#define LAYOUT_VBH 4 // Vertical before horizontal
#define LAYOUT_ORIENTATIONMASK (LAYOUT_RTL | LAYOUT_BTT | LAYOUT_VBH)
#define LAYOUT_BITMAPORIENTATIONPRESERVED 8
+#define CAPTUREBLT 0x40000000
#define NOMIRRORBITMAP 0x80000000
#if (WINVER > 0x400)
#define CS_ENABLE 0x00000001