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* Sync up to trunk head (r64377).
[reactos.git]
/
dll
/
directx
/
wine
/
d3dcompiler_43
/
bytecodewriter.c
diff --git
a/dll/directx/wine/d3dcompiler_43/bytecodewriter.c
b/dll/directx/wine/d3dcompiler_43/bytecodewriter.c
index
f94cb52
..
5db3bd6
100644
(file)
--- a/
dll/directx/wine/d3dcompiler_43/bytecodewriter.c
+++ b/
dll/directx/wine/d3dcompiler_43/bytecodewriter.c
@@
-2618,6
+2618,7
@@
void SlDeleteShader(struct bwriter_shader *shader) {
d3dcompiler_free(shader->instr[i]->src[j].rel_reg);
}
d3dcompiler_free(shader->instr[i]->src);
+ d3dcompiler_free(shader->instr[i]->dst.rel_reg);
d3dcompiler_free(shader->instr[i]);
}
d3dcompiler_free(shader->instr);