-set_rc_compiler()
+
set_unicode()
-add_definitions(-D__WINESRC__)
-add_definitions(-DUSE_WIN32_OPENGL)
+add_definitions(
+ -D__WINESRC__
+ -DUSE_WIN32_OPENGL)
+
include_directories(${REACTOS_SOURCE_DIR}/include/reactos/wine)
+if(MSVC)
+ add_definitions(-FImsvchelper.h)
+endif()
+
+set_rc_compiler()
+
spec2def(d3d9.dll d3d9.spec)
list(APPEND SOURCE
volume.c
volumetexture.c
version.rc
- d3d9.def)
+ #${REACTOS_BINARY_DIR}/include/reactos/wine/wined3d_i.c
+ ${CMAKE_CURRENT_BINARY_DIR}/d3d9_stubs.c
+ ${CMAKE_CURRENT_BINARY_DIR}/d3d9.def)
add_library(d3d9 SHARED ${SOURCE})
set_module_type(d3d9 win32dll)
-target_link_libraries(d3d9
- uuid
- wine)
+target_link_libraries(d3d9 uuid wine)
add_importlibs(d3d9
user32
ntdll)
add_dependencies(d3d9 wineheaders)
-add_cab_target(d3d9 1)
+add_cd_file(TARGET d3d9 DESTINATION reactos/system32)
+add_importlib_target(d3d9.spec)