* audio is played... still should be stopped ASAP
*/
+#include <string.h>
#include "private_mciavi.h"
+#include "wine/debug.h"
+#include "wine/unicode.h"
-#include <mciavi.h>
-#include <wine/unicode.h>
+WINE_DEFAULT_DEBUG_CHANNEL(mciavi);
static DWORD MCIAVI_mciStop(UINT, DWORD, LPMCI_GENERIC_PARMS);