* Slap *some* sense into our header inclusions.
[reactos.git] / reactos / dll / directx / dsound / dsound.c
index 1f60f37..40d3132 100644 (file)
  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
  */
 
-#include <stdarg.h>
+//#include <stdarg.h>
 #include <stdio.h>
 
+#define WIN32_NO_STATUS
+#define _INC_WINDOWS
+#define COM_NO_WINDOWS_H
+
 #define NONAMELESSSTRUCT
 #define NONAMELESSUNION
-#include "windef.h"
-#include "winbase.h"
-#include "winuser.h"
-#include "mmsystem.h"
-#include "winternl.h"
-#include "mmddk.h"
-#include "wingdi.h"
-#include "mmreg.h"
-#include "ks.h"
-#include "ksmedia.h"
-#include "wine/debug.h"
-#include "dsound.h"
-#include "dsdriver.h"
+#include <windef.h>
+#include <winbase.h>
+//#include "winuser.h"
+#include <mmsystem.h>
+#include <winternl.h>
+//#include "mmddk.h"
+//#include "wingdi.h"
+//#include "mmreg.h"
+//#include "ks.h"
+#include <ksmedia.h>
+#include <wine/debug.h>
+#include <dsound.h>
+#include <dsdriver.h>
 #include "dsound_private.h"
 
 WINE_DEFAULT_DEBUG_CHANNEL(dsound);