include_directories(${REACTOS_SOURCE_DIR}/include/reactos/wine)
-spec2def(dplay ${CMAKE_CURRENT_SOURCE_DIR}/dplay.spec ${CMAKE_CURRENT_BINARY_DIR}/dplay.def)
+spec2def(dplay.dll dplay.spec)
-add_library(dplay SHARED dplay_main.c version.rc)
+add_library(dplay SHARED
+ dplay_main.c
+ version.rc
+ ${CMAKE_CURRENT_BINARY_DIR}/dplay.def)
set_entrypoint(dplay 0)
target_link_libraries(dplay
- ${CMAKE_CURRENT_BINARY_DIR}/dplay.def
uuid
wine)
ole32
winmm
dinput
+ dplayx
ntdll)
-add_dependencies(dplay dplay_def psdk buildno_header)
+add_dependencies(dplay psdk)
+
+add_cd_file(TARGET dplay DESTINATION reactos/system32)
+add_importlib_target(dplay.spec libdplayx)