HRESULT WINAPI CRecycleBin::DragEnter(IDataObject *pDataObject,
DWORD dwKeyState, POINTL pt, DWORD *pdwEffect)
{
- FIXME("Recycle bin drag over (%p)\n", this);
+ TRACE("Recycle bin drag over (%p)\n", this);
/* The recycle bin accepts pretty much everything, and sets a CSIDL flag. */
fAcceptFmt = TRUE;
HRESULT WINAPI CRecycleBin::Drop(IDataObject *pDataObject,
DWORD dwKeyState, POINTL pt, DWORD *pdwEffect)
{
- FIXME("(%p) object dropped on recycle bin, effect %u\n", this, *pdwEffect);
+ TRACE("(%p) object dropped on recycle bin, effect %u\n", this, *pdwEffect);
/* TODO: pdwEffect should be read and make the drop object be permanently deleted in the move case (shift held) */