{ "GL_EXT_shadow_funcs", o(EXT_shadow_funcs), 2002 },
{ "GL_EXT_stencil_wrap", o(dummy_true), 2002 },
{ "GL_EXT_subtexture", o(dummy_true), 1995 },
- { "GL_EXT_texture3D", o(EXT_texture3D), 1996 },
{ "GL_EXT_texture_cube_map", o(ARB_texture_cube_map), 2001 },
{ "GL_EXT_texture_env_add", o(dummy_true), 1999 },
{ "GL_EXT_texture_env_combine", o(dummy_true), 2000 },
{ "GL_NV_light_max_exponent", o(NV_light_max_exponent), 1999 },
{ "GL_NV_point_sprite", o(NV_point_sprite), 2001 },
{ "GL_NV_texgen_reflection", o(NV_texgen_reflection), 1999 },
- { "GL_NV_texture_barrier", o(NV_texture_barrier), 2009 },
{ "GL_NV_texture_env_combine4", o(NV_texture_env_combine4), 1999 },
{ 0, 0, 0},
o(EXT_packed_pixels),
o(EXT_rescale_normal),
o(EXT_separate_specular_color),
- o(EXT_texture3D),
/* Vendor Extensions */
o(APPLE_packed_pixels),