[AMSTREAM] We don't need to define WIDL_C_INLINE_WRAPPERS here anymore.
[reactos.git] / dll / directx / wine / dplayx / dplayx_global.h
index db86a90..e388e07 100644 (file)
 #ifndef __WINE_DPLAYX_GLOBAL
 #define __WINE_DPLAYX_GLOBAL
 
+#include <wine/config.h>
+
+#include <stdarg.h>
+
 #define WIN32_NO_STATUS
 #define _INC_WINDOWS
 
-#include <stdarg.h>
+#define COBJMACROS
+#define NONAMELESSUNION
+#define NONAMELESSSTRUCT
 
 #include <windef.h>
 #include <winbase.h>
-//#include "winuser.h"
+#include <winreg.h>
 #include <dplay.h>
 
+#include <wine/debug.h>
+#include <wine/unicode.h>
+
+#include "dplaysp.h"
+#include "lobbysp.h"
+#include "dplayx_queue.h"
+#include "dplay_global.h"
+#include "dplayx_messages.h"
+#include "name_server.h"
+
+WINE_DEFAULT_DEBUG_CHANNEL(dplay);
+
 BOOL DPLAYX_ConstructData(void) DECLSPEC_HIDDEN;
 BOOL DPLAYX_DestructData(void) DECLSPEC_HIDDEN;