* Slap *some* sense into our header inclusions.
[reactos.git] / reactos / dll / directx / wine / d3dx9_36 / shader.c
index e4de6b3..9b41c59 100644 (file)
  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
  */
 
-#include "config.h"
-#include "wine/port.h"
-#include "wine/debug.h"
-#include "wine/unicode.h"
-#include "windef.h"
-#include "wingdi.h"
-#include "d3dx9.h"
-#include "d3dx9shader.h"
+#include <config.h>
+//#include "wine/port.h"
+#include <wine/debug.h>
+//#include "wine/unicode.h"
+//#include "windef.h"
+//#include "wingdi.h"
+//#include "d3dx9.h"
+//#include "d3dx9shader.h"
 #include "d3dx9_36_private.h"
 
 WINE_DEFAULT_DEBUG_CHANNEL(d3dx);