#include "usbaudio.h"
-GUID GUID2_KSDATAFORMAT_TYPE_AUDIO = { STATIC_KSDATAFORMAT_TYPE_AUDIO };
-GUID GUID2_KSDATAFORMAT_SUBTYPE_PCM = { STATIC_KSDATAFORMAT_SUBTYPE_PCM };
-GUID GUID2_KSDATAFORMAT_SPECIFIER_WAVEFORMATEX = { STATIC_KSDATAFORMAT_SPECIFIER_WAVEFORMATEX };
-
NTSTATUS
NTAPI
USBAudioPinCreate(
return STATUS_INSUFFICIENT_RESOURCES;
}
- if (IsEqualGUIDAligned(&Pin->ConnectionFormat->MajorFormat, &GUID2_KSDATAFORMAT_TYPE_AUDIO) &&
- IsEqualGUIDAligned(&Pin->ConnectionFormat->SubFormat, &GUID2_KSDATAFORMAT_SUBTYPE_PCM) &&
- IsEqualGUIDAligned(&Pin->ConnectionFormat->Specifier, &GUID2_KSDATAFORMAT_SPECIFIER_WAVEFORMATEX))
+ if (IsEqualGUIDAligned(&Pin->ConnectionFormat->MajorFormat, &KSDATAFORMAT_TYPE_AUDIO) &&
+ IsEqualGUIDAligned(&Pin->ConnectionFormat->SubFormat, &KSDATAFORMAT_SUBTYPE_PCM) &&
+ IsEqualGUIDAligned(&Pin->ConnectionFormat->Specifier, &KSDATAFORMAT_SPECIFIER_WAVEFORMATEX))
{
WaveFormatEx = (PKSDATAFORMAT_WAVEFORMATEX)Pin->ConnectionFormat;
SampleRateBuffer[0] = (WaveFormatEx->WaveFormatEx.nSamplesPerSec >> 16) & 0xFF;