1 /******************************************************************************
3 * Module Name: dscontrol - Support for execution control opcodes -
6 *****************************************************************************/
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52 #define _COMPONENT ACPI_DISPATCHER
53 ACPI_MODULE_NAME ("dscontrol")
56 /*******************************************************************************
58 * FUNCTION: AcpiDsExecBeginControlOp
60 * PARAMETERS: WalkList - The list that owns the walk stack
65 * DESCRIPTION: Handles all control ops encountered during control method
68 ******************************************************************************/
71 AcpiDsExecBeginControlOp (
72 ACPI_WALK_STATE
*WalkState
,
73 ACPI_PARSE_OBJECT
*Op
)
75 ACPI_STATUS Status
= AE_OK
;
76 ACPI_GENERIC_STATE
*ControlState
;
79 ACPI_FUNCTION_NAME (DsExecBeginControlOp
);
82 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH
, "Op=%p Opcode=%2.2X State=%p\n",
83 Op
, Op
->Common
.AmlOpcode
, WalkState
));
85 switch (Op
->Common
.AmlOpcode
)
89 * If this is an additional iteration of a while loop, continue.
90 * There is no need to allocate a new control state.
92 if (WalkState
->ControlState
)
94 if (WalkState
->ControlState
->Control
.AmlPredicateStart
==
95 (WalkState
->ParserState
.Aml
- 1))
97 /* Reset the state to start-of-loop */
99 WalkState
->ControlState
->Common
.State
=
100 ACPI_CONTROL_CONDITIONAL_EXECUTING
;
105 /*lint -fallthrough */
109 * IF/WHILE: Create a new control state to manage these
110 * constructs. We need to manage these as a stack, in order
113 ControlState
= AcpiUtCreateControlState ();
116 Status
= AE_NO_MEMORY
;
120 * Save a pointer to the predicate for multiple executions
123 ControlState
->Control
.AmlPredicateStart
=
124 WalkState
->ParserState
.Aml
- 1;
125 ControlState
->Control
.PackageEnd
=
126 WalkState
->ParserState
.PkgEnd
;
127 ControlState
->Control
.Opcode
=
128 Op
->Common
.AmlOpcode
;
131 /* Push the control state on this walk's control stack */
133 AcpiUtPushGenericState (&WalkState
->ControlState
, ControlState
);
138 /* Predicate is in the state object */
139 /* If predicate is true, the IF was executed, ignore ELSE part */
141 if (WalkState
->LastPredicate
)
143 Status
= AE_CTRL_TRUE
;
161 /*******************************************************************************
163 * FUNCTION: AcpiDsExecEndControlOp
165 * PARAMETERS: WalkList - The list that owns the walk stack
166 * Op - The control Op
170 * DESCRIPTION: Handles all control ops encountered during control method
173 ******************************************************************************/
176 AcpiDsExecEndControlOp (
177 ACPI_WALK_STATE
*WalkState
,
178 ACPI_PARSE_OBJECT
*Op
)
180 ACPI_STATUS Status
= AE_OK
;
181 ACPI_GENERIC_STATE
*ControlState
;
184 ACPI_FUNCTION_NAME (DsExecEndControlOp
);
187 switch (Op
->Common
.AmlOpcode
)
191 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH
, "[IF_OP] Op=%p\n", Op
));
194 * Save the result of the predicate in case there is an
197 WalkState
->LastPredicate
=
198 (BOOLEAN
) WalkState
->ControlState
->Common
.Value
;
201 * Pop the control state that was created at the start
202 * of the IF and free it
204 ControlState
= AcpiUtPopGenericState (&WalkState
->ControlState
);
205 AcpiUtDeleteGenericState (ControlState
);
214 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH
, "[WHILE_OP] Op=%p\n", Op
));
216 ControlState
= WalkState
->ControlState
;
217 if (ControlState
->Common
.Value
)
219 /* Predicate was true, the body of the loop was just executed */
222 * This loop counter mechanism allows the interpreter to escape
223 * possibly infinite loops. This can occur in poorly written AML
224 * when the hardware does not respond within a while loop and the
225 * loop does not implement a timeout.
227 ControlState
->Control
.LoopCount
++;
228 if (ControlState
->Control
.LoopCount
> AcpiGbl_MaxLoopIterations
)
230 Status
= AE_AML_INFINITE_LOOP
;
235 * Go back and evaluate the predicate and maybe execute the loop
238 Status
= AE_CTRL_PENDING
;
239 WalkState
->AmlLastWhile
=
240 ControlState
->Control
.AmlPredicateStart
;
244 /* Predicate was false, terminate this while loop */
246 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH
,
247 "[WHILE_OP] termination! Op=%p\n",Op
));
249 /* Pop this control state and free it */
251 ControlState
= AcpiUtPopGenericState (&WalkState
->ControlState
);
252 AcpiUtDeleteGenericState (ControlState
);
257 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH
,
258 "[RETURN_OP] Op=%p Arg=%p\n",Op
, Op
->Common
.Value
.Arg
));
261 * One optional operand -- the return value
262 * It can be either an immediate operand or a result that
263 * has been bubbled up the tree
265 if (Op
->Common
.Value
.Arg
)
267 /* Since we have a real Return(), delete any implicit return */
269 AcpiDsClearImplicitReturn (WalkState
);
271 /* Return statement has an immediate operand */
273 Status
= AcpiDsCreateOperands (WalkState
, Op
->Common
.Value
.Arg
);
274 if (ACPI_FAILURE (Status
))
280 * If value being returned is a Reference (such as
281 * an arg or local), resolve it now because it may
282 * cease to exist at the end of the method.
284 Status
= AcpiExResolveToValue (
285 &WalkState
->Operands
[0], WalkState
);
286 if (ACPI_FAILURE (Status
))
292 * Get the return value and save as the last result
293 * value. This is the only place where WalkState->ReturnDesc
294 * is set to anything other than zero!
296 WalkState
->ReturnDesc
= WalkState
->Operands
[0];
298 else if (WalkState
->ResultCount
)
300 /* Since we have a real Return(), delete any implicit return */
302 AcpiDsClearImplicitReturn (WalkState
);
305 * The return value has come from a previous calculation.
307 * If value being returned is a Reference (such as
308 * an arg or local), resolve it now because it may
309 * cease to exist at the end of the method.
311 * Allow references created by the Index operator to return
314 if ((ACPI_GET_DESCRIPTOR_TYPE (WalkState
->Results
->Results
.ObjDesc
[0]) ==
315 ACPI_DESC_TYPE_OPERAND
) &&
316 ((WalkState
->Results
->Results
.ObjDesc
[0])->Common
.Type
==
317 ACPI_TYPE_LOCAL_REFERENCE
) &&
318 ((WalkState
->Results
->Results
.ObjDesc
[0])->Reference
.Class
!=
319 ACPI_REFCLASS_INDEX
))
321 Status
= AcpiExResolveToValue (
322 &WalkState
->Results
->Results
.ObjDesc
[0], WalkState
);
323 if (ACPI_FAILURE (Status
))
329 WalkState
->ReturnDesc
= WalkState
->Results
->Results
.ObjDesc
[0];
333 /* No return operand */
335 if (WalkState
->NumOperands
)
337 AcpiUtRemoveReference (WalkState
->Operands
[0]);
340 WalkState
->Operands
[0] = NULL
;
341 WalkState
->NumOperands
= 0;
342 WalkState
->ReturnDesc
= NULL
;
346 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH
,
347 "Completed RETURN_OP State=%p, RetVal=%p\n",
348 WalkState
, WalkState
->ReturnDesc
));
350 /* End the control method execution right now */
352 Status
= AE_CTRL_TERMINATE
;
357 /* Just do nothing! */
361 case AML_BREAK_POINT_OP
:
363 AcpiDbSignalBreakPoint (WalkState
);
365 /* Call to the OSL in case OS wants a piece of the action */
367 Status
= AcpiOsSignal (ACPI_SIGNAL_BREAKPOINT
,
368 "Executed AML Breakpoint opcode");
372 case AML_CONTINUE_OP
: /* ACPI 2.0 */
374 /* Pop and delete control states until we find a while */
376 while (WalkState
->ControlState
&&
377 (WalkState
->ControlState
->Control
.Opcode
!= AML_WHILE_OP
))
379 ControlState
= AcpiUtPopGenericState (&WalkState
->ControlState
);
380 AcpiUtDeleteGenericState (ControlState
);
383 /* No while found? */
385 if (!WalkState
->ControlState
)
387 return (AE_AML_NO_WHILE
);
390 /* Was: WalkState->AmlLastWhile = WalkState->ControlState->Control.AmlPredicateStart; */
392 WalkState
->AmlLastWhile
=
393 WalkState
->ControlState
->Control
.PackageEnd
;
395 /* Return status depending on opcode */
397 if (Op
->Common
.AmlOpcode
== AML_BREAK_OP
)
399 Status
= AE_CTRL_BREAK
;
403 Status
= AE_CTRL_CONTINUE
;
409 ACPI_ERROR ((AE_INFO
, "Unknown control opcode=0x%X Op=%p",
410 Op
->Common
.AmlOpcode
, Op
));
412 Status
= AE_AML_BAD_OPCODE
;