[MESA]
[reactos.git] / reactos / dll / opengl / mesa / src / mesa / main / texobj.c
index 1f64e1e..be101e1 100644 (file)
@@ -142,12 +142,7 @@ _mesa_initialize_texture_object( struct gl_texture_object *obj,
    obj->Sampler.MaxLod = 1000.0;
    obj->Sampler.LodBias = 0.0;
    obj->Sampler.MaxAnisotropy = 1.0;
-   obj->Sampler.CompareMode = GL_NONE;         /* ARB_shadow */
-   obj->Sampler.CompareFunc = GL_LEQUAL;       /* ARB_shadow */
-   obj->Sampler.CompareFailValue = 0.0F;       /* ARB_shadow_ambient */
-   obj->Sampler.DepthMode = GL_LUMINANCE;      /* ARB_depth_texture */
    obj->Sampler.CubeMapSeamless = GL_FALSE;
-   obj->Sampler.sRGBDecode = GL_DECODE_EXT;
 }
 
 
@@ -248,12 +243,7 @@ _mesa_copy_texture_object( struct gl_texture_object *dest,
    dest->BaseLevel = src->BaseLevel;
    dest->MaxLevel = src->MaxLevel;
    dest->Sampler.MaxAnisotropy = src->Sampler.MaxAnisotropy;
-   dest->Sampler.CompareMode = src->Sampler.CompareMode;
-   dest->Sampler.CompareFunc = src->Sampler.CompareFunc;
-   dest->Sampler.CompareFailValue = src->Sampler.CompareFailValue;
    dest->Sampler.CubeMapSeamless = src->Sampler.CubeMapSeamless;
-   dest->Sampler.DepthMode = src->Sampler.DepthMode;
-   dest->Sampler.sRGBDecode = src->Sampler.sRGBDecode;
    dest->_MaxLevel = src->_MaxLevel;
    dest->_MaxLambda = src->_MaxLambda;
    dest->GenerateMipmap = src->GenerateMipmap;