-D__WINESRC__
-DDIRECT3D_VERSION=0x0900)
-include_directories(${REACTOS_SOURCE_DIR}/include/reactos/wine)
+if(MSVC)
+ # error C4133: 'function': incompatible types - from 'D3D_CBUFFER_TYPE *' to 'DWORD *'
+ replace_compile_flags("/we4133" " ")
+endif()
+
+include_directories(${REACTOS_SOURCE_DIR}/sdk/include/reactos/wine)
spec2def(d3dcompiler_43.dll d3dcompiler_43.spec ADD_IMPORTLIB)
list(APPEND SOURCE
blob.c
bytecodewriter.c
compiler.c
- d3dcompiler_43_main.c
hlsl.tab.c
hlsl.yy.c
+ main.c
reflection.c
utils.c
- d3dcompiler_private.h
+ precomp.h
${CMAKE_CURRENT_BINARY_DIR}/d3dcompiler_43_stubs.c)
-add_library(d3dcompiler_43 SHARED
+add_library(d3dcompiler_43 MODULE
${SOURCE}
version.rc
${CMAKE_CURRENT_BINARY_DIR}/d3dcompiler_43.def)
+# some files have been generated with relative file paths...
+set_source_files_properties(
+ asmshader.tab.c
+ asmshader.yy.c
+ hlsl.tab.c
+ hlsl.yy.c
+ PROPERTIES COMPILE_FLAGS "-UREACTOS_SOURCE_DIR -DREACTOS_SOURCE_DIR=\"\\\".\\\"\"")
+
set_module_type(d3dcompiler_43 win32dll)
target_link_libraries(d3dcompiler_43 dx10guid uuid wine wpp)
add_importlibs(d3dcompiler_43 msvcrt kernel32 ntdll)
add_dependencies(d3dcompiler_43 d3d_idl_headers)
-add_pch(d3dcompiler_43 d3dcompiler_private.h SOURCE)
+#add_pch(d3dcompiler_43 precomp.h SOURCE)
add_cd_file(TARGET d3dcompiler_43 DESTINATION reactos/system32 FOR all)