df111819ec23ede01c43f40b0d522b838193cb5e
[reactos.git] / reactos / dll / directx / wine / d3d9 / surface.c
1 /*
2 * IDirect3DSurface9 implementation
3 *
4 * Copyright 2002-2005 Jason Edmeades
5 * Raphael Junqueira
6 *
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 */
21
22 #include "d3d9_private.h"
23
24 static inline struct d3d9_surface *impl_from_IDirect3DSurface9(IDirect3DSurface9 *iface)
25 {
26 return CONTAINING_RECORD(iface, struct d3d9_surface, IDirect3DSurface9_iface);
27 }
28
29 static HRESULT WINAPI d3d9_surface_QueryInterface(IDirect3DSurface9 *iface, REFIID riid, void **out)
30 {
31 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
32
33 if (IsEqualGUID(riid, &IID_IDirect3DSurface9)
34 || IsEqualGUID(riid, &IID_IDirect3DResource9)
35 || IsEqualGUID(riid, &IID_IUnknown))
36 {
37 IDirect3DSurface9_AddRef(iface);
38 *out = iface;
39 return S_OK;
40 }
41
42 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
43
44 *out = NULL;
45 return E_NOINTERFACE;
46 }
47
48 static ULONG WINAPI d3d9_surface_AddRef(IDirect3DSurface9 *iface)
49 {
50 struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
51 ULONG refcount;
52
53 TRACE("iface %p.\n", iface);
54
55 if (surface->texture)
56 {
57 TRACE("Forwarding to %p.\n", surface->texture);
58 return IDirect3DBaseTexture9_AddRef(&surface->texture->IDirect3DBaseTexture9_iface);
59 }
60
61 refcount = InterlockedIncrement(&surface->resource.refcount);
62 TRACE("%p increasing refcount to %u.\n", iface, refcount);
63
64 if (refcount == 1)
65 {
66 if (surface->parent_device)
67 IDirect3DDevice9Ex_AddRef(surface->parent_device);
68 wined3d_mutex_lock();
69 if (surface->wined3d_rtv)
70 wined3d_rendertarget_view_incref(surface->wined3d_rtv);
71 wined3d_surface_incref(surface->wined3d_surface);
72 wined3d_mutex_unlock();
73 }
74
75 return refcount;
76 }
77
78 static ULONG WINAPI d3d9_surface_Release(IDirect3DSurface9 *iface)
79 {
80 struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
81 ULONG refcount;
82
83 TRACE("iface %p.\n", iface);
84
85 if (surface->texture)
86 {
87 TRACE("Forwarding to %p.\n", surface->texture);
88 return IDirect3DBaseTexture9_Release(&surface->texture->IDirect3DBaseTexture9_iface);
89 }
90
91 if (!surface->resource.refcount)
92 {
93 ERR("Surface doesn't have any references.\n");
94 return 0;
95 }
96
97 refcount = InterlockedDecrement(&surface->resource.refcount);
98 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
99
100 if (!refcount)
101 {
102 IDirect3DDevice9Ex *parent_device = surface->parent_device;
103
104 wined3d_mutex_lock();
105 if (surface->wined3d_rtv)
106 wined3d_rendertarget_view_decref(surface->wined3d_rtv);
107 wined3d_surface_decref(surface->wined3d_surface);
108 wined3d_mutex_unlock();
109
110 /* Release the device last, as it may cause the device to be destroyed. */
111 if (parent_device)
112 IDirect3DDevice9Ex_Release(parent_device);
113 }
114
115 return refcount;
116 }
117
118 static HRESULT WINAPI d3d9_surface_GetDevice(IDirect3DSurface9 *iface, IDirect3DDevice9 **device)
119 {
120 struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
121
122 TRACE("iface %p, device %p.\n", iface, device);
123
124 if (surface->texture)
125 return IDirect3DBaseTexture9_GetDevice(&surface->texture->IDirect3DBaseTexture9_iface, device);
126
127 *device = (IDirect3DDevice9 *)surface->parent_device;
128 IDirect3DDevice9_AddRef(*device);
129
130 TRACE("Returning device %p.\n", *device);
131
132 return D3D_OK;
133 }
134
135 static HRESULT WINAPI d3d9_surface_SetPrivateData(IDirect3DSurface9 *iface, REFGUID guid,
136 const void *data, DWORD data_size, DWORD flags)
137 {
138 struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
139 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
140 iface, debugstr_guid(guid), data, data_size, flags);
141
142 return d3d9_resource_set_private_data(&surface->resource, guid, data, data_size, flags);
143 }
144
145 static HRESULT WINAPI d3d9_surface_GetPrivateData(IDirect3DSurface9 *iface, REFGUID guid,
146 void *data, DWORD *data_size)
147 {
148 struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
149 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
150 iface, debugstr_guid(guid), data, data_size);
151
152 return d3d9_resource_get_private_data(&surface->resource, guid, data, data_size);
153 }
154
155 static HRESULT WINAPI d3d9_surface_FreePrivateData(IDirect3DSurface9 *iface, REFGUID guid)
156 {
157 struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
158 TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
159
160 return d3d9_resource_free_private_data(&surface->resource, guid);
161 }
162
163 static DWORD WINAPI d3d9_surface_SetPriority(IDirect3DSurface9 *iface, DWORD priority)
164 {
165 TRACE("iface %p, priority %u. Ignored on surfaces.\n", iface, priority);
166 return 0;
167 }
168
169 static DWORD WINAPI d3d9_surface_GetPriority(IDirect3DSurface9 *iface)
170 {
171 TRACE("iface %p. Ignored on surfaces.\n", iface);
172 return 0;
173 }
174
175 static void WINAPI d3d9_surface_PreLoad(IDirect3DSurface9 *iface)
176 {
177 struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
178
179 TRACE("iface %p.\n", iface);
180
181 wined3d_mutex_lock();
182 wined3d_surface_preload(surface->wined3d_surface);
183 wined3d_mutex_unlock();
184 }
185
186 static D3DRESOURCETYPE WINAPI d3d9_surface_GetType(IDirect3DSurface9 *iface)
187 {
188 TRACE("iface %p.\n", iface);
189
190 return D3DRTYPE_SURFACE;
191 }
192
193 static HRESULT WINAPI d3d9_surface_GetContainer(IDirect3DSurface9 *iface, REFIID riid, void **container)
194 {
195 struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
196 HRESULT hr;
197
198 TRACE("iface %p, riid %s, container %p.\n", iface, debugstr_guid(riid), container);
199
200 if (!surface->container)
201 return E_NOINTERFACE;
202
203 hr = IUnknown_QueryInterface(surface->container, riid, container);
204
205 TRACE("Returning %p.\n", *container);
206
207 return hr;
208 }
209
210 static HRESULT WINAPI d3d9_surface_GetDesc(IDirect3DSurface9 *iface, D3DSURFACE_DESC *desc)
211 {
212 struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
213 struct wined3d_resource_desc wined3d_desc;
214 struct wined3d_resource *wined3d_resource;
215
216 TRACE("iface %p, desc %p.\n", iface, desc);
217
218 wined3d_mutex_lock();
219 wined3d_resource = wined3d_surface_get_resource(surface->wined3d_surface);
220 wined3d_resource_get_desc(wined3d_resource, &wined3d_desc);
221 wined3d_mutex_unlock();
222
223 desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format);
224 desc->Type = wined3d_desc.resource_type;
225 desc->Usage = wined3d_desc.usage & WINED3DUSAGE_MASK;
226 desc->Pool = wined3d_desc.pool;
227 desc->MultiSampleType = wined3d_desc.multisample_type;
228 desc->MultiSampleQuality = wined3d_desc.multisample_quality;
229 desc->Width = wined3d_desc.width;
230 desc->Height = wined3d_desc.height;
231
232 return D3D_OK;
233 }
234
235 static HRESULT WINAPI d3d9_surface_LockRect(IDirect3DSurface9 *iface,
236 D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags)
237 {
238 struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
239 struct wined3d_map_desc map_desc;
240 HRESULT hr;
241
242 TRACE("iface %p, locked_rect %p, rect %s, flags %#x.\n",
243 iface, locked_rect, wine_dbgstr_rect(rect), flags);
244
245 wined3d_mutex_lock();
246 hr = wined3d_surface_map(surface->wined3d_surface, &map_desc, rect, flags);
247 wined3d_mutex_unlock();
248
249 if (SUCCEEDED(hr))
250 {
251 locked_rect->Pitch = map_desc.row_pitch;
252 locked_rect->pBits = map_desc.data;
253 }
254
255 return hr;
256 }
257
258 static HRESULT WINAPI d3d9_surface_UnlockRect(IDirect3DSurface9 *iface)
259 {
260 struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
261 HRESULT hr;
262
263 TRACE("iface %p.\n", iface);
264
265 wined3d_mutex_lock();
266 hr = wined3d_surface_unmap(surface->wined3d_surface);
267 wined3d_mutex_unlock();
268
269 switch(hr)
270 {
271 case WINEDDERR_NOTLOCKED: return D3DERR_INVALIDCALL;
272 default: return hr;
273 }
274 }
275
276 static HRESULT WINAPI d3d9_surface_GetDC(IDirect3DSurface9 *iface, HDC *dc)
277 {
278 struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
279 HRESULT hr;
280
281 TRACE("iface %p, dc %p.\n", iface, dc);
282
283 if (!surface->getdc_supported)
284 {
285 WARN("Surface does not support GetDC, returning D3DERR_INVALIDCALL\n");
286 /* Don't touch the DC */
287 return D3DERR_INVALIDCALL;
288 }
289
290 wined3d_mutex_lock();
291 hr = wined3d_surface_getdc(surface->wined3d_surface, dc);
292 wined3d_mutex_unlock();
293
294 return hr;
295 }
296
297 static HRESULT WINAPI d3d9_surface_ReleaseDC(IDirect3DSurface9 *iface, HDC dc)
298 {
299 struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
300 HRESULT hr;
301
302 TRACE("iface %p, dc %p.\n", iface, dc);
303
304 wined3d_mutex_lock();
305 hr = wined3d_surface_releasedc(surface->wined3d_surface, dc);
306 wined3d_mutex_unlock();
307
308 switch (hr)
309 {
310 case WINEDDERR_NODC: return D3DERR_INVALIDCALL;
311 default: return hr;
312 }
313 }
314
315 static const struct IDirect3DSurface9Vtbl d3d9_surface_vtbl =
316 {
317 /* IUnknown */
318 d3d9_surface_QueryInterface,
319 d3d9_surface_AddRef,
320 d3d9_surface_Release,
321 /* IDirect3DResource9 */
322 d3d9_surface_GetDevice,
323 d3d9_surface_SetPrivateData,
324 d3d9_surface_GetPrivateData,
325 d3d9_surface_FreePrivateData,
326 d3d9_surface_SetPriority,
327 d3d9_surface_GetPriority,
328 d3d9_surface_PreLoad,
329 d3d9_surface_GetType,
330 /* IDirect3DSurface9 */
331 d3d9_surface_GetContainer,
332 d3d9_surface_GetDesc,
333 d3d9_surface_LockRect,
334 d3d9_surface_UnlockRect,
335 d3d9_surface_GetDC,
336 d3d9_surface_ReleaseDC,
337 };
338
339 static void STDMETHODCALLTYPE surface_wined3d_object_destroyed(void *parent)
340 {
341 struct d3d9_surface *surface = parent;
342 d3d9_resource_cleanup(&surface->resource);
343 HeapFree(GetProcessHeap(), 0, surface);
344 }
345
346 static const struct wined3d_parent_ops d3d9_surface_wined3d_parent_ops =
347 {
348 surface_wined3d_object_destroyed,
349 };
350
351 void surface_init(struct d3d9_surface *surface, IUnknown *container_parent,
352 struct wined3d_surface *wined3d_surface, const struct wined3d_parent_ops **parent_ops)
353 {
354 struct wined3d_resource_desc desc;
355 IDirect3DBaseTexture9 *texture;
356
357 surface->IDirect3DSurface9_iface.lpVtbl = &d3d9_surface_vtbl;
358 d3d9_resource_init(&surface->resource);
359 surface->resource.refcount = 0;
360 surface->wined3d_surface = wined3d_surface;
361 list_init(&surface->rtv_entry);
362 surface->container = container_parent;
363
364 if (container_parent && SUCCEEDED(IUnknown_QueryInterface(container_parent,
365 &IID_IDirect3DBaseTexture9, (void **)&texture)))
366 {
367 surface->texture = unsafe_impl_from_IDirect3DBaseTexture9(texture);
368 IDirect3DBaseTexture9_Release(texture);
369 }
370
371 wined3d_resource_get_desc(wined3d_surface_get_resource(wined3d_surface), &desc);
372 switch (d3dformat_from_wined3dformat(desc.format))
373 {
374 case D3DFMT_A8R8G8B8:
375 case D3DFMT_X8R8G8B8:
376 case D3DFMT_R5G6B5:
377 case D3DFMT_X1R5G5B5:
378 case D3DFMT_A1R5G5B5:
379 case D3DFMT_R8G8B8:
380 surface->getdc_supported = TRUE;
381 break;
382
383 default:
384 surface->getdc_supported = FALSE;
385 break;
386 }
387
388 *parent_ops = &d3d9_surface_wined3d_parent_ops;
389 }
390
391 static void STDMETHODCALLTYPE view_wined3d_object_destroyed(void *parent)
392 {
393 struct d3d9_surface *surface = parent;
394
395 /* If the surface reference count drops to zero, we release our reference
396 * to the view, but don't clear the pointer yet, in case e.g. a
397 * GetRenderTarget() call brings the surface back before the view is
398 * actually destroyed. When the view is destroyed, we need to clear the
399 * pointer, or a subsequent surface AddRef() would reference it again.
400 *
401 * This is safe because as long as the view still has a reference to the
402 * texture, the surface is also still alive, and we're called before the
403 * view releases that reference. */
404 surface->wined3d_rtv = NULL;
405 list_remove(&surface->rtv_entry);
406 }
407
408 static const struct wined3d_parent_ops d3d9_view_wined3d_parent_ops =
409 {
410 view_wined3d_object_destroyed,
411 };
412
413 struct wined3d_rendertarget_view *d3d9_surface_get_rendertarget_view(struct d3d9_surface *surface)
414 {
415 HRESULT hr;
416
417 if (surface->wined3d_rtv)
418 return surface->wined3d_rtv;
419
420 if (FAILED(hr = wined3d_rendertarget_view_create_from_surface(surface->wined3d_surface,
421 surface, &d3d9_view_wined3d_parent_ops, &surface->wined3d_rtv)))
422 {
423 ERR("Failed to create rendertarget view, hr %#x.\n", hr);
424 return NULL;
425 }
426
427 if (surface->texture)
428 list_add_head(&surface->texture->rtv_list, &surface->rtv_entry);
429
430 return surface->wined3d_rtv;
431 }
432
433 struct d3d9_surface *unsafe_impl_from_IDirect3DSurface9(IDirect3DSurface9 *iface)
434 {
435 if (!iface)
436 return NULL;
437 assert(iface->lpVtbl == &d3d9_surface_vtbl);
438
439 return impl_from_IDirect3DSurface9(iface);
440 }