat
->dwFourCC
= 0;
71 DDPixelFormat
->u1
.dwRGBBitCount
= 32;
72 DDPixelFormat
->u2
.dwRBitMask
= 0x000000ff;
73 DDPixelFormat
->u3
.dwGBitMask
= 0x0000ff00;
74 DDPixelFormat
->u4
.dwBBitMask
= 0x00ff0000;
75 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
78 case WINED3DFMT_B5G6R5_UNORM
:
79 DDPixelFormat
->dwFlags
= DDPF_RGB
;
80 DDPixelFormat
->dwFourCC
= 0;
81 DDPixelFormat
->u1
.dwRGBBitCount
= 16;
82 DDPixelFormat
->u2
.dwRBitMask
= 0xF800;
83 DDPixelFormat
->u3
.dwGBitMask
= 0x07E0;
84 DDPixelFormat
->u4
.dwBBitMask
= 0x001F;
85 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
88 case WINED3DFMT_B5G5R5X1_UNORM
:
89 DDPixelFormat
->dwFlags
= DDPF_RGB
;
90 DDPixelFormat
->dwFourCC
= 0;
91 DDPixelFormat
->u1
.dwRGBBitCount
= 16;
92 DDPixelFormat
->u2
.dwRBitMask
= 0x7C00;
93 DDPixelFormat
->u3
.dwGBitMask
= 0x03E0;
94 DDPixelFormat
->u4
.dwBBitMask
= 0x001F;
95 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
98 case WINED3DFMT_B5G5R5A1_UNORM
:
99 DDPixelFormat
->dwFlags
= DDPF_RGB
| DDPF_ALPHAPIXELS
;
100 DDPixelFormat
->dwFourCC
= 0;
101 DDPixelFormat
->u1
.dwRGBBitCount
= 16;
102 DDPixelFormat
->u2
.dwRBitMask
= 0x7C00;
103 DDPixelFormat
->u3
.dwGBitMask
= 0x03E0;
104 DDPixelFormat
->u4
.dwBBitMask
= 0x001F;
105 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x8000;
108 case WINED3DFMT_B4G4R4A4_UNORM
:
109 DDPixelFormat
->dwFlags
= DDPF_RGB
| DDPF_ALPHAPIXELS
;
110 DDPixelFormat
->dwFourCC
= 0;
111 DDPixelFormat
->u1
.dwRGBBitCount
= 16;
112 DDPixelFormat
->u2
.dwRBitMask
= 0x0F00;
113 DDPixelFormat
->u3
.dwGBitMask
= 0x00F0;
114 DDPixelFormat
->u4
.dwBBitMask
= 0x000F;
115 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0xF000;
118 case WINED3DFMT_B2G3R3_UNORM
:
119 DDPixelFormat
->dwFlags
= DDPF_RGB
;
120 DDPixelFormat
->dwFourCC
= 0;
121 DDPixelFormat
->u1
.dwRGBBitCount
= 8;
122 DDPixelFormat
->u2
.dwRBitMask
= 0xE0;
123 DDPixelFormat
->u3
.dwGBitMask
= 0x1C;
124 DDPixelFormat
->u4
.dwBBitMask
= 0x03;
125 DDPixelFormat
->u5
.dwLuminanceAlphaBitMask
= 0x0;
128 case WINED3DFMT_P8_UINT
:
129 DDPixelFormat
->dwFlags
= DDPF_PALETTEINDEXED8
| DDPF_RGB
;
130 DDPixelFormat
->dwFourCC
= 0;
131 DDPixelFormat
->u1
.dwRGBBitCount
= 8;
132 DDPixelFormat
->u2
.dwRBitMask
= 0x00;
133 DDPixelFormat
->u3
.dwGBitMask
= 0x00;
134 DDPixelFormat
->u4
.dwBBitMask
= 0x00;
137 case WINED3DFMT_A8_UNORM
:
138 DDPixelFormat
->dwFlags
= DDPF_ALPHA
;
139 DDPixelFormat
->dwFourCC
= 0;
140 DDPixelFormat
->u1
.dwAlphaBitDepth
= 8;
141 DDPixelFormat
->u2
.dwRBitMask
= 0x0;
142 DDPixelFormat
->u3
.dwZBitMask
= 0x0;
143 DDPixelFormat
->u4
.dwStencilBitMask
= 0x0;
144 DDPixelFormat
->u5
.dwLuminanceAlphaBitMask
= 0x0;
147 case WINED3DFMT_B2G3R3A8_UNORM
:
148 DDPixelFormat
->dwFlags
= DDPF_RGB
| DDPF_ALPHAPIXELS
;
149 DDPixelFormat
->dwFourCC
= 0;
150 DDPixelFormat
->u1
.dwRGBBitCount
= 16;
151 DDPixelFormat
->u2
.dwRBitMask
= 0x00E0;
152 DDPixelFormat
->u3
.dwGBitMask
= 0x001C;
153 DDPixelFormat
->u4
.dwBBitMask
= 0x0003;
154 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0xFF00;
157 case WINED3DFMT_B4G4R4X4_UNORM
:
158 DDPixelFormat
->dwFlags
= DDPF_RGB
;
159 DDPixelFormat
->dwFourCC
= 0;
160 DDPixelFormat
->u1
.dwRGBBitCount
= 16;
161 DDPixelFormat
->u2
.dwRBitMask
= 0x0F00;
162 DDPixelFormat
->u3
.dwGBitMask
= 0x00F0;
163 DDPixelFormat
->u4
.dwBBitMask
= 0x000F;
164 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
167 /* How are Z buffer bit depth and Stencil buffer bit depth related?
169 case WINED3DFMT_D16_UNORM
:
170 DDPixelFormat
->dwFlags
= DDPF_ZBUFFER
;
171 DDPixelFormat
->dwFourCC
= 0;
172 DDPixelFormat
->u1
.dwZBufferBitDepth
= 16;
173 DDPixelFormat
->u2
.dwStencilBitDepth
= 0;
174 DDPixelFormat
->u3
.dwZBitMask
= 0x0000FFFF;
175 DDPixelFormat
->u4
.dwStencilBitMask
= 0x0;
176 DDPixelFormat
->u5
.dwRGBZBitMask
= 0x00000000;
179 case WINED3DFMT_D32_UNORM
:
180 DDPixelFormat
->dwFlags
= DDPF_ZBUFFER
;
181 DDPixelFormat
->dwFourCC
= 0;
182 DDPixelFormat
->u1
.dwZBufferBitDepth
= 32;
183 DDPixelFormat
->u2
.dwStencilBitDepth
= 0;
184 DDPixelFormat
->u3
.dwZBitMask
= 0xFFFFFFFF;
185 DDPixelFormat
->u4
.dwStencilBitMask
= 0x0;
186 DDPixelFormat
->u5
.dwRGBZBitMask
= 0x00000000;
189 case WINED3DFMT_S4X4_UINT_D24_UNORM
:
190 DDPixelFormat
->dwFlags
= DDPF_ZBUFFER
| DDPF_STENCILBUFFER
;
191 DDPixelFormat
->dwFourCC
= 0;
192 /* Should I set dwZBufferBitDepth to 32 here? */
193 DDPixelFormat
->u1
.dwZBufferBitDepth
= 32;
194 DDPixelFormat
->u2
.dwStencilBitDepth
= 4;
195 DDPixelFormat
->u3
.dwZBitMask
= 0x00FFFFFF;
196 DDPixelFormat
->u4
.dwStencilBitMask
= 0x0F000000;
197 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
200 case WINED3DFMT_D24_UNORM_S8_UINT
:
201 DDPixelFormat
->dwFlags
= DDPF_ZBUFFER
| DDPF_STENCILBUFFER
;
202 DDPixelFormat
->dwFourCC
= 0;
203 DDPixelFormat
->u1
.dwZBufferBitDepth
= 32;
204 DDPixelFormat
->u2
.dwStencilBitDepth
= 8;
205 DDPixelFormat
->u3
.dwZBitMask
= 0x00FFFFFF;
206 DDPixelFormat
->u4
.dwStencilBitMask
= 0xFF000000;
207 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
210 case WINED3DFMT_X8D24_UNORM
:
211 DDPixelFormat
->dwFlags
= DDPF_ZBUFFER
;
212 DDPixelFormat
->dwFourCC
= 0;
213 DDPixelFormat
->u1
.dwZBufferBitDepth
= 32;
214 DDPixelFormat
->u2
.dwStencilBitDepth
= 0;
215 DDPixelFormat
->u3
.dwZBitMask
= 0x00FFFFFF;
216 DDPixelFormat
->u4
.dwStencilBitMask
= 0x00000000;
217 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
220 case WINED3DFMT_S1_UINT_D15_UNORM
:
221 DDPixelFormat
->dwFlags
= DDPF_ZBUFFER
| DDPF_STENCILBUFFER
;
222 DDPixelFormat
->dwFourCC
= 0;
223 DDPixelFormat
->u1
.dwZBufferBitDepth
= 16;
224 DDPixelFormat
->u2
.dwStencilBitDepth
= 1;
225 DDPixelFormat
->u3
.dwZBitMask
= 0x7fff;
226 DDPixelFormat
->u4
.dwStencilBitMask
= 0x8000;
227 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
230 case WINED3DFMT_UYVY
:
231 case WINED3DFMT_YUY2
:
232 DDPixelFormat
->u1
.dwYUVBitCount
= 16;
233 DDPixelFormat
->dwFlags
= DDPF_FOURCC
;
234 DDPixelFormat
->dwFourCC
= wined3d_format
;
237 case WINED3DFMT_YV12
:
238 DDPixelFormat
->u1
.dwYUVBitCount
= 12;
239 DDPixelFormat
->dwFlags
= DDPF_FOURCC
;
240 DDPixelFormat
->dwFourCC
= wined3d_format
;
243 case WINED3DFMT_DXT1
:
244 case WINED3DFMT_DXT2
:
245 case WINED3DFMT_DXT3
:
246 case WINED3DFMT_DXT4
:
247 case WINED3DFMT_DXT5
:
248 case WINED3DFMT_MULTI2_ARGB8
:
249 case WINED3DFMT_G8R8_G8B8
:
250 case WINED3DFMT_R8G8_B8G8
:
251 DDPixelFormat
->dwFlags
= DDPF_FOURCC
;
252 DDPixelFormat
->dwFourCC
= wined3d_format
;
256 case WINED3DFMT_L8_UNORM
:
257 DDPixelFormat
->dwFlags
= DDPF_LUMINANCE
;
258 DDPixelFormat
->dwFourCC
= 0;
259 DDPixelFormat
->u1
.dwLuminanceBitCount
= 8;
260 DDPixelFormat
->u2
.dwLuminanceBitMask
= 0xff;
261 DDPixelFormat
->u3
.dwBumpDvBitMask
= 0x0;
262 DDPixelFormat
->u4
.dwBumpLuminanceBitMask
= 0x0;
263 DDPixelFormat
->u5
.dwLuminanceAlphaBitMask
= 0x0;
266 case WINED3DFMT_L4A4_UNORM
:
267 DDPixelFormat
->dwFlags
= DDPF_ALPHAPIXELS
| DDPF_LUMINANCE
;
268 DDPixelFormat
->dwFourCC
= 0;
269 DDPixelFormat
->u1
.dwLuminanceBitCount
= 4;
270 DDPixelFormat
->u2
.dwLuminanceBitMask
= 0x0f;
271 DDPixelFormat
->u3
.dwBumpDvBitMask
= 0x0;
272 DDPixelFormat
->u4
.dwBumpLuminanceBitMask
= 0x0;
273 DDPixelFormat
->u5
.dwLuminanceAlphaBitMask
= 0xf0;
276 case WINED3DFMT_L8A8_UNORM
:
277 DDPixelFormat
->dwFlags
= DDPF_ALPHAPIXELS
| DDPF_LUMINANCE
;
278 DDPixelFormat
->dwFourCC
= 0;
279 DDPixelFormat
->u1
.dwLuminanceBitCount
= 16;
280 DDPixelFormat
->u2
.dwLuminanceBitMask
= 0x00ff;
281 DDPixelFormat
->u3
.dwBumpDvBitMask
= 0x0;
282 DDPixelFormat
->u4
.dwBumpLuminanceBitMask
= 0x0;
283 DDPixelFormat
->u5
.dwLuminanceAlphaBitMask
= 0xff00;
287 case WINED3DFMT_R8G8_SNORM
:
288 DDPixelFormat
->dwFlags
= DDPF_BUMPDUDV
;
289 DDPixelFormat
->dwFourCC
= 0;
290 DDPixelFormat
->u1
.dwBumpBitCount
= 16;
291 DDPixelFormat
->u2
.dwBumpDuBitMask
= 0x000000ff;
292 DDPixelFormat
->u3
.dwBumpDvBitMask
= 0x0000ff00;
293 DDPixelFormat
->u4
.dwBumpLuminanceBitMask
= 0x00000000;
294 DDPixelFormat
->u5
.dwLuminanceAlphaBitMask
= 0x00000000;
297 case WINED3DFMT_R5G5_SNORM_L6_UNORM
:
298 DDPixelFormat
->dwFlags
= DDPF_BUMPDUDV
| DDPF_BUMPLUMINANCE
;
299 DDPixelFormat
->dwFourCC
= 0;
300 DDPixelFormat
->u1
.dwBumpBitCount
= 16;
301 DDPixelFormat
->u2
.dwBumpDuBitMask
= 0x0000001f;
302 DDPixelFormat
->u3
.dwBumpDvBitMask
= 0x000003e0;
303 DDPixelFormat
->u4
.dwBumpLuminanceBitMask
= 0x0000fc00;
304 DDPixelFormat
->u5
.dwLuminanceAlphaBitMask
= 0x00000000;
307 case WINED3DFMT_R8G8_SNORM_L8X8_UNORM
:
308 DDPixelFormat
->dwFlags
= DDPF_BUMPDUDV
| DDPF_BUMPLUMINANCE
;
309 DDPixelFormat
->dwFourCC
= 0;
310 DDPixelFormat
->u1
.dwBumpBitCount
= 32;
311 DDPixelFormat
->u2
.dwBumpDuBitMask
= 0x000000ff;
312 DDPixelFormat
->u3
.dwBumpDvBitMask
= 0x0000ff00;
313 DDPixelFormat
->u4
.dwBumpLuminanceBitMask
= 0x00ff0000;
314 DDPixelFormat
->u5
.dwLuminanceAlphaBitMask
= 0x00000000;
318 FIXME("Unhandled wined3d format %#x.\n", wined3d_format
);
322 if(TRACE_ON(ddraw
)) {
323 TRACE("Returning: ");
324 DDRAW_dump_pixelformat(DDPixelFormat
);
328 enum wined3d_format_id
wined3dformat_from_ddrawformat(const DDPIXELFORMAT
*DDPixelFormat
)
330 TRACE("Convert a DirectDraw Pixelformat to a WineD3D Pixelformat\n");
333 DDRAW_dump_pixelformat(DDPixelFormat
);
336 if(DDPixelFormat
->dwFlags
& DDPF_PALETTEINDEXED8
)
338 return WINED3DFMT_P8_UINT
;
340 else if(DDPixelFormat
->dwFlags
& (DDPF_PALETTEINDEXED1
| DDPF_PALETTEINDEXED2
| DDPF_PALETTEINDEXED4
) )
342 FIXME("DDPF_PALETTEINDEXED1 to DDPF_PALETTEINDEXED4 are not supported by WineD3D (yet). Returning WINED3DFMT_P8\n");
343 return WINED3DFMT_P8_UINT
;
345 else if(DDPixelFormat
->dwFlags
& DDPF_RGB
)
347 switch(DDPixelFormat
->u1
.dwRGBBitCount
)
350 /* This is the only format that can match here */
351 return WINED3DFMT_B2G3R3_UNORM
;
354 /* Read the Color masks */
355 if( (DDPixelFormat
->u2
.dwRBitMask
== 0xF800) &&
356 (DDPixelFormat
->u3
.dwGBitMask
== 0x07E0) &&
357 (DDPixelFormat
->u4
.dwBBitMask
== 0x001F) )
359 return WINED3DFMT_B5G6R5_UNORM
;
362 if( (DDPixelFormat
->u2
.dwRBitMask
== 0x7C00) &&
363 (DDPixelFormat
->u3
.dwGBitMask
== 0x03E0) &&
364 (DDPixelFormat
->u4
.dwBBitMask
== 0x001F) )
366 if( (DDPixelFormat
->dwFlags
& DDPF_ALPHAPIXELS
) &&
367 (DDPixelFormat
->u5
.dwRGBAlphaBitMask
== 0x8000))
368 return WINED3DFMT_B5G5R5A1_UNORM
;
370 return WINED3DFMT_B5G5R5X1_UNORM
;
373 if( (DDPixelFormat
->u2
.dwRBitMask
== 0x0F00) &&
374 (DDPixelFormat
->u3
.dwGBitMask
== 0x00F0) &&
375 (DDPixelFormat
->u4
.dwBBitMask
== 0x000F) )
377 if( (DDPixelFormat
->dwFlags
& DDPF_ALPHAPIXELS
) &&
378 (DDPixelFormat
->u5
.dwRGBAlphaBitMask
== 0xF000))
379 return WINED3DFMT_B4G4R4A4_UNORM
;
381 return WINED3DFMT_B4G4R4X4_UNORM
;
384 if( (DDPixelFormat
->dwFlags
& DDPF_ALPHAPIXELS
) &&
385 (DDPixelFormat
->u5
.dwRGBAlphaBitMask
== 0xFF00) &&
386 (DDPixelFormat
->u2
.dwRBitMask
== 0x00E0) &&
387 (DDPixelFormat
->u3
.dwGBitMask
== 0x001C) &&
388 (DDPixelFormat
->u4
.dwBBitMask
== 0x0003) )
390 return WINED3DFMT_B2G3R3A8_UNORM
;
392 WARN("16 bit RGB Pixel format does not match.\n");
393 return WINED3DFMT_UNKNOWN
;
396 return WINED3DFMT_B8G8R8_UNORM
;
399 /* Read the Color masks */
400 if( (DDPixelFormat
->u2
.dwRBitMask
== 0x00FF0000) &&
401 (DDPixelFormat
->u3
.dwGBitMask
== 0x0000FF00) &&
402 (DDPixelFormat
->u4
.dwBBitMask
== 0x000000FF) )
404 if( (DDPixelFormat
->dwFlags
& DDPF_ALPHAPIXELS
) &&
405 (DDPixelFormat
->u5
.dwRGBAlphaBitMask
== 0xFF000000))
406 return WINED3DFMT_B8G8R8A8_UNORM
;
408 return WINED3DFMT_B8G8R8X8_UNORM
;
411 WARN("32 bit RGB pixel format does not match.\n");
412 return WINED3DFMT_UNKNOWN
;
415 WARN("Invalid dwRGBBitCount in Pixelformat structure.\n");
416 return WINED3DFMT_UNKNOWN
;
419 else if( (DDPixelFormat
->dwFlags
& DDPF_ALPHA
) )
421 /* Alpha only Pixelformat */
422 switch(DDPixelFormat
->u1
.dwAlphaBitDepth
)
425 return WINED3DFMT_A8_UNORM
;
428 WARN("Invalid AlphaBitDepth in Alpha-Only Pixelformat.\n");
429 return WINED3DFMT_UNKNOWN
;
432 else if(DDPixelFormat
->dwFlags
& DDPF_LUMINANCE
)
434 /* Luminance-only or luminance-alpha */
435 if(DDPixelFormat
->dwFlags
& DDPF_ALPHAPIXELS
)
437 /* Luminance with Alpha */
438 switch(DDPixelFormat
->u1
.dwLuminanceBitCount
)
441 if(DDPixelFormat
->u1
.dwAlphaBitDepth
== 4)
442 return WINED3DFMT_L4A4_UNORM
;
443 WARN("Unknown Alpha / Luminance bit depth combination.\n");
444 return WINED3DFMT_UNKNOWN
;
447 FIXME("A luminance Pixelformat shouldn't have 6 luminance bits. Returning D3DFMT_L6V5U5 for now.\n");
448 return WINED3DFMT_R5G5_SNORM_L6_UNORM
;
451 if(DDPixelFormat
->u1
.dwAlphaBitDepth
== 8)
452 return WINED3DFMT_L8A8_UNORM
;
453 WARN("Unknown Alpha / Lumincase bit depth combination.\n");
454 return WINED3DFMT_UNKNOWN
;
460 switch(DDPixelFormat
->u1
.dwLuminanceBitCount
)
463 FIXME("A luminance Pixelformat shouldn't have 6 luminance bits. Returning D3DFMT_L6V5U5 for now.\n");
464 return WINED3DFMT_R5G5_SNORM_L6_UNORM
;
467 return WINED3DFMT_L8_UNORM
;
470 WARN("Unknown luminance-only bit depth 0x%x.\n", DDPixelFormat
->u1
.dwLuminanceBitCount
);
471 return WINED3DFMT_UNKNOWN
;
475 else if(DDPixelFormat
->dwFlags
& DDPF_ZBUFFER
)
478 if(DDPixelFormat
->dwFlags
& DDPF_STENCILBUFFER
)
480 switch(DDPixelFormat
->u1
.dwZBufferBitDepth
)
483 if (DDPixelFormat
->u2
.dwStencilBitDepth
== 1) return WINED3DFMT_S1_UINT_D15_UNORM
;
484 WARN("Unknown depth stencil format: 16 z bits, %u stencil bits.\n",
485 DDPixelFormat
->u2
.dwStencilBitDepth
);
486 return WINED3DFMT_UNKNOWN
;
489 if (DDPixelFormat
->u2
.dwStencilBitDepth
== 8) return WINED3DFMT_D24_UNORM_S8_UINT
;
490 else if (DDPixelFormat
->u2
.dwStencilBitDepth
== 4) return WINED3DFMT_S4X4_UINT_D24_UNORM
;
491 WARN("Unknown depth stencil format: 32 z bits, %u stencil bits.\n",
492 DDPixelFormat
->u2
.dwStencilBitDepth
);
493 return WINED3DFMT_UNKNOWN
;
496 WARN("Unknown depth stencil format: %u z bits, %u stencil bits.\n",
497 DDPixelFormat
->u1
.dwZBufferBitDepth
, DDPixelFormat
->u2
.dwStencilBitDepth
);
498 return WINED3DFMT_UNKNOWN
;
503 switch(DDPixelFormat
->u1
.dwZBufferBitDepth
)
506 return WINED3DFMT_D16_UNORM
;
509 return WINED3DFMT_X8D24_UNORM
;
512 if (DDPixelFormat
->u3
.dwZBitMask
== 0x00FFFFFF) return WINED3DFMT_X8D24_UNORM
;
513 else if (DDPixelFormat
->u3
.dwZBitMask
== 0xFFFFFF00) return WINED3DFMT_X8D24_UNORM
;
514 else if (DDPixelFormat
->u3
.dwZBitMask
== 0xFFFFFFFF) return WINED3DFMT_D32_UNORM
;
515 WARN("Unknown depth-only format: 32 z bits, mask 0x%08x\n",
516 DDPixelFormat
->u3
.dwZBitMask
);
517 return WINED3DFMT_UNKNOWN
;
520 WARN("Unknown depth-only format: %u z bits, mask 0x%08x\n",
521 DDPixelFormat
->u1
.dwZBufferBitDepth
, DDPixelFormat
->u3
.dwZBitMask
);
522 return WINED3DFMT_UNKNOWN
;
526 else if(DDPixelFormat
->dwFlags
& DDPF_FOURCC
)
528 return DDPixelFormat
->dwFourCC
;
530 else if(DDPixelFormat
->dwFlags
& DDPF_BUMPDUDV
)
532 if( (DDPixelFormat
->u1
.dwBumpBitCount
== 16 ) &&
533 (DDPixelFormat
->u2
.dwBumpDuBitMask
== 0x000000ff) &&
534 (DDPixelFormat
->u3
.dwBumpDvBitMask
== 0x0000ff00) &&
535 (DDPixelFormat
->u4
.dwBumpLuminanceBitMask
== 0x00000000) )
537 return WINED3DFMT_R8G8_SNORM
;
539 else if ( (DDPixelFormat
->u1
.dwBumpBitCount
== 16 ) &&
540 (DDPixelFormat
->u2
.dwBumpDuBitMask
== 0x0000001f) &&
541 (DDPixelFormat
->u3
.dwBumpDvBitMask
== 0x000003e0) &&
542 (DDPixelFormat
->u4
.dwBumpLuminanceBitMask
== 0x0000fc00) )
544 return WINED3DFMT_R5G5_SNORM_L6_UNORM
;
546 else if ( (DDPixelFormat
->u1
.dwBumpBitCount
== 32 ) &&
547 (DDPixelFormat
->u2
.dwBumpDuBitMask
== 0x000000ff) &&
548 (DDPixelFormat
->u3
.dwBumpDvBitMask
== 0x0000ff00) &&
549 (DDPixelFormat
->u4
.dwBumpLuminanceBitMask
== 0x00ff0000) )
551 return WINED3DFMT_R8G8_SNORM_L8X8_UNORM
;
555 WARN("Unknown Pixelformat.\n");
556 return WINED3DFMT_UNKNOWN
;
559 static float colour_to_float(DWORD colour
, DWORD mask
)
563 return (float)(colour
& mask
) / (float)mask
;
566 BOOL
wined3d_colour_from_ddraw_colour(const DDPIXELFORMAT
*pf
, const struct ddraw_palette
*palette
,
567 DWORD colour
, struct wined3d_color
*wined3d_colour
)
569 if (pf
->dwFlags
& DDPF_ALPHA
)
573 size
= pf
->u1
.dwAlphaBitDepth
;
574 mask
= size
< 32 ? (1u << size
) - 1 : ~0u;
575 wined3d_colour
->r
= 0.0f
;
576 wined3d_colour
->g
= 0.0f
;
577 wined3d_colour
->b
= 0.0f
;
578 wined3d_colour
->a
= colour_to_float(colour
, mask
);
582 if (pf
->dwFlags
& DDPF_FOURCC
)
584 WARN("FourCC formats not supported.\n");
588 if (pf
->dwFlags
& DDPF_PALETTEINDEXED8
)
593 if (!palette
|| FAILED(wined3d_palette_get_entries(palette
->wined3d_palette
, 0, colour
, 1, &entry
)))
595 wined3d_colour
->r
= 0.0f
;
596 wined3d_colour
->g
= 0.0f
;
597 wined3d_colour
->b
= 0.0f
;
601 wined3d_colour
->r
= entry
.peRed
/ 255.0f
;
602 wined3d_colour
->g
= entry
.peGreen
/ 255.0f
;
603 wined3d_colour
->b
= entry
.peBlue
/ 255.0f
;
605 wined3d_colour
->a
= colour
/ 255.0f
;
609 if (pf
->dwFlags
& DDPF_RGB
)
611 wined3d_colour
->r
= colour_to_float(colour
, pf
->u2
.dwRBitMask
);
612 wined3d_colour
->g
= colour_to_float(colour
, pf
->u3
.dwGBitMask
);
613 wined3d_colour
->b
= colour_to_float(colour
, pf
->u4
.dwBBitMask
);
614 if (pf
->dwFlags
& DDPF_ALPHAPIXELS
)
615 wined3d_colour
->a
= colour_to_float(colour
, pf
->u5
.dwRGBAlphaBitMask
);
617 wined3d_colour
->a
= 0.0f
;
621 if (pf
->dwFlags
& DDPF_ZBUFFER
)
623 wined3d_colour
->r
= colour_to_float(colour
, pf
->u3
.dwZBitMask
);
624 if (pf
->dwFlags
& DDPF_STENCILBUFFER
)
625 wined3d_colour
->g
= colour_to_float(colour
, pf
->u4
.dwStencilBitMask
);
627 wined3d_colour
->g
= 0.0f
;
628 wined3d_colour
->b
= 0.0f
;
629 wined3d_colour
->a
= 0.0f
;
633 FIXME("Unhandled pixel format.\n");
634 DDRAW_dump_pixelformat(pf
);
637 wined3d_colour
->r
= 0.0f
;
638 wined3d_colour
->g
= 0.0f
;
639 wined3d_colour
->b
= 0.0f
;
640 wined3d_colour
->a
= 0.0f
;
645 /*****************************************************************************
646 * Various dumping functions.
648 * They write the contents of a specific function to a TRACE.
650 *****************************************************************************/
652 DDRAW_dump_DWORD(const void *in
)
654 TRACE("%d\n", *((const DWORD
*) in
));
657 DDRAW_dump_PTR(const void *in
)
659 TRACE("%p\n", *((const void * const*) in
));
662 DDRAW_dump_DDCOLORKEY(const DDCOLORKEY
*ddck
)
664 TRACE("Low : 0x%08x - High : 0x%08x\n", ddck
->dwColorSpaceLowValue
, ddck
->dwColorSpaceHighValue
);
667 static void DDRAW_dump_flags_nolf(DWORD flags
, const struct flag_info
*names
, size_t num_names
)
671 for (i
=0; i
< num_names
; i
++)
672 if ((flags
& names
[i
].val
) || /* standard flag value */
673 ((!flags
) && (!names
[i
].val
))) /* zero value only */
674 TRACE("%s ", names
[i
].name
);
677 static void DDRAW_dump_flags(DWORD flags
, const struct flag_info
*names
, size_t num_names
)
679 DDRAW_dump_flags_nolf(flags
, names
, num_names
);
683 void DDRAW_dump_DDSCAPS2(const DDSCAPS2
*in
)
685 static const struct flag_info flags
[] =
687 FE(DDSCAPS_RESERVED1
),
689 FE(DDSCAPS_BACKBUFFER
),
692 FE(DDSCAPS_FRONTBUFFER
),
693 FE(DDSCAPS_OFFSCREENPLAIN
),
696 FE(DDSCAPS_PRIMARYSURFACE
),
697 FE(DDSCAPS_PRIMARYSURFACELEFT
),
698 FE(DDSCAPS_SYSTEMMEMORY
),
700 FE(DDSCAPS_3DDEVICE
),
701 FE(DDSCAPS_VIDEOMEMORY
),
703 FE(DDSCAPS_WRITEONLY
),
706 FE(DDSCAPS_LIVEVIDEO
),
710 FE(DDSCAPS_RESERVED2
),
711 FE(DDSCAPS_ALLOCONLOAD
),
712 FE(DDSCAPS_VIDEOPORT
),
713 FE(DDSCAPS_LOCALVIDMEM
),
714 FE(DDSCAPS_NONLOCALVIDMEM
),
715 FE(DDSCAPS_STANDARDVGAMODE
),
716 FE(DDSCAPS_OPTIMIZED
)
718 static const struct flag_info flags2
[] =
720 FE(DDSCAPS2_HARDWAREDEINTERLACE
),
721 FE(DDSCAPS2_HINTDYNAMIC
),
722 FE(DDSCAPS2_HINTSTATIC
),
723 FE(DDSCAPS2_TEXTUREMANAGE
),
724 FE(DDSCAPS2_RESERVED1
),
725 FE(DDSCAPS2_RESERVED2
),
727 FE(DDSCAPS2_HINTANTIALIASING
),
728 FE(DDSCAPS2_CUBEMAP
),
729 FE(DDSCAPS2_CUBEMAP_POSITIVEX
),
730 FE(DDSCAPS2_CUBEMAP_NEGATIVEX
),
731 FE(DDSCAPS2_CUBEMAP_POSITIVEY
),
732 FE(DDSCAPS2_CUBEMAP_NEGATIVEY
),
733 FE(DDSCAPS2_CUBEMAP_POSITIVEZ
),
734 FE(DDSCAPS2_CUBEMAP_NEGATIVEZ
),
735 FE(DDSCAPS2_MIPMAPSUBLEVEL
),
736 FE(DDSCAPS2_D3DTEXTUREMANAGE
),
737 FE(DDSCAPS2_DONOTPERSIST
),
738 FE(DDSCAPS2_STEREOSURFACELEFT
)
741 DDRAW_dump_flags_nolf(in
->dwCaps
, flags
, sizeof(flags
)/sizeof(flags
[0]));
742 DDRAW_dump_flags(in
->dwCaps2
, flags2
, sizeof(flags2
)/sizeof(flags2
[0]));
746 DDRAW_dump_DDSCAPS(const DDSCAPS
*in
)
750 in_bis
.dwCaps
= in
->dwCaps
;
753 in_bis
.u1
.dwCaps4
= 0;
755 DDRAW_dump_DDSCAPS2(&in_bis
);
759 DDRAW_dump_pixelformat_flag(DWORD flagmask
)
761 static const struct flag_info flags
[] =
763 FE(DDPF_ALPHAPIXELS
),
766 FE(DDPF_PALETTEINDEXED4
),
767 FE(DDPF_PALETTEINDEXEDTO8
),
768 FE(DDPF_PALETTEINDEXED8
),
774 FE(DDPF_PALETTEINDEXED1
),
775 FE(DDPF_PALETTEINDEXED2
),
779 DDRAW_dump_flags_nolf(flagmask
, flags
, sizeof(flags
)/sizeof(flags
[0]));
782 static void DDRAW_dump_members(DWORD flags
, const void *data
, const struct member_info
*mems
, size_t num_mems
)
786 for (i
=0; i
< num_mems
; i
++)
788 if (mems
[i
].val
& flags
)
790 TRACE(" - %s : ", mems
[i
].name
);
791 mems
[i
].func((const char *)data
+ mems
[i
].offset
);
797 DDRAW_dump_pixelformat(const DDPIXELFORMAT
*pf
)
800 DDRAW_dump_pixelformat_flag(pf
->dwFlags
);
801 if (pf
->dwFlags
& DDPF_FOURCC
)
802 TRACE(", dwFourCC code '%c%c%c%c' (0x%08x) - %u bits per pixel",
803 (unsigned char)( pf
->dwFourCC
&0xff),
804 (unsigned char)((pf
->dwFourCC
>> 8)&0xff),
805 (unsigned char)((pf
->dwFourCC
>>16)&0xff),
806 (unsigned char)((pf
->dwFourCC
>>24)&0xff),
808 pf
->u1
.dwYUVBitCount
);
809 if (pf
->dwFlags
& DDPF_RGB
)
811 TRACE(", RGB bits: %u, R 0x%08x G 0x%08x B 0x%08x",
812 pf
->u1
.dwRGBBitCount
,
816 if (pf
->dwFlags
& DDPF_ALPHAPIXELS
)
817 TRACE(" A 0x%08x", pf
->u5
.dwRGBAlphaBitMask
);
818 if (pf
->dwFlags
& DDPF_ZPIXELS
)
819 TRACE(" Z 0x%08x", pf
->u5
.dwRGBZBitMask
);
821 if (pf
->dwFlags
& DDPF_ZBUFFER
)
822 TRACE(", Z bits: %u", pf
->u1
.dwZBufferBitDepth
);
823 if (pf
->dwFlags
& DDPF_ALPHA
)
824 TRACE(", Alpha bits: %u", pf
->u1
.dwAlphaBitDepth
);
825 if (pf
->dwFlags
& DDPF_BUMPDUDV
)
826 TRACE(", Bump bits: %u, U 0x%08x V 0x%08x L 0x%08x",
827 pf
->u1
.dwBumpBitCount
,
828 pf
->u2
.dwBumpDuBitMask
,
829 pf
->u3
.dwBumpDvBitMask
,
830 pf
->u4
.dwBumpLuminanceBitMask
);
834 void DDRAW_dump_surface_desc(const DDSURFACEDESC2
*lpddsd
)
836 #define STRUCT DDSURFACEDESC2
837 static const struct member_info members
[] =
839 ME(DDSD_HEIGHT
, DDRAW_dump_DWORD
, dwHeight
),
840 ME(DDSD_WIDTH
, DDRAW_dump_DWORD
, dwWidth
),
841 ME(DDSD_PITCH
, DDRAW_dump_DWORD
, u1
/* lPitch */),
842 ME(DDSD_LINEARSIZE
, DDRAW_dump_DWORD
, u1
/* dwLinearSize */),
843 ME(DDSD_BACKBUFFERCOUNT
, DDRAW_dump_DWORD
, u5
.dwBackBufferCount
),
844 ME(DDSD_MIPMAPCOUNT
, DDRAW_dump_DWORD
, u2
/* dwMipMapCount */),
845 ME(DDSD_ZBUFFERBITDEPTH
, DDRAW_dump_DWORD
, u2
/* dwZBufferBitDepth */), /* This is for 'old-style' D3D */
846 ME(DDSD_REFRESHRATE
, DDRAW_dump_DWORD
, u2
/* dwRefreshRate */),
847 ME(DDSD_ALPHABITDEPTH
, DDRAW_dump_DWORD
, dwAlphaBitDepth
),
848 ME(DDSD_LPSURFACE
, DDRAW_dump_PTR
, lpSurface
),
849 ME(DDSD_CKDESTOVERLAY
, DDRAW_dump_DDCOLORKEY
, u3
/* ddckCKDestOverlay */),
850 ME(DDSD_CKDESTBLT
, DDRAW_dump_DDCOLORKEY
, ddckCKDestBlt
),
851 ME(DDSD_CKSRCOVERLAY
, DDRAW_dump_DDCOLORKEY
, ddckCKSrcOverlay
),
852 ME(DDSD_CKSRCBLT
, DDRAW_dump_DDCOLORKEY
, ddckCKSrcBlt
),
853 ME(DDSD_PIXELFORMAT
, DDRAW_dump_pixelformat
, u4
/* ddpfPixelFormat */)
855 static const struct member_info members_caps
[] =
857 ME(DDSD_CAPS
, DDRAW_dump_DDSCAPS
, ddsCaps
)
859 static const struct member_info members_caps2
[] =
861 ME(DDSD_CAPS
, DDRAW_dump_DDSCAPS2
, ddsCaps
)
871 if (lpddsd
->dwSize
>= sizeof(DDSURFACEDESC2
))
873 DDRAW_dump_members(lpddsd
->dwFlags
, lpddsd
, members_caps2
, 1);
877 DDRAW_dump_members(lpddsd
->dwFlags
, lpddsd
, members_caps
, 1);
879 DDRAW_dump_members(lpddsd
->dwFlags
, lpddsd
, members
,
880 sizeof(members
)/sizeof(members
[0]));
885 dump_D3DMATRIX(const D3DMATRIX
*mat
)
887 TRACE(" %f %f %f %f\n", mat
->_11
, mat
->_12
, mat
->_13
, mat
->_14
);
888 TRACE(" %f %f %f %f\n", mat
->_21
, mat
->_22
, mat
->_23
, mat
->_24
);
889 TRACE(" %f %f %f %f\n", mat
->_31
, mat
->_32
, mat
->_33
, mat
->_34
);
890 TRACE(" %f %f %f %f\n", mat
->_41
, mat
->_42
, mat
->_43
, mat
->_44
);
894 get_flexible_vertex_size(DWORD d3dvtVertexType
)
899 if (d3dvtVertexType
& D3DFVF_NORMAL
) size
+= 3 * sizeof(D3DVALUE
);
900 if (d3dvtVertexType
& D3DFVF_DIFFUSE
) size
+= sizeof(DWORD
);
901 if (d3dvtVertexType
& D3DFVF_SPECULAR
) size
+= sizeof(DWORD
);
902 if (d3dvtVertexType
& D3DFVF_RESERVED1
) size
+= sizeof(DWORD
);
903 switch (d3dvtVertexType
& D3DFVF_POSITION_MASK
)
905 case D3DFVF_XYZ
: size
+= 3 * sizeof(D3DVALUE
); break;
906 case D3DFVF_XYZRHW
: size
+= 4 * sizeof(D3DVALUE
); break;
907 case D3DFVF_XYZB1
: size
+= 4 * sizeof(D3DVALUE
); break;
908 case D3DFVF_XYZB2
: size
+= 5 * sizeof(D3DVALUE
); break;
909 case D3DFVF_XYZB3
: size
+= 6 * sizeof(D3DVALUE
); break;
910 case D3DFVF_XYZB4
: size
+= 7 * sizeof(D3DVALUE
); break;
911 case D3DFVF_XYZB5
: size
+= 8 * sizeof(D3DVALUE
); break;
912 default: ERR("Unexpected position mask\n");
914 for (i
= 0; i
< GET_TEXCOUNT_FROM_FVF(d3dvtVertexType
); i
++)
916 size
+= GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType
, i
) * sizeof(D3DVALUE
);
922 void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS
* pIn
, DDSCAPS2
* pOut
)
924 /* 2 adds three additional caps fields to the end. Both versions
925 * are unversioned. */
926 pOut
->dwCaps
= pIn
->dwCaps
;
929 pOut
->u1
.dwCaps4
= 0;
932 void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2
* pIn
, DDDEVICEIDENTIFIER
* pOut
)
934 /* 2 adds a dwWHQLLevel field to the end. Both structures are
936 memcpy(pOut
, pIn
, sizeof(*pOut
));
939 void DDRAW_dump_cooperativelevel(DWORD cooplevel
)
941 static const struct flag_info flags
[] =
943 FE(DDSCL_FULLSCREEN
),
944 FE(DDSCL_ALLOWREBOOT
),
945 FE(DDSCL_NOWINDOWCHANGES
),
947 FE(DDSCL_ALLOWMODEX
),
949 FE(DDSCL_SETFOCUSWINDOW
),
950 FE(DDSCL_SETDEVICEWINDOW
),
951 FE(DDSCL_CREATEDEVICEWINDOW
)
957 DDRAW_dump_flags(cooplevel
, flags
, sizeof(flags
)/sizeof(flags
[0]));
961 void DDRAW_dump_DDCAPS(const DDCAPS
*lpcaps
)
963 static const struct flag_info flags1
[] =
966 FE(DDCAPS_ALIGNBOUNDARYDEST
),
967 FE(DDCAPS_ALIGNSIZEDEST
),
968 FE(DDCAPS_ALIGNBOUNDARYSRC
),
969 FE(DDCAPS_ALIGNSIZESRC
),
970 FE(DDCAPS_ALIGNSTRIDE
),
973 FE(DDCAPS_BLTFOURCC
),
974 FE(DDCAPS_BLTSTRETCH
),
977 FE(DDCAPS_OVERLAYCANTCLIP
),
978 FE(DDCAPS_OVERLAYFOURCC
),
979 FE(DDCAPS_OVERLAYSTRETCH
),
981 FE(DDCAPS_PALETTEVSYNC
),
982 FE(DDCAPS_READSCANLINE
),
983 FE(DDCAPS_STEREOVIEW
),
986 FE(DDCAPS_ZOVERLAYS
),
989 FE(DDCAPS_COLORKEYHWASSIST
),
990 FE(DDCAPS_NOHARDWARE
),
991 FE(DDCAPS_BLTCOLORFILL
),
992 FE(DDCAPS_BANKSWITCHED
),
993 FE(DDCAPS_BLTDEPTHFILL
),
995 FE(DDCAPS_CANCLIPSTRETCHED
),
996 FE(DDCAPS_CANBLTSYSMEM
)
998 static const struct flag_info flags2
[] =
1000 FE(DDCAPS2_CERTIFIED
),
1001 FE(DDCAPS2_NO2DDURING3DSCENE
),
1002 FE(DDCAPS2_VIDEOPORT
),
1003 FE(DDCAPS2_AUTOFLIPOVERLAY
),
1004 FE(DDCAPS2_CANBOBINTERLEAVED
),
1005 FE(DDCAPS2_CANBOBNONINTERLEAVED
),
1006 FE(DDCAPS2_COLORCONTROLOVERLAY
),
1007 FE(DDCAPS2_COLORCONTROLPRIMARY
),
1008 FE(DDCAPS2_CANDROPZ16BIT
),
1009 FE(DDCAPS2_NONLOCALVIDMEM
),
1010 FE(DDCAPS2_NONLOCALVIDMEMCAPS
),
1011 FE(DDCAPS2_NOPAGELOCKREQUIRED
),
1012 FE(DDCAPS2_WIDESURFACES
),
1013 FE(DDCAPS2_CANFLIPODDEVEN
),
1014 FE(DDCAPS2_CANBOBHARDWARE
),
1015 FE(DDCAPS2_COPYFOURCC
),
1016 FE(DDCAPS2_PRIMARYGAMMA
),
1017 FE(DDCAPS2_CANRENDERWINDOWED
),
1018 FE(DDCAPS2_CANCALIBRATEGAMMA
),
1019 FE(DDCAPS2_FLIPINTERVAL
),
1020 FE(DDCAPS2_FLIPNOVSYNC
),
1021 FE(DDCAPS2_CANMANAGETEXTURE
),
1022 FE(DDCAPS2_TEXMANINNONLOCALVIDMEM
),
1024 FE(DDCAPS2_SYSTONONLOCAL_AS_SYSTOLOCAL
)
1026 static const struct flag_info flags3
[] =
1028 FE(DDCKEYCAPS_DESTBLT
),
1029 FE(DDCKEYCAPS_DESTBLTCLRSPACE
),
1030 FE(DDCKEYCAPS_DESTBLTCLRSPACEYUV
),
1031 FE(DDCKEYCAPS_DESTBLTYUV
),
1032 FE(DDCKEYCAPS_DESTOVERLAY
),
1033 FE(DDCKEYCAPS_DESTOVERLAYCLRSPACE
),
1034 FE(DDCKEYCAPS_DESTOVERLAYCLRSPACEYUV
),
1035 FE(DDCKEYCAPS_DESTOVERLAYONEACTIVE
),
1036 FE(DDCKEYCAPS_DESTOVERLAYYUV
),
1037 FE(DDCKEYCAPS_SRCBLT
),
1038 FE(DDCKEYCAPS_SRCBLTCLRSPACE
),
1039 FE(DDCKEYCAPS_SRCBLTCLRSPACEYUV
),
1040 FE(DDCKEYCAPS_SRCBLTYUV
),
1041 FE(DDCKEYCAPS_SRCOVERLAY
),
1042 FE(DDCKEYCAPS_SRCOVERLAYCLRSPACE
),
1043 FE(DDCKEYCAPS_SRCOVERLAYCLRSPACEYUV
),
1044 FE(DDCKEYCAPS_SRCOVERLAYONEACTIVE
),
1045 FE(DDCKEYCAPS_SRCOVERLAYYUV
),
1046 FE(DDCKEYCAPS_NOCOSTOVERLAY
)
1048 static const struct flag_info flags4
[] =
1050 FE(DDFXCAPS_BLTALPHA
),
1051 FE(DDFXCAPS_OVERLAYALPHA
),
1052 FE(DDFXCAPS_BLTARITHSTRETCHYN
),
1053 FE(DDFXCAPS_BLTARITHSTRETCHY
),
1054 FE(DDFXCAPS_BLTMIRRORLEFTRIGHT
),
1055 FE(DDFXCAPS_BLTMIRRORUPDOWN
),
1056 FE(DDFXCAPS_BLTROTATION
),
1057 FE(DDFXCAPS_BLTROTATION90
),
1058 FE(DDFXCAPS_BLTSHRINKX
),
1059 FE(DDFXCAPS_BLTSHRINKXN
),
1060 FE(DDFXCAPS_BLTSHRINKY
),
1061 FE(DDFXCAPS_BLTSHRINKYN
),
1062 FE(DDFXCAPS_BLTSTRETCHX
),
1063 FE(DDFXCAPS_BLTSTRETCHXN
),
1064 FE(DDFXCAPS_BLTSTRETCHY
),
1065 FE(DDFXCAPS_BLTSTRETCHYN
),
1066 FE(DDFXCAPS_OVERLAYARITHSTRETCHY
),
1067 FE(DDFXCAPS_OVERLAYARITHSTRETCHYN
),
1068 FE(DDFXCAPS_OVERLAYSHRINKX
),
1069 FE(DDFXCAPS_OVERLAYSHRINKXN
),
1070 FE(DDFXCAPS_OVERLAYSHRINKY
),
1071 FE(DDFXCAPS_OVERLAYSHRINKYN
),
1072 FE(DDFXCAPS_OVERLAYSTRETCHX
),
1073 FE(DDFXCAPS_OVERLAYSTRETCHXN
),
1074 FE(DDFXCAPS_OVERLAYSTRETCHY
),
1075 FE(DDFXCAPS_OVERLAYSTRETCHYN
),
1076 FE(DDFXCAPS_OVERLAYMIRRORLEFTRIGHT
),
1077 FE(DDFXCAPS_OVERLAYMIRRORUPDOWN
)
1079 static const struct flag_info flags5
[] =
1081 FE(DDFXALPHACAPS_BLTALPHAEDGEBLEND
),
1082 FE(DDFXALPHACAPS_BLTALPHAPIXELS
),
1083 FE(DDFXALPHACAPS_BLTALPHAPIXELSNEG
),
1084 FE(DDFXALPHACAPS_BLTALPHASURFACES
),
1085 FE(DDFXALPHACAPS_BLTALPHASURFACESNEG
),
1086 FE(DDFXALPHACAPS_OVERLAYALPHAEDGEBLEND
),
1087 FE(DDFXALPHACAPS_OVERLAYALPHAPIXELS
),
1088 FE(DDFXALPHACAPS_OVERLAYALPHAPIXELSNEG
),
1089 FE(DDFXALPHACAPS_OVERLAYALPHASURFACES
),
1090 FE(DDFXALPHACAPS_OVERLAYALPHASURFACESNEG
)
1092 static const struct flag_info flags6
[] =
1095 FE(DDPCAPS_8BITENTRIES
),
1097 FE(DDPCAPS_INITIALIZE
),
1098 FE(DDPCAPS_PRIMARYSURFACE
),
1099 FE(DDPCAPS_PRIMARYSURFACELEFT
),
1100 FE(DDPCAPS_ALLOW256
),
1106 static const struct flag_info flags7
[] =
1108 FE(DDSVCAPS_RESERVED1
),
1109 FE(DDSVCAPS_RESERVED2
),
1110 FE(DDSVCAPS_RESERVED3
),
1111 FE(DDSVCAPS_RESERVED4
),
1112 FE(DDSVCAPS_STEREOSEQUENTIAL
),
1115 TRACE(" - dwSize : %d\n", lpcaps
->dwSize
);
1116 TRACE(" - dwCaps : "); DDRAW_dump_flags(lpcaps
->dwCaps
, flags1
, sizeof(flags1
)/sizeof(flags1
[0]));
1117 TRACE(" - dwCaps2 : "); DDRAW_dump_flags(lpcaps
->dwCaps2
, flags2
, sizeof(flags2
)/sizeof(flags2
[0]));
1118 TRACE(" - dwCKeyCaps : "); DDRAW_dump_flags(lpcaps
->dwCKeyCaps
, flags3
, sizeof(flags3
)/sizeof(flags3
[0]));
1119 TRACE(" - dwFXCaps : "); DDRAW_dump_flags(lpcaps
->dwFXCaps
, flags4
, sizeof(flags4
)/sizeof(flags4
[0]));
1120 TRACE(" - dwFXAlphaCaps : "); DDRAW_dump_flags(lpcaps
->dwFXAlphaCaps
, flags5
, sizeof(flags5
)/sizeof(flags5
[0]));
1121 TRACE(" - dwPalCaps : "); DDRAW_dump_flags(lpcaps
->dwPalCaps
, flags6
, sizeof(flags6
)/sizeof(flags6
[0]));
1122 TRACE(" - dwSVCaps : "); DDRAW_dump_flags(lpcaps
->dwSVCaps
, flags7
, sizeof(flags7
)/sizeof(flags7
[0]));
1124 TRACE(" - dwNumFourCCCodes : %d\n", lpcaps
->dwNumFourCCCodes
);
1125 TRACE(" - dwCurrVisibleOverlays : %d\n", lpcaps
->dwCurrVisibleOverlays
);
1126 TRACE(" - dwMinOverlayStretch : %d\n", lpcaps
->dwMinOverlayStretch
);
1127 TRACE(" - dwMaxOverlayStretch : %d\n", lpcaps
->dwMaxOverlayStretch
);
1129 TRACE(" - ddsCaps : "); DDRAW_dump_DDSCAPS2(&lpcaps
->ddsCaps
);
1132 /*****************************************************************************
1135 * Multiplies 2 4x4 matrices src1 and src2, and stores the result in dest.
1138 * dest: Pointer to the destination matrix
1139 * src1: Pointer to the first source matrix
1140 * src2: Pointer to the second source matrix
1142 *****************************************************************************/
1144 multiply_matrix(D3DMATRIX
*dest
,
1145 const D3DMATRIX
*src1
,
1146 const D3DMATRIX
*src2
)
1150 /* Now do the multiplication 'by hand'.
1151 I know that all this could be optimised, but this will be done later :-) */
1152 temp
._11
= (src1
->_11
* src2
->_11
) + (src1
->_21
* src2
->_12
) + (src1
->_31
* src2
->_13
) + (src1
->_41
* src2
->_14
);
1153 temp
._21
= (src1
->_11
* src2
->_21
) + (src1
->_21
* src2
->_22
) + (src1
->_31
* src2
->_23
) + (src1
->_41
* src2
->_24
);
1154 temp
._31
= (src1
->_11
* src2
->_31
) + (src1
->_21
* src2
->_32
) + (src1
->_31
* src2
->_33
) + (src1
->_41
* src2
->_34
);
1155 temp
._41
= (src1
->_11
* src2
->_41
) + (src1
->_21
* src2
->_42
) + (src1
->_31
* src2
->_43
) + (src1
->_41
* src2
->_44
);
1157 temp
._12
= (src1
->_12
* src2
->_11
) + (src1
->_22
* src2
->_12
) + (src1
->_32
* src2
->_13
) + (src1
->_42
* src2
->_14
);
1158 temp
._22
= (src1
->_12
* src2
->_21
) + (src1
->_22
* src2
->_22
) + (src1
->_32
* src2
->_23
) + (src1
->_42
* src2
->_24
);
1159 temp
._32
= (src1
->_12
* src2
->_31
) + (src1
->_22
* src2
->_32
) + (src1
->_32
* src2
->_33
) + (src1
->_42
* src2
->_34
);
1160 temp
._42
= (src1
->_12
* src2
->_41
) + (src1
->_22
* src2
->_42
) + (src1
->_32
* src2
->_43
) + (src1
->_42
* src2
->_44
);
1162 temp
._13
= (src1
->_13
* src2
->_11
) + (src1
->_23
* src2
->_12
) + (src1
->_33
* src2
->_13
) + (src1
->_43
* src2
->_14
);
1163 temp
._23
= (src1
->_13
* src2
->_21
) + (src1
->_23
* src2
->_22
) + (src1
->_33
* src2
->_23
) + (src1
->_43
* src2
->_24
);
1164 temp
._33
= (src1
->_13
* src2
->_31
) + (src1
->_23
* src2
->_32
) + (src1
->_33
* src2
->_33
) + (src1
->_43
* src2
->_34
);
1165 temp
._43
= (src1
->_13
* src2
->_41
) + (src1
->_23
* src2
->_42
) + (src1
->_33
* src2
->_43
) + (src1
->_43
* src2
->_44
);
1167 temp
._14
= (src1
->_14
* src2
->_11
) + (src1
->_24
* src2
->_12
) + (src1
->_34
* src2
->_13
) + (src1
->_44
* src2
->_14
);
1168 temp
._24
= (src1
->_14
* src2
->_21
) + (src1
->_24
* src2
->_22
) + (src1
->_34
* src2
->_23
) + (src1
->_44
* src2
->_24
);
1169 temp
._34
= (src1
->_14
* src2
->_31
) + (src1
->_24
* src2
->_32
) + (src1
->_34
* src2
->_33
) + (src1
->_44
* src2
->_34
);
1170 temp
._44
= (src1
->_14
* src2
->_41
) + (src1
->_24
* src2
->_42
) + (src1
->_34
* src2
->_43
) + (src1
->_44
* src2
->_44
);
1172 /* And copy the new matrix in the good storage.. */
1173 memcpy(dest
, &temp
, 16 * sizeof(D3DVALUE
));
1177 hr_ddraw_from_wined3d(HRESULT hr
)
1181 case WINED3DERR_INVALIDCALL
: return DDERR_INVALIDPARAMS
;
1186 /* Note that this function writes the full sizeof(DDSURFACEDESC2) size, don't use it
1187 * for writing into application-provided DDSURFACEDESC2 structures if the size may
1189 void DDSD_to_DDSD2(const DDSURFACEDESC
*in
, DDSURFACEDESC2
*out
)
1191 /* The output of this function is never passed to the application directly, so
1192 * the memset is not strictly needed. CreateSurface still has problems with this
1193 * though. Don't forget to set ddsCaps.dwCaps2/3/4 to 0 when removing this */
1194 memset(out
, 0x00, sizeof(*out
));
1195 out
->dwSize
= sizeof(*out
);
1196 out
->dwFlags
= in
->dwFlags
& ~DDSD_ZBUFFERBITDEPTH
;
1197 if (in
->dwFlags
& DDSD_WIDTH
) out
->dwWidth
= in
->dwWidth
;
1198 if (in
->dwFlags
& DDSD_HEIGHT
) out
->dwHeight
= in
->dwHeight
;
1199 if (in
->dwFlags
& DDSD_PIXELFORMAT
) out
->u4
.ddpfPixelFormat
= in
->ddpfPixelFormat
;
1200 else if(in
->dwFlags
& DDSD_ZBUFFERBITDEPTH
)
1202 out
->dwFlags
|= DDSD_PIXELFORMAT
;
1203 memset(&out
->u4
.ddpfPixelFormat
, 0, sizeof(out
->u4
.ddpfPixelFormat
));
1204 out
->u4
.ddpfPixelFormat
.dwSize
= sizeof(out
->u4
.ddpfPixelFormat
);
1205 out
->u4
.ddpfPixelFormat
.dwFlags
= DDPF_ZBUFFER
;
1206 out
->u4
.ddpfPixelFormat
.u1
.dwZBufferBitDepth
= in
->u2
.dwZBufferBitDepth
;
1207 /* 0 is not a valid DDSURFACEDESC / DDPIXELFORMAT on either side of the
1209 out
->u4
.ddpfPixelFormat
.u3
.dwZBitMask
= ~0U >> (32 - in
->u2
.dwZBufferBitDepth
);
1211 /* ddsCaps is read even without DDSD_CAPS set. See dsurface:no_ddsd_caps_test */
1212 out
->ddsCaps
.dwCaps
= in
->ddsCaps
.dwCaps
;
1213 if (in
->dwFlags
& DDSD_PITCH
) out
->u1
.lPitch
= in
->u1
.lPitch
;
1214 if (in
->dwFlags
& DDSD_BACKBUFFERCOUNT
) out
->u5
.dwBackBufferCount
= in
->dwBackBufferCount
;
1215 if (in
->dwFlags
& DDSD_ALPHABITDEPTH
) out
->dwAlphaBitDepth
= in
->dwAlphaBitDepth
;
1216 /* DDraw(native, and wine) does not set the DDSD_LPSURFACE, so always copy */
1217 out
->lpSurface
= in
->lpSurface
;
1218 if (in
->dwFlags
& DDSD_CKDESTOVERLAY
) out
->u3
.ddckCKDestOverlay
= in
->ddckCKDestOverlay
;
1219 if (in
->dwFlags
& DDSD_CKDESTBLT
) out
->ddckCKDestBlt
= in
->ddckCKDestBlt
;
1220 if (in
->dwFlags
& DDSD_CKSRCOVERLAY
) out
->ddckCKSrcOverlay
= in
->ddckCKSrcOverlay
;
1221 if (in
->dwFlags
& DDSD_CKSRCBLT
) out
->ddckCKSrcBlt
= in
->ddckCKSrcBlt
;
1222 if (in
->dwFlags
& DDSD_MIPMAPCOUNT
) out
->u2
.dwMipMapCount
= in
->u2
.dwMipMapCount
;
1223 if (in
->dwFlags
& DDSD_REFRESHRATE
) out
->u2
.dwRefreshRate
= in
->u2
.dwRefreshRate
;
1224 if (in
->dwFlags
& DDSD_LINEARSIZE
) out
->u1
.dwLinearSize
= in
->u1
.dwLinearSize
;
1225 /* Does not exist in DDSURFACEDESC:
1226 * DDSD_TEXTURESTAGE, DDSD_FVF, DDSD_SRCVBHANDLE,
1230 /* Note that this function writes the full sizeof(DDSURFACEDESC) size, don't use it
1231 * for writing into application-provided DDSURFACEDESC structures if the size may
1233 void DDSD2_to_DDSD(const DDSURFACEDESC2
*in
, DDSURFACEDESC
*out
)
1235 memset(out
, 0, sizeof(*out
));
1236 out
->dwSize
= sizeof(*out
);
1237 out
->dwFlags
= in
->dwFlags
;
1238 if (in
->dwFlags
& DDSD_WIDTH
) out
->dwWidth
= in
->dwWidth
;
1239 if (in
->dwFlags
& DDSD_HEIGHT
) out
->dwHeight
= in
->dwHeight
;
1240 if (in
->dwFlags
& DDSD_PIXELFORMAT
)
1242 out
->ddpfPixelFormat
= in
->u4
.ddpfPixelFormat
;
1243 if ((in
->dwFlags
& DDSD_CAPS
) && (in
->ddsCaps
.dwCaps
& DDSCAPS_ZBUFFER
))
1245 /* Z buffers have DDSD_ZBUFFERBITDEPTH set, but not DDSD_PIXELFORMAT. They do
1246 * have valid data in ddpfPixelFormat though */
1247 out
->dwFlags
&= ~DDSD_PIXELFORMAT
;
1248 out
->dwFlags
|= DDSD_ZBUFFERBITDEPTH
;
1249 out
->u2
.dwZBufferBitDepth
= in
->u4
.ddpfPixelFormat
.u1
.dwZBufferBitDepth
;
1252 /* ddsCaps is read even without DDSD_CAPS set. See dsurface:no_ddsd_caps_test */
1253 out
->ddsCaps
.dwCaps
= in
->ddsCaps
.dwCaps
;
1254 if (in
->dwFlags
& DDSD_PITCH
) out
->u1
.lPitch
= in
->u1
.lPitch
;
1255 if (in
->dwFlags
& DDSD_BACKBUFFERCOUNT
) out
->dwBackBufferCount
= in
->u5
.dwBackBufferCount
;
1256 if (in
->dwFlags
& DDSD_ZBUFFERBITDEPTH
) out
->u2
.dwZBufferBitDepth
= in
->u2
.dwMipMapCount
; /* same union */
1257 if (in
->dwFlags
& DDSD_ALPHABITDEPTH
) out
->dwAlphaBitDepth
= in
->dwAlphaBitDepth
;
1258 /* DDraw(native, and wine) does not set the DDSD_LPSURFACE, so always copy */
1259 out
->lpSurface
= in
->lpSurface
;
1260 if (in
->dwFlags
& DDSD_CKDESTOVERLAY
) out
->ddckCKDestOverlay
= in
->u3
.ddckCKDestOverlay
;
1261 if (in
->dwFlags
& DDSD_CKDESTBLT
) out
->ddckCKDestBlt
= in
->ddckCKDestBlt
;
1262 if (in
->dwFlags
& DDSD_CKSRCOVERLAY
) out
->ddckCKSrcOverlay
= in
->ddckCKSrcOverlay
;
1263 if (in
->dwFlags
& DDSD_CKSRCBLT
) out
->ddckCKSrcBlt
= in
->ddckCKSrcBlt
;
1264 if (in
->dwFlags
& DDSD_MIPMAPCOUNT
) out
->u2
.dwMipMapCount
= in
->u2
.dwMipMapCount
;
1265 if (in
->dwFlags
& DDSD_REFRESHRATE
) out
->u2
.dwRefreshRate
= in
->u2
.dwRefreshRate
;
1266 if (in
->dwFlags
& DDSD_LINEARSIZE
) out
->u1
.dwLinearSize
= in
->u1
.dwLinearSize
;
1267 /* Does not exist in DDSURFACEDESC:
1268 * DDSD_TEXTURESTAGE, DDSD_FVF, DDSD_SRCVBHANDLE,
1270 if (in
->dwFlags
& DDSD_TEXTURESTAGE
) WARN("Does not exist in DDSURFACEDESC: DDSD_TEXTURESTAGE\n");
1271 if (in
->dwFlags
& DDSD_FVF
) WARN("Does not exist in DDSURFACEDESC: DDSD_FVF\n");
1272 if (in
->dwFlags
& DDSD_SRCVBHANDLE
) WARN("Does not exist in DDSURFACEDESC: DDSD_SRCVBHANDLE\n");
1273 out
->dwFlags
&= ~(DDSD_TEXTURESTAGE
| DDSD_FVF
| DDSD_SRCVBHANDLE
);