-/* $Id: opengl32.h,v 1.10 2004/02/06 17:22:55 royce Exp $
+/* $Id: opengl32.h,v 1.11 2004/02/06 18:17:18 royce Exp $
*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS kernel
#ifndef OPENGL32_PRIVATE_H
#define OPENGL32_PRIVATE_H
+#ifdef __cplusplus
+extern "C" {
+#endif//__cplusplus
+
/* gl function list */
#include "glfuncs.h"
#endif /* !NDEBUG */
/* debug macros */
-#ifdef DEBUG_OPENGL32 /* FIXME: DPRINT wants DbgPrint - where is it? */
-ULONG DbgPrint(PCH Format,...);
-# include <debug.h>
-# define DBGPRINT( fmt, args... ) \
- DPRINT( "OpenGL32.DLL: %s: "fmt"\n", __FUNCTION__, ##args )
+#ifdef _MSC_VER
+inline void DBGPRINT ( ... ) {}
#else
-# define DBGPRINT( ... ) do {} while (0)
+# ifdef DEBUG_OPENGL32
+ULONG DbgPrint(PCH Format,...);
+# include <debug.h>
+# define DBGPRINT( fmt, args... ) \
+ DPRINT( "OpenGL32.DLL: %s: "fmt"\n", __FUNCTION__, ##args )
+# else
+# define DBGPRINT( ... ) do {} while (0)
+# endif
#endif
#ifdef DEBUG_OPENGL32_BRKPTS
# endif
#endif
-#if 0
+/* function/data attributes */
+#define EXPORT __declspec(dllexport)
+#ifdef _MSC_VER
+# define NAKED __declspec(naked)
+# define SHARED
+# ifndef STDCALL
+# define STDCALL __stdcall
+# endif/*STDCALL*/
+#else /* GCC */
+# define NAKED __attribute__((naked))
+# define SHARED __attribute__((section("shared"), shared))
+#endif
+
+#ifdef APIENTRY
+#undef APIENTRY
+#endif//APIENTRY
+#define APIENTRY EXPORT __stdcall
+
+/* gl function list */
+#include "glfuncs.h"
+
/* table indices for funcnames and function pointers */
+#if 0
enum glfunc_indices
{
GLIDX_INVALID = -1,
/* function name table */
extern const char* OPENGL32_funcnames[GLIDX_COUNT];
-#endif
+#endif//0
+
+/* GL data types - x86 typedefs */
+typedef unsigned int GLenum;
+typedef unsigned char GLboolean;
+typedef unsigned int GLbitfield;
+typedef signed char GLbyte;
+typedef short GLshort;
+typedef int GLint;
+typedef int GLsizei;
+typedef unsigned char GLubyte;
+typedef unsigned short GLushort;
+typedef unsigned int GLuint;
+typedef unsigned short GLhalf;
+typedef float GLfloat;
+typedef float GLclampf;
+typedef double GLdouble;
+typedef double GLclampd;
+typedef void GLvoid;
/* Called by the driver to set the dispatch table */
typedef DWORD (CALLBACK * SetContextCallBack)( const ICDTable * );
int STDCALL glEmptyFunc56( long, long, long, long, long, long, long, long,
long, long, long, long, long, long );
+#define X(func,ret,typeargs,args,icdidx,tebidx,stack) EXPORT ret STDCALL func typeargs;
+GLFUNCS_MACRO
+#undef X
+
+#ifdef __cplusplus
+}; // extern "C"
+#endif//__cplusplus
+
#endif//OPENGL32_PRIVATE_H
/* EOF */