#define CONSOLE_H__
#include <stdio.h>
+#include <stdlib.h>
#include <wchar.h>
#define WIN32_NO_STATUS
#include <windef.h>
#include <winbase.h>
+
+#include <wincon.h>
#include <wingdi.h>
#include <winnls.h>
#include <winreg.h>
+
#include <winuser.h>
-#include <wincon.h>
#include <commctrl.h>
#include <cpl.h>
EnableWindow(GetDlgItem((hDlg), (nID)), (bEnable))
/* Shared header with the GUI Terminal Front-End from consrv.dll */
-#include "settings.h" // in /winsrv/concfg/
+#include "concfg.h" // in /winsrv/concfg/
typedef enum _TEXT_TYPE
{
} TEXT_TYPE;
/* Globals */
+extern HINSTANCE hApplet;
extern PCONSOLE_STATE_INFO ConInfo;
+extern HFONT hCurrentFont;
VOID ApplyConsoleInfo(HWND hwndDlg);
-BYTE CodePageToCharSet(UINT CodePage);
-VOID PaintConsole(LPDRAWITEMSTRUCT drawItem, PCONSOLE_STATE_INFO pConInfo);
-BOOL PaintText(LPDRAWITEMSTRUCT drawItem, PCONSOLE_STATE_INFO pConInfo, TEXT_TYPE TextMode);
+
+VOID
+PaintConsole(
+ IN LPDRAWITEMSTRUCT drawItem,
+ IN PCONSOLE_STATE_INFO pConInfo);
+
+BOOL
+PaintText(
+ IN LPDRAWITEMSTRUCT drawItem,
+ IN PCONSOLE_STATE_INFO pConInfo,
+ IN TEXT_TYPE TextMode);
struct _LIST_CTL;