-<module name="comdlg32" type="win32dll" baseaddress="${BASEADDRESS_COMDLG32}" installbase="system32" installname="comdlg32.dll" allowwarnings="true" usewrc="false">
+<?xml version="1.0"?>
+<!DOCTYPE module SYSTEM "../../../tools/rbuild/project.dtd">
+<group>
+<module name="comdlg32" type="win32dll" baseaddress="${BASEADDRESS_COMDLG32}" installbase="system32" installname="comdlg32.dll" allowwarnings="true">
<importlibrary definition="comdlg32.spec.def" />
<include base="comdlg32">.</include>
<include base="ReactOS">include/reactos/wine</include>
- <define name="__REACTOS__" />
- <define name="__USE_W32API" />
- <define name="_WIN32_IE">0x600</define>
- <define name="_WIN32_WINNT">0x501</define>
- <define name="WINVER">0x501</define>
+ <define name="__WINESRC__" />
+ <define name="WINVER">0x600</define>
+ <define name="_WIN32_WINNT">0x600</define>
<library>wine</library>
- <library>uuid</library>
- <library>ntdll</library>
- <library>kernel32</library>
- <library>advapi32</library>
- <library>gdi32</library>
- <library>user32</library>
- <library>comctl32</library>
<library>shell32</library>
<library>shlwapi</library>
+ <library>comctl32</library>
<library>winspool</library>
+ <library>user32</library>
+ <library>gdi32</library>
+ <library>advapi32</library>
+ <library>kernel32</library>
+ <library>ntdll</library>
<library>ole32</library>
+ <library>uuid</library>
<file>cdlg32.c</file>
<file>colordlg.c</file>
<file>filedlg.c</file>
<file>filedlg31.c</file>
<file>filedlgbrowser.c</file>
- <file>filetitle.c</file>
<file>finddlg32.c</file>
<file>fontdlg.c</file>
<file>printdlg.c</file>
<file>rsrc.rc</file>
<file>comdlg32.spec</file>
- <pch>precomp.h</pch>
</module>
+</group>