#include <wine/debug.h>
WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
-HRESULT Direct3DRMDevice_create(REFIID riid, IUnknown** ppObj) DECLSPEC_HIDDEN;
+struct d3drm_device;
+
+HRESULT d3drm_device_create(struct d3drm_device **out) DECLSPEC_HIDDEN;
+IDirect3DRMDevice *IDirect3DRMDevice_from_impl(struct d3drm_device *device) DECLSPEC_HIDDEN;
+IDirect3DRMDevice2 *IDirect3DRMDevice2_from_impl(struct d3drm_device *device) DECLSPEC_HIDDEN;
+IDirect3DRMDevice3 *IDirect3DRMDevice3_from_impl(struct d3drm_device *device) DECLSPEC_HIDDEN;
HRESULT Direct3DRMFace_create(REFIID riid, IUnknown** ret_iface) DECLSPEC_HIDDEN;
HRESULT Direct3DRMFrame_create(REFIID riid, IUnknown* parent_frame, IUnknown** ret_iface) DECLSPEC_HIDDEN;
HRESULT Direct3DRMLight_create(IUnknown** ppObj) DECLSPEC_HIDDEN;
HRESULT load_mesh_data(IDirect3DRMMeshBuilder3 *iface, IDirectXFileData *data,
D3DRMLOADTEXTURECALLBACK load_texture_proc, void *arg) DECLSPEC_HIDDEN;
+void d3drm_device_destroy(struct d3drm_device *device) DECLSPEC_HIDDEN;
+
+HRESULT d3drm_device_create_surfaces_from_clipper(struct d3drm_device *object, IDirectDraw *ddraw, IDirectDrawClipper *clipper, int width, int height,
+ IDirectDrawSurface **surface) DECLSPEC_HIDDEN;
+
+HRESULT d3drm_device_init(struct d3drm_device *device, UINT version, IDirect3DRM *d3drm, IDirectDraw *ddraw, IDirectDrawSurface *surface,
+ BOOL create_z_surface) DECLSPEC_HIDDEN;
+
+HRESULT d3drm_device_set_ddraw_device_d3d(struct d3drm_device *device, IDirect3DRM *d3drm, IDirect3D *d3d, IDirect3DDevice *d3d_device) DECLSPEC_HIDDEN;
+
struct d3drm_file_header
{
WORD major;
DWORD flags;
};
-extern char templates[];
+extern char templates[] DECLSPEC_HIDDEN;
#endif /* __D3DRM_PRIVATE_INCLUDED__ */