/* nothing to do */
}
-IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion) {
+IDirect3D9* WINAPI DECLSPEC_HOTPATCH Direct3DCreate9(UINT SDKVersion) {
IDirect3D9Impl* object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3D9Impl));
object->lpVtbl = &Direct3D9_Vtbl;
return (IDirect3D9*) object;
}
-HRESULT WINAPI Direct3DCreate9Ex(UINT SDKVersion, IDirect3D9Ex **direct3d9ex) {
+HRESULT WINAPI DECLSPEC_HOTPATCH Direct3DCreate9Ex(UINT SDKVersion, IDirect3D9Ex **direct3d9ex) {
IDirect3D9 *ret;
IDirect3D9Impl* object;