1 <directory name="arch">
2 <directory name="i386">
3 <if property="ARCH" value="i386">
4 <module name="freeldr_arch" type="objectlibrary">
5 <include base="freeldr_base">include</include>
6 <include base="freeldr_base">cache</include>
7 <include base="ntoskrnl">include</include>
8 <define name="__USE_W32API" />
9 <define name="_NTHAL_" />
10 <compilerflag>-ffreestanding</compilerflag>
11 <compilerflag>-fno-builtin</compilerflag>
12 <compilerflag>-fno-inline</compilerflag>
13 <compilerflag>-fno-zero-initialized-in-bss</compilerflag>
14 <compilerflag>-Os</compilerflag>
15 <file>_alloca.S</file>
16 <file>archmach.c</file>
17 <file>hardware.c</file>
21 <file>i386disk.c</file>
22 <file>i386rtl.c</file>
23 <file>i386vid.c</file>
30 <file>pcvideo.c</file>
32 <file>machxbox.c</file>
33 <file>xboxcons.c</file>
34 <file>xboxdisk.c</file>
35 <file>xboxfont.c</file>
37 <file>xboxi2c.c</file>
38 <file>xboxmem.c</file>
39 <file>xboxrtc.c</file>
40 <file>xboxvideo.c</file>
44 <directory name="powerpc">
45 <if property="ARCH" value="powerpc">
46 <module name="freeldr_arch" type="objectlibrary">
47 <include base="freeldr_base">include</include>
48 <include base="freeldr_base">cache</include>
49 <include base="ntoskrnl">include</include>
50 <include base="ReactOS">include/reactos/libs</include>
51 <include base="ReactOS">include/reactos/elf</include>
52 <define name="__USE_W32API" />
53 <define name="_NTHAL_" />
54 <compilerflag>-ffreestanding</compilerflag>
55 <compilerflag>-fno-builtin</compilerflag>
56 <compilerflag>-fno-inline</compilerflag>
57 <compilerflag>-fno-zero-initialized-in-bss</compilerflag>
58 <compilerflag>-Os</compilerflag>
64 <file>ofw_util.s</file>
65 <file>ofw_calls.s</file>
67 <file>prep_ide.c</file>
68 <file>prep_pci.c</file>
69 <file>prep_vga.c</file>
73 <directory name="mips">
74 <if property="ARCH" value="mips">
75 <module name="freeldr_arch" type="objectlibrary">
76 <include base="freeldr_base">include</include>
77 <include base="freeldr_base">cache</include>
78 <include base="ntoskrnl">include</include>
79 <define name="__USE_W32API" />
80 <define name="DEBUG" />
81 <define name="_NTHAL_" />
83 <file>console.c</file>
85 <file>hardware.c</file>