* Bring back rbuild build to be used until bug 6372 is fixed.
[reactos.git] / dll / directx / wine / d3dx9_36 / d3dx9_36.spec
index 08bb7f5..7924081 100644 (file)
@@ -11,7 +11,7 @@
 @ stub D3DXCleanMesh
 @ stdcall D3DXColorAdjustContrast(ptr ptr long)
 @ stdcall D3DXColorAdjustSaturation(ptr ptr long)
-@ stub D3DXCompileShader
+@ stdcall D3DXCompileShader(ptr long ptr ptr ptr ptr long ptr ptr ptr)
 @ stub D3DXCompileShaderFromFileA
 @ stub D3DXCompileShaderFromFileW
 @ stub D3DXCompileShaderFromResourceA
@@ -92,7 +92,7 @@
 @ stub D3DXCreateTeapot
 @ stub D3DXCreateTextA
 @ stub D3DXCreateTextW
-@ stub D3DXCreateTexture
+@ stdcall D3DXCreateTexture(ptr long long long long long long ptr)
 @ stub D3DXCreateTextureFromFileA
 @ stub D3DXCreateTextureFromFileExA
 @ stub D3DXCreateTextureFromFileExW
 @ stub D3DXFillVolumeTexture
 @ stub D3DXFillVolumeTextureTX
 @ stub D3DXFilterTexture
-@ stub D3DXFindShaderComment
+@ stdcall D3DXFindShaderComment(ptr long ptr ptr)
 @ stub D3DXFloat16To32Array
 @ stub D3DXFloat32To16Array
 @ stub D3DXFrameAppendChild
 @ stdcall D3DXGetImageInfoFromResourceA(long str ptr)
 @ stdcall D3DXGetImageInfoFromResourceW(long wstr ptr)
 @ stdcall D3DXGetPixelShaderProfile(ptr)
-@ stub D3DXGetShaderConstantTable
-@ stub D3DXGetShaderConstantTableEx
+@ stdcall D3DXGetShaderConstantTable(ptr ptr)
+@ stdcall D3DXGetShaderConstantTableEx(ptr long ptr)
 @ stub D3DXGetShaderInputSemantics
 @ stub D3DXGetShaderOutputSemantics
 @ stub D3DXGetShaderSamplers