/*
- * Copyright (C) 2009 Tony Wasserka
+ * Copyright (C) 2009-2010 Tony Wasserka
+ * Copyright (C) 2012 Józef Kucia
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
*
*/
-#include <wine/debug.h>
-//#include "wine/unicode.h"
#include "d3dx9_36_private.h"
-WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
+#include <ole2.h>
+#include <wine/wined3d.h>
+#include <initguid.h>
+#include <wincodec.h>
+
+/* Wine-specific WIC GUIDs */
+DEFINE_GUID(GUID_WineContainerFormatTga, 0x0c44fda1,0xa5c5,0x4298,0x96,0x85,0x47,0x3f,0xc1,0x7c,0xd3,0x22);
+
+static const struct
+{
+ const GUID *wic_guid;
+ D3DFORMAT d3dformat;
+} wic_pixel_formats[] = {
+ { &GUID_WICPixelFormat8bppIndexed, D3DFMT_P8 },
+ { &GUID_WICPixelFormat1bppIndexed, D3DFMT_P8 },
+ { &GUID_WICPixelFormat4bppIndexed, D3DFMT_P8 },
+ { &GUID_WICPixelFormat8bppGray, D3DFMT_L8 },
+ { &GUID_WICPixelFormat16bppBGR555, D3DFMT_X1R5G5B5 },
+ { &GUID_WICPixelFormat16bppBGR565, D3DFMT_R5G6B5 },
+ { &GUID_WICPixelFormat24bppBGR, D3DFMT_R8G8B8 },
+ { &GUID_WICPixelFormat32bppBGR, D3DFMT_X8R8G8B8 },
+ { &GUID_WICPixelFormat32bppBGRA, D3DFMT_A8R8G8B8 }
+};
+
+static D3DFORMAT wic_guid_to_d3dformat(const GUID *guid)
+{
+ unsigned int i;
+
+ for (i = 0; i < sizeof(wic_pixel_formats) / sizeof(wic_pixel_formats[0]); i++)
+ {
+ if (IsEqualGUID(wic_pixel_formats[i].wic_guid, guid))
+ return wic_pixel_formats[i].d3dformat;
+ }
+
+ return D3DFMT_UNKNOWN;
+}
+
+static const GUID *d3dformat_to_wic_guid(D3DFORMAT format)
+{
+ unsigned int i;
+
+ for (i = 0; i < sizeof(wic_pixel_formats) / sizeof(wic_pixel_formats[0]); i++)
+ {
+ if (wic_pixel_formats[i].d3dformat == format)
+ return wic_pixel_formats[i].wic_guid;
+ }
+
+ return NULL;
+}
+
+/* dds_header.flags */
+#define DDS_CAPS 0x1
+#define DDS_HEIGHT 0x2
+#define DDS_WIDTH 0x4
+#define DDS_PITCH 0x8
+#define DDS_PIXELFORMAT 0x1000
+#define DDS_MIPMAPCOUNT 0x20000
+#define DDS_LINEARSIZE 0x80000
+#define DDS_DEPTH 0x800000
+
+/* dds_header.caps */
+#define DDS_CAPS_COMPLEX 0x8
+#define DDS_CAPS_TEXTURE 0x1000
+#define DDS_CAPS_MIPMAP 0x400000
+
+/* dds_header.caps2 */
+#define DDS_CAPS2_CUBEMAP 0x200
+#define DDS_CAPS2_CUBEMAP_POSITIVEX 0x400
+#define DDS_CAPS2_CUBEMAP_NEGATIVEX 0x800
+#define DDS_CAPS2_CUBEMAP_POSITIVEY 0x1000
+#define DDS_CAPS2_CUBEMAP_NEGATIVEY 0x2000
+#define DDS_CAPS2_CUBEMAP_POSITIVEZ 0x4000
+#define DDS_CAPS2_CUBEMAP_NEGATIVEZ 0x8000
+#define DDS_CAPS2_CUBEMAP_ALL_FACES ( DDS_CAPS2_CUBEMAP_POSITIVEX | DDS_CAPS2_CUBEMAP_NEGATIVEX \
+ | DDS_CAPS2_CUBEMAP_POSITIVEY | DDS_CAPS2_CUBEMAP_NEGATIVEY \
+ | DDS_CAPS2_CUBEMAP_POSITIVEZ | DDS_CAPS2_CUBEMAP_NEGATIVEZ )
+#define DDS_CAPS2_VOLUME 0x200000
+
+/* dds_pixel_format.flags */
+#define DDS_PF_ALPHA 0x1
+#define DDS_PF_ALPHA_ONLY 0x2
+#define DDS_PF_FOURCC 0x4
+#define DDS_PF_RGB 0x40
+#define DDS_PF_YUV 0x200
+#define DDS_PF_LUMINANCE 0x20000
+#define DDS_PF_BUMPLUMINANCE 0x40000
+#define DDS_PF_BUMPDUDV 0x80000
+
+struct dds_pixel_format
+{
+ DWORD size;
+ DWORD flags;
+ DWORD fourcc;
+ DWORD bpp;
+ DWORD rmask;
+ DWORD gmask;
+ DWORD bmask;
+ DWORD amask;
+};
+
+struct dds_header
+{
+ DWORD signature;
+ DWORD size;
+ DWORD flags;
+ DWORD height;
+ DWORD width;
+ DWORD pitch_or_linear_size;
+ DWORD depth;
+ DWORD miplevels;
+ DWORD reserved[11];
+ struct dds_pixel_format pixel_format;
+ DWORD caps;
+ DWORD caps2;
+ DWORD caps3;
+ DWORD caps4;
+ DWORD reserved2;
+};
+
+static D3DFORMAT dds_fourcc_to_d3dformat(DWORD fourcc)
+{
+ unsigned int i;
+ static const DWORD known_fourcc[] = {
+ D3DFMT_UYVY,
+ D3DFMT_YUY2,
+ D3DFMT_R8G8_B8G8,
+ D3DFMT_G8R8_G8B8,
+ D3DFMT_DXT1,
+ D3DFMT_DXT2,
+ D3DFMT_DXT3,
+ D3DFMT_DXT4,
+ D3DFMT_DXT5,
+ D3DFMT_R16F,
+ D3DFMT_G16R16F,
+ D3DFMT_A16B16G16R16F,
+ D3DFMT_R32F,
+ D3DFMT_G32R32F,
+ D3DFMT_A32B32G32R32F,
+ };
+
+ for (i = 0; i < sizeof(known_fourcc) / sizeof(known_fourcc[0]); i++)
+ {
+ if (known_fourcc[i] == fourcc)
+ return fourcc;
+ }
+
+ WARN("Unknown FourCC %#x\n", fourcc);
+ return D3DFMT_UNKNOWN;
+}
+
+static const struct {
+ DWORD bpp;
+ DWORD rmask;
+ DWORD gmask;
+ DWORD bmask;
+ DWORD amask;
+ D3DFORMAT format;
+} rgb_pixel_formats[] = {
+ { 8, 0xe0, 0x1c, 0x03, 0, D3DFMT_R3G3B2 },
+ { 16, 0xf800, 0x07e0, 0x001f, 0x0000, D3DFMT_R5G6B5 },
+ { 16, 0x7c00, 0x03e0, 0x001f, 0x8000, D3DFMT_A1R5G5B5 },
+ { 16, 0x7c00, 0x03e0, 0x001f, 0x0000, D3DFMT_X1R5G5B5 },
+ { 16, 0x0f00, 0x00f0, 0x000f, 0xf000, D3DFMT_A4R4G4B4 },
+ { 16, 0x0f00, 0x00f0, 0x000f, 0x0000, D3DFMT_X4R4G4B4 },
+ { 16, 0x00e0, 0x001c, 0x0003, 0xff00, D3DFMT_A8R3G3B2 },
+ { 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000, D3DFMT_R8G8B8 },
+ { 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000, D3DFMT_A8R8G8B8 },
+ { 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0x00000000, D3DFMT_X8R8G8B8 },
+ { 32, 0x3ff00000, 0x000ffc00, 0x000003ff, 0xc0000000, D3DFMT_A2B10G10R10 },
+ { 32, 0x000003ff, 0x000ffc00, 0x3ff00000, 0xc0000000, D3DFMT_A2R10G10B10 },
+ { 32, 0x0000ffff, 0xffff0000, 0x00000000, 0x00000000, D3DFMT_G16R16 },
+ { 32, 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000, D3DFMT_A8B8G8R8 },
+ { 32, 0x000000ff, 0x0000ff00, 0x00ff0000, 0x00000000, D3DFMT_X8B8G8R8 },
+};
+
+static D3DFORMAT dds_rgb_to_d3dformat(const struct dds_pixel_format *pixel_format)
+{
+ unsigned int i;
+
+ for (i = 0; i < sizeof(rgb_pixel_formats) / sizeof(rgb_pixel_formats[0]); i++)
+ {
+ if (rgb_pixel_formats[i].bpp == pixel_format->bpp
+ && rgb_pixel_formats[i].rmask == pixel_format->rmask
+ && rgb_pixel_formats[i].gmask == pixel_format->gmask
+ && rgb_pixel_formats[i].bmask == pixel_format->bmask)
+ {
+ if ((pixel_format->flags & DDS_PF_ALPHA) && rgb_pixel_formats[i].amask == pixel_format->amask)
+ return rgb_pixel_formats[i].format;
+ if (rgb_pixel_formats[i].amask == 0)
+ return rgb_pixel_formats[i].format;
+ }
+ }
+
+ WARN("Unknown RGB pixel format (%#x, %#x, %#x, %#x)\n",
+ pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask);
+ return D3DFMT_UNKNOWN;
+}
+
+static D3DFORMAT dds_luminance_to_d3dformat(const struct dds_pixel_format *pixel_format)
+{
+ if (pixel_format->bpp == 8)
+ {
+ if (pixel_format->rmask == 0xff)
+ return D3DFMT_L8;
+ if ((pixel_format->flags & DDS_PF_ALPHA) && pixel_format->rmask == 0x0f && pixel_format->amask == 0xf0)
+ return D3DFMT_A4L4;
+ }
+ if (pixel_format->bpp == 16)
+ {
+ if (pixel_format->rmask == 0xffff)
+ return D3DFMT_L16;
+ if ((pixel_format->flags & DDS_PF_ALPHA) && pixel_format->rmask == 0x00ff && pixel_format->amask == 0xff00)
+ return D3DFMT_A8L8;
+ }
+
+ WARN("Unknown luminance pixel format (bpp %u, l %#x, a %#x)\n",
+ pixel_format->bpp, pixel_format->rmask, pixel_format->amask);
+ return D3DFMT_UNKNOWN;
+}
+
+static D3DFORMAT dds_alpha_to_d3dformat(const struct dds_pixel_format *pixel_format)
+{
+ if (pixel_format->bpp == 8 && pixel_format->amask == 0xff)
+ return D3DFMT_A8;
+
+ WARN("Unknown Alpha pixel format (%u, %#x)\n", pixel_format->bpp, pixel_format->rmask);
+ return D3DFMT_UNKNOWN;
+}
+
+static D3DFORMAT dds_bump_to_d3dformat(const struct dds_pixel_format *pixel_format)
+{
+ if (pixel_format->bpp == 16 && pixel_format->rmask == 0x00ff && pixel_format->gmask == 0xff00)
+ return D3DFMT_V8U8;
+ if (pixel_format->bpp == 32 && pixel_format->rmask == 0x0000ffff && pixel_format->gmask == 0xffff0000)
+ return D3DFMT_V16U16;
+
+ WARN("Unknown bump pixel format (%u, %#x, %#x, %#x, %#x)\n", pixel_format->bpp,
+ pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask);
+ return D3DFMT_UNKNOWN;
+}
+
+static D3DFORMAT dds_bump_luminance_to_d3dformat(const struct dds_pixel_format *pixel_format)
+{
+ if (pixel_format->bpp == 32 && pixel_format->rmask == 0x000000ff && pixel_format->gmask == 0x0000ff00
+ && pixel_format->bmask == 0x00ff0000)
+ return D3DFMT_X8L8V8U8;
+
+ WARN("Unknown bump pixel format (%u, %#x, %#x, %#x, %#x)\n", pixel_format->bpp,
+ pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask);
+ return D3DFMT_UNKNOWN;
+}
+
+static D3DFORMAT dds_pixel_format_to_d3dformat(const struct dds_pixel_format *pixel_format)
+{
+ TRACE("pixel_format: size %u, flags %#x, fourcc %#x, bpp %u.\n", pixel_format->size,
+ pixel_format->flags, pixel_format->fourcc, pixel_format->bpp);
+ TRACE("rmask %#x, gmask %#x, bmask %#x, amask %#x.\n", pixel_format->rmask, pixel_format->gmask,
+ pixel_format->bmask, pixel_format->amask);
+
+ if (pixel_format->flags & DDS_PF_FOURCC)
+ return dds_fourcc_to_d3dformat(pixel_format->fourcc);
+ if (pixel_format->flags & DDS_PF_RGB)
+ return dds_rgb_to_d3dformat(pixel_format);
+ if (pixel_format->flags & DDS_PF_LUMINANCE)
+ return dds_luminance_to_d3dformat(pixel_format);
+ if (pixel_format->flags & DDS_PF_ALPHA_ONLY)
+ return dds_alpha_to_d3dformat(pixel_format);
+ if (pixel_format->flags & DDS_PF_BUMPDUDV)
+ return dds_bump_to_d3dformat(pixel_format);
+ if (pixel_format->flags & DDS_PF_BUMPLUMINANCE)
+ return dds_bump_luminance_to_d3dformat(pixel_format);
+
+ WARN("Unknown pixel format (flags %#x, fourcc %#x, bpp %u, r %#x, g %#x, b %#x, a %#x)\n",
+ pixel_format->flags, pixel_format->fourcc, pixel_format->bpp,
+ pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask);
+ return D3DFMT_UNKNOWN;
+}
+
+static HRESULT d3dformat_to_dds_pixel_format(struct dds_pixel_format *pixel_format, D3DFORMAT d3dformat)
+{
+ unsigned int i;
+
+ memset(pixel_format, 0, sizeof(*pixel_format));
+
+ pixel_format->size = sizeof(*pixel_format);
+
+ for (i = 0; i < sizeof(rgb_pixel_formats) / sizeof(rgb_pixel_formats[0]); i++)
+ {
+ if (rgb_pixel_formats[i].format == d3dformat)
+ {
+ pixel_format->flags |= DDS_PF_RGB;
+ pixel_format->bpp = rgb_pixel_formats[i].bpp;
+ pixel_format->rmask = rgb_pixel_formats[i].rmask;
+ pixel_format->gmask = rgb_pixel_formats[i].gmask;
+ pixel_format->bmask = rgb_pixel_formats[i].bmask;
+ pixel_format->amask = rgb_pixel_formats[i].amask;
+ if (pixel_format->amask) pixel_format->flags |= DDS_PF_ALPHA;
+ return D3D_OK;
+ }
+ }
+
+ /* Reuse dds_fourcc_to_d3dformat as D3DFORMAT and FOURCC are DWORD with same values */
+ if (dds_fourcc_to_d3dformat(d3dformat) != D3DFMT_UNKNOWN)
+ {
+ pixel_format->flags |= DDS_PF_FOURCC;
+ pixel_format->fourcc = d3dformat;
+ return D3D_OK;
+ }
+
+ WARN("Unknown pixel format %#x\n", d3dformat);
+ return E_NOTIMPL;
+}
+
+static HRESULT calculate_dds_surface_size(D3DFORMAT format, UINT width, UINT height,
+ UINT *pitch, UINT *size)
+{
+ const struct pixel_format_desc *format_desc = get_format_info(format);
+ if (format_desc->type == FORMAT_UNKNOWN)
+ return E_NOTIMPL;
+
+ if (format_desc->block_width != 1 || format_desc->block_height != 1)
+ {
+ *pitch = format_desc->block_byte_count
+ * max(1, (width + format_desc->block_width - 1) / format_desc->block_width);
+ *size = *pitch
+ * max(1, (height + format_desc->block_height - 1) / format_desc->block_height);
+ }
+ else
+ {
+ *pitch = width * format_desc->bytes_per_pixel;
+ *size = *pitch * height;
+ }
+
+ return D3D_OK;
+}
+
+static UINT calculate_dds_file_size(D3DFORMAT format, UINT width, UINT height, UINT depth,
+ UINT miplevels, UINT faces)
+{
+ UINT i, file_size = 0;
+
+ for (i = 0; i < miplevels; i++)
+ {
+ UINT pitch, size = 0;
+ calculate_dds_surface_size(format, width, height, &pitch, &size);
+ size *= depth;
+ file_size += size;
+ width = max(1, width / 2);
+ height = max(1, height / 2);
+ depth = max(1, depth / 2);
+ }
+
+ file_size *= faces;
+ file_size += sizeof(struct dds_header);
+ return file_size;
+}
+
+/************************************************************
+* get_image_info_from_dds
+*
+* Fills a D3DXIMAGE_INFO structure with information
+* about a DDS file stored in the memory.
+*
+* PARAMS
+* buffer [I] pointer to DDS data
+* length [I] size of DDS data
+* info [O] pointer to D3DXIMAGE_INFO structure
+*
+* RETURNS
+* Success: D3D_OK
+* Failure: D3DXERR_INVALIDDATA
+*
+*/
+static HRESULT get_image_info_from_dds(const void *buffer, UINT length, D3DXIMAGE_INFO *info)
+{
+ UINT faces = 1;
+ UINT expected_length;
+ const struct dds_header *header = buffer;
+
+ if (length < sizeof(*header) || !info)
+ return D3DXERR_INVALIDDATA;
+
+ if (header->pixel_format.size != sizeof(header->pixel_format))
+ return D3DXERR_INVALIDDATA;
+
+ info->Width = header->width;
+ info->Height = header->height;
+ info->Depth = 1;
+ info->MipLevels = header->miplevels ? header->miplevels : 1;
+
+ info->Format = dds_pixel_format_to_d3dformat(&header->pixel_format);
+ if (info->Format == D3DFMT_UNKNOWN)
+ return D3DXERR_INVALIDDATA;
+
+ TRACE("Pixel format is %#x\n", info->Format);
+
+ if (header->caps2 & DDS_CAPS2_VOLUME)
+ {
+ info->Depth = header->depth;
+ info->ResourceType = D3DRTYPE_VOLUMETEXTURE;
+ }
+ else if (header->caps2 & DDS_CAPS2_CUBEMAP)
+ {
+ DWORD face;
+ faces = 0;
+ for (face = DDS_CAPS2_CUBEMAP_POSITIVEX; face <= DDS_CAPS2_CUBEMAP_NEGATIVEZ; face <<= 1)
+ {
+ if (header->caps2 & face)
+ faces++;
+ }
+ info->ResourceType = D3DRTYPE_CUBETEXTURE;
+ }
+ else
+ {
+ info->ResourceType = D3DRTYPE_TEXTURE;
+ }
+
+ expected_length = calculate_dds_file_size(info->Format, info->Width, info->Height, info->Depth,
+ info->MipLevels, faces);
+ if (length < expected_length)
+ {
+ WARN("File is too short %u, expected at least %u bytes\n", length, expected_length);
+ return D3DXERR_INVALIDDATA;
+ }
+
+ info->ImageFileFormat = D3DXIFF_DDS;
+ return D3D_OK;
+}
+
+static HRESULT load_surface_from_dds(IDirect3DSurface9 *dst_surface, const PALETTEENTRY *dst_palette,
+ const RECT *dst_rect, const void *src_data, const RECT *src_rect, DWORD filter, D3DCOLOR color_key,
+ const D3DXIMAGE_INFO *src_info)
+{
+ UINT size;
+ UINT src_pitch;
+ const struct dds_header *header = src_data;
+ const BYTE *pixels = (BYTE *)(header + 1);
+
+ if (src_info->ResourceType != D3DRTYPE_TEXTURE)
+ return D3DXERR_INVALIDDATA;
+
+ if (FAILED(calculate_dds_surface_size(src_info->Format, src_info->Width, src_info->Height, &src_pitch, &size)))
+ return E_NOTIMPL;
+
+ return D3DXLoadSurfaceFromMemory(dst_surface, dst_palette, dst_rect, pixels, src_info->Format,
+ src_pitch, NULL, src_rect, filter, color_key);
+}
+
+static HRESULT save_dds_surface_to_memory(ID3DXBuffer **dst_buffer, IDirect3DSurface9 *src_surface, const RECT *src_rect)
+{
+ HRESULT hr;
+ UINT dst_pitch, surface_size, file_size;
+ D3DSURFACE_DESC src_desc;
+ D3DLOCKED_RECT locked_rect;
+ ID3DXBuffer *buffer;
+ struct dds_header *header;
+ BYTE *pixels;
+ struct volume volume;
+ const struct pixel_format_desc *pixel_format;
+
+ if (src_rect)
+ {
+ FIXME("Saving a part of a surface to a DDS file is not implemented yet\n");
+ return E_NOTIMPL;
+ }
+
+ hr = IDirect3DSurface9_GetDesc(src_surface, &src_desc);
+ if (FAILED(hr)) return hr;
+
+ pixel_format = get_format_info(src_desc.Format);
+ if (pixel_format->type == FORMAT_UNKNOWN) return E_NOTIMPL;
+
+ file_size = calculate_dds_file_size(src_desc.Format, src_desc.Width, src_desc.Height, 1, 1, 1);
+
+ hr = calculate_dds_surface_size(src_desc.Format, src_desc.Width, src_desc.Height, &dst_pitch, &surface_size);
+ if (FAILED(hr)) return hr;
+
+ hr = D3DXCreateBuffer(file_size, &buffer);
+ if (FAILED(hr)) return hr;
+
+ header = ID3DXBuffer_GetBufferPointer(buffer);
+ pixels = (BYTE *)(header + 1);
+
+ memset(header, 0, sizeof(*header));
+ header->signature = MAKEFOURCC('D','D','S',' ');
+ /* The signature is not really part of the DDS header */
+ header->size = sizeof(*header) - FIELD_OFFSET(struct dds_header, size);
+ header->flags = DDS_CAPS | DDS_HEIGHT | DDS_WIDTH | DDS_PIXELFORMAT;
+ header->height = src_desc.Height;
+ header->width = src_desc.Width;
+ header->caps = DDS_CAPS_TEXTURE;
+ hr = d3dformat_to_dds_pixel_format(&header->pixel_format, src_desc.Format);
+ if (FAILED(hr))
+ {
+ ID3DXBuffer_Release(buffer);
+ return hr;
+ }
+
+ hr = IDirect3DSurface9_LockRect(src_surface, &locked_rect, NULL, D3DLOCK_READONLY);
+ if (FAILED(hr))
+ {
+ ID3DXBuffer_Release(buffer);
+ return hr;
+ }
+
+ volume.width = src_desc.Width;
+ volume.height = src_desc.Height;
+ volume.depth = 1;
+ copy_pixels(locked_rect.pBits, locked_rect.Pitch, 0, pixels, dst_pitch, 0,
+ &volume, pixel_format);
+
+ IDirect3DSurface9_UnlockRect(src_surface);
+
+ *dst_buffer = buffer;
+ return D3D_OK;
+}
+
+static HRESULT get_surface(D3DRESOURCETYPE type, struct IDirect3DBaseTexture9 *tex,
+ int face, UINT level, struct IDirect3DSurface9 **surf)
+{
+ switch (type)
+ {
+ case D3DRTYPE_TEXTURE:
+ return IDirect3DTexture9_GetSurfaceLevel((IDirect3DTexture9*) tex, level, surf);
+ case D3DRTYPE_CUBETEXTURE:
+ return IDirect3DCubeTexture9_GetCubeMapSurface((IDirect3DCubeTexture9*) tex, face, level, surf);
+ default:
+ ERR("Unexpected texture type\n");
+ return E_NOTIMPL;
+ }
+}
+
+HRESULT save_dds_texture_to_memory(ID3DXBuffer **dst_buffer, IDirect3DBaseTexture9 *src_texture, const PALETTEENTRY *src_palette)
+{
+ HRESULT hr;
+ D3DRESOURCETYPE type;
+ UINT mip_levels;
+ IDirect3DSurface9 *surface;
+
+ type = IDirect3DBaseTexture9_GetType(src_texture);
+
+ if ((type != D3DRTYPE_TEXTURE) && (type != D3DRTYPE_CUBETEXTURE) && (type != D3DRTYPE_VOLUMETEXTURE))
+ return D3DERR_INVALIDCALL;
+
+ if (type == D3DRTYPE_CUBETEXTURE)
+ {
+ FIXME("Cube texture not supported yet\n");
+ return E_NOTIMPL;
+ }
+ else if (type == D3DRTYPE_VOLUMETEXTURE)
+ {
+ FIXME("Volume texture not supported yet\n");
+ return E_NOTIMPL;
+ }
+
+ mip_levels = IDirect3DTexture9_GetLevelCount(src_texture);
+
+ if (mip_levels > 1)
+ {
+ FIXME("Mipmap not supported yet\n");
+ return E_NOTIMPL;
+ }
+
+ if (src_palette)
+ {
+ FIXME("Saving surfaces with palettized pixel formats not implemented yet\n");
+ return E_NOTIMPL;
+ }
+
+ hr = get_surface(type, src_texture, D3DCUBEMAP_FACE_POSITIVE_X, 0, &surface);
+
+ if (SUCCEEDED(hr))
+ {
+ hr = save_dds_surface_to_memory(dst_buffer, surface, NULL);
+ IDirect3DSurface9_Release(surface);
+ }
+
+ return hr;
+}
+HRESULT load_volume_from_dds(IDirect3DVolume9 *dst_volume, const PALETTEENTRY *dst_palette,
+ const D3DBOX *dst_box, const void *src_data, const D3DBOX *src_box, DWORD filter, D3DCOLOR color_key,
+ const D3DXIMAGE_INFO *src_info)
+{
+ UINT row_pitch, slice_pitch;
+ const struct dds_header *header = src_data;
+ const BYTE *pixels = (BYTE *)(header + 1);
+
+ if (src_info->ResourceType != D3DRTYPE_VOLUMETEXTURE)
+ return D3DXERR_INVALIDDATA;
+
+ if (FAILED(calculate_dds_surface_size(src_info->Format, src_info->Width, src_info->Height, &row_pitch, &slice_pitch)))
+ return E_NOTIMPL;
+
+ return D3DXLoadVolumeFromMemory(dst_volume, dst_palette, dst_box, pixels, src_info->Format,
+ row_pitch, slice_pitch, NULL, src_box, filter, color_key);
+}
+
+HRESULT load_texture_from_dds(IDirect3DTexture9 *texture, const void *src_data, const PALETTEENTRY *palette,
+ DWORD filter, D3DCOLOR color_key, const D3DXIMAGE_INFO *src_info, unsigned int skip_levels,
+ unsigned int *loaded_miplevels)
+{
+ HRESULT hr;
+ RECT src_rect;
+ UINT src_pitch;
+ UINT mip_level;
+ UINT mip_levels;
+ UINT mip_level_size;
+ UINT width, height;
+ IDirect3DSurface9 *surface;
+ const struct dds_header *header = src_data;
+ const BYTE *pixels = (BYTE *)(header + 1);
+
+ /* Loading a cube texture as a simple texture is also supported
+ * (only first face texture is taken). Same with volume textures. */
+ if ((src_info->ResourceType != D3DRTYPE_TEXTURE)
+ && (src_info->ResourceType != D3DRTYPE_CUBETEXTURE)
+ && (src_info->ResourceType != D3DRTYPE_VOLUMETEXTURE))
+ {
+ WARN("Trying to load a %u resource as a 2D texture, returning failure.\n", src_info->ResourceType);
+ return D3DXERR_INVALIDDATA;
+ }
+
+ width = src_info->Width;
+ height = src_info->Height;
+ mip_levels = min(src_info->MipLevels, IDirect3DTexture9_GetLevelCount(texture));
+ if (src_info->ResourceType == D3DRTYPE_VOLUMETEXTURE)
+ mip_levels = 1;
+ for (mip_level = 0; mip_level < mip_levels + skip_levels; ++mip_level)
+ {
+ hr = calculate_dds_surface_size(src_info->Format, width, height, &src_pitch, &mip_level_size);
+ if (FAILED(hr)) return hr;
+
+ if (mip_level >= skip_levels)
+ {
+ SetRect(&src_rect, 0, 0, width, height);
+
+ IDirect3DTexture9_GetSurfaceLevel(texture, mip_level - skip_levels, &surface);
+ hr = D3DXLoadSurfaceFromMemory(surface, palette, NULL, pixels, src_info->Format, src_pitch,
+ NULL, &src_rect, filter, color_key);
+ IDirect3DSurface9_Release(surface);
+ if (FAILED(hr))
+ return hr;
+ }
+
+ pixels += mip_level_size;
+ width = max(1, width / 2);
+ height = max(1, height / 2);
+ }
+
+ *loaded_miplevels = mip_levels - skip_levels;
+
+ return D3D_OK;
+}
+
+HRESULT load_cube_texture_from_dds(IDirect3DCubeTexture9 *cube_texture, const void *src_data,
+ const PALETTEENTRY *palette, DWORD filter, DWORD color_key, const D3DXIMAGE_INFO *src_info)
+{
+ HRESULT hr;
+ int face;
+ UINT mip_level;
+ UINT size;
+ RECT src_rect;
+ UINT src_pitch;
+ UINT mip_levels;
+ UINT mip_level_size;
+ IDirect3DSurface9 *surface;
+ const struct dds_header *header = src_data;
+ const BYTE *pixels = (BYTE *)(header + 1);
+
+ if (src_info->ResourceType != D3DRTYPE_CUBETEXTURE)
+ return D3DXERR_INVALIDDATA;
+
+ if ((header->caps2 & DDS_CAPS2_CUBEMAP_ALL_FACES) != DDS_CAPS2_CUBEMAP_ALL_FACES)
+ {
+ WARN("Only full cubemaps are supported\n");
+ return D3DXERR_INVALIDDATA;
+ }
+
+ mip_levels = min(src_info->MipLevels, IDirect3DCubeTexture9_GetLevelCount(cube_texture));
+ for (face = D3DCUBEMAP_FACE_POSITIVE_X; face <= D3DCUBEMAP_FACE_NEGATIVE_Z; face++)
+ {
+ size = src_info->Width;
+ for (mip_level = 0; mip_level < src_info->MipLevels; mip_level++)
+ {
+ hr = calculate_dds_surface_size(src_info->Format, size, size, &src_pitch, &mip_level_size);
+ if (FAILED(hr)) return hr;
+
+ /* if texture has fewer mip levels than DDS file, skip excessive mip levels */
+ if (mip_level < mip_levels)
+ {
+ SetRect(&src_rect, 0, 0, size, size);
+
+ IDirect3DCubeTexture9_GetCubeMapSurface(cube_texture, face, mip_level, &surface);
+ hr = D3DXLoadSurfaceFromMemory(surface, palette, NULL, pixels, src_info->Format, src_pitch,
+ NULL, &src_rect, filter, color_key);
+ IDirect3DSurface9_Release(surface);
+ if (FAILED(hr)) return hr;
+ }
+
+ pixels += mip_level_size;
+ size = max(1, size / 2);
+ }
+ }
+
+ return D3D_OK;
+}
+
+HRESULT load_volume_texture_from_dds(IDirect3DVolumeTexture9 *volume_texture, const void *src_data,
+ const PALETTEENTRY *palette, DWORD filter, DWORD color_key, const D3DXIMAGE_INFO *src_info)
+{
+ HRESULT hr;
+ UINT mip_level;
+ UINT mip_levels;
+ UINT src_slice_pitch;
+ UINT src_row_pitch;
+ D3DBOX src_box;
+ UINT width, height, depth;
+ IDirect3DVolume9 *volume;
+ const struct dds_header *header = src_data;
+ const BYTE *pixels = (BYTE *)(header + 1);
+
+ if (src_info->ResourceType != D3DRTYPE_VOLUMETEXTURE)
+ return D3DXERR_INVALIDDATA;
+
+ width = src_info->Width;
+ height = src_info->Height;
+ depth = src_info->Depth;
+ mip_levels = min(src_info->MipLevels, IDirect3DVolumeTexture9_GetLevelCount(volume_texture));
+
+ for (mip_level = 0; mip_level < mip_levels; mip_level++)
+ {
+ hr = calculate_dds_surface_size(src_info->Format, width, height, &src_row_pitch, &src_slice_pitch);
+ if (FAILED(hr)) return hr;
+
+ hr = IDirect3DVolumeTexture9_GetVolumeLevel(volume_texture, mip_level, &volume);
+ if (FAILED(hr)) return hr;
+
+ src_box.Left = 0;
+ src_box.Top = 0;
+ src_box.Right = width;
+ src_box.Bottom = height;
+ src_box.Front = 0;
+ src_box.Back = depth;
+
+ hr = D3DXLoadVolumeFromMemory(volume, palette, NULL, pixels, src_info->Format,
+ src_row_pitch, src_slice_pitch, NULL, &src_box, filter, color_key);
+
+ IDirect3DVolume9_Release(volume);
+ if (FAILED(hr)) return hr;
+
+ pixels += depth * src_slice_pitch;
+ width = max(1, width / 2);
+ height = max(1, height / 2);
+ depth = max(1, depth / 2);
+ }
+
+ return D3D_OK;
+}
+
+static BOOL convert_dib_to_bmp(void **data, UINT *size)
+{
+ ULONG header_size;
+ ULONG count = 0;
+ ULONG offset;
+ BITMAPFILEHEADER *header;
+ BYTE *new_data;
+ UINT new_size;
+
+ if ((*size < 4) || (*size < (header_size = *(ULONG*)*data)))
+ return FALSE;
+
+ if ((header_size == sizeof(BITMAPINFOHEADER)) ||
+ (header_size == sizeof(BITMAPV4HEADER)) ||
+ (header_size == sizeof(BITMAPV5HEADER)) ||
+ (header_size == 64 /* sizeof(BITMAPCOREHEADER2) */))
+ {
+ /* All structures begin with the same memory layout as BITMAPINFOHEADER */
+ BITMAPINFOHEADER *info_header = (BITMAPINFOHEADER*)*data;
+ count = info_header->biClrUsed;
+
+ if (!count && info_header->biBitCount <= 8)
+ count = 1 << info_header->biBitCount;
+
+ offset = sizeof(BITMAPFILEHEADER) + header_size + sizeof(RGBQUAD) * count;
+
+ /* For BITMAPINFOHEADER with BI_BITFIELDS compression, there are 3 additional color masks after header */
+ if ((info_header->biSize == sizeof(BITMAPINFOHEADER)) && (info_header->biCompression == BI_BITFIELDS))
+ offset += 3 * sizeof(DWORD);
+ }
+ else if (header_size == sizeof(BITMAPCOREHEADER))
+ {
+ BITMAPCOREHEADER *core_header = (BITMAPCOREHEADER*)*data;
+
+ if (core_header->bcBitCount <= 8)
+ count = 1 << core_header->bcBitCount;
+
+ offset = sizeof(BITMAPFILEHEADER) + header_size + sizeof(RGBTRIPLE) * count;
+ }
+ else
+ {
+ return FALSE;
+ }
+
+ TRACE("Converting DIB file to BMP\n");
+
+ new_size = *size + sizeof(BITMAPFILEHEADER);
+ new_data = HeapAlloc(GetProcessHeap(), 0, new_size);
+ CopyMemory(new_data + sizeof(BITMAPFILEHEADER), *data, *size);
+
+ /* Add BMP header */
+ header = (BITMAPFILEHEADER*)new_data;
+ header->bfType = 0x4d42; /* BM */
+ header->bfSize = new_size;
+ header->bfReserved1 = 0;
+ header->bfReserved2 = 0;
+ header->bfOffBits = offset;
+
+ /* Update input data */
+ *data = new_data;
+ *size = new_size;
+
+ return TRUE;
+}
/************************************************************
* D3DXGetImageInfoFromFileInMemory
* datasize may be bigger than the actual file size
*
*/
-HRESULT WINAPI D3DXGetImageInfoFromFileInMemory(LPCVOID data, UINT datasize, D3DXIMAGE_INFO *info)
+HRESULT WINAPI D3DXGetImageInfoFromFileInMemory(const void *data, UINT datasize, D3DXIMAGE_INFO *info)
{
- FIXME("(%p, %d, %p): stub\n", data, datasize, info);
+ IWICImagingFactory *factory;
+ IWICBitmapDecoder *decoder = NULL;
+ IWICStream *stream;
+ HRESULT hr;
+ HRESULT initresult;
+ BOOL dib;
- if(data && datasize && !info) return D3D_OK;
- if( !data || !datasize ) return D3DERR_INVALIDCALL;
+ TRACE("(%p, %d, %p)\n", data, datasize, info);
- return E_NOTIMPL;
+ if (!data || !datasize)
+ return D3DERR_INVALIDCALL;
+
+ if (!info)
+ return D3D_OK;
+
+ if ((datasize >= 4) && !strncmp(data, "DDS ", 4)) {
+ TRACE("File type is DDS\n");
+ return get_image_info_from_dds(data, datasize, info);
+ }
+
+ /* In case of DIB file, convert it to BMP */
+ dib = convert_dib_to_bmp((void**)&data, &datasize);
+
+ initresult = CoInitializeEx(NULL, COINIT_APARTMENTTHREADED);
+
+ hr = CoCreateInstance(&CLSID_WICImagingFactory, NULL, CLSCTX_INPROC_SERVER, &IID_IWICImagingFactory, (void**)&factory);
+
+ if (SUCCEEDED(hr)) {
+ IWICImagingFactory_CreateStream(factory, &stream);
+ IWICStream_InitializeFromMemory(stream, (BYTE*)data, datasize);
+ hr = IWICImagingFactory_CreateDecoderFromStream(factory, (IStream*)stream, NULL, 0, &decoder);
+ IWICStream_Release(stream);
+ IWICImagingFactory_Release(factory);
+ }
+
+ if (FAILED(hr)) {
+ if ((datasize >= 2) && (!strncmp(data, "P3", 2) || !strncmp(data, "P6", 2)))
+ FIXME("File type PPM is not supported yet\n");
+ else if ((datasize >= 10) && !strncmp(data, "#?RADIANCE", 10))
+ FIXME("File type HDR is not supported yet\n");
+ else if ((datasize >= 2) && (!strncmp(data, "PF", 2) || !strncmp(data, "Pf", 2)))
+ FIXME("File type PFM is not supported yet\n");
+ }
+
+ if (SUCCEEDED(hr)) {
+ GUID container_format;
+ UINT frame_count;
+
+ hr = IWICBitmapDecoder_GetContainerFormat(decoder, &container_format);
+ if (SUCCEEDED(hr)) {
+ if (IsEqualGUID(&container_format, &GUID_ContainerFormatBmp)) {
+ if (dib) {
+ TRACE("File type is DIB\n");
+ info->ImageFileFormat = D3DXIFF_DIB;
+ } else {
+ TRACE("File type is BMP\n");
+ info->ImageFileFormat = D3DXIFF_BMP;
+ }
+ } else if (IsEqualGUID(&container_format, &GUID_ContainerFormatPng)) {
+ TRACE("File type is PNG\n");
+ info->ImageFileFormat = D3DXIFF_PNG;
+ } else if(IsEqualGUID(&container_format, &GUID_ContainerFormatJpeg)) {
+ TRACE("File type is JPG\n");
+ info->ImageFileFormat = D3DXIFF_JPG;
+ } else if(IsEqualGUID(&container_format, &GUID_WineContainerFormatTga)) {
+ TRACE("File type is TGA\n");
+ info->ImageFileFormat = D3DXIFF_TGA;
+ } else {
+ WARN("Unsupported image file format %s\n", debugstr_guid(&container_format));
+ hr = D3DXERR_INVALIDDATA;
+ }
+ }
+
+ if (SUCCEEDED(hr))
+ hr = IWICBitmapDecoder_GetFrameCount(decoder, &frame_count);
+ if (SUCCEEDED(hr) && !frame_count)
+ hr = D3DXERR_INVALIDDATA;
+
+ if (SUCCEEDED(hr)) {
+ IWICBitmapFrameDecode *frame = NULL;
+
+ hr = IWICBitmapDecoder_GetFrame(decoder, 0, &frame);
+
+ if (SUCCEEDED(hr))
+ hr = IWICBitmapFrameDecode_GetSize(frame, &info->Width, &info->Height);
+
+ if (SUCCEEDED(hr)) {
+ WICPixelFormatGUID pixel_format;
+
+ hr = IWICBitmapFrameDecode_GetPixelFormat(frame, &pixel_format);
+ if (SUCCEEDED(hr)) {
+ info->Format = wic_guid_to_d3dformat(&pixel_format);
+ if (info->Format == D3DFMT_UNKNOWN) {
+ WARN("Unsupported pixel format %s\n", debugstr_guid(&pixel_format));
+ hr = D3DXERR_INVALIDDATA;
+ }
+ }
+ }
+
+ /* For 32 bpp BMP, windowscodecs.dll never returns a format with alpha while
+ * d3dx9_xx.dll returns one if at least 1 pixel has a non zero alpha component */
+ if (SUCCEEDED(hr) && (info->Format == D3DFMT_X8R8G8B8) && (info->ImageFileFormat == D3DXIFF_BMP)) {
+ DWORD size = sizeof(DWORD) * info->Width * info->Height;
+ BYTE *buffer = HeapAlloc(GetProcessHeap(), 0, size);
+ hr = IWICBitmapFrameDecode_CopyPixels(frame, NULL, sizeof(DWORD) * info->Width, size, buffer);
+ if (SUCCEEDED(hr)) {
+ DWORD i;
+ for (i = 0; i < info->Width * info->Height; i++) {
+ if (buffer[i*4+3]) {
+ info->Format = D3DFMT_A8R8G8B8;
+ break;
+ }
+ }
+ }
+ HeapFree(GetProcessHeap(), 0, buffer);
+ }
+
+ if (frame)
+ IWICBitmapFrameDecode_Release(frame);
+
+ info->Depth = 1;
+ info->MipLevels = 1;
+ info->ResourceType = D3DRTYPE_TEXTURE;
+ }
+ }
+
+ if (decoder)
+ IWICBitmapDecoder_Release(decoder);
+
+ if (SUCCEEDED(initresult))
+ CoUninitialize();
+
+ if (dib)
+ HeapFree(GetProcessHeap(), 0, (void*)data);
+
+ if (FAILED(hr)) {
+ TRACE("Invalid or unsupported image file\n");
+ return D3DXERR_INVALIDDATA;
+ }
+
+ return D3D_OK;
}
/************************************************************
* D3DERR_INVALIDCALL, if file is NULL
*
*/
-HRESULT WINAPI D3DXGetImageInfoFromFileA(LPCSTR file, D3DXIMAGE_INFO *info)
+HRESULT WINAPI D3DXGetImageInfoFromFileA(const char *file, D3DXIMAGE_INFO *info)
+{
+ WCHAR *widename;
+ HRESULT hr;
+ int strlength;
+
+ TRACE("file %s, info %p.\n", debugstr_a(file), info);
+
+ if( !file ) return D3DERR_INVALIDCALL;
+
+ strlength = MultiByteToWideChar(CP_ACP, 0, file, -1, NULL, 0);
+ widename = HeapAlloc(GetProcessHeap(), 0, strlength * sizeof(*widename));
+ MultiByteToWideChar(CP_ACP, 0, file, -1, widename, strlength);
+
+ hr = D3DXGetImageInfoFromFileW(widename, info);
+ HeapFree(GetProcessHeap(), 0, widename);
+
+ return hr;
+}
+
+HRESULT WINAPI D3DXGetImageInfoFromFileW(const WCHAR *file, D3DXIMAGE_INFO *info)
+{
+ void *buffer;
+ HRESULT hr;
+ DWORD size;
+
+ TRACE("file %s, info %p.\n", debugstr_w(file), info);
+
+ if (!file)
+ return D3DERR_INVALIDCALL;
+
+ if (FAILED(map_view_of_file(file, &buffer, &size)))
+ return D3DXERR_INVALIDDATA;
+
+ hr = D3DXGetImageInfoFromFileInMemory(buffer, size, info);
+ UnmapViewOfFile(buffer);
+
+ return hr;
+}
+
+/************************************************************
+ * D3DXGetImageInfoFromResource
+ *
+ * RETURNS
+ * Success: D3D_OK, if resource is a valid image file
+ * Failure: D3DXERR_INVALIDDATA, if resource is no valid image file or NULL or
+ * if we fail to load resource
+ *
+ */
+HRESULT WINAPI D3DXGetImageInfoFromResourceA(HMODULE module, const char *resource, D3DXIMAGE_INFO *info)
+{
+ HRSRC resinfo;
+ void *buffer;
+ DWORD size;
+
+ TRACE("module %p, resource %s, info %p.\n", module, debugstr_a(resource), info);
+
+ if (!(resinfo = FindResourceA(module, resource, (const char *)RT_RCDATA))
+ /* Try loading the resource as bitmap data (which is in DIB format D3DXIFF_DIB) */
+ && !(resinfo = FindResourceA(module, resource, (const char *)RT_BITMAP)))
+ return D3DXERR_INVALIDDATA;
+
+ if (FAILED(load_resource_into_memory(module, resinfo, &buffer, &size)))
+ return D3DXERR_INVALIDDATA;
+
+ return D3DXGetImageInfoFromFileInMemory(buffer, size, info);
+}
+
+HRESULT WINAPI D3DXGetImageInfoFromResourceW(HMODULE module, const WCHAR *resource, D3DXIMAGE_INFO *info)
+{
+ HRSRC resinfo;
+ void *buffer;
+ DWORD size;
+
+ TRACE("module %p, resource %s, info %p.\n", module, debugstr_w(resource), info);
+
+ if (!(resinfo = FindResourceW(module, resource, (const WCHAR *)RT_RCDATA))
+ /* Try loading the resource as bitmap data (which is in DIB format D3DXIFF_DIB) */
+ && !(resinfo = FindResourceW(module, resource, (const WCHAR *)RT_BITMAP)))
+ return D3DXERR_INVALIDDATA;
+
+ if (FAILED(load_resource_into_memory(module, resinfo, &buffer, &size)))
+ return D3DXERR_INVALIDDATA;
+
+ return D3DXGetImageInfoFromFileInMemory(buffer, size, info);
+}
+
+/************************************************************
+ * D3DXLoadSurfaceFromFileInMemory
+ *
+ * Loads data from a given buffer into a surface and fills a given
+ * D3DXIMAGE_INFO structure with info about the source data.
+ *
+ * PARAMS
+ * pDestSurface [I] pointer to the surface
+ * pDestPalette [I] palette to use
+ * pDestRect [I] to be filled area of the surface
+ * pSrcData [I] pointer to the source data
+ * SrcDataSize [I] size of the source data in bytes
+ * pSrcRect [I] area of the source data to load
+ * dwFilter [I] filter to apply on stretching
+ * Colorkey [I] colorkey
+ * pSrcInfo [O] pointer to a D3DXIMAGE_INFO structure
+ *
+ * RETURNS
+ * Success: D3D_OK
+ * Failure: D3DERR_INVALIDCALL, if pDestSurface, pSrcData or SrcDataSize is NULL
+ * D3DXERR_INVALIDDATA, if pSrcData is no valid image file
+ *
+ */
+HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(IDirect3DSurface9 *pDestSurface,
+ const PALETTEENTRY *pDestPalette, const RECT *pDestRect, const void *pSrcData, UINT SrcDataSize,
+ const RECT *pSrcRect, DWORD dwFilter, D3DCOLOR Colorkey, D3DXIMAGE_INFO *pSrcInfo)
+{
+ D3DXIMAGE_INFO imginfo;
+ HRESULT hr, com_init;
+
+ IWICImagingFactory *factory = NULL;
+ IWICBitmapDecoder *decoder;
+ IWICBitmapFrameDecode *bitmapframe;
+ IWICStream *stream;
+
+ const struct pixel_format_desc *formatdesc;
+ WICRect wicrect;
+ RECT rect;
+
+ TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_data %p, src_data_size %u, "
+ "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n",
+ pDestSurface, pDestPalette, wine_dbgstr_rect(pDestRect), pSrcData, SrcDataSize,
+ wine_dbgstr_rect(pSrcRect), dwFilter, Colorkey, pSrcInfo);
+
+ if (!pDestSurface || !pSrcData || !SrcDataSize)
+ return D3DERR_INVALIDCALL;
+
+ hr = D3DXGetImageInfoFromFileInMemory(pSrcData, SrcDataSize, &imginfo);
+
+ if (FAILED(hr))
+ return hr;
+
+ if (pSrcRect)
+ {
+ wicrect.X = pSrcRect->left;
+ wicrect.Y = pSrcRect->top;
+ wicrect.Width = pSrcRect->right - pSrcRect->left;
+ wicrect.Height = pSrcRect->bottom - pSrcRect->top;
+ }
+ else
+ {
+ wicrect.X = 0;
+ wicrect.Y = 0;
+ wicrect.Width = imginfo.Width;
+ wicrect.Height = imginfo.Height;
+ }
+
+ SetRect(&rect, 0, 0, wicrect.Width, wicrect.Height);
+
+ if (imginfo.ImageFileFormat == D3DXIFF_DDS)
+ {
+ hr = load_surface_from_dds(pDestSurface, pDestPalette, pDestRect, pSrcData, &rect,
+ dwFilter, Colorkey, &imginfo);
+ if (SUCCEEDED(hr) && pSrcInfo)
+ *pSrcInfo = imginfo;
+ return hr;
+ }
+
+ if (imginfo.ImageFileFormat == D3DXIFF_DIB)
+ convert_dib_to_bmp((void**)&pSrcData, &SrcDataSize);
+
+ com_init = CoInitializeEx(NULL, COINIT_APARTMENTTHREADED);
+
+ if (FAILED(CoCreateInstance(&CLSID_WICImagingFactory, NULL, CLSCTX_INPROC_SERVER, &IID_IWICImagingFactory, (void**)&factory)))
+ goto cleanup_err;
+
+ if (FAILED(IWICImagingFactory_CreateStream(factory, &stream)))
+ {
+ IWICImagingFactory_Release(factory);
+ factory = NULL;
+ goto cleanup_err;
+ }
+
+ IWICStream_InitializeFromMemory(stream, (BYTE*)pSrcData, SrcDataSize);
+
+ hr = IWICImagingFactory_CreateDecoderFromStream(factory, (IStream*)stream, NULL, 0, &decoder);
+
+ IWICStream_Release(stream);
+
+ if (FAILED(hr))
+ goto cleanup_err;
+
+ hr = IWICBitmapDecoder_GetFrame(decoder, 0, &bitmapframe);
+
+ if (FAILED(hr))
+ goto cleanup_bmp;
+
+ formatdesc = get_format_info(imginfo.Format);
+
+ if (formatdesc->type == FORMAT_UNKNOWN)
+ {
+ FIXME("Unsupported pixel format\n");
+ hr = D3DXERR_INVALIDDATA;
+ }
+ else
+ {
+ BYTE *buffer;
+ DWORD pitch;
+ PALETTEENTRY *palette = NULL;
+ WICColor *colors = NULL;
+
+ pitch = formatdesc->bytes_per_pixel * wicrect.Width;
+ buffer = HeapAlloc(GetProcessHeap(), 0, pitch * wicrect.Height);
+
+ hr = IWICBitmapFrameDecode_CopyPixels(bitmapframe, &wicrect, pitch,
+ pitch * wicrect.Height, buffer);
+
+ if (SUCCEEDED(hr) && (formatdesc->type == FORMAT_INDEX))
+ {
+ IWICPalette *wic_palette = NULL;
+ UINT nb_colors;
+
+ hr = IWICImagingFactory_CreatePalette(factory, &wic_palette);
+ if (SUCCEEDED(hr))
+ hr = IWICBitmapFrameDecode_CopyPalette(bitmapframe, wic_palette);
+ if (SUCCEEDED(hr))
+ hr = IWICPalette_GetColorCount(wic_palette, &nb_colors);
+ if (SUCCEEDED(hr))
+ {
+ colors = HeapAlloc(GetProcessHeap(), 0, nb_colors * sizeof(colors[0]));
+ palette = HeapAlloc(GetProcessHeap(), 0, nb_colors * sizeof(palette[0]));
+ if (!colors || !palette)
+ hr = E_OUTOFMEMORY;
+ }
+ if (SUCCEEDED(hr))
+ hr = IWICPalette_GetColors(wic_palette, nb_colors, colors, &nb_colors);
+ if (SUCCEEDED(hr))
+ {
+ UINT i;
+
+ /* Convert colors from WICColor (ARGB) to PALETTEENTRY (ABGR) */
+ for (i = 0; i < nb_colors; i++)
+ {
+ palette[i].peRed = (colors[i] >> 16) & 0xff;
+ palette[i].peGreen = (colors[i] >> 8) & 0xff;
+ palette[i].peBlue = colors[i] & 0xff;
+ palette[i].peFlags = (colors[i] >> 24) & 0xff; /* peFlags is the alpha component in DX8 and higher */
+ }
+ }
+ if (wic_palette)
+ IWICPalette_Release(wic_palette);
+ }
+
+ if (SUCCEEDED(hr))
+ {
+ hr = D3DXLoadSurfaceFromMemory(pDestSurface, pDestPalette, pDestRect,
+ buffer, imginfo.Format, pitch,
+ palette, &rect, dwFilter, Colorkey);
+ }
+
+ HeapFree(GetProcessHeap(), 0, colors);
+ HeapFree(GetProcessHeap(), 0, palette);
+ HeapFree(GetProcessHeap(), 0, buffer);
+ }
+
+ IWICBitmapFrameDecode_Release(bitmapframe);
+
+cleanup_bmp:
+ IWICBitmapDecoder_Release(decoder);
+
+cleanup_err:
+ if (factory)
+ IWICImagingFactory_Release(factory);
+
+ if (SUCCEEDED(com_init))
+ CoUninitialize();
+
+ if (imginfo.ImageFileFormat == D3DXIFF_DIB)
+ HeapFree(GetProcessHeap(), 0, (void*)pSrcData);
+
+ if (FAILED(hr))
+ return D3DXERR_INVALIDDATA;
+
+ if (pSrcInfo)
+ *pSrcInfo = imginfo;
+
+ return D3D_OK;
+}
+
+HRESULT WINAPI D3DXLoadSurfaceFromFileA(IDirect3DSurface9 *dst_surface,
+ const PALETTEENTRY *dst_palette, const RECT *dst_rect, const char *src_file,
+ const RECT *src_rect, DWORD filter, D3DCOLOR color_key, D3DXIMAGE_INFO *src_info)
{
- LPWSTR widename;
+ WCHAR *src_file_w;
HRESULT hr;
int strlength;
- TRACE("(void): relay\n");
- if( !file ) return D3DERR_INVALIDCALL;
+ TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_file %s, "
+ "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n",
+ dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), debugstr_a(src_file),
+ wine_dbgstr_rect(src_rect), filter, color_key, src_info);
- strlength = MultiByteToWideChar(CP_ACP, 0, file, -1, NULL, 0);
- widename = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, strlength * sizeof(WCHAR));
- MultiByteToWideChar(CP_ACP, 0, file, -1, widename, strlength);
+ if (!src_file || !dst_surface)
+ return D3DERR_INVALIDCALL;
- hr = D3DXGetImageInfoFromFileW(widename, info);
- HeapFree(GetProcessHeap(), 0, widename);
+ strlength = MultiByteToWideChar(CP_ACP, 0, src_file, -1, NULL, 0);
+ src_file_w = HeapAlloc(GetProcessHeap(), 0, strlength * sizeof(*src_file_w));
+ MultiByteToWideChar(CP_ACP, 0, src_file, -1, src_file_w, strlength);
+
+ hr = D3DXLoadSurfaceFromFileW(dst_surface, dst_palette, dst_rect,
+ src_file_w, src_rect, filter, color_key, src_info);
+ HeapFree(GetProcessHeap(), 0, src_file_w);
return hr;
}
-HRESULT WINAPI D3DXGetImageInfoFromFileW(LPCWSTR file, D3DXIMAGE_INFO *info)
+HRESULT WINAPI D3DXLoadSurfaceFromFileW(IDirect3DSurface9 *dst_surface,
+ const PALETTEENTRY *dst_palette, const RECT *dst_rect, const WCHAR *src_file,
+ const RECT *src_rect, DWORD filter, D3DCOLOR color_key, D3DXIMAGE_INFO *src_info)
{
+ UINT data_size;
+ void *data;
HRESULT hr;
- DWORD size;
- LPVOID buffer;
- TRACE("(void): relay\n");
- if( !file ) return D3DERR_INVALIDCALL;
+ TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_file %s, "
+ "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n",
+ dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), debugstr_w(src_file),
+ wine_dbgstr_rect(src_rect), filter, color_key, src_info);
- hr = map_view_of_file(file, &buffer, &size);
- if(FAILED(hr)) return D3DXERR_INVALIDDATA;
+ if (!src_file || !dst_surface)
+ return D3DERR_INVALIDCALL;
- hr = D3DXGetImageInfoFromFileInMemory(buffer, size, info);
- UnmapViewOfFile(buffer);
+ if (FAILED(map_view_of_file(src_file, &data, &data_size)))
+ return D3DXERR_INVALIDDATA;
+
+ hr = D3DXLoadSurfaceFromFileInMemory(dst_surface, dst_palette, dst_rect,
+ data, data_size, src_rect, filter, color_key, src_info);
+ UnmapViewOfFile(data);
return hr;
}
-/************************************************************
- * D3DXGetImageInfoFromResource
- *
- * RETURNS
- * Success: D3D_OK, if resource is a valid image file
- * Failure: D3DXERR_INVALIDDATA, if resource is no valid image file or NULL or
- * if we fail to load resource
- *
- */
-HRESULT WINAPI D3DXGetImageInfoFromResourceA(HMODULE module, LPCSTR resource, D3DXIMAGE_INFO *info)
+HRESULT WINAPI D3DXLoadSurfaceFromResourceA(IDirect3DSurface9 *dst_surface,
+ const PALETTEENTRY *dst_palette, const RECT *dst_rect, HMODULE src_module, const char *resource,
+ const RECT *src_rect, DWORD filter, D3DCOLOR color_key, D3DXIMAGE_INFO *src_info)
{
+ UINT data_size;
HRSRC resinfo;
- TRACE("(void)\n");
+ void *data;
- resinfo = FindResourceA(module, resource, (LPCSTR)RT_RCDATA);
- if(resinfo) {
- LPVOID buffer;
- HRESULT hr;
- DWORD size;
+ TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_module %p, resource %s, "
+ "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n",
+ dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), src_module, debugstr_a(resource),
+ wine_dbgstr_rect(src_rect), filter, color_key, src_info);
- hr = load_resource_into_memory(module, resinfo, &buffer, &size);
- if(FAILED(hr)) return D3DXERR_INVALIDDATA;
- return D3DXGetImageInfoFromFileInMemory(buffer, size, info);
- }
+ if (!dst_surface)
+ return D3DERR_INVALIDCALL;
- resinfo = FindResourceA(module, resource, (LPCSTR)RT_BITMAP);
- if(resinfo) {
- FIXME("Implement loading bitmaps from resource type RT_BITMAP\n");
- return E_NOTIMPL;
- }
- return D3DXERR_INVALIDDATA;
+ if (!(resinfo = FindResourceA(src_module, resource, (const char *)RT_RCDATA))
+ /* Try loading the resource as bitmap data (which is in DIB format D3DXIFF_DIB) */
+ && !(resinfo = FindResourceA(src_module, resource, (const char *)RT_BITMAP)))
+ return D3DXERR_INVALIDDATA;
+
+ if (FAILED(load_resource_into_memory(src_module, resinfo, &data, &data_size)))
+ return D3DXERR_INVALIDDATA;
+
+ return D3DXLoadSurfaceFromFileInMemory(dst_surface, dst_palette, dst_rect,
+ data, data_size, src_rect, filter, color_key, src_info);
}
-HRESULT WINAPI D3DXGetImageInfoFromResourceW(HMODULE module, LPCWSTR resource, D3DXIMAGE_INFO *info)
+HRESULT WINAPI D3DXLoadSurfaceFromResourceW(IDirect3DSurface9 *dst_surface,
+ const PALETTEENTRY *dst_palette, const RECT *dst_rect, HMODULE src_module, const WCHAR *resource,
+ const RECT *src_rect, DWORD filter, D3DCOLOR color_key, D3DXIMAGE_INFO *src_info)
{
+ UINT data_size;
HRSRC resinfo;
- TRACE("(void)\n");
+ void *data;
- resinfo = FindResourceW(module, resource, (LPCWSTR)RT_RCDATA);
- if(resinfo) {
- LPVOID buffer;
- HRESULT hr;
- DWORD size;
+ TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_module %p, resource %s, "
+ "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n",
+ dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), src_module, debugstr_w(resource),
+ wine_dbgstr_rect(src_rect), filter, color_key, src_info);
- hr = load_resource_into_memory(module, resinfo, &buffer, &size);
- if(FAILED(hr)) return D3DXERR_INVALIDDATA;
- return D3DXGetImageInfoFromFileInMemory(buffer, size, info);
- }
+ if (!dst_surface)
+ return D3DERR_INVALIDCALL;
- resinfo = FindResourceW(module, resource, (LPCWSTR)RT_BITMAP);
- if(resinfo) {
- FIXME("Implement loading bitmaps from resource type RT_BITMAP\n");
- return E_NOTIMPL;
+ if (!(resinfo = FindResourceW(src_module, resource, (const WCHAR *)RT_RCDATA))
+ /* Try loading the resource as bitmap data (which is in DIB format D3DXIFF_DIB) */
+ && !(resinfo = FindResourceW(src_module, resource, (const WCHAR *)RT_BITMAP)))
+ return D3DXERR_INVALIDDATA;
+
+ if (FAILED(load_resource_into_memory(src_module, resinfo, &data, &data_size)))
+ return D3DXERR_INVALIDDATA;
+
+ return D3DXLoadSurfaceFromFileInMemory(dst_surface, dst_palette, dst_rect,
+ data, data_size, src_rect, filter, color_key, src_info);
+}
+
+
+/************************************************************
+ * helper functions for D3DXLoadSurfaceFromMemory
+ */
+struct argb_conversion_info
+{
+ const struct pixel_format_desc *srcformat;
+ const struct pixel_format_desc *destformat;
+ DWORD srcshift[4], destshift[4];
+ DWORD srcmask[4], destmask[4];
+ BOOL process_channel[4];
+ DWORD channelmask;
+};
+
+static void init_argb_conversion_info(const struct pixel_format_desc *srcformat, const struct pixel_format_desc *destformat, struct argb_conversion_info *info)
+{
+ UINT i;
+ ZeroMemory(info->process_channel, 4 * sizeof(BOOL));
+ info->channelmask = 0;
+
+ info->srcformat = srcformat;
+ info->destformat = destformat;
+
+ for(i = 0;i < 4;i++) {
+ /* srcshift is used to extract the _relevant_ components */
+ info->srcshift[i] = srcformat->shift[i] + max( srcformat->bits[i] - destformat->bits[i], 0);
+
+ /* destshift is used to move the components to the correct position */
+ info->destshift[i] = destformat->shift[i] + max(destformat->bits[i] - srcformat->bits[i], 0);
+
+ info->srcmask[i] = ((1 << srcformat->bits[i]) - 1) << srcformat->shift[i];
+ info->destmask[i] = ((1 << destformat->bits[i]) - 1) << destformat->shift[i];
+
+ /* channelmask specifies bits which aren't used in the source format but in the destination one */
+ if(destformat->bits[i]) {
+ if(srcformat->bits[i]) info->process_channel[i] = TRUE;
+ else info->channelmask |= info->destmask[i];
+ }
}
- return D3DXERR_INVALIDDATA;
}
/************************************************************
- * D3DXLoadSurfaceFromFileInMemory
- *
- * Loads data from a given buffer into a surface and fills a given
- * D3DXIMAGE_INFO structure with info about the source data.
- *
- * PARAMS
- * pDestSurface [I] pointer to the surface
- * pDestPalette [I] palette to use
- * pDestRect [I] to be filled area of the surface
- * pSrcData [I] pointer to the source data
- * SrcDataSize [I] size of the source data in bytes
- * pSrcRect [I] area of the source data to load
- * dwFilter [I] filter to apply on stretching
- * Colorkey [I] colorkey
- * pSrcInfo [O] pointer to a D3DXIMAGE_INFO structure
- *
- * RETURNS
- * Success: D3D_OK
- * Failure: D3DERR_INVALIDCALL, if pDestSurface or pSrcData or SrcDataSize are NULL
- * D3DXERR_INVALIDDATA, if pSrcData is no valid image file
+ * get_relevant_argb_components
*
+ * Extracts the relevant components from the source color and
+ * drops the less significant bits if they aren't used by the destination format.
*/
-HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(LPDIRECT3DSURFACE9 pDestSurface,
- CONST PALETTEENTRY *pDestPalette,
- CONST RECT *pDestRect,
- LPCVOID pSrcData,
- UINT SrcDataSize,
- CONST RECT *pSrcRect,
- DWORD dwFilter,
- D3DCOLOR Colorkey,
- D3DXIMAGE_INFO *pSrcInfo)
-{
- FIXME("(%p, %p, %p, %p, %d, %p, %d, %x, %p): stub\n", pDestSurface, pDestPalette,
- pDestRect, pSrcData, SrcDataSize, pSrcRect, dwFilter, Colorkey, pSrcInfo);
-
- if( !pDestSurface || !pSrcData | !SrcDataSize ) return D3DERR_INVALIDCALL;
- return E_NOTIMPL;
+static void get_relevant_argb_components(const struct argb_conversion_info *info, const BYTE *col, DWORD *out)
+{
+ unsigned int i, j;
+ unsigned int component, mask;
+
+ for (i = 0; i < 4; ++i)
+ {
+ if (!info->process_channel[i])
+ continue;
+
+ component = 0;
+ mask = info->srcmask[i];
+ for (j = 0; j < 4 && mask; ++j)
+ {
+ if (info->srcshift[i] < j * 8)
+ component |= (col[j] & mask) << (j * 8 - info->srcshift[i]);
+ else
+ component |= (col[j] & mask) >> (info->srcshift[i] - j * 8);
+ mask >>= 8;
+ }
+ out[i] = component;
+ }
}
/************************************************************
- * D3DXLoadSurfaceFromFile
+ * make_argb_color
+ *
+ * Recombines the output of get_relevant_argb_components and converts
+ * it to the destination format.
*/
-HRESULT WINAPI D3DXLoadSurfaceFromFileA(LPDIRECT3DSURFACE9 pDestSurface,
- CONST PALETTEENTRY *pDestPalette,
- CONST RECT *pDestRect,
- LPCSTR pSrcFile,
- CONST RECT *pSrcRect,
- DWORD dwFilter,
- D3DCOLOR Colorkey,
- D3DXIMAGE_INFO *pSrcInfo)
-{
- LPWSTR pWidename;
- HRESULT hr;
- int strlength;
- TRACE("(void): relay\n");
-
- if( !pSrcFile || !pDestSurface ) return D3DERR_INVALIDCALL;
-
- strlength = MultiByteToWideChar(CP_ACP, 0, pSrcFile, -1, NULL, 0);
- pWidename = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, strlength * sizeof(WCHAR));
- MultiByteToWideChar(CP_ACP, 0, pSrcFile, -1, pWidename, strlength);
+static DWORD make_argb_color(const struct argb_conversion_info *info, const DWORD *in)
+{
+ UINT i;
+ DWORD val = 0;
- hr = D3DXLoadSurfaceFromFileW(pDestSurface, pDestPalette, pDestRect, pWidename, pSrcRect, dwFilter, Colorkey, pSrcInfo);
- HeapFree(GetProcessHeap(), 0, pWidename);
+ for(i = 0;i < 4;i++) {
+ if(info->process_channel[i]) {
+ /* necessary to make sure that e.g. an X4R4G4B4 white maps to an R8G8B8 white instead of 0xf0f0f0 */
+ signed int shift;
+ for(shift = info->destshift[i]; shift > info->destformat->shift[i]; shift -= info->srcformat->bits[i]) val |= in[i] << shift;
+ val |= (in[i] >> (info->destformat->shift[i] - shift)) << info->destformat->shift[i];
+ }
+ }
+ val |= info->channelmask; /* new channels are set to their maximal value */
+ return val;
+}
- return hr;
+/* It doesn't work for components bigger than 32 bits (or somewhat smaller but unaligned). */
+static void format_to_vec4(const struct pixel_format_desc *format, const BYTE *src, struct vec4 *dst)
+{
+ DWORD mask, tmp;
+ unsigned int c;
+
+ for (c = 0; c < 4; ++c)
+ {
+ static const unsigned int component_offsets[4] = {3, 0, 1, 2};
+ float *dst_component = (float *)dst + component_offsets[c];
+
+ if (format->bits[c])
+ {
+ mask = ~0u >> (32 - format->bits[c]);
+
+ memcpy(&tmp, src + format->shift[c] / 8,
+ min(sizeof(DWORD), (format->shift[c] % 8 + format->bits[c] + 7) / 8));
+
+ if (format->type == FORMAT_ARGBF16)
+ *dst_component = float_16_to_32(tmp);
+ else if (format->type == FORMAT_ARGBF)
+ *dst_component = *(float *)&tmp;
+ else
+ *dst_component = (float)((tmp >> format->shift[c] % 8) & mask) / mask;
+ }
+ else
+ *dst_component = 1.0f;
+ }
}
-HRESULT WINAPI D3DXLoadSurfaceFromFileW(LPDIRECT3DSURFACE9 pDestSurface,
- CONST PALETTEENTRY *pDestPalette,
- CONST RECT *pDestRect,
- LPCWSTR pSrcFile,
- CONST RECT *pSrcRect,
- DWORD Filter,
- D3DCOLOR Colorkey,
- D3DXIMAGE_INFO *pSrcInfo)
+/* It doesn't work for components bigger than 32 bits. */
+static void format_from_vec4(const struct pixel_format_desc *format, const struct vec4 *src, BYTE *dst)
{
- HRESULT hr;
- DWORD dwSize;
- LPVOID pBuffer;
- TRACE("(void): relay\n");
+ DWORD v, mask32;
+ unsigned int c, i;
- if( !pSrcFile || !pDestSurface ) return D3DERR_INVALIDCALL;
+ memset(dst, 0, format->bytes_per_pixel);
- hr = map_view_of_file(pSrcFile, &pBuffer, &dwSize);
- if(FAILED(hr)) return D3DXERR_INVALIDDATA;
+ for (c = 0; c < 4; ++c)
+ {
+ static const unsigned int component_offsets[4] = {3, 0, 1, 2};
+ const float src_component = *((const float *)src + component_offsets[c]);
- hr = D3DXLoadSurfaceFromFileInMemory(pDestSurface, pDestPalette, pDestRect, pBuffer, dwSize, pSrcRect, Filter, Colorkey, pSrcInfo);
- UnmapViewOfFile(pBuffer);
+ if (!format->bits[c])
+ continue;
- return hr;
+ mask32 = ~0u >> (32 - format->bits[c]);
+
+ if (format->type == FORMAT_ARGBF16)
+ v = float_32_to_16(src_component);
+ else if (format->type == FORMAT_ARGBF)
+ v = *(DWORD *)&src_component;
+ else
+ v = (DWORD)(src_component * ((1 << format->bits[c]) - 1) + 0.5f);
+
+ for (i = format->shift[c] / 8 * 8; i < format->shift[c] + format->bits[c]; i += 8)
+ {
+ BYTE mask, byte;
+
+ if (format->shift[c] > i)
+ {
+ mask = mask32 << (format->shift[c] - i);
+ byte = (v << (format->shift[c] - i)) & mask;
+ }
+ else
+ {
+ mask = mask32 >> (i - format->shift[c]);
+ byte = (v >> (i - format->shift[c])) & mask;
+ }
+ dst[i / 8] |= byte;
+ }
+ }
}
/************************************************************
- * D3DXLoadSurfaceFromResource
+ * copy_pixels
+ *
+ * Copies the source buffer to the destination buffer.
+ * Works for any pixel format.
+ * The source and the destination must be block-aligned.
*/
-HRESULT WINAPI D3DXLoadSurfaceFromResourceA(LPDIRECT3DSURFACE9 pDestSurface,
- CONST PALETTEENTRY *pDestPalette,
- CONST RECT *pDestRect,
- HMODULE hSrcModule,
- LPCSTR pResource,
- CONST RECT *pSrcRect,
- DWORD dwFilter,
- D3DCOLOR Colorkey,
- D3DXIMAGE_INFO *pSrcInfo)
-{
- HRSRC hResInfo;
- TRACE("(void): relay\n");
-
- if( !pDestSurface ) return D3DERR_INVALIDCALL;
-
- hResInfo = FindResourceA(hSrcModule, pResource, (LPCSTR)RT_RCDATA);
- if(hResInfo) {
- LPVOID pBuffer;
- HRESULT hr;
- DWORD dwSize;
-
- hr = load_resource_into_memory(hSrcModule, hResInfo, &pBuffer, &dwSize);
- if(FAILED(hr)) return D3DXERR_INVALIDDATA;
- return D3DXLoadSurfaceFromFileInMemory(pDestSurface, pDestPalette, pDestRect, pBuffer, dwSize, pSrcRect, dwFilter, Colorkey, pSrcInfo);
- }
-
- hResInfo = FindResourceA(hSrcModule, pResource, (LPCSTR)RT_BITMAP);
- if(hResInfo) {
- FIXME("Implement loading bitmaps from resource type RT_BITMAP\n");
- return E_NOTIMPL;
+void copy_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch,
+ BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch, const struct volume *size,
+ const struct pixel_format_desc *format)
+{
+ UINT row, slice;
+ BYTE *dst_addr;
+ const BYTE *src_addr;
+ UINT row_block_count = (size->width + format->block_width - 1) / format->block_width;
+ UINT row_count = (size->height + format->block_height - 1) / format->block_height;
+
+ for (slice = 0; slice < size->depth; slice++)
+ {
+ src_addr = src + slice * src_slice_pitch;
+ dst_addr = dst + slice * dst_slice_pitch;
+
+ for (row = 0; row < row_count; row++)
+ {
+ memcpy(dst_addr, src_addr, row_block_count * format->block_byte_count);
+ src_addr += src_row_pitch;
+ dst_addr += dst_row_pitch;
+ }
}
- return D3DXERR_INVALIDDATA;
}
-HRESULT WINAPI D3DXLoadSurfaceFromResourceW(LPDIRECT3DSURFACE9 pDestSurface,
- CONST PALETTEENTRY *pDestPalette,
- CONST RECT *pDestRect,
- HMODULE hSrcModule,
- LPCWSTR pResource,
- CONST RECT *pSrcRect,
- DWORD dwFilter,
- D3DCOLOR Colorkey,
- D3DXIMAGE_INFO *pSrcInfo)
+/************************************************************
+ * convert_argb_pixels
+ *
+ * Copies the source buffer to the destination buffer, performing
+ * any necessary format conversion and color keying.
+ * Pixels outsize the source rect are blacked out.
+ */
+void convert_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch, const struct volume *src_size,
+ const struct pixel_format_desc *src_format, BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch,
+ const struct volume *dst_size, const struct pixel_format_desc *dst_format, D3DCOLOR color_key,
+ const PALETTEENTRY *palette)
{
- HRSRC hResInfo;
- TRACE("(void): relay\n");
+ struct argb_conversion_info conv_info, ck_conv_info;
+ const struct pixel_format_desc *ck_format = NULL;
+ DWORD channels[4];
+ UINT min_width, min_height, min_depth;
+ UINT x, y, z;
- if( !pDestSurface ) return D3DERR_INVALIDCALL;
+ ZeroMemory(channels, sizeof(channels));
+ init_argb_conversion_info(src_format, dst_format, &conv_info);
- hResInfo = FindResourceW(hSrcModule, pResource, (LPCWSTR)RT_RCDATA);
- if(hResInfo) {
- LPVOID pBuffer;
- HRESULT hr;
- DWORD dwSize;
+ min_width = min(src_size->width, dst_size->width);
+ min_height = min(src_size->height, dst_size->height);
+ min_depth = min(src_size->depth, dst_size->depth);
- hr = load_resource_into_memory(hSrcModule, hResInfo, &pBuffer, &dwSize);
- if(FAILED(hr)) return D3DXERR_INVALIDDATA;
- return D3DXLoadSurfaceFromFileInMemory(pDestSurface, pDestPalette, pDestRect, pBuffer, dwSize, pSrcRect, dwFilter, Colorkey, pSrcInfo);
+ if (color_key)
+ {
+ /* Color keys are always represented in D3DFMT_A8R8G8B8 format. */
+ ck_format = get_format_info(D3DFMT_A8R8G8B8);
+ init_argb_conversion_info(src_format, ck_format, &ck_conv_info);
}
- hResInfo = FindResourceW(hSrcModule, pResource, (LPCWSTR)RT_BITMAP);
- if(hResInfo) {
- FIXME("Implement loading bitmaps from resource type RT_BITMAP\n");
- return E_NOTIMPL;
+ for (z = 0; z < min_depth; z++) {
+ const BYTE *src_slice_ptr = src + z * src_slice_pitch;
+ BYTE *dst_slice_ptr = dst + z * dst_slice_pitch;
+
+ for (y = 0; y < min_height; y++) {
+ const BYTE *src_ptr = src_slice_ptr + y * src_row_pitch;
+ BYTE *dst_ptr = dst_slice_ptr + y * dst_row_pitch;
+
+ for (x = 0; x < min_width; x++) {
+ if (!src_format->to_rgba && !dst_format->from_rgba
+ && src_format->type == dst_format->type
+ && src_format->bytes_per_pixel <= 4 && dst_format->bytes_per_pixel <= 4)
+ {
+ DWORD val;
+
+ get_relevant_argb_components(&conv_info, src_ptr, channels);
+ val = make_argb_color(&conv_info, channels);
+
+ if (color_key)
+ {
+ DWORD ck_pixel;
+
+ get_relevant_argb_components(&ck_conv_info, src_ptr, channels);
+ ck_pixel = make_argb_color(&ck_conv_info, channels);
+ if (ck_pixel == color_key)
+ val &= ~conv_info.destmask[0];
+ }
+ memcpy(dst_ptr, &val, dst_format->bytes_per_pixel);
+ }
+ else
+ {
+ struct vec4 color, tmp;
+
+ format_to_vec4(src_format, src_ptr, &color);
+ if (src_format->to_rgba)
+ src_format->to_rgba(&color, &tmp, palette);
+ else
+ tmp = color;
+
+ if (ck_format)
+ {
+ DWORD ck_pixel;
+
+ format_from_vec4(ck_format, &tmp, (BYTE *)&ck_pixel);
+ if (ck_pixel == color_key)
+ tmp.w = 0.0f;
+ }
+
+ if (dst_format->from_rgba)
+ dst_format->from_rgba(&tmp, &color);
+ else
+ color = tmp;
+
+ format_from_vec4(dst_format, &color, dst_ptr);
+ }
+
+ src_ptr += src_format->bytes_per_pixel;
+ dst_ptr += dst_format->bytes_per_pixel;
+ }
+
+ if (src_size->width < dst_size->width) /* black out remaining pixels */
+ memset(dst_ptr, 0, dst_format->bytes_per_pixel * (dst_size->width - src_size->width));
+ }
+
+ if (src_size->height < dst_size->height) /* black out remaining pixels */
+ memset(dst + src_size->height * dst_row_pitch, 0, dst_row_pitch * (dst_size->height - src_size->height));
}
- return D3DXERR_INVALIDDATA;
+ if (src_size->depth < dst_size->depth) /* black out remaining pixels */
+ memset(dst + src_size->depth * dst_slice_pitch, 0, dst_slice_pitch * (dst_size->depth - src_size->depth));
}
-
/************************************************************
- * copy_simple_data
+ * point_filter_argb_pixels
*
* Copies the source buffer to the destination buffer, performing
- * any necessary format conversion and color keying.
- * Works only for ARGB formats with 1 - 4 bytes per pixel.
+ * any necessary format conversion, color keying and stretching
+ * using a point filter.
*/
-static void copy_simple_data(CONST BYTE *src, UINT srcpitch, POINT srcsize, CONST PixelFormatDesc *srcformat,
- CONST BYTE *dest, UINT destpitch, POINT destsize, CONST PixelFormatDesc *destformat,
- DWORD dwFilter)
+void point_filter_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch, const struct volume *src_size,
+ const struct pixel_format_desc *src_format, BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch,
+ const struct volume *dst_size, const struct pixel_format_desc *dst_format, D3DCOLOR color_key,
+ const PALETTEENTRY *palette)
{
- DWORD srcshift[4], destshift[4];
- DWORD srcmask[4], destmask[4];
- BOOL process_channel[4];
+ struct argb_conversion_info conv_info, ck_conv_info;
+ const struct pixel_format_desc *ck_format = NULL;
DWORD channels[4];
- DWORD channelmask = 0;
-
- UINT minwidth, minheight;
- BYTE *srcptr, *destptr;
- UINT i, x, y;
+ UINT x, y, z;
ZeroMemory(channels, sizeof(channels));
- ZeroMemory(process_channel, sizeof(process_channel));
-
- for(i = 0;i < 4;i++) {
- /* srcshift is used to extract the _relevant_ components */
- srcshift[i] = srcformat->shift[i] + max( srcformat->bits[i] - destformat->bits[i], 0);
+ init_argb_conversion_info(src_format, dst_format, &conv_info);
- /* destshift is used to move the components to the correct position */
- destshift[i] = destformat->shift[i] + max(destformat->bits[i] - srcformat->bits[i], 0);
-
- srcmask[i] = ((1 << srcformat->bits[i]) - 1) << srcformat->shift[i];
- destmask[i] = ((1 << destformat->bits[i]) - 1) << destformat->shift[i];
-
- /* channelmask specifies bits which aren't used in the source format but in the destination one */
- if(destformat->bits[i]) {
- if(srcformat->bits[i]) process_channel[i] = TRUE;
- else channelmask |= destmask[i];
- }
+ if (color_key)
+ {
+ /* Color keys are always represented in D3DFMT_A8R8G8B8 format. */
+ ck_format = get_format_info(D3DFMT_A8R8G8B8);
+ init_argb_conversion_info(src_format, ck_format, &ck_conv_info);
}
- minwidth = (srcsize.x < destsize.x) ? srcsize.x : destsize.x;
- minheight = (srcsize.y < destsize.y) ? srcsize.y : destsize.y;
+ for (z = 0; z < dst_size->depth; z++)
+ {
+ BYTE *dst_slice_ptr = dst + z * dst_slice_pitch;
+ const BYTE *src_slice_ptr = src + src_slice_pitch * (z * src_size->depth / dst_size->depth);
+
+ for (y = 0; y < dst_size->height; y++)
+ {
+ BYTE *dst_ptr = dst_slice_ptr + y * dst_row_pitch;
+ const BYTE *src_row_ptr = src_slice_ptr + src_row_pitch * (y * src_size->height / dst_size->height);
+
+ for (x = 0; x < dst_size->width; x++)
+ {
+ const BYTE *src_ptr = src_row_ptr + (x * src_size->width / dst_size->width) * src_format->bytes_per_pixel;
+
+ if (!src_format->to_rgba && !dst_format->from_rgba
+ && src_format->type == dst_format->type
+ && src_format->bytes_per_pixel <= 4 && dst_format->bytes_per_pixel <= 4)
+ {
+ DWORD val;
+
+ get_relevant_argb_components(&conv_info, src_ptr, channels);
+ val = make_argb_color(&conv_info, channels);
+
+ if (color_key)
+ {
+ DWORD ck_pixel;
+
+ get_relevant_argb_components(&ck_conv_info, src_ptr, channels);
+ ck_pixel = make_argb_color(&ck_conv_info, channels);
+ if (ck_pixel == color_key)
+ val &= ~conv_info.destmask[0];
+ }
+ memcpy(dst_ptr, &val, dst_format->bytes_per_pixel);
+ }
+ else
+ {
+ struct vec4 color, tmp;
+
+ format_to_vec4(src_format, src_ptr, &color);
+ if (src_format->to_rgba)
+ src_format->to_rgba(&color, &tmp, palette);
+ else
+ tmp = color;
+
+ if (ck_format)
+ {
+ DWORD ck_pixel;
+
+ format_from_vec4(ck_format, &tmp, (BYTE *)&ck_pixel);
+ if (ck_pixel == color_key)
+ tmp.w = 0.0f;
+ }
- for(y = 0;y < minheight;y++) {
- srcptr = (BYTE*)( src + y * srcpitch);
- destptr = (BYTE*)(dest + y * destpitch);
- for(x = 0;x < minwidth;x++) {
- /* extract source color components */
- if(srcformat->type == FORMAT_ARGB) {
- const DWORD col = *(DWORD*)srcptr;
- for(i = 0;i < 4;i++)
- if(process_channel[i])
- channels[i] = (col & srcmask[i]) >> srcshift[i];
- }
+ if (dst_format->from_rgba)
+ dst_format->from_rgba(&tmp, &color);
+ else
+ color = tmp;
- /* recombine the components */
- if(destformat->type == FORMAT_ARGB) {
- DWORD* const pixel = (DWORD*)destptr;
- *pixel = 0;
-
- for(i = 0;i < 4;i++) {
- if(process_channel[i]) {
- /* necessary to make sure that e.g. an X4R4G4B4 white maps to an R8G8B8 white instead of 0xf0f0f0 */
- signed int shift;
- for(shift = destshift[i]; shift > destformat->shift[i]; shift -= srcformat->bits[i]) *pixel |= channels[i] << shift;
- *pixel |= (channels[i] >> (destformat->shift[i] - shift)) << destformat->shift[i];
- }
+ format_from_vec4(dst_format, &color, dst_ptr);
}
- *pixel |= channelmask; /* new channels are set to their maximal value */
+
+ dst_ptr += dst_format->bytes_per_pixel;
}
- srcptr += srcformat->bytes_per_pixel;
- destptr += destformat->bytes_per_pixel;
}
}
}
+typedef BOOL (*dxtn_conversion_func)(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out,
+ enum wined3d_format_id format, unsigned int w, unsigned int h);
+
+static dxtn_conversion_func get_dxtn_conversion_func(D3DFORMAT format, BOOL encode)
+{
+ switch (format)
+ {
+ case D3DFMT_DXT1:
+ if (!wined3d_dxtn_supported()) return NULL;
+ return encode ? wined3d_dxt1_encode : wined3d_dxt1_decode;
+ case D3DFMT_DXT3:
+ if (!wined3d_dxtn_supported()) return NULL;
+ return encode ? wined3d_dxt3_encode : wined3d_dxt3_decode;
+ case D3DFMT_DXT5:
+ if (!wined3d_dxtn_supported()) return NULL;
+ return encode ? wined3d_dxt5_encode : wined3d_dxt5_decode;
+ default:
+ return NULL;
+ }
+}
+
/************************************************************
* D3DXLoadSurfaceFromMemory
*
* RETURNS
* Success: D3D_OK, if we successfully load the pixel data into our surface or
* if pSrcMemory is NULL but the other parameters are valid
- * Failure: D3DERR_INVALIDCALL, if pDestSurface, SrcPitch or pSrcRect are NULL or
- * if SrcFormat is an invalid format (other than D3DFMT_UNKNOWN)
+ * Failure: D3DERR_INVALIDCALL, if pDestSurface, SrcPitch or pSrcRect is NULL or
+ * if SrcFormat is an invalid format (other than D3DFMT_UNKNOWN) or
+ * if DestRect is invalid
* D3DXERR_INVALIDDATA, if we fail to lock pDestSurface
* E_FAIL, if SrcFormat is D3DFMT_UNKNOWN or the dimensions of pSrcRect are invalid
*
* negative values for pSrcRect are allowed as we're only looking at the width and height anyway.
*
*/
-HRESULT WINAPI D3DXLoadSurfaceFromMemory(LPDIRECT3DSURFACE9 pDestSurface,
- CONST PALETTEENTRY *pDestPalette,
- CONST RECT *pDestRect,
- LPCVOID pSrcMemory,
- D3DFORMAT SrcFormat,
- UINT SrcPitch,
- CONST PALETTEENTRY *pSrcPalette,
- CONST RECT *pSrcRect,
- DWORD dwFilter,
- D3DCOLOR Colorkey)
-{
- CONST PixelFormatDesc *srcformatdesc, *destformatdesc;
+HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
+ const PALETTEENTRY *dst_palette, const RECT *dst_rect, const void *src_memory,
+ D3DFORMAT src_format, UINT src_pitch, const PALETTEENTRY *src_palette, const RECT *src_rect,
+ DWORD filter, D3DCOLOR color_key)
+{
+ const struct pixel_format_desc *srcformatdesc, *destformatdesc;
D3DSURFACE_DESC surfdesc;
D3DLOCKED_RECT lockrect;
- POINT srcsize, destsize;
- HRESULT hr;
- TRACE("(void)\n");
+ struct volume src_size, dst_size;
+ HRESULT ret = D3D_OK;
+
+ TRACE("(%p, %p, %s, %p, %#x, %u, %p, %s, %#x, 0x%08x)\n",
+ dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), src_memory, src_format,
+ src_pitch, src_palette, wine_dbgstr_rect(src_rect), filter, color_key);
- if( !pDestSurface || !pSrcMemory || !pSrcRect ) return D3DERR_INVALIDCALL;
- if(SrcFormat == D3DFMT_UNKNOWN || pSrcRect->left >= pSrcRect->right || pSrcRect->top >= pSrcRect->bottom) return E_FAIL;
+ if (!dst_surface || !src_memory || !src_rect)
+ {
+ WARN("Invalid argument specified.\n");
+ return D3DERR_INVALIDCALL;
+ }
+ if (src_format == D3DFMT_UNKNOWN
+ || src_rect->left >= src_rect->right
+ || src_rect->top >= src_rect->bottom)
+ {
+ WARN("Invalid src_format or src_rect.\n");
+ return E_FAIL;
+ }
- if(dwFilter != D3DX_FILTER_NONE) return E_NOTIMPL;
+ if (filter == D3DX_DEFAULT)
+ filter = D3DX_FILTER_TRIANGLE | D3DX_FILTER_DITHER;
- IDirect3DSurface9_GetDesc(pDestSurface, &surfdesc);
+ IDirect3DSurface9_GetDesc(dst_surface, &surfdesc);
+
+ src_size.width = src_rect->right - src_rect->left;
+ src_size.height = src_rect->bottom - src_rect->top;
+ src_size.depth = 1;
+ if (!dst_rect)
+ {
+ dst_size.width = surfdesc.Width;
+ dst_size.height = surfdesc.Height;
+ }
+ else
+ {
+ if (dst_rect->left > dst_rect->right || dst_rect->right > surfdesc.Width
+ || dst_rect->top > dst_rect->bottom || dst_rect->bottom > surfdesc.Height
+ || dst_rect->left < 0 || dst_rect->top < 0)
+ {
+ WARN("Invalid dst_rect specified.\n");
+ return D3DERR_INVALIDCALL;
+ }
+ dst_size.width = dst_rect->right - dst_rect->left;
+ dst_size.height = dst_rect->bottom - dst_rect->top;
+ if (!dst_size.width || !dst_size.height)
+ return D3D_OK;
+ }
+ dst_size.depth = 1;
- srcformatdesc = get_format_info(SrcFormat);
+ srcformatdesc = get_format_info(src_format);
destformatdesc = get_format_info(surfdesc.Format);
- if( srcformatdesc->type == FORMAT_UNKNOWN || srcformatdesc->bytes_per_pixel > 4) return E_NOTIMPL;
- if(destformatdesc->type == FORMAT_UNKNOWN || destformatdesc->bytes_per_pixel > 4) return E_NOTIMPL;
+ if (srcformatdesc->type == FORMAT_UNKNOWN || destformatdesc->type == FORMAT_UNKNOWN)
+ {
+ FIXME("Unsupported pixel format conversion %#x -> %#x\n", src_format, surfdesc.Format);
+ return E_NOTIMPL;
+ }
+
+ if (src_format == surfdesc.Format
+ && dst_size.width == src_size.width
+ && dst_size.height == src_size.height
+ && color_key == 0) /* Simple copy. */
+ {
+ if (src_rect->left & (srcformatdesc->block_width - 1)
+ || src_rect->top & (srcformatdesc->block_height - 1)
+ || (src_rect->right & (srcformatdesc->block_width - 1)
+ && src_size.width != surfdesc.Width)
+ || (src_rect->bottom & (srcformatdesc->block_height - 1)
+ && src_size.height != surfdesc.Height))
+ {
+ WARN("Source rect %s is misaligned.\n", wine_dbgstr_rect(src_rect));
+ return D3DXERR_INVALIDDATA;
+ }
+
+ if (FAILED(IDirect3DSurface9_LockRect(dst_surface, &lockrect, dst_rect, 0)))
+ return D3DXERR_INVALIDDATA;
+
+ copy_pixels(src_memory, src_pitch, 0, lockrect.pBits, lockrect.Pitch, 0,
+ &src_size, srcformatdesc);
- srcsize.x = pSrcRect->right - pSrcRect->left;
- srcsize.y = pSrcRect->bottom - pSrcRect->top;
- if( !pDestRect ) {
- destsize.x = surfdesc.Width;
- destsize.y = surfdesc.Height;
- } else {
- destsize.x = pDestRect->right - pDestRect->left;
- destsize.y = pDestRect->bottom - pDestRect->top;
+ IDirect3DSurface9_UnlockRect(dst_surface);
}
+ else /* Stretching or format conversion. */
+ {
+ dxtn_conversion_func pre_convert, post_convert;
+ void *tmp_src_memory = NULL, *tmp_dst_memory = NULL;
+ UINT tmp_src_pitch, tmp_dst_pitch;
+
+ pre_convert = get_dxtn_conversion_func(srcformatdesc->format, FALSE);
+ post_convert = get_dxtn_conversion_func(destformatdesc->format, TRUE);
+
+ if ((!pre_convert && !is_conversion_from_supported(srcformatdesc)) ||
+ (!post_convert && !is_conversion_to_supported(destformatdesc)))
+ {
+ FIXME("Unsupported format conversion %#x -> %#x.\n", src_format, surfdesc.Format);
+ return E_NOTIMPL;
+ }
+
+ if (FAILED(IDirect3DSurface9_LockRect(dst_surface, &lockrect, dst_rect, 0)))
+ return D3DXERR_INVALIDDATA;
+
+ /* handle pre-conversion */
+ if (pre_convert)
+ {
+ tmp_src_memory = HeapAlloc(GetProcessHeap(), 0, src_size.width * src_size.height * sizeof(DWORD));
+ if (!tmp_src_memory)
+ {
+ ret = E_OUTOFMEMORY;
+ goto error;
+ }
+ tmp_src_pitch = src_size.width * sizeof(DWORD);
+ if (!pre_convert(src_memory, tmp_src_memory, src_pitch, tmp_src_pitch,
+ WINED3DFMT_B8G8R8A8_UNORM, src_size.width, src_size.height))
+ {
+ ret = E_FAIL;
+ goto error;
+ }
+ srcformatdesc = get_format_info(D3DFMT_A8R8G8B8);
+ }
+ else
+ {
+ tmp_src_memory = (void *)src_memory;
+ tmp_src_pitch = src_pitch;
+ }
+
+ /* handle post-conversion */
+ if (post_convert)
+ {
+ tmp_dst_memory = HeapAlloc(GetProcessHeap(), 0, dst_size.width * dst_size.height * sizeof(DWORD));
+ if (!tmp_dst_memory)
+ {
+ ret = E_OUTOFMEMORY;
+ goto error;
+ }
+ tmp_dst_pitch = dst_size.width * sizeof(DWORD);
+ destformatdesc = get_format_info(D3DFMT_A8R8G8B8);
+ }
+ else
+ {
+ tmp_dst_memory = lockrect.pBits;
+ tmp_dst_pitch = lockrect.Pitch;
+ }
- hr = IDirect3DSurface9_LockRect(pDestSurface, &lockrect, pDestRect, 0);
- if(FAILED(hr)) return D3DXERR_INVALIDDATA;
+ if ((filter & 0xf) == D3DX_FILTER_NONE)
+ {
+ convert_argb_pixels(tmp_src_memory, tmp_src_pitch, 0, &src_size, srcformatdesc,
+ tmp_dst_memory, tmp_dst_pitch, 0, &dst_size, destformatdesc, color_key, src_palette);
+ }
+ else /* if ((filter & 0xf) == D3DX_FILTER_POINT) */
+ {
+ if ((filter & 0xf) != D3DX_FILTER_POINT)
+ FIXME("Unhandled filter %#x.\n", filter);
+
+ /* Always apply a point filter until D3DX_FILTER_LINEAR,
+ * D3DX_FILTER_TRIANGLE and D3DX_FILTER_BOX are implemented. */
+ point_filter_argb_pixels(tmp_src_memory, tmp_src_pitch, 0, &src_size, srcformatdesc,
+ tmp_dst_memory, tmp_dst_pitch, 0, &dst_size, destformatdesc, color_key, src_palette);
+ }
- copy_simple_data((CONST BYTE*)pSrcMemory, SrcPitch, srcsize, srcformatdesc,
- (CONST BYTE*)lockrect.pBits, lockrect.Pitch, destsize, destformatdesc,
- dwFilter);
+ /* handle post-conversion */
+ if (post_convert)
+ {
+ if (!post_convert(tmp_dst_memory, lockrect.pBits, tmp_dst_pitch, lockrect.Pitch,
+ WINED3DFMT_B8G8R8A8_UNORM, dst_size.width, dst_size.height))
+ {
+ ret = E_FAIL;
+ goto error;
+ }
+ }
- IDirect3DSurface9_UnlockRect(pDestSurface);
- return D3D_OK;
+error:
+ if (pre_convert)
+ HeapFree(GetProcessHeap(), 0, tmp_src_memory);
+ if (post_convert)
+ HeapFree(GetProcessHeap(), 0, tmp_dst_memory);
+ IDirect3DSurface9_UnlockRect(dst_surface);
+ }
+
+ return ret;
}
/************************************************************
*
* RETURNS
* Success: D3D_OK
- * Failure: D3DERR_INVALIDCALL, if pDestSurface or pSrcSurface are NULL
+ * Failure: D3DERR_INVALIDCALL, if pDestSurface or pSrcSurface is NULL
* D3DXERR_INVALIDDATA, if one of the surfaces is not lockable
*
*/
-HRESULT WINAPI D3DXLoadSurfaceFromSurface(LPDIRECT3DSURFACE9 pDestSurface,
- CONST PALETTEENTRY *pDestPalette,
- CONST RECT *pDestRect,
- LPDIRECT3DSURFACE9 pSrcSurface,
- CONST PALETTEENTRY *pSrcPalette,
- CONST RECT *pSrcRect,
- DWORD dwFilter,
- D3DCOLOR Colorkey)
+HRESULT WINAPI D3DXLoadSurfaceFromSurface(IDirect3DSurface9 *dst_surface,
+ const PALETTEENTRY *dst_palette, const RECT *dst_rect, IDirect3DSurface9 *src_surface,
+ const PALETTEENTRY *src_palette, const RECT *src_rect, DWORD filter, D3DCOLOR color_key)
{
RECT rect;
D3DLOCKED_RECT lock;
D3DSURFACE_DESC SrcDesc;
HRESULT hr;
- TRACE("(void): relay\n");
- if( !pDestSurface || !pSrcSurface ) return D3DERR_INVALIDCALL;
+ TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_surface %p, "
+ "src_palette %p, src_rect %s, filter %#x, color_key 0x%08x.\n",
+ dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), src_surface,
+ src_palette, wine_dbgstr_rect(src_rect), filter, color_key);
+
+ if (!dst_surface || !src_surface)
+ return D3DERR_INVALIDCALL;
+
+ IDirect3DSurface9_GetDesc(src_surface, &SrcDesc);
+
+ if (!src_rect)
+ SetRect(&rect, 0, 0, SrcDesc.Width, SrcDesc.Height);
+ else
+ rect = *src_rect;
+
+ if (FAILED(IDirect3DSurface9_LockRect(src_surface, &lock, NULL, D3DLOCK_READONLY)))
+ return D3DXERR_INVALIDDATA;
+
+ hr = D3DXLoadSurfaceFromMemory(dst_surface, dst_palette, dst_rect,
+ lock.pBits, SrcDesc.Format, lock.Pitch, src_palette, &rect, filter, color_key);
+
+ IDirect3DSurface9_UnlockRect(src_surface);
+
+ return hr;
+}
+
+
+HRESULT WINAPI D3DXSaveSurfaceToFileA(const char *dst_filename, D3DXIMAGE_FILEFORMAT file_format,
+ IDirect3DSurface9 *src_surface, const PALETTEENTRY *src_palette, const RECT *src_rect)
+{
+ int len;
+ WCHAR *filename;
+ HRESULT hr;
+ ID3DXBuffer *buffer;
+
+ TRACE("(%s, %#x, %p, %p, %s): relay\n",
+ wine_dbgstr_a(dst_filename), file_format, src_surface, src_palette, wine_dbgstr_rect(src_rect));
+
+ if (!dst_filename) return D3DERR_INVALIDCALL;
+
+ len = MultiByteToWideChar(CP_ACP, 0, dst_filename, -1, NULL, 0);
+ filename = HeapAlloc(GetProcessHeap(), 0, len * sizeof(WCHAR));
+ if (!filename) return E_OUTOFMEMORY;
+ MultiByteToWideChar(CP_ACP, 0, dst_filename, -1, filename, len);
+
+ hr = D3DXSaveSurfaceToFileInMemory(&buffer, file_format, src_surface, src_palette, src_rect);
+ if (SUCCEEDED(hr))
+ {
+ hr = write_buffer_to_file(filename, buffer);
+ ID3DXBuffer_Release(buffer);
+ }
+
+ HeapFree(GetProcessHeap(), 0, filename);
+ return hr;
+}
+
+HRESULT WINAPI D3DXSaveSurfaceToFileW(const WCHAR *dst_filename, D3DXIMAGE_FILEFORMAT file_format,
+ IDirect3DSurface9 *src_surface, const PALETTEENTRY *src_palette, const RECT *src_rect)
+{
+ HRESULT hr;
+ ID3DXBuffer *buffer;
+
+ TRACE("(%s, %#x, %p, %p, %s): relay\n",
+ wine_dbgstr_w(dst_filename), file_format, src_surface, src_palette, wine_dbgstr_rect(src_rect));
+
+ if (!dst_filename) return D3DERR_INVALIDCALL;
+
+ hr = D3DXSaveSurfaceToFileInMemory(&buffer, file_format, src_surface, src_palette, src_rect);
+ if (SUCCEEDED(hr))
+ {
+ hr = write_buffer_to_file(dst_filename, buffer);
+ ID3DXBuffer_Release(buffer);
+ }
+
+ return hr;
+}
+
+HRESULT WINAPI D3DXSaveSurfaceToFileInMemory(ID3DXBuffer **dst_buffer, D3DXIMAGE_FILEFORMAT file_format,
+ IDirect3DSurface9 *src_surface, const PALETTEENTRY *src_palette, const RECT *src_rect)
+{
+ IWICBitmapEncoder *encoder = NULL;
+ IWICBitmapFrameEncode *frame = NULL;
+ IPropertyBag2 *encoder_options = NULL;
+ IStream *stream = NULL;
+ HRESULT hr;
+ HRESULT initresult;
+ const CLSID *encoder_clsid;
+ const GUID *pixel_format_guid;
+ WICPixelFormatGUID wic_pixel_format;
+ D3DFORMAT d3d_pixel_format;
+ D3DSURFACE_DESC src_surface_desc;
+ D3DLOCKED_RECT locked_rect;
+ int width, height;
+ STATSTG stream_stats;
+ HGLOBAL stream_hglobal;
+ ID3DXBuffer *buffer;
+ DWORD size;
+
+ TRACE("(%p, %#x, %p, %p, %s)\n",
+ dst_buffer, file_format, src_surface, src_palette, wine_dbgstr_rect(src_rect));
+
+ if (!dst_buffer || !src_surface) return D3DERR_INVALIDCALL;
+
+ if (src_palette)
+ {
+ FIXME("Saving surfaces with palettized pixel formats is not implemented yet\n");
+ return D3DERR_INVALIDCALL;
+ }
+
+ switch (file_format)
+ {
+ case D3DXIFF_BMP:
+ case D3DXIFF_DIB:
+ encoder_clsid = &CLSID_WICBmpEncoder;
+ break;
+ case D3DXIFF_PNG:
+ encoder_clsid = &CLSID_WICPngEncoder;
+ break;
+ case D3DXIFF_JPG:
+ encoder_clsid = &CLSID_WICJpegEncoder;
+ break;
+ case D3DXIFF_DDS:
+ return save_dds_surface_to_memory(dst_buffer, src_surface, src_rect);
+ case D3DXIFF_HDR:
+ case D3DXIFF_PFM:
+ case D3DXIFF_TGA:
+ case D3DXIFF_PPM:
+ FIXME("File format %#x is not supported yet\n", file_format);
+ return E_NOTIMPL;
+ default:
+ return D3DERR_INVALIDCALL;
+ }
+
+ IDirect3DSurface9_GetDesc(src_surface, &src_surface_desc);
+ if (src_rect)
+ {
+ if (src_rect->left == src_rect->right || src_rect->top == src_rect->bottom)
+ {
+ WARN("Invalid rectangle with 0 area\n");
+ return D3DXCreateBuffer(64, dst_buffer);
+ }
+ if (src_rect->left < 0 || src_rect->top < 0)
+ return D3DERR_INVALIDCALL;
+ if (src_rect->left > src_rect->right || src_rect->top > src_rect->bottom)
+ return D3DERR_INVALIDCALL;
+ if (src_rect->right > src_surface_desc.Width || src_rect->bottom > src_surface_desc.Height)
+ return D3DERR_INVALIDCALL;
+
+ width = src_rect->right - src_rect->left;
+ height = src_rect->bottom - src_rect->top;
+ }
+ else
+ {
+ width = src_surface_desc.Width;
+ height = src_surface_desc.Height;
+ }
+
+ initresult = CoInitializeEx(NULL, COINIT_APARTMENTTHREADED);
+
+ hr = CoCreateInstance(encoder_clsid, NULL, CLSCTX_INPROC_SERVER,
+ &IID_IWICBitmapEncoder, (void **)&encoder);
+ if (FAILED(hr)) goto cleanup_err;
+
+ hr = CreateStreamOnHGlobal(NULL, TRUE, &stream);
+ if (FAILED(hr)) goto cleanup_err;
+
+ hr = IWICBitmapEncoder_Initialize(encoder, stream, WICBitmapEncoderNoCache);
+ if (FAILED(hr)) goto cleanup_err;
+
+ hr = IWICBitmapEncoder_CreateNewFrame(encoder, &frame, &encoder_options);
+ if (FAILED(hr)) goto cleanup_err;
+
+ hr = IWICBitmapFrameEncode_Initialize(frame, encoder_options);
+ if (FAILED(hr)) goto cleanup_err;
+
+ hr = IWICBitmapFrameEncode_SetSize(frame, width, height);
+ if (FAILED(hr)) goto cleanup_err;
+
+ pixel_format_guid = d3dformat_to_wic_guid(src_surface_desc.Format);
+ if (!pixel_format_guid)
+ {
+ FIXME("Pixel format %#x is not supported yet\n", src_surface_desc.Format);
+ hr = E_NOTIMPL;
+ goto cleanup;
+ }
+
+ memcpy(&wic_pixel_format, pixel_format_guid, sizeof(GUID));
+ hr = IWICBitmapFrameEncode_SetPixelFormat(frame, &wic_pixel_format);
+ d3d_pixel_format = wic_guid_to_d3dformat(&wic_pixel_format);
+ if (SUCCEEDED(hr) && d3d_pixel_format != D3DFMT_UNKNOWN)
+ {
+ TRACE("Using pixel format %s %#x\n", debugstr_guid(&wic_pixel_format), d3d_pixel_format);
+
+ if (src_surface_desc.Format == d3d_pixel_format) /* Simple copy */
+ {
+ hr = IDirect3DSurface9_LockRect(src_surface, &locked_rect, src_rect, D3DLOCK_READONLY);
+ if (SUCCEEDED(hr))
+ {
+ IWICBitmapFrameEncode_WritePixels(frame, height,
+ locked_rect.Pitch, height * locked_rect.Pitch, locked_rect.pBits);
+ IDirect3DSurface9_UnlockRect(src_surface);
+ }
+ }
+ else /* Pixel format conversion */
+ {
+ const struct pixel_format_desc *src_format_desc, *dst_format_desc;
+ struct volume size;
+ DWORD dst_pitch;
+ void *dst_data;
+
+ src_format_desc = get_format_info(src_surface_desc.Format);
+ dst_format_desc = get_format_info(d3d_pixel_format);
+ if (!is_conversion_from_supported(src_format_desc)
+ || !is_conversion_to_supported(dst_format_desc))
+ {
+ FIXME("Unsupported format conversion %#x -> %#x.\n",
+ src_surface_desc.Format, d3d_pixel_format);
+ hr = E_NOTIMPL;
+ goto cleanup;
+ }
+
+ size.width = width;
+ size.height = height;
+ size.depth = 1;
+ dst_pitch = width * dst_format_desc->bytes_per_pixel;
+ dst_data = HeapAlloc(GetProcessHeap(), 0, dst_pitch * height);
+ if (!dst_data)
+ {
+ hr = E_OUTOFMEMORY;
+ goto cleanup;
+ }
+
+ hr = IDirect3DSurface9_LockRect(src_surface, &locked_rect, src_rect, D3DLOCK_READONLY);
+ if (SUCCEEDED(hr))
+ {
+ convert_argb_pixels(locked_rect.pBits, locked_rect.Pitch, 0, &size, src_format_desc,
+ dst_data, dst_pitch, 0, &size, dst_format_desc, 0, NULL);
+ IDirect3DSurface9_UnlockRect(src_surface);
+ }
+
+ IWICBitmapFrameEncode_WritePixels(frame, height, dst_pitch, dst_pitch * height, dst_data);
+ HeapFree(GetProcessHeap(), 0, dst_data);
+ }
+
+ hr = IWICBitmapFrameEncode_Commit(frame);
+ if (SUCCEEDED(hr)) hr = IWICBitmapEncoder_Commit(encoder);
+ }
+ else WARN("Unsupported pixel format %#x\n", src_surface_desc.Format);
+
+ /* copy data from stream to ID3DXBuffer */
+ hr = IStream_Stat(stream, &stream_stats, STATFLAG_NONAME);
+ if (FAILED(hr)) goto cleanup_err;
+
+ if (stream_stats.cbSize.u.HighPart != 0)
+ {
+ hr = D3DXERR_INVALIDDATA;
+ goto cleanup;
+ }
+ size = stream_stats.cbSize.u.LowPart;
+
+ /* Remove BMP header for DIB */
+ if (file_format == D3DXIFF_DIB)
+ size -= sizeof(BITMAPFILEHEADER);
+
+ hr = D3DXCreateBuffer(size, &buffer);
+ if (FAILED(hr)) goto cleanup;
+
+ hr = GetHGlobalFromStream(stream, &stream_hglobal);
+ if (SUCCEEDED(hr))
+ {
+ void *buffer_pointer = ID3DXBuffer_GetBufferPointer(buffer);
+ void *stream_data = GlobalLock(stream_hglobal);
+ /* Remove BMP header for DIB */
+ if (file_format == D3DXIFF_DIB)
+ stream_data = (void*)((BYTE*)stream_data + sizeof(BITMAPFILEHEADER));
+ memcpy(buffer_pointer, stream_data, size);
+ GlobalUnlock(stream_hglobal);
+ *dst_buffer = buffer;
+ }
+ else ID3DXBuffer_Release(buffer);
+
+cleanup_err:
+ if (FAILED(hr) && hr != E_OUTOFMEMORY)
+ hr = D3DERR_INVALIDCALL;
- IDirect3DSurface9_GetDesc(pSrcSurface, &SrcDesc);
+cleanup:
+ if (stream) IStream_Release(stream);
- if( !pSrcRect ) SetRect(&rect, 0, 0, SrcDesc.Width, SrcDesc.Height);
- else rect = *pSrcRect;
+ if (frame) IWICBitmapFrameEncode_Release(frame);
+ if (encoder_options) IPropertyBag2_Release(encoder_options);
- hr = IDirect3DSurface9_LockRect(pSrcSurface, &lock, NULL, D3DLOCK_READONLY);
- if(FAILED(hr)) return D3DXERR_INVALIDDATA;
+ if (encoder) IWICBitmapEncoder_Release(encoder);
- hr = D3DXLoadSurfaceFromMemory(pDestSurface, pDestPalette, pDestRect,
- lock.pBits, SrcDesc.Format, lock.Pitch,
- pSrcPalette, &rect, dwFilter, Colorkey);
+ if (SUCCEEDED(initresult)) CoUninitialize();
- IDirect3DSurface9_UnlockRect(pSrcSurface);
return hr;
}