*
*/
-#include "d3dx9_36_private.h"
+#include "config.h"
+#include "wine/port.h"
-#include <ole2.h>
-#include <wine/wined3d.h>
+#include "d3dx9_private.h"
+
+#include "initguid.h"
+#include "ole2.h"
+#include "wincodec.h"
+
+#include "wine/wined3d.h"
+
+WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
-#include <initguid.h>
-#include <wincodec.h>
/* Wine-specific WIC GUIDs */
DEFINE_GUID(GUID_WineContainerFormatTga, 0x0c44fda1,0xa5c5,0x4298,0x96,0x85,0x47,0x3f,0xc1,0x7c,0xd3,0x22);
{
unsigned int i;
- for (i = 0; i < sizeof(wic_pixel_formats) / sizeof(wic_pixel_formats[0]); i++)
+ for (i = 0; i < ARRAY_SIZE(wic_pixel_formats); i++)
{
if (IsEqualGUID(wic_pixel_formats[i].wic_guid, guid))
return wic_pixel_formats[i].d3dformat;
{
unsigned int i;
- for (i = 0; i < sizeof(wic_pixel_formats) / sizeof(wic_pixel_formats[0]); i++)
+ for (i = 0; i < ARRAY_SIZE(wic_pixel_formats); i++)
{
if (wic_pixel_formats[i].d3dformat == format)
return wic_pixel_formats[i].wic_guid;
#define DDS_PF_RGB 0x40
#define DDS_PF_YUV 0x200
#define DDS_PF_LUMINANCE 0x20000
+#define DDS_PF_BUMPLUMINANCE 0x40000
#define DDS_PF_BUMPDUDV 0x80000
struct dds_pixel_format
D3DFMT_A32B32G32R32F,
};
- for (i = 0; i < sizeof(known_fourcc) / sizeof(known_fourcc[0]); i++)
+ for (i = 0; i < ARRAY_SIZE(known_fourcc); i++)
{
if (known_fourcc[i] == fourcc)
return fourcc;
{
unsigned int i;
- for (i = 0; i < sizeof(rgb_pixel_formats) / sizeof(rgb_pixel_formats[0]); i++)
+ for (i = 0; i < ARRAY_SIZE(rgb_pixel_formats); i++)
{
if (rgb_pixel_formats[i].bpp == pixel_format->bpp
&& rgb_pixel_formats[i].rmask == pixel_format->rmask
return D3DFMT_UNKNOWN;
}
+static D3DFORMAT dds_bump_luminance_to_d3dformat(const struct dds_pixel_format *pixel_format)
+{
+ if (pixel_format->bpp == 32 && pixel_format->rmask == 0x000000ff && pixel_format->gmask == 0x0000ff00
+ && pixel_format->bmask == 0x00ff0000)
+ return D3DFMT_X8L8V8U8;
+
+ WARN("Unknown bump pixel format (%u, %#x, %#x, %#x, %#x)\n", pixel_format->bpp,
+ pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask);
+ return D3DFMT_UNKNOWN;
+}
+
static D3DFORMAT dds_pixel_format_to_d3dformat(const struct dds_pixel_format *pixel_format)
{
TRACE("pixel_format: size %u, flags %#x, fourcc %#x, bpp %u.\n", pixel_format->size,
return dds_alpha_to_d3dformat(pixel_format);
if (pixel_format->flags & DDS_PF_BUMPDUDV)
return dds_bump_to_d3dformat(pixel_format);
+ if (pixel_format->flags & DDS_PF_BUMPLUMINANCE)
+ return dds_bump_luminance_to_d3dformat(pixel_format);
WARN("Unknown pixel format (flags %#x, fourcc %#x, bpp %u, r %#x, g %#x, b %#x, a %#x)\n",
pixel_format->flags, pixel_format->fourcc, pixel_format->bpp,
pixel_format->size = sizeof(*pixel_format);
- for (i = 0; i < sizeof(rgb_pixel_formats) / sizeof(rgb_pixel_formats[0]); i++)
+ for (i = 0; i < ARRAY_SIZE(rgb_pixel_formats); i++)
{
if (rgb_pixel_formats[i].format == d3dformat)
{
}
}
+ /* Reuse dds_fourcc_to_d3dformat as D3DFORMAT and FOURCC are DWORD with same values */
+ if (dds_fourcc_to_d3dformat(d3dformat) != D3DFMT_UNKNOWN)
+ {
+ pixel_format->flags |= DDS_PF_FOURCC;
+ pixel_format->fourcc = d3dformat;
+ return D3D_OK;
+ }
+
WARN("Unknown pixel format %#x\n", d3dformat);
return E_NOTIMPL;
}
return D3D_OK;
}
+static HRESULT get_surface(D3DRESOURCETYPE type, struct IDirect3DBaseTexture9 *tex,
+ int face, UINT level, struct IDirect3DSurface9 **surf)
+{
+ switch (type)
+ {
+ case D3DRTYPE_TEXTURE:
+ return IDirect3DTexture9_GetSurfaceLevel((IDirect3DTexture9*) tex, level, surf);
+ case D3DRTYPE_CUBETEXTURE:
+ return IDirect3DCubeTexture9_GetCubeMapSurface((IDirect3DCubeTexture9*) tex, face, level, surf);
+ default:
+ ERR("Unexpected texture type\n");
+ return E_NOTIMPL;
+ }
+}
+
+HRESULT save_dds_texture_to_memory(ID3DXBuffer **dst_buffer, IDirect3DBaseTexture9 *src_texture, const PALETTEENTRY *src_palette)
+{
+ HRESULT hr;
+ D3DRESOURCETYPE type;
+ UINT mip_levels;
+ IDirect3DSurface9 *surface;
+
+ type = IDirect3DBaseTexture9_GetType(src_texture);
+
+ if ((type != D3DRTYPE_TEXTURE) && (type != D3DRTYPE_CUBETEXTURE) && (type != D3DRTYPE_VOLUMETEXTURE))
+ return D3DERR_INVALIDCALL;
+
+ if (type == D3DRTYPE_CUBETEXTURE)
+ {
+ FIXME("Cube texture not supported yet\n");
+ return E_NOTIMPL;
+ }
+ else if (type == D3DRTYPE_VOLUMETEXTURE)
+ {
+ FIXME("Volume texture not supported yet\n");
+ return E_NOTIMPL;
+ }
+
+ mip_levels = IDirect3DTexture9_GetLevelCount(src_texture);
+
+ if (mip_levels > 1)
+ {
+ FIXME("Mipmap not supported yet\n");
+ return E_NOTIMPL;
+ }
+
+ if (src_palette)
+ {
+ FIXME("Saving surfaces with palettized pixel formats not implemented yet\n");
+ return E_NOTIMPL;
+ }
+
+ hr = get_surface(type, src_texture, D3DCUBEMAP_FACE_POSITIVE_X, 0, &surface);
+
+ if (SUCCEEDED(hr))
+ {
+ hr = save_dds_surface_to_memory(dst_buffer, surface, NULL);
+ IDirect3DSurface9_Release(surface);
+ }
+
+ return hr;
+}
HRESULT load_volume_from_dds(IDirect3DVolume9 *dst_volume, const PALETTEENTRY *dst_palette,
const D3DBOX *dst_box, const void *src_data, const D3DBOX *src_box, DWORD filter, D3DCOLOR color_key,
const D3DXIMAGE_INFO *src_info)
}
}
+ /* For 32 bpp BMP, windowscodecs.dll never returns a format with alpha while
+ * d3dx9_xx.dll returns one if at least 1 pixel has a non zero alpha component */
+ if (SUCCEEDED(hr) && (info->Format == D3DFMT_X8R8G8B8) && (info->ImageFileFormat == D3DXIFF_BMP)) {
+ DWORD size = sizeof(DWORD) * info->Width * info->Height;
+ BYTE *buffer = HeapAlloc(GetProcessHeap(), 0, size);
+ hr = IWICBitmapFrameDecode_CopyPixels(frame, NULL, sizeof(DWORD) * info->Width, size, buffer);
+ if (SUCCEEDED(hr)) {
+ DWORD i;
+ for (i = 0; i < info->Width * info->Height; i++) {
+ if (buffer[i*4+3]) {
+ info->Format = D3DFMT_A8R8G8B8;
+ break;
+ }
+ }
+ }
+ HeapFree(GetProcessHeap(), 0, buffer);
+ }
+
if (frame)
IWICBitmapFrameDecode_Release(frame);
}
}
+typedef BOOL (*dxtn_conversion_func)(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out,
+ enum wined3d_format_id format, unsigned int w, unsigned int h);
+
+static dxtn_conversion_func get_dxtn_conversion_func(D3DFORMAT format, BOOL encode)
+{
+ switch (format)
+ {
+ case D3DFMT_DXT1:
+ if (!wined3d_dxtn_supported()) return NULL;
+ return encode ? wined3d_dxt1_encode : wined3d_dxt1_decode;
+ case D3DFMT_DXT3:
+ if (!wined3d_dxtn_supported()) return NULL;
+ return encode ? wined3d_dxt3_encode : wined3d_dxt3_decode;
+ case D3DFMT_DXT5:
+ if (!wined3d_dxtn_supported()) return NULL;
+ return encode ? wined3d_dxt5_encode : wined3d_dxt5_decode;
+ default:
+ return NULL;
+ }
+}
+
/************************************************************
* D3DXLoadSurfaceFromMemory
*
D3DSURFACE_DESC surfdesc;
D3DLOCKED_RECT lockrect;
struct volume src_size, dst_size;
+ HRESULT ret = D3D_OK;
TRACE("(%p, %p, %s, %p, %#x, %u, %p, %s, %#x, 0x%08x)\n",
dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), src_memory, src_format,
}
else /* Stretching or format conversion. */
{
- if (!is_conversion_from_supported(srcformatdesc)
- || !is_conversion_to_supported(destformatdesc))
+ dxtn_conversion_func pre_convert, post_convert;
+ void *tmp_src_memory = NULL, *tmp_dst_memory = NULL;
+ UINT tmp_src_pitch, tmp_dst_pitch;
+
+ pre_convert = get_dxtn_conversion_func(srcformatdesc->format, FALSE);
+ post_convert = get_dxtn_conversion_func(destformatdesc->format, TRUE);
+
+ if ((!pre_convert && !is_conversion_from_supported(srcformatdesc)) ||
+ (!post_convert && !is_conversion_to_supported(destformatdesc)))
{
FIXME("Unsupported format conversion %#x -> %#x.\n", src_format, surfdesc.Format);
return E_NOTIMPL;
if (FAILED(IDirect3DSurface9_LockRect(dst_surface, &lockrect, dst_rect, 0)))
return D3DXERR_INVALIDDATA;
+ /* handle pre-conversion */
+ if (pre_convert)
+ {
+ tmp_src_memory = HeapAlloc(GetProcessHeap(), 0, src_size.width * src_size.height * sizeof(DWORD));
+ if (!tmp_src_memory)
+ {
+ ret = E_OUTOFMEMORY;
+ goto error;
+ }
+ tmp_src_pitch = src_size.width * sizeof(DWORD);
+ if (!pre_convert(src_memory, tmp_src_memory, src_pitch, tmp_src_pitch,
+ WINED3DFMT_B8G8R8A8_UNORM, src_size.width, src_size.height))
+ {
+ ret = E_FAIL;
+ goto error;
+ }
+ srcformatdesc = get_format_info(D3DFMT_A8R8G8B8);
+ }
+ else
+ {
+ tmp_src_memory = (void *)src_memory;
+ tmp_src_pitch = src_pitch;
+ }
+
+ /* handle post-conversion */
+ if (post_convert)
+ {
+ tmp_dst_memory = HeapAlloc(GetProcessHeap(), 0, dst_size.width * dst_size.height * sizeof(DWORD));
+ if (!tmp_dst_memory)
+ {
+ ret = E_OUTOFMEMORY;
+ goto error;
+ }
+ tmp_dst_pitch = dst_size.width * sizeof(DWORD);
+ destformatdesc = get_format_info(D3DFMT_A8R8G8B8);
+ }
+ else
+ {
+ tmp_dst_memory = lockrect.pBits;
+ tmp_dst_pitch = lockrect.Pitch;
+ }
+
if ((filter & 0xf) == D3DX_FILTER_NONE)
{
- convert_argb_pixels(src_memory, src_pitch, 0, &src_size, srcformatdesc,
- lockrect.pBits, lockrect.Pitch, 0, &dst_size, destformatdesc, color_key, src_palette);
+ convert_argb_pixels(tmp_src_memory, tmp_src_pitch, 0, &src_size, srcformatdesc,
+ tmp_dst_memory, tmp_dst_pitch, 0, &dst_size, destformatdesc, color_key, src_palette);
}
else /* if ((filter & 0xf) == D3DX_FILTER_POINT) */
{
/* Always apply a point filter until D3DX_FILTER_LINEAR,
* D3DX_FILTER_TRIANGLE and D3DX_FILTER_BOX are implemented. */
- point_filter_argb_pixels(src_memory, src_pitch, 0, &src_size, srcformatdesc,
- lockrect.pBits, lockrect.Pitch, 0, &dst_size, destformatdesc, color_key, src_palette);
+ point_filter_argb_pixels(tmp_src_memory, tmp_src_pitch, 0, &src_size, srcformatdesc,
+ tmp_dst_memory, tmp_dst_pitch, 0, &dst_size, destformatdesc, color_key, src_palette);
}
+ /* handle post-conversion */
+ if (post_convert)
+ {
+ if (!post_convert(tmp_dst_memory, lockrect.pBits, tmp_dst_pitch, lockrect.Pitch,
+ WINED3DFMT_B8G8R8A8_UNORM, dst_size.width, dst_size.height))
+ {
+ ret = E_FAIL;
+ goto error;
+ }
+ }
+
+error:
+ if (pre_convert)
+ HeapFree(GetProcessHeap(), 0, tmp_src_memory);
+ if (post_convert)
+ HeapFree(GetProcessHeap(), 0, tmp_dst_memory);
IDirect3DSurface9_UnlockRect(dst_surface);
}
- return D3D_OK;
+ return ret;
}
/************************************************************