#include "main/context.h"
#include "main/framebuffer.h"
#include "main/mipmap.h"
-#include "main/queryobj.h"
#include "main/readpix.h"
#include "main/renderbuffer.h"
#include "main/shaderobj.h"
#include "main/texstore.h"
#include "main/bufferobj.h"
#include "main/fbobject.h"
-#include "main/samplerobj.h"
-#include "main/syncobj.h"
#include "main/texturebarrier.h"
-#include "main/transformfeedback.h"
#include "program/program.h"
#include "tnl/tnl.h"
/* buffer objects */
_mesa_init_buffer_object_functions(driver);
- /* query objects */
- _mesa_init_query_object_functions(driver);
-
- _mesa_init_sync_object_functions(driver);
-
driver->NewFramebuffer = _mesa_new_framebuffer;
driver->NewRenderbuffer = _swrast_new_soft_renderbuffer;
driver->MapRenderbuffer = _swrast_map_soft_renderbuffer;
_mesa_init_shader_object_functions(driver);
- _mesa_init_transform_feedback_functions(driver);
-
- _mesa_init_sampler_object_functions(driver);
-
/* T&L stuff */
driver->CurrentExecPrimitive = 0;
driver->CurrentSavePrimitive = 0;