/* Bezier surface backend
- interprets display mode (wireframe,shaded,...)
*/
-#include <stdio.h>
-#include "glimports.h"
-#include "mystdio.h"
+//#include <stdio.h>
+//#include "glimports.h"
+//#include "mystdio.h"
#include "backend.h"
#include "basiccrveval.h"
#include "basicsurfeval.h"