11 #define _AUDIO_DEFAULT_FORMAT A44100_16BIT_STEREO
13 #define _AUDIO_DEFAULT_WAVEINBUFFERS 8
14 #define _AUDIO_DEFAULT_WAVEINBUFSECS 0.1f
16 #define _AUDIO_DEFAULT_WAVEOUTBUFFERS 2
17 #define _AUDIO_DEFAULT_WAVEOUTBUFSECS 1.0f
19 #define _AUDIO_DEFAULT_BUFSECS 1.0f
26 #define _AUDIO_NAMESPACE_START_ namespace snd {
27 #define _AUDIO_NAMESPACE_END_ };
29 // Platform depend stuff
33 #include <mmsystem.h> //Windows MultiMedia (WINMM) audio apis
34 #include <mmreg.h> //codecs stuff
35 #include <msacm.h> //codecs stuff
37 //#pragma comment(lib, "winmm.lib")
38 //#pragma comment(lib, "msacm32.lib")
40 #endif //ifdef _AUDIO_DEF__H_